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Compare commits
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v1.3
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v6.0.0-beta.1
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+1
-1
@@ -2,4 +2,4 @@
|
||||
*
|
||||
|
||||
# Files required for the action
|
||||
!action/
|
||||
!dist/
|
||||
|
||||
+1
-1
@@ -6,7 +6,7 @@ end_of_line = lf
|
||||
indent_size = 2
|
||||
indent_style = space
|
||||
insert_final_newline = true
|
||||
max_line_length = 100
|
||||
max_line_length = 120
|
||||
tab_width = 2
|
||||
trim_trailing_whitespace = true
|
||||
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
**/node_modules/**
|
||||
**/action/**
|
||||
@@ -1,21 +0,0 @@
|
||||
{
|
||||
"parser": "babel-eslint",
|
||||
"env": {
|
||||
"node": true,
|
||||
"es6": true,
|
||||
"jest": true
|
||||
},
|
||||
"parserOptions": {
|
||||
"ecmaVersion": 2020,
|
||||
"ecmaFeatures": {
|
||||
"impliedStrict": true
|
||||
}
|
||||
},
|
||||
"extends": ["airbnb", "plugin:unicorn/recommended", "prettier"],
|
||||
"plugins": ["react", "jsx-a11y", "import", "prettier", "flowtype", "unicorn"],
|
||||
"settings": { "react": { "version": "latest" } },
|
||||
"rules": {
|
||||
"prettier/prettier": "error",
|
||||
"import/no-extraneous-dependencies": 0
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
[attr]generated-code-file text eol=lf -diff linguist-generated=true
|
||||
[attr]generated-binary-file -text -diff linguist-generated=true
|
||||
|
||||
dist/index* generated-code-file
|
||||
dist/licenses* generated-code-file
|
||||
dist/sourcemap* generated-code-file
|
||||
@@ -0,0 +1,12 @@
|
||||
# These are supported funding model platforms
|
||||
|
||||
github: game-ci
|
||||
patreon: # Replace with a single Patreon username
|
||||
open_collective: # replace with a single OpenCollective username
|
||||
ko_fi: # Replace with a single Ko-fi username
|
||||
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
|
||||
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
|
||||
liberapay: # Replace with a single Liberapay username
|
||||
issuehunt: # Replace with a single IssueHunt username
|
||||
otechie: # Replace with a single Otechie username
|
||||
custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']
|
||||
@@ -14,9 +14,7 @@ assignees: ''
|
||||
|
||||
<!--Steps to reproduce the behavior:-->
|
||||
|
||||
-
|
||||
|
||||
**Expected behavior**
|
||||
- **Expected behavior**
|
||||
|
||||
<!--A clear and concise description of what you expected to happen.-->
|
||||
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
blank_issues_enabled: false
|
||||
contact_links:
|
||||
- name: Discuss on Discord
|
||||
url: https://game.ci/discord
|
||||
about: Join our Discord community
|
||||
@@ -1,8 +1,8 @@
|
||||
---
|
||||
name: Feature request
|
||||
about: Suggest an improvement or now feature
|
||||
about: Suggest an improvement, or a new feature
|
||||
title: ''
|
||||
labels: ''
|
||||
labels: enhancement
|
||||
assignees: ''
|
||||
---
|
||||
|
||||
|
||||
@@ -2,10 +2,28 @@
|
||||
|
||||
- ...
|
||||
|
||||
#### Related Issues
|
||||
|
||||
- ...
|
||||
|
||||
#### Related PRs
|
||||
|
||||
- ...
|
||||
|
||||
#### Successful Workflow Run Link
|
||||
|
||||
PRs don't have access to secrets so you will need to provide a link to a successful run of the workflows from your own
|
||||
repo.
|
||||
|
||||
- ...
|
||||
|
||||
#### Checklist
|
||||
|
||||
<!-- please check all items and add your own -->
|
||||
|
||||
- [x] Read the contribution [guide](../CONTRIBUTING.md) and accept the [code](../CODE_OF_CONDUCT.md) of conduct
|
||||
- [x] Read the contribution [guide](https://github.com/game-ci/unity-builder/blob/main/CONTRIBUTING.md) and accept the
|
||||
[code](https://github.com/game-ci/unity-builder/blob/main/CODE_OF_CONDUCT.md) of conduct
|
||||
- [ ] Docs (If new inputs or outputs have been added or changes to behavior that should be documented. Please make a PR
|
||||
in the [documentation repo](https://github.com/game-ci/documentation))
|
||||
- [ ] Readme (updated or not needed)
|
||||
- [ ] Tests (added, updated or not needed)
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
name: Acquire activation file
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
activation:
|
||||
name: Request manual activation file 🔑
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
# Request manual activation file
|
||||
- name: Unity - Request Activation File
|
||||
id: requestActivationFile
|
||||
uses: game-ci/[email protected]
|
||||
- name: Upload activation file
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: ${{ steps.requestActivationFile.outputs.filePath }}
|
||||
path: ${{ steps.requestActivationFile.outputs.filePath }}
|
||||
retention-days: 3
|
||||
@@ -0,0 +1,87 @@
|
||||
name: Builds - MacOS
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
buildForAllPlatformsMacOS:
|
||||
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
|
||||
runs-on: macos-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
projectPath:
|
||||
- test-project
|
||||
unityVersion:
|
||||
- 2021.3.45f2
|
||||
- 2022.3.62f3
|
||||
- 2023.2.22f1
|
||||
targetPlatform:
|
||||
- StandaloneOSX # Build a MacOS executable
|
||||
- iOS # Build an iOS executable
|
||||
include:
|
||||
# Additionally test enableGpu build for a standalone windows target
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: StandaloneOSX
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: StandaloneOSX
|
||||
buildProfile: 'Assets/Settings/Build Profiles/Sample macOS Build Profile.asset'
|
||||
|
||||
steps:
|
||||
###########################
|
||||
# Checkout #
|
||||
###########################
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
###########################
|
||||
# Cache #
|
||||
###########################
|
||||
- uses: actions/cache@v4
|
||||
with:
|
||||
path: ${{ matrix.projectPath }}/Library
|
||||
key: Library-${{ matrix.projectPath }}-macos-${{ matrix.targetPlatform }}
|
||||
restore-keys: |
|
||||
Library-${{ matrix.projectPath }}-macos-
|
||||
Library-
|
||||
|
||||
###########################
|
||||
# Set Scripting Backend #
|
||||
###########################
|
||||
- name: Set Scripting Backend To il2cpp
|
||||
run: |
|
||||
mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset"
|
||||
|
||||
###########################
|
||||
# Build #
|
||||
###########################
|
||||
- uses: ./
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
buildProfile: ${{ matrix.buildProfile }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
# We use dirty build because we are replacing the default project settings file above
|
||||
allowDirtyBuild: true
|
||||
|
||||
###########################
|
||||
# Upload #
|
||||
###########################
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: Build ${{ matrix.targetPlatform }} on MacOS (${{ matrix.unityVersion }})${{ matrix.buildProfile && ' With Build Profile' || '' }}
|
||||
path: build
|
||||
retention-days: 14
|
||||
@@ -0,0 +1,203 @@
|
||||
name: Builds - Ubuntu
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
env:
|
||||
UNITY_LICENSE: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License
|
||||
id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\"
|
||||
Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\"
|
||||
Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID
|
||||
Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash
|
||||
Value=\"2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80\"/>\n <Features>\n <Feature
|
||||
Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature
|
||||
Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature
|
||||
Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature
|
||||
Value=\"62\"/>\n </Features>\n <DeveloperData
|
||||
Value=\"AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg==\"/>\n <SerialMasked
|
||||
Value=\"F4-BGRX-XD4E-ZCWV-C5JW-XXXX\"/>\n <StartDate Value=\"2021-02-08T00:00:00\"/>\n <UpdateDate
|
||||
Value=\"2021-02-09T00:34:57\"/>\n <InitialActivationDate
|
||||
Value=\"2021-02-08T00:34:56\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion
|
||||
Value=\"2018.4.30f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement
|
||||
Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\"
|
||||
ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\"
|
||||
Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature
|
||||
xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod
|
||||
Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod
|
||||
Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform
|
||||
Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod
|
||||
Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>"
|
||||
|
||||
jobs:
|
||||
buildForAllPlatformsUbuntu:
|
||||
name: "${{ matrix.targetPlatform }} on ${{ matrix.unityVersion}}${{startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }}"
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
providerStrategy:
|
||||
# - local-docker
|
||||
- local
|
||||
projectPath:
|
||||
- test-project
|
||||
unityVersion:
|
||||
- 2021.3.45f2
|
||||
- 2022.3.62f3
|
||||
- 2023.2.22f1
|
||||
targetPlatform:
|
||||
- StandaloneOSX # Build a macOS standalone (Intel 64-bit) with mono backend.
|
||||
- StandaloneWindows64 # Build a Windows 64-bit standalone with mono backend.
|
||||
- StandaloneLinux64 # Build a Linux 64-bit standalone with mono/il2cpp backend.
|
||||
- iOS # Build an iOS project.
|
||||
- Android # Build an Android .apk.
|
||||
- WebGL # WebGL.
|
||||
buildWithIl2cpp:
|
||||
- false
|
||||
- true
|
||||
additionalParameters:
|
||||
- -param value
|
||||
- -standaloneBuildSubtarget Server
|
||||
# Skipping configurations that are not supported
|
||||
exclude:
|
||||
# No il2cpp support on Linux Host
|
||||
- targetPlatform: StandaloneOSX
|
||||
buildWithIl2cpp: true
|
||||
- targetPlatform: StandaloneWindows64
|
||||
buildWithIl2cpp: true
|
||||
# Only builds with Il2cpp
|
||||
- targetPlatform: iOS
|
||||
buildWithIl2cpp: false
|
||||
- targetPlatform: Android
|
||||
buildWithIl2cpp: false
|
||||
- targetPlatform: WebGL
|
||||
buildWithIl2cpp: false
|
||||
# No dedicated server support
|
||||
- targetPlatform: WebGL
|
||||
additionalParameters: -standaloneBuildSubtarget Server
|
||||
- targetPlatform: Android
|
||||
additionalParameters: -standaloneBuildSubtarget Server
|
||||
- targetPlatform: iOS
|
||||
additionalParameters: -standaloneBuildSubtarget Server
|
||||
# No dedicated server support on Linux Host
|
||||
- targetPlatform: StandaloneOSX
|
||||
additionalParameters: -standaloneBuildSubtarget Server
|
||||
# No il2cpp dedicated server support on Linux Host
|
||||
- targetPlatform: StandaloneWindows64
|
||||
additionalParameters: -standaloneBuildSubtarget Server
|
||||
buildWithIl2cpp: true
|
||||
include:
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: WebGL
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: WebGL
|
||||
buildProfile: 'Assets/Settings/Build Profiles/Sample WebGL Build Profile.asset'
|
||||
|
||||
steps:
|
||||
- name: Clear Space for Android Build
|
||||
if: matrix.targetPlatform == 'Android'
|
||||
uses: jlumbroso/[email protected]
|
||||
|
||||
###########################
|
||||
# Checkout #
|
||||
###########################
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
###########################
|
||||
# Cache #
|
||||
###########################
|
||||
- uses: actions/cache@v4
|
||||
with:
|
||||
path: ${{ matrix.projectPath }}/Library
|
||||
key: Library-${{ matrix.projectPath }}-ubuntu-${{ matrix.targetPlatform }}
|
||||
restore-keys: |
|
||||
Library-${{ matrix.projectPath }}-ubuntu-
|
||||
Library-
|
||||
|
||||
###########################
|
||||
# Set Scripting Backend #
|
||||
###########################
|
||||
- name: Set Scripting Backend To il2cpp
|
||||
if: matrix.buildWithIl2cpp == true
|
||||
run: |
|
||||
mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset"
|
||||
|
||||
###########################
|
||||
# Build #
|
||||
###########################
|
||||
- name: Build
|
||||
uses: ./
|
||||
id: build-1
|
||||
continue-on-error: true
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
buildProfile: ${{ matrix.buildProfile }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
|
||||
providerStrategy: ${{ matrix.providerStrategy }}
|
||||
allowDirtyBuild: true
|
||||
|
||||
- name: Sleep for Retry
|
||||
if: ${{ steps.build-1.outcome == 'failure' }}
|
||||
run: |
|
||||
sleep 60
|
||||
|
||||
- name: Build (Retry 1)
|
||||
uses: ./
|
||||
id: build-2
|
||||
if: ${{ steps.build-1.outcome == 'failure' }}
|
||||
continue-on-error: true
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
buildProfile: ${{ matrix.buildProfile }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
|
||||
providerStrategy: ${{ matrix.providerStrategy }}
|
||||
allowDirtyBuild: true
|
||||
|
||||
- name: Sleep for Retry
|
||||
if: ${{ steps.build-2.outcome == 'failure' }}
|
||||
run: |
|
||||
sleep 240
|
||||
|
||||
- name: Build (Retry 2)
|
||||
uses: ./
|
||||
id: build-3
|
||||
if: ${{ steps.build-2.outcome == 'failure' }}
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
buildProfile: ${{ matrix.buildProfile }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
|
||||
providerStrategy: ${{ matrix.providerStrategy }}
|
||||
allowDirtyBuild: true
|
||||
|
||||
###########################
|
||||
# Upload #
|
||||
###########################
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: "Build ${{ matrix.targetPlatform }}${{ startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }} on Ubuntu (${{ matrix.unityVersion }}_il2cpp_${{ matrix.buildWithIl2cpp }}_params_${{ matrix.additionalParameters }})"
|
||||
path: build
|
||||
retention-days: 14
|
||||
@@ -0,0 +1,181 @@
|
||||
name: Builds - Windows
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
buildForAllPlatformsWindows:
|
||||
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
|
||||
runs-on: windows-2022
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
projectPath:
|
||||
- test-project
|
||||
unityVersion:
|
||||
- 2021.3.45f2
|
||||
- 2022.3.62f3
|
||||
- 2023.2.22f1
|
||||
targetPlatform:
|
||||
- Android # Build an Android apk.
|
||||
- StandaloneWindows64 # Build a Windows 64-bit standalone.
