frostebite 9dbfdd0717 Make action a thin wrapper around game-ci/unity-engine-core
Delegates build logic to the extracted implementation in
game-ci/unity-engine-core instead of maintaining a local copy, per
game-ci/roadmap#11 workstream 2 (Option A) — third and final engine
repo to make this move, after unity-activate and unity-test-runner.
src/model/* removed; build/test coverage (including the index.ts
orchestration integration tests) now lives in the destination repo.

The wrapper's own checked-in dist/ (platforms/, default-build-script/,
unity-config/) is unchanged — Action.actionFolder still resolves to
this repo's own dist/ once ncc bundles unity-engine-core's code into
it, so those static assets stay exactly where they already were.
2026-08-13 02:53:52 +01:00
2023-10-28 12:21:10 -07:00
2022-03-30 23:27:10 +02:00
2023-02-13 23:07:10 -06:00
2020-01-19 01:54:56 +01:00
2020-05-01 17:55:27 +02:00
2023-11-25 19:33:36 +01:00
2019-11-30 19:02:47 +01:00
2023-03-04 15:39:31 -06:00

Unity - Builder

(Not affiliated with Unity Technologies)

GitHub Action to build Unity projects for different platforms.

Part of the GameCI open source project.

Builds - Ubuntu Builds - Windows Builds - MacOS codecov - test coverage

How to use

Find the docs on the GameCI documentation website.

Visit the GameCI Unity Actions status repository for related Actions.

Community

Feel free to join us on Discord and engage with the community.

Contributing

To help improve the documentation, please find the docs repository.

To contribute to Unity Builder, kindly read the contribution guide.

Support us

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Licence

This repository is MIT licensed.

This includes all contributions from the community.

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