|
||||
- WSAPlayer # Build a UWP App
|
||||
- tvOS # Build an Apple TV XCode project
|
||||
enableGpu:
|
||||
- false
|
||||
include:
|
||||
# Additionally test enableGpu build for a standalone windows target
|
||||
- projectPath: test-project
|
||||
unityVersion: 2023.2.2f1
|
||||
targetPlatform: StandaloneWindows64
|
||||
enableGpu: true
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: StandaloneWindows64
|
||||
- unityVersion: 6000.0.36f1
|
||||
targetPlatform: StandaloneWindows64
|
||||
buildProfile: 'Assets/Settings/Build Profiles/Sample Windows Build Profile.asset'
|
||||
|
||||
steps:
|
||||
###########################
|
||||
# Checkout #
|
||||
###########################
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
lfs: true
|
||||
|
||||
###########################
|
||||
# Cache #
|
||||
###########################
|
||||
- uses: actions/cache@v4
|
||||
with:
|
||||
path: ${{ matrix.projectPath }}/Library
|
||||
key: Library-${{ matrix.projectPath }}-windows-${{ matrix.targetPlatform }}
|
||||
restore-keys: |
|
||||
Library-${{ matrix.projectPath }}-windows-
|
||||
Library-
|
||||
|
||||
###########################
|
||||
# Set Scripting Backend #
|
||||
###########################
|
||||
- name: Set Scripting Backend To il2cpp
|
||||
run: |
|
||||
Move-Item -Path "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" -Destination "./test-project/ProjectSettings/ProjectSettings.asset" -Force
|
||||
|
||||
###########################
|
||||
# Docker Readiness #
|
||||
###########################
|
||||
- name: Ensure Docker daemon is ready
|
||||
timeout-minutes: 2
|
||||
shell: powershell
|
||||
run: |
|
||||
$maxRetries = 10
|
||||
$retryDelay = 6
|
||||
for ($i = 0; $i -lt $maxRetries; $i++) {
|
||||
$svc = Get-Service docker -ErrorAction SilentlyContinue
|
||||
if ($svc -and $svc.Status -eq 'Running') {
|
||||
docker version 2>$null
|
||||
if ($LASTEXITCODE -eq 0) {
|
||||
Write-Host "Docker is ready."
|
||||
exit 0
|
||||
}
|
||||
}
|
||||
if ($svc -and $svc.Status -eq 'Stopped') {
|
||||
Write-Host "Docker service stopped, attempting to start..."
|
||||
Start-Service docker -ErrorAction SilentlyContinue
|
||||
}
|
||||
Write-Host "Waiting for Docker daemon (attempt $($i+1)/$maxRetries)..."
|
||||
Start-Sleep -Seconds $retryDelay
|
||||
}
|
||||
Write-Error "Docker daemon did not start within $($maxRetries * $retryDelay) seconds"
|
||||
exit 1
|
||||
|
||||
###########################
|
||||
# Build #
|
||||
###########################
|
||||
- name: Build
|
||||
uses: ./
|
||||
id: build-1
|
||||
continue-on-error: true
|
||||
timeout-minutes: 30
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
buildProfile: ${{ matrix.buildProfile }}
|
||||
enableGpu: ${{ matrix.enableGpu }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
allowDirtyBuild: true
|
||||
# We use dirty build because we are replacing the default project settings file above
|
||||
|
||||
- name: Sleep for Retry
|
||||
if: ${{ steps.build-1.outcome == 'failure' }}
|
||||
run: |
|
||||
Start-Sleep -s 120
|
||||
|
||||
- name: Build Retry 1
|
||||
uses: ./
|
||||
id: build-2
|
||||
continue-on-error: true
|
||||
timeout-minutes: 30
|
||||
if: steps.build-1.outcome == 'failure'
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
enableGpu: ${{ matrix.enableGpu }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
allowDirtyBuild: true
|
||||
# We use dirty build because we are replacing the default project settings file above
|
||||
|
||||
- name: Sleep for Retry
|
||||
if: ${{ steps.build-1.outcome == 'failure' && steps.build-2.outcome == 'failure' }}
|
||||
run: |
|
||||
Start-Sleep -s 240
|
||||
|
||||
- name: Build Retry 2
|
||||
uses: ./
|
||||
id: build-3
|
||||
timeout-minutes: 30
|
||||
if: ${{ steps.build-1.outcome == 'failure' && steps.build-2.outcome == 'failure' }}
|
||||
env:
|
||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
with:
|
||||
buildName: 'GameCI Test Build'
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
enableGpu: ${{ matrix.enableGpu }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
allowDirtyBuild: true
|
||||
# We use dirty build because we are replacing the default project settings file above
|
||||
|
||||
###########################
|
||||
# Upload #
|
||||
###########################
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name:
|
||||
Build ${{ matrix.targetPlatform }} on Windows (${{ matrix.unityVersion }})${{ matrix.enableGpu && ' With
|
||||
GPU' || '' }}${{ matrix.buildProfile && ' With Build Profile' || '' }}
|
||||
path: build
|
||||
retention-days: 14
|
||||
@@ -0,0 +1,16 @@
|
||||
name: Cats 😺
|
||||
|
||||
on:
|
||||
pull_request_target:
|
||||
types:
|
||||
- opened
|
||||
- reopened
|
||||
|
||||
jobs:
|
||||
aCatForCreatingThePullRequest:
|
||||
name: A cat for your effort!
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: ruairidhwm/[email protected]
|
||||
with:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
@@ -0,0 +1,55 @@
|
||||
name: Integrity
|
||||
|
||||
on:
|
||||
push: { branches: [main] }
|
||||
pull_request:
|
||||
types: [opened, synchronize, reopened, labeled]
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
checks: write
|
||||
statuses: write
|
||||
|
||||
env:
|
||||
CODECOV_TOKEN: '2f2eb890-30e2-4724-83eb-7633832cf0de'
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
tests:
|
||||
name: Tests
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- name: Install package manager (from package.json)
|
||||
run: |
|
||||
corepack enable
|
||||
corepack install
|
||||
- uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: '18'
|
||||
- name: Resolve yarn cache folder
|
||||
id: yarn-config
|
||||
run: echo "cacheFolder=$(yarn config get cacheFolder)" >> "$GITHUB_OUTPUT"
|
||||
- name: Restore yarn install cache (node_modules + cacheFolder + install-state)
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
${{ steps.yarn-config.outputs.cacheFolder }}
|
||||
.yarn/install-state.gz
|
||||
key: yarn-v2-${{ runner.os }}-node-18-${{ hashFiles('yarn.lock') }}
|
||||
restore-keys: |
|
||||
yarn-v2-${{ runner.os }}-node-18-
|
||||
- name: Install deps
|
||||
env:
|
||||
YARN_ENABLE_HARDENED_MODE: 'false'
|
||||
run: |
|
||||
case "$(yarn --version)" in 1.*) echo 'expected up-to-date yarn version'; exit 1 ;; esac
|
||||
yarn install --immutable
|
||||
- run: yarn lint
|
||||
- run: yarn test:ci --coverage
|
||||
- run: bash <(curl -s https://codecov.io/bash)
|
||||
- run: yarn build || { echo "build command should always succeed" ; exit 61; }
|
||||
# - run: yarn build --quiet && git diff --quiet dist || { echo "dist should be auto generated" ; git diff dist ; exit 62; }
|
||||
@@ -1,128 +0,0 @@
|
||||
name: Actions
|
||||
|
||||
on:
|
||||
pull_request: {}
|
||||
push: { branches: [master] }
|
||||
|
||||
env:
|
||||
CODECOV_TOKEN: '2f2eb890-30e2-4724-83eb-7633832cf0de'
|
||||
GKE_ZONE: 'us-central1-c'
|
||||
GKE_REGION: 'us-central1'
|
||||
GKE_PROJECT: 'unitykubernetesbuilder'
|
||||
GKE_CLUSTER: 'unity-builder-cluster'
|
||||
|
||||
jobs:
|
||||
tests:
|
||||
name: Tests
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions/setup-node@v1
|
||||
with:
|
||||
node-version: 12.x
|
||||
- run: yarn
|
||||
- run: yarn lint
|
||||
- run: yarn test --coverage
|
||||
- run: bash <(curl -s https://codecov.io/bash)
|
||||
- run: yarn build || { echo "build command should always succeed" ; exit 61; }
|
||||
# - run: yarn build --quiet && git diff --quiet action || { echo "action should be auto generated" ; git diff action ; exit 62; }
|
||||
buildForAllPlatforms:
|
||||
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
|
||||
runs-on: ubuntu-latest
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
projectPath:
|
||||
- test-project
|
||||
unityVersion:
|
||||
- 2019.2.11f1
|
||||
- 2019.3.15f1
|
||||
include:
|
||||
# Please be polite; don't copy my personal licenses.
|
||||
# These are here because they are needed to allowing pull requests from forks to unity-builder.
|
||||
# You should be using ${{ secrets.UNITY_LICENSE_2019_3_15 }} here.
|
||||
- unityVersion: 2019.2.11f1
|
||||
license: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\" Value=\"d39b8e2f4d364b2e98b06afa0c6e08c5\"/>\n <Binding Key=\"2\" Value=\"d39b8e2f4d364b2e98b06afa0c6e08c5\"/>\n </MachineBindings>\n <MachineID Value=\"Xxo1ZKbdPu/IATrc0mPBYANJFF0=\"/>\n <SerialHash Value=\"1efd68fa935192b6090ac03c77d289a9f588c55a\"/>\n <Features>\n <Feature Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature Value=\"62\"/>\n </Features>\n <DeveloperData Value=\"AQAAAEY0LUg2WFMtUE00NS1SM0M4LUUyWlotWkdWOA==\"/>\n <SerialMasked Value=\"F4-H6XS-PM45-R3C8-E2ZZ-XXXX\"/>\n <StartDate Value=\"2018-05-02T00:00:00\"/>\n <UpdateDate Value=\"2019-11-25T18:23:38\"/>\n <InitialActivationDate Value=\"2018-05-02T14:21:28\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion Value=\"2019.2.11f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>JHdOBFmBNq2H8BrGFzir/StLoYo=</DigestValue></Reference></SignedInfo><SignatureValue>aENLHd37a51RtP2/g7YU0Pexf5mx0/ENXYGtrPzqwZ8NQt2AsSdxGnl0CUB45/GuNXfJVDt2HWot\ncNYZB2OylVBn1WHQbKZlPmm8gEAMz0MYbr4Isb5i5buryBrZlmbEOjnRI+pEg1CBwlgMo6xdtjjE\n/d7cC293QIUO91kdzRXftYou1dNaUyuPL9ZH65vdB2pDXGRNxgUVD+GnnqZA7b5L2HXqNQclcWAK\n5Yd1BeF3VzR1iLw9G/SmH5oOhnpXSmqbL4qk7LVP2/mgXpFk5kP4X8VC3z47obNhBIGq40dwWyEe\nUYk5/nRAOkZawDT+tcu96e06gPC9Cxk5PdbRbA==</SignatureValue></Signature></root>"
|
||||
- unityVersion: 2019.3.15f1
|
||||
license: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\" Value=\"33bf639e81e54693a8f9bf57c8900e5a\"/>\n <Binding Key=\"2\" Value=\"33bf639e81e54693a8f9bf57c8900e5a\"/>\n </MachineBindings>\n <MachineID Value=\"xWka2iXdDJejhZdi/zU2RUeXUi4=\"/>\n <SerialHash Value=\"1efd68fa935192b6090ac03c77d289a9f588c55a\"/>\n <Features>\n <Feature Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature Value=\"62\"/>\n </Features>\n <DeveloperData Value=\"AQAAAEY0LUg2WFMtUE00NS1SM0M4LUUyWlotWkdWOA==\"/>\n <SerialMasked Value=\"F4-H6XS-PM45-R3C8-E2ZZ-XXXX\"/>\n <StartDate Value=\"2018-05-02T00:00:00\"/>\n <UpdateDate Value=\"2020-06-14T13:49:47\"/>\n <InitialActivationDate Value=\"2018-05-02T14:21:28\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion Value=\"2019.3.15f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>bpzWx3PZ0lqWDo1m9aLQuZ4cweo=</DigestValue></Reference></SignedInfo><SignatureValue>QcDm4/qAXZuUMQbUVk63vO6u66Bp8PnqqWQcZZOcym/rGUZLj1sr66EquF3X3w1L7aqiwMGtbY2b\nkPttcalFeaBkc5NsJMrexWjuBCxQvhbmVFQnTjvC6vNS+k1wrkz7If1oPkz/XaDtCfUs8oxc9iPe\nPzzUJIVYLZoDtpPq2XbgVn9/TiVb3Zu6ldKgvtNRYUjrB3KywtvL9OcIFll3htRcBZPG43kxryJc\nDD2TL5Nw1JuX6MejBBuYTZsZNpGX9Pjop9+uFUZ4GI9h8a5g6wJUfXzsGw7j4gkvDkC9MvyWiksi\n2hNXw1QNeB6JfQsd4sAuhYh/CqTm2gCz9i9ZpA==</SignatureValue></Signature></root>"
|
||||
targetPlatform:
|
||||
- StandaloneOSX # Build a macOS standalone (Intel 64-bit).
|
||||
- StandaloneWindows64 # Build a Windows 64-bit standalone.
|
||||
- StandaloneLinux64 # Build a Linux 64-bit standalone.
|
||||
- iOS # Build an iOS player.
|
||||
# - Android # Build an Android .apk.
|
||||
# - StandaloneWindows # Build a Windows standalone.
|
||||
# - WebGL # WebGL.
|
||||
# - WSAPlayer # Build an Windows Store Apps player.
|
||||
# - PS4 # Build a PS4 Standalone.
|
||||
# - XboxOne # Build a Xbox One Standalone.
|
||||
# - tvOS # Build to Apple's tvOS platform.
|
||||
# - Switch # Build a Nintendo Switch player
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
lfs: true
|
||||
- uses: actions/[email protected]
|
||||
with:
|
||||
path: ${{ matrix.projectPath }}/Library
|
||||
key: Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }}
|
||||
restore-keys: |
|
||||
Library-${{ matrix.projectPath }}-
|
||||
Library-
|
||||
- uses: ./
|
||||
env:
|
||||
UNITY_LICENSE: ${{ matrix.license }}
|
||||
with:
|
||||
projectPath: ${{ matrix.projectPath }}
|
||||
unityVersion: ${{ matrix.unityVersion }}
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
|
||||
- uses: actions/upload-artifact@v1
|
||||
with:
|
||||
name: Build (${{ matrix.unityVersion }})
|
||||
path: build
|
||||
k8sBuilds:
|
||||
name: K8s build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
|
||||
runs-on: ubuntu-latest
|
||||
continue-on-error: true
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
targetPlatform:
|
||||
- StandaloneLinux64
|
||||
- StandaloneWindows64
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
lfs: true
|
||||
- uses: GoogleCloudPlatform/github-actions/setup-gcloud@master
|
||||
with:
|
||||
version: '288.0.0'
|
||||
service_account_email: ${{ secrets.GOOGLE_SERVICE_ACCOUNT_EMAIL }}
|
||||
service_account_key: ${{ secrets.GOOGLE_SERVICE_ACCOUNT_KEY }}
|
||||
- run: ./action/bootstrapper/ApplyClusterAndAcquireLock.sh ${{ env.GKE_PROJECT }} ${{ env.GKE_CLUSTER }} ${{ env.GKE_ZONE }}
|
||||
- uses: frostebite/File-To-Base64@master
|
||||
id: read-base64
|
||||
with:
|
||||
filePath: ~/.kube/config
|
||||
- uses: ./
|
||||
id: k8s-unity-build
|
||||
env:
|
||||
UNITY_LICENSE: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\" Value=\"33bf639e81e54693a8f9bf57c8900e5a\"/>\n <Binding Key=\"2\" Value=\"33bf639e81e54693a8f9bf57c8900e5a\"/>\n </MachineBindings>\n <MachineID Value=\"xWka2iXdDJejhZdi/zU2RUeXUi4=\"/>\n <SerialHash Value=\"1efd68fa935192b6090ac03c77d289a9f588c55a\"/>\n <Features>\n <Feature Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature Value=\"62\"/>\n </Features>\n <DeveloperData Value=\"AQAAAEY0LUg2WFMtUE00NS1SM0M4LUUyWlotWkdWOA==\"/>\n <SerialMasked Value=\"F4-H6XS-PM45-R3C8-E2ZZ-XXXX\"/>\n <StartDate Value=\"2018-05-02T00:00:00\"/>\n <UpdateDate Value=\"2020-06-14T13:49:47\"/>\n <InitialActivationDate Value=\"2018-05-02T14:21:28\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion Value=\"2019.3.15f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>bpzWx3PZ0lqWDo1m9aLQuZ4cweo=</DigestValue></Reference></SignedInfo><SignatureValue>QcDm4/qAXZuUMQbUVk63vO6u66Bp8PnqqWQcZZOcym/rGUZLj1sr66EquF3X3w1L7aqiwMGtbY2b\nkPttcalFeaBkc5NsJMrexWjuBCxQvhbmVFQnTjvC6vNS+k1wrkz7If1oPkz/XaDtCfUs8oxc9iPe\nPzzUJIVYLZoDtpPq2XbgVn9/TiVb3Zu6ldKgvtNRYUjrB3KywtvL9OcIFll3htRcBZPG43kxryJc\nDD2TL5Nw1JuX6MejBBuYTZsZNpGX9Pjop9+uFUZ4GI9h8a5g6wJUfXzsGw7j4gkvDkC9MvyWiksi\n2hNXw1QNeB6JfQsd4sAuhYh/CqTm2gCz9i9ZpA==</SignatureValue></Signature></root>"
|
||||
with:
|
||||
targetPlatform: ${{ matrix.targetPlatform }}
|
||||
kubeConfig: ${{ steps.read-base64.outputs.base64 }}
|
||||
githubToken: ${{ secrets.GITHUB_TOKEN }}
|
||||
projectPath: test-project
|
||||
unityVersion: 2019.3.15f1
|
||||
- uses: frostebite/K8s-Download-Volume@master
|
||||
with:
|
||||
kubeConfig: ${{ steps.read-base64.outputs.base64 }}
|
||||
volume: ${{ steps.k8s-unity-build.outputs.volume }}
|
||||
sourcePath: repo/build/
|
||||
- uses: actions/upload-artifact@v1
|
||||
with:
|
||||
name: Kubernetes Build (${{ matrix.targetPlatform }})
|
||||
path: k8s-volume-download
|
||||
- run: ./action/bootstrapper/ReleaseLockAndAttemptShutdown.sh ${{ env.GKE_PROJECT }} ${{ env.GKE_CLUSTER }} ${{ env.GKE_ZONE }}
|
||||
if: ${{ always() }}
|
||||
@@ -0,0 +1,91 @@
|
||||
name: Sync Secrets to Repositories
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
target_repo:
|
||||
description: 'Target repository (org/repo format)'
|
||||
required: true
|
||||
default: 'game-ci/orchestrator'
|
||||
type: choice
|
||||
options:
|
||||
- game-ci/orchestrator
|
||||
- game-ci/cli
|
||||
dry_run:
|
||||
description: 'Dry run (list secrets to sync without writing)'
|
||||
required: false
|
||||
default: false
|
||||
type: boolean
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
sync-secrets:
|
||||
name: Sync secrets to ${{ inputs.target_repo }}
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Sync secrets
|
||||
env:
|
||||
GH_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
|
||||
TARGET_REPO: ${{ inputs.target_repo }}
|
||||
DRY_RUN: ${{ inputs.dry_run }}
|
||||
# Secrets to sync — values come from repo + org secrets available here
|
||||
SECRET_UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||
SECRET_UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||
SECRET_UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||
SECRET_GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
|
||||
SECRET_GOOGLE_SERVICE_ACCOUNT_EMAIL: ${{ secrets.GOOGLE_SERVICE_ACCOUNT_EMAIL }}
|
||||
SECRET_GOOGLE_SERVICE_ACCOUNT_KEY: ${{ secrets.GOOGLE_SERVICE_ACCOUNT_KEY }}
|
||||
SECRET_CODECOV_TOKEN: ${{ secrets.CODECOV_TOKEN }}
|
||||
SECRET_UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||
SECRET_NPM_TOKEN: ${{ secrets.NPM_TOKEN }}
|
||||
run: |
|
||||
SECRETS=(
|
||||
"UNITY_EMAIL:SECRET_UNITY_EMAIL"
|
||||
"UNITY_PASSWORD:SECRET_UNITY_PASSWORD"
|
||||
"UNITY_SERIAL:SECRET_UNITY_SERIAL"
|
||||
"UNITY_LICENSE:SECRET_UNITY_LICENSE"
|
||||
"GIT_PRIVATE_TOKEN:SECRET_GIT_PRIVATE_TOKEN"
|
||||
"GOOGLE_SERVICE_ACCOUNT_EMAIL:SECRET_GOOGLE_SERVICE_ACCOUNT_EMAIL"
|
||||
"GOOGLE_SERVICE_ACCOUNT_KEY:SECRET_GOOGLE_SERVICE_ACCOUNT_KEY"
|
||||
"CODECOV_TOKEN:SECRET_CODECOV_TOKEN"
|
||||
"NPM_TOKEN:SECRET_NPM_TOKEN"
|
||||
)
|
||||
|
||||
synced=0
|
||||
skipped=0
|
||||
|
||||
for entry in "${SECRETS[@]}"; do
|
||||
name="${entry%%:*}"
|
||||
env_var="${entry##*:}"
|
||||
value="${!env_var}"
|
||||
|
||||
if [ -z "$value" ]; then
|
||||
echo "⏭ SKIP: $name (not available in this repo's context)"
|
||||
skipped=$((skipped + 1))
|
||||
continue
|
||||
fi
|
||||
|
||||
if [ "$DRY_RUN" = "true" ]; then
|
||||
echo "🔍 DRY RUN: would sync $name → $TARGET_REPO"
|
||||
else
|
||||
if echo "$value" | gh secret set "$name" -R "$TARGET_REPO" --body - 2>/dev/null; then
|
||||
echo "✅ SYNCED: $name → $TARGET_REPO"
|
||||
else
|
||||
echo "⚠️ FAILED: $name → $TARGET_REPO (continuing)"
|
||||
skipped=$((skipped + 1))
|
||||
synced=$((synced - 1))
|
||||
fi
|
||||
fi
|
||||
synced=$((synced + 1))
|
||||
done
|
||||
|
||||
echo ""
|
||||
echo "=== Summary ==="
|
||||
echo "Synced: $synced"
|
||||
echo "Skipped (not available): $skipped"
|
||||
echo "Target: $TARGET_REPO"
|
||||
if [ "$DRY_RUN" = "true" ]; then
|
||||
echo "Mode: DRY RUN (no secrets were written)"
|
||||
fi
|
||||
@@ -0,0 +1,205 @@
|
||||
name: Validate Community Plugins
|
||||
|
||||
on:
|
||||
schedule:
|
||||
# Run weekly on Sunday at 02:00 UTC
|
||||
- cron: '0 2 * * 0'
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
plugin_filter:
|
||||
description: 'Filter plugins by name (regex pattern, empty = all)'
|
||||
required: false
|
||||
default: ''
|
||||
unity_version:
|
||||
description: 'Override Unity version (empty = use plugin default)'
|
||||
required: false
|
||||
default: ''
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
issues: write
|
||||
|
||||
jobs:
|
||||
load-plugins:
|
||||
name: Load Plugin Registry
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
matrix: ${{ steps.parse.outputs.matrix }}
|
||||
plugin_count: ${{ steps.parse.outputs.count }}
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Parse plugin registry
|
||||
id: parse
|
||||
uses: actions/github-script@v7
|
||||
with:
|
||||
script: |
|
||||
const fs = require('fs');
|
||||
const yaml = require('js-yaml');
|
||||
|
||||
const registry = yaml.load(fs.readFileSync('community-plugins.yml', 'utf8'));
|
||||
let plugins = registry.plugins || [];
|
||||
|
||||
// Apply name filter if provided
|
||||
const filter = '${{ github.event.inputs.plugin_filter }}';
|
||||
if (filter) {
|
||||
const regex = new RegExp(filter, 'i');
|
||||
plugins = plugins.filter(p => regex.test(p.name));
|
||||
}
|
||||
|
||||
// Expand platform matrix
|
||||
const matrix = [];
|
||||
for (const plugin of plugins) {
|
||||
const platforms = plugin.platforms || ['StandaloneLinux64'];
|
||||
for (const platform of platforms) {
|
||||
matrix.push({
|
||||
name: plugin.name,
|
||||
package: plugin.package,
|
||||
source: plugin.source || 'git',
|
||||
unity: '${{ github.event.inputs.unity_version }}' || plugin.unity || '2021.3',
|
||||
platform: platform,
|
||||
timeout: plugin.timeout || 30
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
core.setOutput('matrix', JSON.stringify({ include: matrix }));
|
||||
core.setOutput('count', matrix.length);
|
||||
console.log(`Found ${matrix.length} plugin-platform combinations to validate`);
|
||||
|
||||
validate:
|
||||
name: '${{ matrix.name }} (${{ matrix.platform }})'
|
||||
needs: load-plugins
|
||||
if: needs.load-plugins.outputs.plugin_count > 0
|
||||
runs-on: ubuntu-latest
|
||||
timeout-minutes: ${{ fromJson(matrix.timeout) }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix: ${{ fromJson(needs.load-plugins.outputs.matrix) }}
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Create test project
|
||||
run: |
|
||||
mkdir -p test-project/Assets
|
||||
mkdir -p test-project/Packages
|
||||
mkdir -p test-project/ProjectSettings
|
||||
|
||||
# Create minimal manifest.json
|
||||
if [ "${{ matrix.source }}" = "git" ]; then
|
||||
cat > test-project/Packages/manifest.json << 'MANIFEST'
|
||||
{
|
||||
"dependencies": {
|
||||
"com.unity.modules.imgui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
}
|
||||
}
|
||||
MANIFEST
|
||||
|
||||
# Add git package via manifest
|
||||
cd test-project
|
||||
python3 -c "
|
||||
import sys, json
|
||||
manifest = json.load(sys.stdin)
|
||||
manifest['dependencies']['${{ matrix.name }}'] = '${{ matrix.package }}'
|
||||
json.dump(manifest, sys.stdout, indent=2)
|
||||
" < Packages/manifest.json > Packages/manifest.tmp && mv Packages/manifest.tmp Packages/manifest.json
|
||||
cd ..
|
||||
fi
|
||||
|
||||
# Create minimal ProjectSettings
|
||||
cat > test-project/ProjectSettings/ProjectVersion.txt << EOF
|
||||
m_EditorVersion: ${{ matrix.unity }}
|
||||
EOF
|
||||
|
||||
- name: Build with unity-builder
|
||||
uses: ./
|
||||
id: build
|
||||
with:
|
||||
projectPath: test-project
|
||||
targetPlatform: ${{ matrix.platform }}
|
||||
unityVersion: ${{ matrix.unity }}
|
||||
continue-on-error: true
|
||||
|
||||
- name: Record result
|
||||
if: always()
|
||||
run: |
|
||||
STATUS="${{ steps.build.outcome }}"
|
||||
{
|
||||
echo "## ${{ matrix.name }} — ${{ matrix.platform }}"
|
||||
echo ""
|
||||
if [ "$STATUS" = "success" ]; then
|
||||
echo "✅ **PASSED** — Compiled and built successfully"
|
||||
else
|
||||
echo "❌ **FAILED** — Build or compilation failed"
|
||||
fi
|
||||
echo ""
|
||||
echo "- Unity: ${{ matrix.unity }}"
|
||||
echo "- Platform: ${{ matrix.platform }}"
|
||||
echo "- Source: ${{ matrix.source }}"
|
||||
echo "- Package: \`${{ matrix.package }}\`"
|
||||
} >> "$GITHUB_STEP_SUMMARY"
|
||||
|
||||
report:
|
||||
name: Validation Report
|
||||
needs: [load-plugins, validate]
|
||||
if: always()
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
- name: Generate summary
|
||||
uses: actions/github-script@v7
|
||||
with:
|
||||
script: |
|
||||
const { data: run } = await github.rest.actions.listJobsForWorkflowRun({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
run_id: context.runId
|
||||
});
|
||||
|
||||
const validateJobs = run.jobs.filter(j => j.name.startsWith('validate'));
|
||||
const passed = validateJobs.filter(j => j.conclusion === 'success').length;
|
||||
const failed = validateJobs.filter(j => j.conclusion === 'failure').length;
|
||||
const total = validateJobs.length;
|
||||
|
||||
let summary = `# Community Plugin Validation Report\n\n`;
|
||||
summary += `**${passed}/${total} passed** | ${failed} failed\n\n`;
|
||||
summary += `| Plugin | Platform | Status |\n|--------|----------|--------|\n`;
|
||||
|
||||
for (const job of validateJobs) {
|
||||
const icon = job.conclusion === 'success' ? '✅' : '❌';
|
||||
summary += `| ${job.name} | | ${icon} ${job.conclusion} |\n`;
|
||||
}
|
||||
|
||||
await core.summary.addRaw(summary).write();
|
||||
|
||||
// Create or update issue if there are failures
|
||||
if (failed > 0) {
|
||||
const title = `Community Plugin Validation: ${failed} failure(s) — ${new Date().toISOString().split('T')[0]}`;
|
||||
const body = summary + `\n\n[Workflow Run](${context.serverUrl}/${context.repo.owner}/${context.repo.repo}/actions/runs/${context.runId})`;
|
||||
|
||||
const { data: issues } = await github.rest.issues.listForRepo({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
state: 'open',
|
||||
labels: 'community-plugin-validation'
|
||||
});
|
||||
|
||||
if (issues.length > 0) {
|
||||
await github.rest.issues.createComment({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
issue_number: issues[0].number,
|
||||
body: body
|
||||
});
|
||||
} else {
|
||||
await github.rest.issues.create({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
title: title,
|
||||
body: body,
|
||||
labels: ['community-plugin-validation']
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
name: Versioning
|
||||
|
||||
on:
|
||||
release:
|
||||
types: [published, edited]
|
||||
|
||||
jobs:
|
||||
updateMajorTag:
|
||||
name: Update major tag
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: Actions-R-Us/actions-tagger@v2
|
||||
+15
@@ -1,3 +1,18 @@
|
||||
.idea
|
||||
node_modules
|
||||
coverage/
|
||||
lib/
|
||||
.vsconfig
|
||||
yarn-error.log
|
||||
.orig
|
||||
$LOG_FILE
|
||||
temp/
|
||||
|
||||
# yarn 4 (berry)
|
||||
.pnp.*
|
||||
.yarn/*
|
||||
!.yarn/patches
|
||||
!.yarn/plugins
|
||||
!.yarn/releases
|
||||
!.yarn/sdks
|
||||
!.yarn/versions
|
||||
|
||||
Executable
+7
@@ -0,0 +1,7 @@
|
||||
#!/usr/bin/env sh
|
||||
yarn lint-staged
|
||||
yarn typecheck
|
||||
|
||||
if command -v gitleaks >/dev/null 2>&1; then
|
||||
gitleaks protect --staged --no-banner --redact
|
||||
fi
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"semi": true,
|
||||
"singleQuote": true,
|
||||
"trailingComma": "all",
|
||||
"printWidth": 100,
|
||||
"proseWrap": "preserve",
|
||||
"sortPackageJson": false,
|
||||
"ignorePatterns": [
|
||||
"**/node_modules/**",
|
||||
"**/dist/**",
|
||||
"**/coverage/**",
|
||||
"**/.yarn/**",
|
||||
"default-build-script/**",
|
||||
"test-runner/**",
|
||||
"platforms/**"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
{
|
||||
"$schema": "./node_modules/oxlint/configuration_schema.json",
|
||||
"plugins": ["typescript", "vitest", "unicorn", "oxc"],
|
||||
"categories": {
|
||||
"correctness": "error",
|
||||
"suspicious": "error",
|
||||
"perf": "error"
|
||||
},
|
||||
"rules": {
|
||||
"vitest/require-mock-type-parameters": "off",
|
||||
"vitest/valid-title": "off",
|
||||
"vitest/valid-describe-callback": "off",
|
||||
"vitest/expect-expect": "off",
|
||||
"vitest/no-conditional-tests": "off",
|
||||
"vitest/no-conditional-expect": "off",
|
||||
"vitest/require-to-throw-message": "off",
|
||||
"vitest/no-disabled-tests": "warn",
|
||||
"unicorn/prefer-array-flat-map": "warn",
|
||||
"typescript/no-explicit-any": "warn",
|
||||
"typescript/ban-ts-comment": "off",
|
||||
"typescript/no-namespace": "off",
|
||||
"typescript/no-extraneous-class": "off",
|
||||
"no-bitwise": "off",
|
||||
"no-shadow": "off",
|
||||
"no-await-in-loop": "off",
|
||||
"no-underscore-dangle": "off",
|
||||
"unicorn/no-array-sort": "off",
|
||||
"unicorn/prefer-set-has": "off",
|
||||
"unicorn/consistent-function-scoping": "off",
|
||||
"unicorn/no-useless-spread": "warn",
|
||||
"eslint/preserve-caught-error": "warn",
|
||||
"oxc/no-map-spread": "warn"
|
||||
},
|
||||
"overrides": [
|
||||
{
|
||||
"files": ["**/*.test.ts", "**/*.spec.ts"],
|
||||
"rules": {
|
||||
"typescript/no-explicit-any": "off",
|
||||
"no-unused-vars": "off"
|
||||
}
|
||||
}
|
||||
],
|
||||
"env": {
|
||||
"browser": false,
|
||||
"node": true,
|
||||
"es2024": true,
|
||||
"vitest/globals": true
|
||||
},
|
||||
"ignorePatterns": [
|
||||
"**/node_modules/**",
|
||||
"**/dist/**",
|
||||
"**/coverage/**",
|
||||
"**/.yarn/**",
|
||||
"default-build-script/**",
|
||||
"test-runner/**",
|
||||
"platforms/**"
|
||||
]
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
**/node_modules/**
|
||||
**/action/**
|
||||
@@ -1,6 +0,0 @@
|
||||
{
|
||||
"semi": true,
|
||||
"singleQuote": true,
|
||||
"trailingComma": "all",
|
||||
"printWidth": 100
|
||||
}
|
||||
Vendored
+32
@@ -0,0 +1,32 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "PowerShell Launch Current File",
|
||||
"type": "PowerShell",
|
||||
"request": "launch",
|
||||
"script": "${file}",
|
||||
"cwd": "${cwd}"
|
||||
},
|
||||
{
|
||||
"type": "node",
|
||||
"request": "launch",
|
||||
"name": "Debug Jest Test",
|
||||
"program": "${workspaceRoot}/node_modules/jest/bin/jest.js",
|
||||
"args": [
|
||||
"--collectCoverage=false",
|
||||
"--colors",
|
||||
"--config",
|
||||
"${workspaceRoot}/jest.config.js",
|
||||
"--runInBand",
|
||||
"--runTestsByPath",
|
||||
"${relativeFile}",
|
||||
"--testPathPattern=${fileDirname}",
|
||||
"--testTimeout=10000000"
|
||||
],
|
||||
"outputCapture": "std",
|
||||
"internalConsoleOptions": "openOnSessionStart",
|
||||
"envFile": "${workspaceRoot}/.env",
|
||||
"skipFiles": ["${workspaceRoot}/../../node_modules/**/*", "<node_internals>/**/*"]
|
||||
}
|
||||
]
|
||||
}
|
||||
Vendored
+33
@@ -0,0 +1,33 @@
|
||||
{
|
||||
"files.eol": "\n",
|
||||
"god.tsconfig": "./tsconfig.json",
|
||||
"yaml.customTags": [
|
||||
"!And",
|
||||
"!And sequence",
|
||||
"!If",
|
||||
"!If sequence",
|
||||
"!Not",
|
||||
"!Not sequence",
|
||||
"!Equals",
|
||||
"!Equals sequence",
|
||||
"!Or",
|
||||
"!Or sequence",
|
||||
"!FindInMap",
|
||||
"!FindInMap sequence",
|
||||
"!Base64",
|
||||
"!Join",
|
||||
"!Join sequence",
|
||||
"!Cidr",
|
||||
"!Ref",
|
||||
"!Sub",
|
||||
"!Sub sequence",
|
||||
"!GetAtt",
|
||||
"!GetAZs",
|
||||
"!ImportValue",
|
||||
"!ImportValue sequence",
|
||||
"!Select",
|
||||
"!Select sequence",
|
||||
"!Split",
|
||||
"!Split sequence"
|
||||
]
|
||||
}
|
||||
+10
@@ -0,0 +1,10 @@
|
||||
approvedGitRepositories:
|
||||
- '**'
|
||||
|
||||
compressionLevel: mixed
|
||||
|
||||
enableGlobalCache: false
|
||||
|
||||
enableHardenedMode: false
|
||||
|
||||
nodeLinker: node-modules
|
||||
+11
-6
@@ -4,13 +4,12 @@
|
||||
|
||||
#### Code of Conduct
|
||||
|
||||
This repository has adopted the Contributor Covenant as it's
|
||||
Code of Conduct. It is expected that participants adhere to it.
|
||||
This repository has adopted the Contributor Covenant as it's Code of Conduct. It is expected that participants adhere to
|
||||
it.
|
||||
|
||||
#### Proposing a Change
|
||||
|
||||
If you are unsure about whether or not a change is desired,
|
||||
you can create an issue. This is useful because it creates
|
||||
If you are unsure about whether or not a change is desired, you can create an issue. This is useful because it creates
|
||||
the possibility for a discussion that's visible to everyone.
|
||||
|
||||
When fixing a bug it is fine to submit a pull request right away.
|
||||
@@ -19,14 +18,14 @@ When fixing a bug it is fine to submit a pull request right away.
|
||||
|
||||
Steps to be performed to submit a pull request:
|
||||
|
||||
1. Fork the repository and create your branch from `master`.
|
||||
1. Fork the repository and create your branch from `main`.
|
||||
2. Run `yarn` in the repository root.
|
||||
3. If you've fixed a bug or added code that should be tested, add tests!
|
||||
4. Fill out the description, link any related issues and submit your pull request.
|
||||
|
||||
#### Pull Request Prerequisites
|
||||
|
||||
You have [Node](https://nodejs.org/) installed at v12.2.0+ and [Yarn](https://yarnpkg.com/) at v1.18.0+.
|
||||
You have [Node](https://nodejs.org/) installed at v18+ and [Yarn](https://yarnpkg.com/) at v1.22.0+.
|
||||
|
||||
Please note that commit hooks will run automatically to perform some tasks;
|
||||
|
||||
@@ -34,6 +33,12 @@ Please note that commit hooks will run automatically to perform some tasks;
|
||||
- run tests
|
||||
- build distributable files
|
||||
|
||||
#### Windows users
|
||||
|
||||
Make sure your editor and terminal that run the tests are set to `Powershell 7` or above with
|
||||
`Git's Unix tools for Windows` installed. This is because some tests require you to be able to run `sh` and other
|
||||
unix commands.
|
||||
|
||||
#### License
|
||||
|
||||
By contributing to this repository, you agree that your contributions will be licensed under its MIT license.
|
||||
|
||||
@@ -1,51 +1,55 @@
|
||||
<div align="center">
|
||||
<a href="https://github.com/marketplace/actions/unity-builder">
|
||||
<img width="800" src="media/UnityBuilder-Logo.png" alt="Unity Builder">
|
||||
</a>
|
||||
<br />
|
||||
<br />
|
||||
# Unity - Builder
|
||||
|
||||
(Not affiliated with Unity Technologies)
|
||||
|
||||
GitHub Action to
|
||||
[build Unity projects](https://github.com/marketplace/actions/unity-builder)
|
||||
for different platforms.
|
||||
|
||||
Part of the <a href="https://unity-ci.com"><img height="30" src="media/UnityCI-ReferenceLogo.png" alt="Unity CI"></a> open source project.
|
||||
Part of the <a href="https://game.ci">GameCI</a> open source project.
|
||||
<br />
|
||||
<br />
|
||||
|
||||
[](https://github.com/webbertakken/unity-builder/actions?query=branch%3Amaster+event%3Apush+workflow%3A%22Actions)
|
||||
[](https://lgtm.com/projects/g/webbertakken/unity-builder/context:javascript)
|
||||
[](https://codecov.io/gh/webbertakken/unity-builder)
|
||||
[](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-ubuntu.yml)
|
||||
[](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-windows.yml)
|
||||
[](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-mac.yml)
|
||||
[](https://codecov.io/gh/game-ci/unity-builder)
|
||||
<br />
|
||||
<br />
|
||||
|
||||
</div>
|
||||
|
||||
## How to use
|
||||
|
||||
Find the
|
||||
[docs](https://unity-ci.com/docs/github)
|
||||
on the Unity CI
|
||||
[website](https://unity-ci.com/).
|
||||
[docs](https://game.ci/docs/github/builder)
|
||||
on the GameCI
|
||||
[documentation website](https://game.ci/docs).
|
||||
|
||||
## Related actions
|
||||
|
||||
Visit the
|
||||
<a href="https://github.com/webbertakken/unity-actions"><img height="30" src="media/UnityActions-ReferenceLogo.png" alt="Unity Actions"></a>
|
||||
GameCI <a href="https://github.com/game-ci/unity-actions">Unity Actions</a>
|
||||
status repository for related Actions.
|
||||
|
||||
## Community
|
||||
|
||||
Feel free to join us on
|
||||
<a href="http://unity-ci.com/discord"><img height="30" src="media/Discord-Logo.svg" alt="Discord" /></a>
|
||||
<a href="http://game.ci/discord"><img height="30" src="media/Discord-Logo.svg" alt="Discord" /></a>
|
||||
and engage with the community.
|
||||
|
||||
## Contributing
|
||||
|
||||
To help out sharpen the documentation, please find the docs [repository](https://github.com/Unity-CI/Website).
|
||||
To help improve the documentation, please find the docs [repository](https://github.com/game-ci/documentation).
|
||||
|
||||
To contribute to Unity Builder, kindly read the [contribution guide](./CONTRIBUTING.md).
|
||||
|
||||
## Support us
|
||||
|
||||
GameCI is free for everyone forever.
|
||||
|
||||
You can support us at [OpenCollective](https://opencollective.com/game-ci).
|
||||
|
||||
## Licence
|
||||
|
||||
[MIT](./LICENSE)
|
||||
This repository is [MIT](./LICENSE) licensed.
|
||||
|
||||
This includes all contributions from the community.
|
||||
|
||||
+134
-42
@@ -2,26 +2,39 @@ name: 'Unity - Builder'
|
||||
author: Webber Takken <[email protected]>
|
||||
description: 'Build Unity projects for different platforms.'
|
||||
inputs:
|
||||
targetPlatform:
|
||||
required: true
|
||||
default: ''
|
||||
description: 'Platform that the build should target.'
|
||||
unityVersion:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Version of unity to use for building the project.'
|
||||
default: 'auto'
|
||||
description:
|
||||
'Version of unity to use for building the project. Use "auto" to get from your ProjectSettings/ProjectVersion.txt.
|
||||
A value other than "auto" is currently ignored - the underlying game-ci CLI always detects the version from the
|
||||
checked-out project and has no override flag yet.'
|
||||
cliVersion:
|
||||
required: false
|
||||
default: 'latest'
|
||||
description:
|
||||
'Release tag of the game-ci/cli binary to install and run (e.g. "v0.1.0"). Defaults to the latest release; pin
|
||||
this for reproducible builds.'
|
||||
customImage:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Specific docker image that should be used for building the project'
|
||||
targetPlatform:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Platform that the build should target.'
|
||||
projectPath:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Relative path to the project to be built.'
|
||||
description: 'Path to the project to be built, relative to the repository root.'
|
||||
buildProfile:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Path to the build profile to activate, relative to the project root.'
|
||||
buildName:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Name of the build.'
|
||||
description: 'Name of the build. Should not include a file extension.'
|
||||
buildsPath:
|
||||
required: false
|
||||
default: ''
|
||||
@@ -30,30 +43,22 @@ inputs:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Path to a Namespace.Class.StaticMethod to run to perform the build.'
|
||||
kubeConfig:
|
||||
manualExit:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Suppresses `-quit`. Exit your build method using `EditorApplication.Exit(0)` instead.'
|
||||
enableGpu:
|
||||
required: false
|
||||
description: 'Supply a base64 encoded kubernetes config to run builds on kubernetes and stream logs until completion.'
|
||||
kubeVolume:
|
||||
default: ''
|
||||
description: 'Launches unity without specifying `-nographics`.'
|
||||
customParameters:
|
||||
required: false
|
||||
description: 'Supply a Persistent Volume Claim name to use for the Unity build.'
|
||||
kubeContainerMemory:
|
||||
default: '800M'
|
||||
required: false
|
||||
description: 'Amount of memory to assign the build container in Kubernetes (https://kubernetes.io/docs/concepts/configuration/manage-resources-containers/#resource-units-in-kubernetes)'
|
||||
kubeContainerCPU:
|
||||
default: '0.25'
|
||||
required: false
|
||||
description: 'Amount of CPU time to assign the build container in Kubernetes (https://kubernetes.io/docs/concepts/configuration/manage-resources-containers/#resource-units-in-kubernetes)'
|
||||
kubeVolumeSize:
|
||||
default: '5Gi'
|
||||
required: false
|
||||
description: 'Amount of disc space to assign the Kubernetes Persistent Volume (https://kubernetes.io/docs/concepts/configuration/manage-resources-containers/#resource-units-in-kubernetes)'
|
||||
githubToken:
|
||||
default: ''
|
||||
description: 'Custom parameters to configure the build.'
|
||||
useHostNetwork:
|
||||
required: false
|
||||
description: 'GitHub token for cloning, only needed when kubeconfig is used.'
|
||||
default: false
|
||||
description: 'Initialises Docker using the host network. (Linux only)'
|
||||
versioning:
|
||||
required: false
|
||||
default: 'Semantic'
|
||||
@@ -66,10 +71,12 @@ inputs:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'The android versionCode'
|
||||
androidAppBundle:
|
||||
androidExportType:
|
||||
required: false
|
||||
default: 'false'
|
||||
description: 'Whether to build .aab instead of .apk'
|
||||
default: 'androidPackage'
|
||||
description:
|
||||
'The android export type. Should be androidPackage for apk, androidAppBundle for aab, or androidStudioProject for
|
||||
an android studio project.'
|
||||
androidKeystoreName:
|
||||
required: false
|
||||
default: ''
|
||||
@@ -90,31 +97,116 @@ inputs:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'The android keyaliasPass'
|
||||
customParameters:
|
||||
androidTargetSdkVersion:
|
||||
required: false
|
||||
default: ''
|
||||
description: >
|
||||
Custom parameters to configure the build.
|
||||
|
||||
Parameters must start with a hyphen (-) and may be followed by a value (without hyphen).
|
||||
Parameters without a value will be considered booleans (with a value of true).
|
||||
description: 'The android target API level.'
|
||||
androidSymbolType:
|
||||
required: false
|
||||
default: 'none'
|
||||
description: 'The android symbol type to export. Should be "none", "public" or "debugging".'
|
||||
sshAgent:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'SSH Agent path to forward to the container'
|
||||
sshPublicKeysDirectoryPath:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Path to a directory containing SSH public keys to forward to the container.'
|
||||
gitPrivateToken:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Github private token to pull from github'
|
||||
providerStrategy:
|
||||
default: 'local'
|
||||
required: false
|
||||
description:
|
||||
'Build execution strategy. Use "local" for local Docker/Mac builds. For remote builds (aws, k8s, etc.), install
|
||||
@game-ci/orchestrator and use the game-ci/orchestrator action which declares its own inputs.'
|
||||
runAsHostUser:
|
||||
required: false
|
||||
default: 'false'
|
||||
description:
|
||||
'Whether to run as a user that matches the host system or the default root container user. Only applicable to
|
||||
Linux hosts and containers. This is useful for fixing permission errors on Self-Hosted runners.'
|
||||
chownFilesTo:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'User and optionally group (user or user:group or uid:gid) to give ownership of the resulting build artifacts'
|
||||
dockerCpuLimit:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Number of CPU cores to assign the docker container. Defaults to all available cores on all platforms.'
|
||||
dockerMemoryLimit:
|
||||
required: false
|
||||
default: ''
|
||||
description:
|
||||
'Amount of memory to assign the docker container. Defaults to 95% of total system memory rounded down to the
|
||||
nearest megabyte on Linux and 80% on Windows. On unrecognized platforms, defaults to 75% of total system memory.
|
||||
To manually specify a value, use the format <number><unit>, where unit is either m or g. ie: 512m = 512 megabytes'
|
||||
dockerIsolationMode:
|
||||
required: false
|
||||
default: 'default'
|
||||
description:
|
||||
'Isolation mode to use for the docker container. Can be one of process, hyperv, or default. Default will pick the
|
||||
default mode as described by Microsoft where server versions use process and desktop versions use hyperv. Only
|
||||
applicable on Windows'
|
||||
containerRegistryRepository:
|
||||
required: false
|
||||
default: 'unityci/editor'
|
||||
description: 'Container registry and repository to pull image from. Only applicable if customImage is not set.'
|
||||
containerRegistryImageVersion:
|
||||
required: false
|
||||
default: '3'
|
||||
description: 'Container registry image version. Only applicable if customImage is not set.'
|
||||
allowDirtyBuild:
|
||||
required: false
|
||||
default: ''
|
||||
description: >
|
||||
Allows the branch of the build to be dirty, and still generate the build.
|
||||
description: 'Allows the branch of the build to be dirty, and still generate the build.'
|
||||
cacheUnityInstallationOnMac:
|
||||
default: 'false'
|
||||
required: false
|
||||
description: 'Whether to cache the Unity hub and editor installation on MacOS'
|
||||
unityHubVersionOnMac:
|
||||
default: ''
|
||||
required: false
|
||||
description:
|
||||
'The version of Unity Hub to install on MacOS (e.g. 3.4.0). Defaults to latest available on brew if empty string
|
||||
or nothing is specified.'
|
||||
unityLicensingServer:
|
||||
default: ''
|
||||
required: false
|
||||
description: 'The Unity licensing server address to use for activating Unity.'
|
||||
dockerWorkspacePath:
|
||||
default: '/github/workspace'
|
||||
required: false
|
||||
description:
|
||||
'The path to mount the workspace inside the docker container. For windows, leave out the drive letter. For example
|
||||
c:/github/workspace should be defined as /github/workspace'
|
||||
skipActivation:
|
||||
default: 'false'
|
||||
required: false
|
||||
description: 'Skip the activation/deactivation of Unity. This assumes Unity is already activated.'
|
||||
linux64RemoveExecutableExtension:
|
||||
default: 'false'
|
||||
required: false
|
||||
description: 'When building for StandaloneLinux64, remove the default file extension of `.x86_64`. Set to true to restore the extensionless behavior from v4.'
|
||||
|
||||
Note that it is generally bad practice to modify your branch
|
||||
in a CI Pipeline. However there are exceptions where this might
|
||||
be needed. (use with care).
|
||||
outputs:
|
||||
volume:
|
||||
description: 'The Persistent Volume (PV) where the build artifacts have been stored by Kubernetes'
|
||||
buildVersion:
|
||||
description: 'The generated version used for the Unity build'
|
||||
androidVersionCode:
|
||||
description: 'The generated versionCode used for the Android Unity build'
|
||||
engineExitCode:
|
||||
description:
|
||||
'Returns the exit code from the build scripts. This code is 0 if the build was successful. If there was an error
|
||||
during activation, the code is from the activation step. If activation is successful, the code is from the project
|
||||
build step.'
|
||||
branding:
|
||||
icon: 'box'
|
||||
color: 'gray-dark'
|
||||
runs:
|
||||
using: 'node12'
|
||||
main: 'action/index.js'
|
||||
using: 'node24'
|
||||
main: 'dist/index.js'
|
||||
|
||||
@@ -1,28 +0,0 @@
|
||||
ARG IMAGE
|
||||
FROM $IMAGE
|
||||
|
||||
ARG UNAME=runner
|
||||
ARG UID=1000
|
||||
ARG GID=1000
|
||||
|
||||
LABEL "com.github.actions.name"="Unity - Builder"
|
||||
LABEL "com.github.actions.description"="Build Unity projects for different platforms."
|
||||
LABEL "com.github.actions.icon"="box"
|
||||
LABEL "com.github.actions.color"="gray-dark"
|
||||
|
||||
LABEL "repository"="http://github.com/webbertakken/unity-actions"
|
||||
LABEL "homepage"="http://github.com/webbertakken/unity-actions"
|
||||
LABEL "maintainer"="Webber Takken <[email protected]>"
|
||||
|
||||
RUN bash -c 'mkdir -p /github/{home,workflow,workspace}' && chown $UID:$GID -R /github/
|
||||
RUN getent group $GID || groupadd -g $GID $UNAME
|
||||
RUN id -u $UID &>/dev/null || useradd -m -u $UID -g $GID -s /bin/bash -d /github/home $UNAME
|
||||
|
||||
ADD default-build-script /UnityBuilderAction
|
||||
ADD steps /steps
|
||||
RUN chmod -R +x /steps
|
||||
ADD entrypoint.sh /entrypoint.sh
|
||||
RUN chmod +x /entrypoint.sh
|
||||
ENTRYPOINT ["/entrypoint.sh"]
|
||||
|
||||
USER $UID:$GID
|
||||
@@ -1,69 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
# This creates a GKE Cluster
|
||||
# - Will wait for any deletion to complete on a cluster with the same name before creating
|
||||
# - Will wait for completion before continuing
|
||||
# - If the script is run concurrently multiple times, only one cluster will be created, all instances will wait for availability
|
||||
# Requires GCP Cloud SDK
|
||||
# Installs retry https://github.com/kadwanev/retry
|
||||
|
||||
GKE_PROJECT=$1
|
||||
GKE_CLUSTER=$2
|
||||
GKE_ZONE=$3
|
||||
|
||||
# may update this to avoid repeated install, drop me a comment if needed
|
||||
sudo sh -c "curl https://raw.githubusercontent.com/kadwanev/retry/master/retry -o /usr/local/bin/retry && chmod +x /usr/local/bin/retry"
|
||||
|
||||
attempts=0
|
||||
while [ $attempts -le 1 ]
|
||||
do
|
||||
retry -s 15 -t 20 -v '
|
||||
STATUS=$(gcloud container clusters list --format="json" --project $GKE_PROJECT |
|
||||
jq "
|
||||
.[] |
|
||||
{name: .name, status: .status} |
|
||||
select(.name == \"$GKE_CLUSTER\")
|
||||
" |
|
||||
jq ".status")
|
||||
if [ "$STATUS" == "\"STOPPING\"" ]; then echo "Cluster stopping waiting for completion" && exit 1; fi
|
||||
exit 0
|
||||
'
|
||||
cluster=$(gcloud container clusters list --project $GKE_PROJECT --format="json" | jq '.[] | select(.name == "${GKE_CLUSTER}")')
|
||||
|
||||
if [ -z "$cluster" ];
|
||||
then
|
||||
echo "No clusters found for \"$GKE_CLUSTER\" in project \"$GKE_CLUSTER\" in zone \"$GKE_ZONE\""
|
||||
# you may not need this, it installs GCP beta for additional command line options
|
||||
gcloud components install beta -q
|
||||
# replace this line with whatever type of cluster you want to create
|
||||
gcloud beta container --project $GKE_PROJECT clusters create $GKE_CLUSTER --zone $GKE_ZONE --no-enable-basic-auth --cluster-version "1.15.12-gke.2" --machine-type "custom-1-3072" --image-type "COS" --disk-type "pd-standard" --disk-size "15" --metadata disable-legacy-endpoints=true --scopes "https://www.googleapis.com/auth/devstorage.read_only","https://www.googleapis.com/auth/logging.write","https://www.googleapis.com/auth/monitoring","https://www.googleapis.com/auth/servicecontrol","https://www.googleapis.com/auth/service.management.readonly","https://www.googleapis.com/auth/trace.append" --num-nodes "1" --enable-stackdriver-kubernetes --enable-ip-alias --default-max-pods-per-node "110" --enable-autoscaling --min-nodes "0" --max-nodes "3" --no-enable-master-authorized-networks --addons HorizontalPodAutoscaling,HttpLoadBalancing --enable-autoupgrade --enable-autorepair --max-surge-upgrade 1 --max-unavailable-upgrade 0
|
||||
fi;
|
||||
retry -s 15 -t 20 -v '
|
||||
STATUS=$(gcloud container clusters list --format="json" --project $GKE_PROJECT |
|
||||
jq "
|
||||
.[] |
|
||||
{name: .name, status: .status} |
|
||||
select(.name == \"$GKE_CLUSTER\")
|
||||
" |
|
||||
jq ".status")
|
||||
if [ "$STATUS" == "\"PROVISIONING\"" ]; then echo "Cluster provisioning waiting for available" && exit 1; fi
|
||||
exit 0
|
||||
'
|
||||
echo "Cluster is available"
|
||||
gcloud container clusters get-credentials $GKE_CLUSTER --zone $GKE_ZONE --project $GKE_PROJECT
|
||||
kubectl version
|
||||
NSID=$(cat /proc/sys/kernel/random/uuid)
|
||||
echo "::set-env name=NSID::"$NSID
|
||||
{
|
||||
cat <<EOF | kubectl apply -f -
|
||||
apiVersion: v1
|
||||
kind: Namespace
|
||||
metadata:
|
||||
name: ns-unity-builder-$NSID
|
||||
labels:
|
||||
app: unity-builder
|
||||
EOF
|
||||
} && exit 0
|
||||
|
||||
attempts=$(($attempts+1))
|
||||
done
|
||||
@@ -1,13 +0,0 @@
|
||||
kubectl delete ns ns-unity-builder-$NSID
|
||||
|
||||
# do any unity-builder namespaces remain?
|
||||
namespaceCount=$(kubectl get ns --output json | jq ".items | .[] | select(.metadata.labels.app == \"unity-builder\") | select(.status.phase != \"TERMINATING\")" | jq -s "length")
|
||||
echo $namespaceCount
|
||||
if [ "$namespaceCount" != "0" ]
|
||||
then
|
||||
echo "let next cluster delete"
|
||||
exit 0
|
||||
else
|
||||
echo "delete cluster"
|
||||
retry -s 15 -t 5 -v 'gcloud container clusters delete $GKE_CLUSTER --zone $GKE_ZONE --project $GKE_PROJECT --quiet'
|
||||
fi
|
||||
@@ -1,4 +0,0 @@
|
||||
root = true
|
||||
|
||||
[*.cs]
|
||||
resharper_check_namespace_highlighting = do_not_show
|
||||
@@ -1,56 +0,0 @@
|
||||
#
|
||||
# Note: Non default ignore file, as this only tests Builder script.
|
||||
#
|
||||
|
||||
[Ll]ibrary/
|
||||
[Tt]emp/
|
||||
[Oo]bj/
|
||||
[Bb]uild/
|
||||
[Bb]uilds/
|
||||
[Ll]ogs/
|
||||
|
||||
# Additional ignores
|
||||
[Bb]in/
|
||||
|
||||
# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||
# [Aa]ssets/AssetStoreTools*
|
||||
|
||||
# IDEs
|
||||
.vs/
|
||||
.idea/
|
||||
|
||||
# Gradle cache directory
|
||||
.gradle/
|
||||
|
||||
# Autogenerated VS/MD/Consulo solution and project files
|
||||
ExportedObj/
|
||||
.consulo/
|
||||
#*.csproj
|
||||
*.unityproj
|
||||
#*.sln
|
||||
*.suo
|
||||
*.tmp
|
||||
*.user
|
||||
*.userprefs
|
||||
*.pidb
|
||||
*.booproj
|
||||
*.svd
|
||||
*.pdb
|
||||
*.mdb
|
||||
*.opendb
|
||||
*.VC.db
|
||||
|
||||
# Unity3D generated meta files
|
||||
*.pidb.meta
|
||||
*.pdb.meta
|
||||
*.mdb.meta
|
||||
|
||||
# Unity3D generated file on crash reports
|
||||
sysinfo.txt
|
||||
|
||||
# Builds
|
||||
*.apk
|
||||
*.unitypackage
|
||||
|
||||
# Crashlytics generated file
|
||||
crashlytics-build.properties
|
||||
@@ -1,709 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
|
||||
<_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
|
||||
<DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>10.0.20506</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<RootNamespace></RootNamespace>
|
||||
<ProjectGuid>{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<AssemblyName>Assembly-CSharp-Editor</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<BaseDirectory>.</BaseDirectory>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>Temp\bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;UNITY_2019_2_11;UNITY_2019_2;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE_WIN;PLATFORM_STANDALONE;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_EVENT_QUEUE;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;NET_4_6;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>Temp\bin\Release\</OutputPath>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
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||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Xml">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Claims">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Csp">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Encoding">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Principal">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.SecureString">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Duplex">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Http">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.NetTcp">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Primitives">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Security">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encoding">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encoding.Extensions">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.RegularExpressions">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Overlapped">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks.Parallel">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Thread">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.ThreadPool">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Timer">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ValueTuple">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.ReaderWriter">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XDocument">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XmlDocument">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XmlSerializer">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XPath">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XPath.XDocument">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityScript">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityScript.Lang">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Boo.Lang">
|
||||
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include=".editorconfig" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
@@ -1,49 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityBuilderAction.Input;
|
||||
using UnityBuilderAction.Reporting;
|
||||
using UnityBuilderAction.Versioning;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Build.Reporting;
|
||||
|
||||
namespace UnityBuilderAction
|
||||
{
|
||||
static class Builder
|
||||
{
|
||||
public static void BuildProject()
|
||||
{
|
||||
// Gather values from args
|
||||
var options = ArgumentsParser.GetValidatedOptions();
|
||||
|
||||
// Gather values from project
|
||||
var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
|
||||
|
||||
// Define BuildPlayer Options
|
||||
var buildOptions = new BuildPlayerOptions {
|
||||
scenes = scenes,
|
||||
locationPathName = options["customBuildPath"],
|
||||
target = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]),
|
||||
};
|
||||
|
||||
// Set version for this build
|
||||
VersionApplicator.SetVersion(options["buildVersion"]);
|
||||
VersionApplicator.SetAndroidVersionCode(options["androidVersionCode"]);
|
||||
|
||||
// Apply Android settings
|
||||
if (buildOptions.target == BuildTarget.Android)
|
||||
AndroidSettings.Apply(options);
|
||||
|
||||
// Perform build
|
||||
BuildReport buildReport = BuildPipeline.BuildPlayer(buildOptions);
|
||||
|
||||
// Summary
|
||||
BuildSummary summary = buildReport.summary;
|
||||
StdOutReporter.ReportSummary(summary);
|
||||
|
||||
// Result
|
||||
BuildResult result = summary.result;
|
||||
StdOutReporter.ExitWithResult(result);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dc057061ce9f406aa6b57a62d67fe9c0
|
||||
timeCreated: 1575145310
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b6e5ef18d769419d887b56665969442b
|
||||
timeCreated: 1587503329
|
||||
@@ -1,21 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
|
||||
namespace UnityBuilderAction.Input
|
||||
{
|
||||
public class AndroidSettings
|
||||
{
|
||||
public static void Apply(Dictionary<string, string> options)
|
||||
{
|
||||
EditorUserBuildSettings.buildAppBundle = options["customBuildPath"].EndsWith(".aab");
|
||||
if (options.TryGetValue("androidKeystoreName", out string keystoreName) && !string.IsNullOrEmpty(keystoreName))
|
||||
PlayerSettings.Android.keystoreName = keystoreName;
|
||||
if (options.TryGetValue("androidKeystorePass", out string keystorePass) && !string.IsNullOrEmpty(keystorePass))
|
||||
PlayerSettings.Android.keystorePass = keystorePass;
|
||||
if (options.TryGetValue("androidKeyaliasName", out string keyaliasName) && !string.IsNullOrEmpty(keyaliasName))
|
||||
PlayerSettings.Android.keyaliasName = keyaliasName;
|
||||
if (options.TryGetValue("androidKeyaliasPass", out string keyaliasPass) && !string.IsNullOrEmpty(keyaliasPass))
|
||||
PlayerSettings.Android.keyaliasPass = keyaliasPass;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0d51cf8acfff8c941bb753e82750b60a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,80 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEditor;
|
||||
|
||||
namespace UnityBuilderAction.Input
|
||||
{
|
||||
public class ArgumentsParser
|
||||
{
|
||||
static string EOL = Environment.NewLine;
|
||||
static readonly string[] Secrets = { "androidKeystorePass", "androidKeyaliasName", "androidKeyaliasPass" };
|
||||
|
||||
public static Dictionary<string, string> GetValidatedOptions()
|
||||
{
|
||||
ParseCommandLineArguments(out var validatedOptions);
|
||||
|
||||
if (!validatedOptions.TryGetValue("projectPath", out var projectPath)) {
|
||||
Console.WriteLine("Missing argument -projectPath");
|
||||
EditorApplication.Exit(110);
|
||||
}
|
||||
|
||||
if (!validatedOptions.TryGetValue("buildTarget", out var buildTarget)) {
|
||||
Console.WriteLine("Missing argument -buildTarget");
|
||||
EditorApplication.Exit(120);
|
||||
}
|
||||
|
||||
if (!Enum.IsDefined(typeof(BuildTarget), buildTarget)) {
|
||||
EditorApplication.Exit(121);
|
||||
}
|
||||
|
||||
if (!validatedOptions.TryGetValue("customBuildPath", out var customBuildPath)) {
|
||||
Console.WriteLine("Missing argument -customBuildPath");
|
||||
EditorApplication.Exit(130);
|
||||
}
|
||||
|
||||
const string defaultCustomBuildName = "TestBuild";
|
||||
if (!validatedOptions.TryGetValue("customBuildName", out var customBuildName)) {
|
||||
Console.WriteLine($"Missing argument -customBuildName, defaulting to {defaultCustomBuildName}.");
|
||||
validatedOptions.Add("customBuildName", defaultCustomBuildName);
|
||||
} else if (customBuildName == "") {
|
||||
Console.WriteLine($"Invalid argument -customBuildName, defaulting to {defaultCustomBuildName}.");
|
||||
validatedOptions.Add("customBuildName", defaultCustomBuildName);
|
||||
}
|
||||
|
||||
return validatedOptions;
|
||||
}
|
||||
|
||||
static void ParseCommandLineArguments(out Dictionary<string, string> providedArguments)
|
||||
{
|
||||
providedArguments = new Dictionary<string, string>();
|
||||
string[] args = Environment.GetCommandLineArgs();
|
||||
|
||||
Console.WriteLine(
|
||||
$"{EOL}" +
|
||||
$"###########################{EOL}" +
|
||||
$"# Parsing settings #{EOL}" +
|
||||
$"###########################{EOL}" +
|
||||
$"{EOL}"
|
||||
);
|
||||
|
||||
// Extract flags with optional values
|
||||
for (int current = 0, next = 1; current < args.Length; current++, next++) {
|
||||
// Parse flag
|
||||
bool isFlag = args[current].StartsWith("-");
|
||||
if (!isFlag) continue;
|
||||
string flag = args[current].TrimStart('-');
|
||||
|
||||
// Parse optional value
|
||||
bool flagHasValue = next < args.Length && !args[next].StartsWith("-");
|
||||
string value = flagHasValue ? args[next].TrimStart('-') : "";
|
||||
bool secret = Secrets.Contains(flag);
|
||||
string displayValue = secret ? "*HIDDEN*" : "\"" + value + "\"";
|
||||
|
||||
// Assign
|
||||
Console.WriteLine($"Found flag \"{flag}\" with value {displayValue}.");
|
||||
providedArguments.Add(flag, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 46d2ec4a86604575be2b2d02b0df7b74
|
||||
timeCreated: 1587503354
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 166f919334c44e7a80ae916667974e7d
|
||||
timeCreated: 1587503566
|
||||
@@ -1,50 +0,0 @@
|
||||
using System;
|
||||
using UnityEditor;
|
||||
using UnityEditor.Build.Reporting;
|
||||
|
||||
namespace UnityBuilderAction.Reporting
|
||||
{
|
||||
public class StdOutReporter
|
||||
{
|
||||
static string EOL = Environment.NewLine;
|
||||
|
||||
public static void ReportSummary(BuildSummary summary)
|
||||
{
|
||||
Console.WriteLine(
|
||||
$"{EOL}" +
|
||||
$"###########################{EOL}" +
|
||||
$"# Build results #{EOL}" +
|
||||
$"###########################{EOL}" +
|
||||
$"{EOL}" +
|
||||
$"Duration: {summary.totalTime.ToString()}{EOL}" +
|
||||
$"Warnings: {summary.totalWarnings.ToString()}{EOL}" +
|
||||
$"Errors: {summary.totalErrors.ToString()}{EOL}" +
|
||||
$"Size: {summary.totalSize.ToString()} bytes{EOL}" +
|
||||
$"{EOL}"
|
||||
);
|
||||
}
|
||||
|
||||
public static void ExitWithResult(BuildResult result)
|
||||
{
|
||||
if (result == BuildResult.Succeeded) {
|
||||
Console.WriteLine("Build succeeded!");
|
||||
EditorApplication.Exit(0);
|
||||
}
|
||||
|
||||
if (result == BuildResult.Failed) {
|
||||
Console.WriteLine("Build failed!");
|
||||
EditorApplication.Exit(101);
|
||||
}
|
||||
|
||||
if (result == BuildResult.Cancelled) {
|
||||
Console.WriteLine("Build cancelled!");
|
||||
EditorApplication.Exit(102);
|
||||
}
|
||||
|
||||
if (result == BuildResult.Unknown) {
|
||||
Console.WriteLine("Build result is unknown!");
|
||||
EditorApplication.Exit(103);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e59b491a4124442ea7277f76761cdc8a
|
||||
timeCreated: 1587503545
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b5da3bd7e18c43d79243410166c8dc9a
|
||||
timeCreated: 1587493708
|
||||
@@ -1,42 +0,0 @@
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
|
||||
public static class ProcessExtensions
|
||||
{
|
||||
// Execute an application or binary with given arguments
|
||||
//
|
||||
// See: https://stackoverflow.com/questions/4291912/process-start-how-to-get-the-output
|
||||
public static int Run(this Process process, string application,
|
||||
string arguments, string workingDirectory, out string output,
|
||||
out string errors)
|
||||
{
|
||||
// Configure how to run the application
|
||||
process.StartInfo = new ProcessStartInfo {
|
||||
CreateNoWindow = true,
|
||||
UseShellExecute = false,
|
||||
RedirectStandardError = true,
|
||||
RedirectStandardOutput = true,
|
||||
FileName = application,
|
||||
Arguments = arguments,
|
||||
WorkingDirectory = workingDirectory
|
||||
};
|
||||
|
||||
// Read the output
|
||||
var outputBuilder = new StringBuilder();
|
||||
var errorsBuilder = new StringBuilder();
|
||||
process.OutputDataReceived += (_, args) => outputBuilder.AppendLine(args.Data);
|
||||
process.ErrorDataReceived += (_, args) => errorsBuilder.AppendLine(args.Data);
|
||||
|
||||
// Run the application and wait for it to complete
|
||||
process.Start();
|
||||
process.BeginOutputReadLine();
|
||||
process.BeginErrorReadLine();
|
||||
process.WaitForExit();
|
||||
|
||||
// Format the output
|
||||
output = outputBuilder.ToString().TrimEnd();
|
||||
errors = errorsBuilder.ToString().TrimEnd();
|
||||
|
||||
return process.ExitCode;
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 29c1880a390c4af7be821b7877602815
|
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timeCreated: 1587494270
|
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@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
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guid: 1c3bddf6d8984cde9208e3f0fe584879
|
||||
timeCreated: 1587490700
|
||||
@@ -1,116 +0,0 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UnityBuilderAction.Versioning
|
||||
{
|
||||
public static class Git
|
||||
{
|
||||
const string application = @"git";
|
||||
|
||||
/// <summary>
|
||||
/// Generate a version based on the latest tag and the amount of commits.
|
||||
/// Format: 0.1.2 (where 2 is the amount of commits).
|
||||
///
|
||||
/// If no tag is present in the repository then v0.0 is assumed.
|
||||
/// This would result in 0.0.# where # is the amount of commits.
|
||||
/// </summary>
|
||||
public static string GenerateSemanticCommitVersion()
|
||||
{
|
||||
string version;
|
||||
if (HasAnyVersionTags()) {
|
||||
version = GetSemanticCommitVersion();
|
||||
Console.WriteLine("Repository has a valid version tag.");
|
||||
} else {
|
||||
version = $"0.0.{GetTotalNumberOfCommits()}";
|
||||
Console.WriteLine("Repository does not have tags to base the version on.");
|
||||
}
|
||||
|
||||
Console.WriteLine($"Version is {version}");
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the version of the current tag.
|
||||
///
|
||||
/// The tag must point at HEAD for this method to work.
|
||||
///
|
||||
/// Output Format:
|
||||
/// #.* (where # is the major version and * can be any number of any type of character)
|
||||
/// </summary>
|
||||
public static string GetTagVersion()
|
||||
{
|
||||
string version = Run(@"tag --points-at HEAD | grep v[0-9]*");
|
||||
|
||||
version = version.Substring(1);
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the total number of commits.
|
||||
/// </summary>
|
||||
static int GetTotalNumberOfCommits()
|
||||
{
|
||||
string numberOfCommitsAsString = Run(@"git rev-list --count HEAD");
|
||||
|
||||
return int.Parse(numberOfCommitsAsString);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether or not the repository has any version tags yet.
|
||||
/// </summary>
|
||||
static bool HasAnyVersionTags()
|
||||
{
|
||||
return "0" != Run(@"tag --list --merged HEAD | grep v[0-9]* | wc -l");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the build version from git based on the most recent matching tag and
|
||||
/// commit history. This returns the version as: {major.minor.build} where 'build'
|
||||
/// represents the nth commit after the tagged commit.
|
||||
/// Note: The initial 'v' and the commit hash are removed.
|
||||
/// </summary>
|
||||
static string GetSemanticCommitVersion()
|
||||
{
|
||||
// v0.1-2-g12345678 (where 2 is the amount of commits, g stands for git)
|
||||
string version = GetVersionString();
|
||||
// 0.1-2
|
||||
version = version.Substring(1, version.LastIndexOf('-') - 1);
|
||||
// 0.1.2
|
||||
version = version.Replace('-', '.');
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get version string.
|
||||
///
|
||||
/// Format: `v0.1-2-g12345678` (where 2 is the amount of commits since the last tag)
|
||||
///
|
||||
/// See: https://softwareengineering.stackexchange.com/questions/141973/how-do-you-achieve-a-numeric-versioning-scheme-with-git
|
||||
/// </summary>
|
||||
static string GetVersionString()
|
||||
{
|
||||
return Run(@"describe --tags --long --match ""v[0-9]*""");
|
||||
|
||||
// Todo - implement split function based on this more complete query
|
||||
// return Run(@"describe --long --tags --dirty --always");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Runs git binary with any given arguments and returns the output.
|
||||
/// </summary>
|
||||
static string Run(string arguments)
|
||||
{
|
||||
using (var process = new System.Diagnostics.Process()) {
|
||||
string workingDirectory = Application.dataPath;
|
||||
|
||||
int exitCode = process.Run(application, arguments, workingDirectory, out string output, out string errors);
|
||||
if (exitCode != 0) { throw new GitException(exitCode, errors); }
|
||||
|
||||
return output;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
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||||
guid: cdec7fa0f5bb44958fdf74d4658a4601
|
||||
timeCreated: 1587495075
|
||||
@@ -1,14 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace UnityBuilderAction.Versioning
|
||||
{
|
||||
public class GitException : InvalidOperationException
|
||||
{
|
||||
public readonly int code;
|
||||
|
||||
public GitException(int code, string errors) : base(errors)
|
||||
{
|
||||
this.code = code;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4d375e209fd14fc5bc2f3dc3c78ac574
|
||||
timeCreated: 1587490750
|
||||
@@ -1,27 +0,0 @@
|
||||
using System;
|
||||
using UnityEditor;
|
||||
|
||||
namespace UnityBuilderAction.Versioning
|
||||
{
|
||||
public class VersionApplicator
|
||||
{
|
||||
public static void SetVersion(string version)
|
||||
{
|
||||
if (version == "none") {
|
||||
return;
|
||||
}
|
||||
|
||||
Apply(version);
|
||||
}
|
||||
|
||||
public static void SetAndroidVersionCode(string androidVersionCode) {
|
||||
PlayerSettings.Android.bundleVersionCode = Int32.Parse(androidVersionCode);
|
||||
}
|
||||
|
||||
static void Apply(string version)
|
||||
{
|
||||
PlayerSettings.bundleVersion = version;
|
||||
PlayerSettings.macOS.buildNumber = version;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 30483367ddc84699a0da377ccb93769a
|
||||
timeCreated: 1587504315
|
||||
@@ -1,10 +0,0 @@
|
||||
namespace UnityBuilderAction.Versioning
|
||||
{
|
||||
public static class VersionGenerator
|
||||
{
|
||||
public static string Generate()
|
||||
{
|
||||
return Git.GenerateSemanticCommitVersion();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9892e03ae8314b7eacd793c8002de007
|
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timeCreated: 1587490842
|
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@@ -1,51 +0,0 @@
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{
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"com.unity.modules.xr": "1.0.0"
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@@ -1,19 +0,0 @@
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@@ -1,63 +0,0 @@
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
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streamingMipmapsRenderersPerFrame: 512
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streamingMipmapsMaxLevelReduction: 2
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streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 4096
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
|
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m_PerPlatformDefaultQuality:
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Android: 2
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BJM: 5
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Lumin: 5
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Nintendo Switch: 5
|
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PS4: 5
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Standalone: 5
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WebGL: 3
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Windows Store Apps: 5
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XboxOne: 5
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iPhone: 2
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tvOS: 2
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@@ -1,43 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!78 &1
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TagManager:
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tags: []
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layers:
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- TransparentFX
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- Ignore Raycast
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-
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- Water
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- UI
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-
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-
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-
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||||
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!5 &1
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TimeManager:
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m_ObjectHideFlags: 0
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Fixed Timestep: 0.02
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Maximum Allowed Timestep: 0.33333334
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Maximum Particle Timestep: 0.03
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@@ -1,34 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!310 &1
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UnityConnectSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 1
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m_Enabled: 0
|
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m_TestMode: 0
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||||
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
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m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||
m_ConfigUrl: https://config.uca.cloud.unity3d.com
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m_TestInitMode: 0
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||||
CrashReportingSettings:
|
||||
m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||
m_Enabled: 0
|
||||
m_LogBufferSize: 10
|
||||
m_CaptureEditorExceptions: 1
|
||||
UnityPurchasingSettings:
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
UnityAnalyticsSettings:
|
||||
m_Enabled: 0
|
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m_TestMode: 0
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||||
m_InitializeOnStartup: 1
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UnityAdsSettings:
|
||||
m_Enabled: 0
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m_InitializeOnStartup: 1
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m_TestMode: 0
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m_IosGameId:
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m_AndroidGameId:
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m_GameIds: {}
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m_GameId:
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PerformanceReportingSettings:
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m_Enabled: 0
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@@ -1,11 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!937362698 &1
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VFXManager:
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m_ObjectHideFlags: 0
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m_IndirectShader: {fileID: 0}
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m_CopyBufferShader: {fileID: 0}
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m_SortShader: {fileID: 0}
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m_RenderPipeSettingsPath:
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m_FixedTimeStep: 0.016666668
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m_MaxDeltaTime: 0.05
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@@ -1,10 +0,0 @@
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{
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"m_SettingKeys": [
|
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"VR Device Disabled",
|
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"VR Device User Alert"
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],
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"m_SettingValues": [
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"False",
|
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"False"
|
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]
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}
|
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@@ -1,20 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}"
|
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
|
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
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{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Release|Any CPU.Build.0 = Release|Any CPU
|
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
|
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HideSolutionNode = FALSE
|
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EndGlobalSection
|
||||
EndGlobal
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@@ -1,3 +0,0 @@
|
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Untracked/@EntryIndexedValue">True</s:Boolean>
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||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Versioning/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
||||
@@ -1,15 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
#
|
||||
# Run steps
|
||||
#
|
||||
|
||||
source /steps/activate.sh
|
||||
source /steps/build.sh
|
||||
source /steps/return_license.sh
|
||||
|
||||
#
|
||||
# Exit with code from the build step.
|
||||
#
|
||||
|
||||
exit $BUILD_EXIT_CODE
|
||||
@@ -1,39 +0,0 @@
|
||||
if (require.main !== module) {
|
||||
throw new Error('This file should not be required');
|
||||
}
|
||||
|
||||
var childProcess = require('child_process');
|
||||
var fs = require('fs');
|
||||
|
||||
var paramFilePath = process.argv[2];
|
||||
|
||||
var serializedParams = fs.readFileSync(paramFilePath, 'utf8');
|
||||
var params = JSON.parse(serializedParams);
|
||||
|
||||
var cmd = params.command;
|
||||
var execOptions = params.execOptions;
|
||||
var pipe = params.pipe;
|
||||
var stdoutFile = params.stdoutFile;
|
||||
var stderrFile = params.stderrFile;
|
||||
|
||||
var c = childProcess.exec(cmd, execOptions, function (err) {
|
||||
if (!err) {
|
||||
process.exitCode = 0;
|
||||
} else if (err.code === undefined) {
|
||||
process.exitCode = 1;
|
||||
} else {
|
||||
process.exitCode = err.code;
|
||||
}
|
||||
});
|
||||
|
||||
var stdoutStream = fs.createWriteStream(stdoutFile);
|
||||
var stderrStream = fs.createWriteStream(stderrFile);
|
||||
|
||||
c.stdout.pipe(stdoutStream);
|
||||
c.stderr.pipe(stderrStream);
|
||||
c.stdout.pipe(process.stdout);
|
||||
c.stderr.pipe(process.stderr);
|
||||
|
||||
if (pipe) {
|
||||
c.stdin.end(pipe);
|
||||
}
|
||||
File diff suppressed because one or more lines are too long
@@ -1,106 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
if [[ -n "$UNITY_LICENSE" ]] || [[ -n "$UNITY_LICENSE_FILE" ]]; then
|
||||
#
|
||||
# PERSONAL LICENSE MODE
|
||||
#
|
||||
# This will activate Unity, using a license file
|
||||
#
|
||||
# Note that this is the ONLY WAY for PERSONAL LICENSES in 2020.
|
||||
# * See for more details: https://gitlab.com/gableroux/unity3d-gitlab-ci-example/issues/5#note_72815478
|
||||
#
|
||||
# The license file can be acquired using `webbertakken/request-manual-activation-file` action.
|
||||
echo "Requesting activation (personal license)"
|
||||
|
||||
# Set the license file path
|
||||
FILE_PATH=UnityLicenseFile.ulf
|
||||
|
||||
if [[ -n "$UNITY_LICENSE" ]]; then
|
||||
# Copy license file from Github variables
|
||||
echo "$UNITY_LICENSE" | tr -d '\r' > $FILE_PATH
|
||||
elif [[ -n "$UNITY_LICENSE_FILE" ]]; then
|
||||
# Copy license file from file system
|
||||
cat "$UNITY_LICENSE_FILE" | tr -d '\r' > $FILE_PATH
|
||||
fi
|
||||
|
||||
# Activate license
|
||||
ACTIVATION_OUTPUT=$(xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
|
||||
/opt/Unity/Editor/Unity \
|
||||
-batchmode \
|
||||
-nographics \
|
||||
-logFile /dev/stdout \
|
||||
-quit \
|
||||
-manualLicenseFile $FILE_PATH)
|
||||
|
||||
# Store the exit code from the verify command
|
||||
UNITY_EXIT_CODE=$?
|
||||
|
||||
# The exit code for personal activation is always 1;
|
||||
# Determine whether activation was successful.
|
||||
#
|
||||
# Successful output should include the following:
|
||||
#
|
||||
# "LICENSE SYSTEM [2020120 18:51:20] Next license update check is after 2019-11-25T18:23:38"
|
||||
#
|
||||
ACTIVATION_SUCCESSFUL=$(echo $ACTIVATION_OUTPUT | grep 'Next license update check is after' | wc -l)
|
||||
|
||||
# Set exit code to 0 if activation was successful
|
||||
if [[ $ACTIVATION_SUCCESSFUL -eq 1 ]]; then
|
||||
UNITY_EXIT_CODE=0
|
||||
fi;
|
||||
|
||||
# Remove license file
|
||||
rm -f $FILE_PATH
|
||||
|
||||
elif [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
|
||||
#
|
||||
# PROFESSIONAL (SERIAL) LICENSE MODE
|
||||
#
|
||||
# This will activate unity, using the activating process.
|
||||
#
|
||||
# Note: This is the preferred way for PROFESSIONAL LICENSES.
|
||||
#
|
||||
echo "Requesting activation (professional license)"
|
||||
|
||||
# Activate license
|
||||
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
|
||||
/opt/Unity/Editor/Unity \
|
||||
-batchmode \
|
||||
-nographics \
|
||||
-logFile /dev/stdout \
|
||||
-quit \
|
||||
-serial "$UNITY_SERIAL" \
|
||||
-username "$UNITY_EMAIL" \
|
||||
-password "$UNITY_PASSWORD"
|
||||
|
||||
# Store the exit code from the verify command
|
||||
UNITY_EXIT_CODE=$?
|
||||
|
||||
else
|
||||
#
|
||||
# NO LICENSE ACTIVATION STRATEGY MATCHED
|
||||
#
|
||||
# This will exit since no activation strategies could be matched.
|
||||
#
|
||||
echo "License activation strategy could not be determined."
|
||||
echo ""
|
||||
echo "Visit https://github.com/webbertakken/unity-builder#usage for more"
|
||||
echo "details on how to set up one of the possible activation strategies."
|
||||
|
||||
# Immediately exit as no UNITY_EXIT_CODE can be derrived.
|
||||
exit 1;
|
||||
|
||||
fi
|
||||
|
||||
#
|
||||
# Display information about the result
|
||||
#
|
||||
if [ $UNITY_EXIT_CODE -eq 0 ]; then
|
||||
# Activation was a success
|
||||
echo "Activation complete."
|
||||
else
|
||||
# Activation failed so exit with the code from the license verification step
|
||||
echo "Unclassified error occured while trying to activate license."
|
||||
echo "Exit code was: $UNITY_EXIT_CODE"
|
||||
exit $UNITY_EXIT_CODE
|
||||
fi
|
||||
@@ -1,157 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
#
|
||||
# Set project path
|
||||
#
|
||||
|
||||
UNITY_PROJECT_PATH="$GITHUB_WORKSPACE/$PROJECT_PATH"
|
||||
echo "Using project path \"$UNITY_PROJECT_PATH\"."
|
||||
|
||||
#
|
||||
# Display the name for the build, doubles as the output name
|
||||
#
|
||||
|
||||
echo "Using build name \"$BUILD_NAME\"."
|
||||
|
||||
#
|
||||
# Display the build's target platform;
|
||||
#
|
||||
|
||||
echo "Using build target \"$BUILD_TARGET\"."
|
||||
|
||||
#
|
||||
# Display build path and file
|
||||
#
|
||||
|
||||
echo "Using build path \"$BUILD_PATH\" to save file \"$BUILD_FILE\"."
|
||||
BUILD_PATH_FULL="$GITHUB_WORKSPACE/$BUILD_PATH"
|
||||
CUSTOM_BUILD_PATH="$BUILD_PATH_FULL/$BUILD_FILE"
|
||||
|
||||
#
|
||||
# Set the build method, must reference one of:
|
||||
#
|
||||
# - <NamespaceName.ClassName.MethodName>
|
||||
# - <ClassName.MethodName>
|
||||
#
|
||||
# For example: `BuildCommand.PerformBuild`
|
||||
#
|
||||
# The method must be declared static and placed in project/Assets/Editor
|
||||
#
|
||||
|
||||
if [ -z "$BUILD_METHOD" ]; then
|
||||
# User has not provided their own build command.
|
||||
#
|
||||
# Use the script from this action which builds the scenes that are enabled in
|
||||
# the project.
|
||||
#
|
||||
echo "Using built-in build method."
|
||||
# Create Editor directory if it does not exist
|
||||
mkdir -p "$UNITY_PROJECT_PATH/Assets/Editor/"
|
||||
# Copy the build script of Unity Builder action
|
||||
cp -r "/UnityBuilderAction/Assets/Editor" "$UNITY_PROJECT_PATH/Assets/Editor/"
|
||||
# Set the Build method to that of UnityBuilder Action
|
||||
BUILD_METHOD="UnityBuilderAction.Builder.BuildProject"
|
||||
# Verify recursive paths
|
||||
ls -Ralph "$UNITY_PROJECT_PATH/Assets/Editor/"
|
||||
#
|
||||
else
|
||||
# User has provided their own build method.
|
||||
# Assume they also bring their own script.
|
||||
#
|
||||
echo "Using build method \"$BUILD_METHOD\"."
|
||||
#
|
||||
fi
|
||||
|
||||
#
|
||||
# Create Android keystore, if needed
|
||||
#
|
||||
if [[ -z $ANDROID_KEYSTORE_NAME || -z $ANDROID_KEYSTORE_BASE64 ]]; then
|
||||
echo "Not creating Android keystore."
|
||||
else
|
||||
echo "$ANDROID_KEYSTORE_BASE64" | base64 --decode > "$ANDROID_KEYSTORE_NAME"
|
||||
echo "Created Android keystore."
|
||||
fi
|
||||
|
||||
#
|
||||
# Display custom parameters
|
||||
#
|
||||
echo "Using custom parameters $CUSTOM_PARAMETERS."
|
||||
|
||||
# The build specification below may require Unity 2019.2.11f1 or later (not tested below).
|
||||
# Reference: https://docs.unity3d.com/2019.3/Documentation/Manual/CommandLineArguments.html
|
||||
|
||||
#
|
||||
# Build info
|
||||
#
|
||||
|
||||
echo ""
|
||||
echo "###########################"
|
||||
echo "# Current build dir #"
|
||||
echo "###########################"
|
||||
echo ""
|
||||
|
||||
echo "Creating \"$BUILD_PATH_FULL\" if it does not exist."
|
||||
mkdir -p "$BUILD_PATH_FULL"
|
||||
ls -alh "$BUILD_PATH_FULL"
|
||||
|
||||
echo ""
|
||||
echo "###########################"
|
||||
echo "# Project directory #"
|
||||
echo "###########################"
|
||||
echo ""
|
||||
|
||||
ls -alh $UNITY_PROJECT_PATH
|
||||
|
||||
echo ""
|
||||
echo "###########################"
|
||||
echo "# Building platform #"
|
||||
echo "###########################"
|
||||
echo ""
|
||||
|
||||
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
|
||||
/opt/Unity/Editor/Unity \
|
||||
-batchmode \
|
||||
-logfile /dev/stdout \
|
||||
-quit \
|
||||
-customBuildName "$BUILD_NAME" \
|
||||
-projectPath "$UNITY_PROJECT_PATH" \
|
||||
-buildTarget "$BUILD_TARGET" \
|
||||
-customBuildTarget "$BUILD_TARGET" \
|
||||
-customBuildPath "$CUSTOM_BUILD_PATH" \
|
||||
-executeMethod "$BUILD_METHOD" \
|
||||
-buildVersion "$VERSION" \
|
||||
-androidVersionCode "$ANDROID_VERSION_CODE" \
|
||||
-androidKeystoreName "$ANDROID_KEYSTORE_NAME" \
|
||||
-androidKeystorePass "$ANDROID_KEYSTORE_PASS" \
|
||||
-androidKeyaliasName "$ANDROID_KEYALIAS_NAME" \
|
||||
-androidKeyaliasPass "$ANDROID_KEYALIAS_PASS" \
|
||||
$CUSTOM_PARAMETERS
|
||||
|
||||
# Catch exit code
|
||||
BUILD_EXIT_CODE=$?
|
||||
|
||||
# Display results
|
||||
if [ $BUILD_EXIT_CODE -eq 0 ]; then
|
||||
echo "Build succeeded";
|
||||
else
|
||||
echo "Build failed, with exit code $BUILD_EXIT_CODE";
|
||||
fi
|
||||
|
||||
# Add permissions to make app runnable
|
||||
if [[ "$BUILD_TARGET" == "StandaloneOSX" ]]; then
|
||||
ADD_PERMISSIONS_PATH=$BUILD_PATH_FULL/StandaloneOSX.app/Contents/MacOS/*
|
||||
echo "Making the following path executable: $ADD_PERMISSIONS_PATH"
|
||||
chmod +x $ADD_PERMISSIONS_PATH
|
||||
fi
|
||||
|
||||
#
|
||||
# Results
|
||||
#
|
||||
|
||||
echo ""
|
||||
echo "###########################"
|
||||
echo "# Build directory #"
|
||||
echo "###########################"
|
||||
echo ""
|
||||
|
||||
ls -alh "$BUILD_PATH_FULL"
|
||||
@@ -1,16 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
if [[ -n "$UNITY_SERIAL" ]]; then
|
||||
#
|
||||
# PROFESSIONAL (SERIAL) LICENSE MODE
|
||||
#
|
||||
# This will return the license that is currently in use.
|
||||
#
|
||||
xvfb-run --auto-servernum --server-args='-screen 0 640x480x24' \
|
||||
/opt/Unity/Editor/Unity \
|
||||
-batchmode \
|
||||
-nographics \
|
||||
-logFile /dev/stdout \
|
||||
-quit \
|
||||
-returnlicense
|
||||
fi
|
||||
@@ -1,15 +0,0 @@
|
||||
const esModules = ['lodash-es'].join('|');
|
||||
|
||||
module.exports = {
|
||||
ignore: [`/node_modules/(?!${esModules})`],
|
||||
presets: [
|
||||
[
|
||||
'@babel/preset-env',
|
||||
{
|
||||
targets: {
|
||||
node: true,
|
||||
},
|
||||
},
|
||||
],
|
||||
],
|
||||
};
|
||||
@@ -0,0 +1,27 @@
|
||||
# Community Plugin Validation Registry
|
||||
# Packages listed here are automatically tested on a schedule
|
||||
# to ensure compatibility with unity-builder.
|
||||
#
|
||||
# Format:
|
||||
# - name: Human-readable name
|
||||
# package: UPM package name or git URL
|
||||
# source: upm | git | asset-store
|
||||
# unity: Minimum Unity version (optional, defaults to 2021.3)
|
||||
# platforms: List of platforms to test (optional, defaults to [StandaloneLinux64])
|
||||
# timeout: Build timeout in minutes (optional, defaults to 30)
|
||||
|
||||
plugins:
|
||||
# Example entries — community members can submit PRs to add their packages
|
||||
- name: UniTask
|
||||
package: https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask
|
||||
source: git
|
||||
platforms: [StandaloneLinux64, StandaloneWindows64]
|
||||
|
||||
- name: NaughtyAttributes
|
||||
package: https://github.com/dbrizov/NaughtyAttributes.git?path=Assets/NaughtyAttributes
|
||||
source: git
|
||||
|
||||
- name: Unity Atoms
|
||||
package: https://github.com/unity-atoms/unity-atoms.git
|
||||
source: git
|
||||
platforms: [StandaloneLinux64]
|
||||
+86378
File diff suppressed because one or more lines are too long
+1
File diff suppressed because one or more lines are too long
+792
@@ -0,0 +1,792 @@
|
||||
@actions/cache
|
||||
MIT
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright 2019 GitHub
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
@actions/core
|
||||
MIT
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright 2019 GitHub
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
@actions/exec
|
||||
MIT
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright 2019 GitHub
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
@actions/glob
|
||||
MIT
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright 2019 GitHub
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
@actions/http-client
|
||||
MIT
|
||||
Actions Http Client for Node.js
|
||||
|
||||
Copyright (c) GitHub, Inc.
|
||||
|
||||
All rights reserved.
|
||||
|
||||
MIT License
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
|
||||
associated documentation files (the "Software"), to deal in the Software without restriction,
|
||||
including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
|
||||
LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
||||
NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
|
||||
@actions/io
|
||||
MIT
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright 2019 GitHub
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
@actions/tool-cache
|
||||
MIT
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright 2019 GitHub
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
@azure/abort-controller
|
||||
MIT
|
||||
Copyright (c) Microsoft Corporation.
|
||||
|
||||
MIT License
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
@azure/core-auth
|
||||
MIT
|
||||
Copyright (c) Microsoft Corporation.
|
||||
|
||||
MIT License
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
@azure/core-client
|
||||
MIT
|
||||
Copyright (c) Microsoft Corporation.
|
||||
|
||||
MIT License
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
@azure/core-http-compat
|
||||
MIT
|
||||
Copyright (c) Microsoft Corporation.
|
||||
|
||||
MIT License
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
@azure/core-lro
|
||||
MIT
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2020 Microsoft
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
@azure/core-rest-pipeline
|
||||
MIT
|
||||
Copyright (c) Microsoft Corporation.
|
||||
|
||||
MIT License
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
@azure/core-tracing
|
||||
MIT
|
||||
Copyright (c) Microsoft Corporation.
|
||||
|
||||
MIT License
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
@azure/core-util
|
||||
MIT
|
||||
Copyright (c) Microsoft Corporation.
|
||||
|
||||
MIT License
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
@azure/core-xml
|
||||
MIT
|
||||
Copyright (c) Microsoft Corporation.
|
||||
|
||||
MIT License
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
@azure/logger
|
||||
MIT
|
||||
Copyright (c) Microsoft Corporation.
|
||||
|
||||
MIT License
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
@azure/storage-blob
|
||||
MIT
|
||||
Copyright (c) Microsoft Corporation.
|
||||
|
||||
MIT License
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
@azure/storage-common
|
||||
MIT
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2018 Microsoft
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
@fastify/busboy
|
||||
MIT
|
||||
Copyright Brian White. All rights reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to
|
||||
deal in the Software without restriction, including without limitation the
|
||||
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
sell copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
IN THE SOFTWARE.
|
||||
|
||||
@typespec/ts-http-runtime
|
||||
MIT
|
||||
Copyright (c) Microsoft Corporation.
|
||||
|
||||
MIT License
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
agent-base
|
||||
MIT
|
||||
(The MIT License)
|
||||
|
||||
Copyright (c) 2013 Nathan Rajlich <[email protected]>
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of this software and associated documentation files (the
|
||||
'Software'), to deal in the Software without restriction, including
|
||||
without limitation the rights to use, copy, modify, merge, publish,
|
||||
distribute, sublicense, and/or sell copies of the Software, and to
|
||||
permit persons to whom the Software is furnished to do so, subject to
|
||||
the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be
|
||||
included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
balanced-match
|
||||
MIT
|
||||
(MIT)
|
||||
|
||||
Copyright (c) 2013 Julian Gruber <[email protected]>
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
brace-expansion
|
||||
MIT
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2013 Julian Gruber <[email protected]>
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
concat-map
|
||||
MIT
|
||||
This software is released under the MIT license:
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
|
||||
debug
|
||||
MIT
|
||||
(The MIT License)
|
||||
|
||||
Copyright (c) 2014-2017 TJ Holowaychuk <[email protected]>
|
||||
Copyright (c) 2018-2021 Josh Junon
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software
|
||||
and associated documentation files (the 'Software'), to deal in the Software without restriction,
|
||||
including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial
|
||||
portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
|
||||
LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
|
||||
|
||||
fast-xml-parser
|
||||
MIT
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2017 Amit Kumar Gupta
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
has-flag
|
||||
MIT
|
||||
MIT License
|
||||
|
||||
Copyright (c) Sindre Sorhus <[email protected]> (sindresorhus.com)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
|
||||
http-proxy-agent
|
||||
MIT
|
||||
(The MIT License)
|
||||
|
||||
Copyright (c) 2013 Nathan Rajlich <[email protected]>
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of this software and associated documentation files (the
|
||||
'Software'), to deal in the Software without restriction, including
|
||||
without limitation the rights to use, copy, modify, merge, publish,
|
||||
distribute, sublicense, and/or sell copies of the Software, and to
|
||||
permit persons to whom the Software is furnished to do so, subject to
|
||||
the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be
|
||||
included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
|
||||
https-proxy-agent
|
||||
MIT
|
||||
(The MIT License)
|
||||
|
||||
Copyright (c) 2013 Nathan Rajlich <[email protected]>
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of this software and associated documentation files (the
|
||||
'Software'), to deal in the Software without restriction, including
|
||||
without limitation the rights to use, copy, modify, merge, publish,
|
||||
distribute, sublicense, and/or sell copies of the Software, and to
|
||||
permit persons to whom the Software is furnished to do so, subject to
|
||||
the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be
|
||||
included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
minimatch
|
||||
ISC
|
||||
The ISC License
|
||||
|
||||
Copyright (c) Isaac Z. Schlueter and Contributors
|
||||
|
||||
Permission to use, copy, modify, and/or distribute this software for any
|
||||
purpose with or without fee is hereby granted, provided that the above
|
||||
copyright notice and this permission notice appear in all copies.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
|
||||
IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
|
||||
|
||||
ms
|
||||
MIT
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2020 Vercel, Inc.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
|
||||
semver
|
||||
ISC
|
||||
The ISC License
|
||||
|
||||
Copyright (c) Isaac Z. Schlueter and Contributors
|
||||
|
||||
Permission to use, copy, modify, and/or distribute this software for any
|
||||
purpose with or without fee is hereby granted, provided that the above
|
||||
copyright notice and this permission notice appear in all copies.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR
|
||||
IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
|
||||
|
||||
supports-color
|
||||
MIT
|
||||
MIT License
|
||||
|
||||
Copyright (c) Sindre Sorhus <[email protected]> (sindresorhus.com)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
|
||||
tslib
|
||||
0BSD
|
||||
Copyright (c) Microsoft Corporation.
|
||||
|
||||
Permission to use, copy, modify, and/or distribute this software for any
|
||||
purpose with or without fee is hereby granted.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
|
||||
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
|
||||
AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
|
||||
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
|
||||
LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
||||
OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
||||
PERFORMANCE OF THIS SOFTWARE.
|
||||
|
||||
tunnel
|
||||
MIT
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2012 Koichi Kobayashi
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
|
||||
undici
|
||||
MIT
|
||||
MIT License
|
||||
|
||||
Copyright (c) Matteo Collina and Undici contributors
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
+1
File diff suppressed because one or more lines are too long
@@ -0,0 +1,3 @@
|
||||
hook: after
|
||||
commands: |
|
||||
echo "after-build hook test!"
|
||||
@@ -0,0 +1,3 @@
|
||||
hook: before
|
||||
commands: |
|
||||
echo "before-build hook test!!"
|
||||
@@ -0,0 +1,3 @@
|
||||
hook: after
|
||||
commands: |
|
||||
echo "after-build step test!"
|
||||
@@ -0,0 +1,3 @@
|
||||
hook: before
|
||||
commands: |
|
||||
echo "before-build step test!"
|
||||
@@ -1,9 +0,0 @@
|
||||
const esModules = ['lodash-es'].join('|');
|
||||
|
||||
module.exports = {
|
||||
testEnvironment: 'node',
|
||||
moduleFileExtensions: ['js', 'jsx', 'json', 'vue'],
|
||||
transform: { '^.+\\.(js|jsx)?$': 'babel-jest' },
|
||||
transformIgnorePatterns: [`/node_modules/(?!${esModules})`],
|
||||
setupFilesAfterEnv: ['./src/jest.setup.js'],
|
||||
};
|
||||
@@ -0,0 +1,2 @@
|
||||
const fetch = require('node-fetch');
|
||||
global.fetch = fetch;
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user