mirror of
https://github.com/game-ci/unity-builder.git
synced 2026-09-29 12:07:05 -07:00
Compare commits
14
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| Author | SHA1 | Date | |
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d10fd10a95 |
@@ -1,5 +0,0 @@
|
|||||||
dist/
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|
||||||
lib/
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|
||||||
node_modules/
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|
||||||
jest.config.js
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|
||||||
src/types/
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|
||||||
@@ -1,91 +0,0 @@
|
|||||||
{
|
|
||||||
"root": true,
|
|
||||||
"plugins": ["jest", "@typescript-eslint", "prettier", "unicorn"],
|
|
||||||
"extends": ["plugin:unicorn/recommended", "plugin:github/recommended", "plugin:prettier/recommended"],
|
|
||||||
"parser": "@typescript-eslint/parser",
|
|
||||||
"parserOptions": {
|
|
||||||
"ecmaVersion": 2020,
|
|
||||||
"sourceType": "module",
|
|
||||||
"extraFileExtensions": [".mjs"],
|
|
||||||
"ecmaFeatures": {
|
|
||||||
"impliedStrict": true
|
|
||||||
},
|
|
||||||
"project": "./tsconfig.json"
|
|
||||||
},
|
|
||||||
"env": {
|
|
||||||
"node": true,
|
|
||||||
"es6": true,
|
|
||||||
"jest/globals": true,
|
|
||||||
"es2020": true
|
|
||||||
},
|
|
||||||
"rules": {
|
|
||||||
// Error out for code formatting errors
|
|
||||||
"prettier/prettier": "error",
|
|
||||||
// Namespaces or sometimes needed
|
|
||||||
"import/no-namespace": "off",
|
|
||||||
// Properly format comments
|
|
||||||
"spaced-comment": ["error", "always"],
|
|
||||||
"lines-around-comment": [
|
|
||||||
"error",
|
|
||||||
{
|
|
||||||
"beforeBlockComment": true,
|
|
||||||
"beforeLineComment": true,
|
|
||||||
"allowBlockStart": true,
|
|
||||||
"allowObjectStart": true,
|
|
||||||
"allowArrayStart": true,
|
|
||||||
"allowClassStart": true,
|
|
||||||
"ignorePattern": "pragma|ts-ignore"
|
|
||||||
}
|
|
||||||
],
|
|
||||||
// Mandatory spacing
|
|
||||||
"padding-line-between-statements": [
|
|
||||||
"error",
|
|
||||||
{
|
|
||||||
"blankLine": "always",
|
|
||||||
"prev": "*",
|
|
||||||
"next": "return"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"blankLine": "always",
|
|
||||||
"prev": "directive",
|
|
||||||
"next": "*"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"blankLine": "any",
|
|
||||||
"prev": "directive",
|
|
||||||
"next": "directive"
|
|
||||||
}
|
|
||||||
],
|
|
||||||
// Enforce camelCase
|
|
||||||
"camelcase": "error",
|
|
||||||
// Allow forOfStatements
|
|
||||||
"no-restricted-syntax": ["error", "ForInStatement", "LabeledStatement", "WithStatement"],
|
|
||||||
// Continue is viable in forOf loops in generators
|
|
||||||
"no-continue": "off",
|
|
||||||
// From experience, named exports are almost always desired. I got tired of this rule
|
|
||||||
"import/prefer-default-export": "off",
|
|
||||||
// Unused vars are useful to keep method signatures consistent and documented
|
|
||||||
"@typescript-eslint/no-unused-vars": "off",
|
|
||||||
// For this project only use kebab-case
|
|
||||||
"unicorn/filename-case": [
|
|
||||||
"error",
|
|
||||||
{
|
|
||||||
"cases": {
|
|
||||||
"kebabCase": true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
],
|
|
||||||
// Allow Array.from(set) mitigate TS2569 which would require '--downlevelIteration'
|
|
||||||
"unicorn/prefer-spread": "off",
|
|
||||||
// Temp disable to prevent mixing changes with other PRs
|
|
||||||
"i18n-text/no-en": "off"
|
|
||||||
},
|
|
||||||
"overrides": [
|
|
||||||
{
|
|
||||||
"files": ["jest.setup.js"],
|
|
||||||
"rules": {
|
|
||||||
"import/no-commonjs": "off"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -14,9 +14,7 @@ assignees: ''
|
|||||||
|
|
||||||
<!--Steps to reproduce the behavior:-->
|
<!--Steps to reproduce the behavior:-->
|
||||||
|
|
||||||
-
|
- **Expected behavior**
|
||||||
|
|
||||||
**Expected behavior**
|
|
||||||
|
|
||||||
<!--A clear and concise description of what you expected to happen.-->
|
<!--A clear and concise description of what you expected to happen.-->
|
||||||
|
|
||||||
|
|||||||
@@ -9,8 +9,7 @@ concurrency:
|
|||||||
cancel-in-progress: true
|
cancel-in-progress: true
|
||||||
|
|
||||||
env:
|
env:
|
||||||
UNITY_LICENSE:
|
UNITY_LICENSE: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License
|
||||||
"<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License
|
|
||||||
id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\"
|
id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\"
|
||||||
Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\"
|
Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\"
|
||||||
Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID
|
Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID
|
||||||
@@ -36,8 +35,7 @@ env:
|
|||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
buildForAllPlatformsUbuntu:
|
buildForAllPlatformsUbuntu:
|
||||||
name:
|
name: "${{ matrix.targetPlatform }} on ${{ matrix.unityVersion}}${{startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }}"
|
||||||
"${{ matrix.targetPlatform }} on ${{ matrix.unityVersion}}${{startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }}"
|
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
strategy:
|
strategy:
|
||||||
fail-fast: false
|
fail-fast: false
|
||||||
@@ -200,7 +198,6 @@ jobs:
|
|||||||
###########################
|
###########################
|
||||||
- uses: actions/upload-artifact@v4
|
- uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name:
|
name: "Build ${{ matrix.targetPlatform }}${{ startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }} on Ubuntu (${{ matrix.unityVersion }}_il2cpp_${{ matrix.buildWithIl2cpp }}_params_${{ matrix.additionalParameters }})"
|
||||||
"Build ${{ matrix.targetPlatform }}${{ startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }} on Ubuntu (${{ matrix.unityVersion }}_il2cpp_${{ matrix.buildWithIl2cpp }}_params_${{ matrix.additionalParameters }})"
|
|
||||||
path: build
|
path: build
|
||||||
retention-days: 14
|
retention-days: 14
|
||||||
|
|||||||
@@ -23,19 +23,33 @@ jobs:
|
|||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
|
- name: Install package manager (from package.json)
|
||||||
|
run: |
|
||||||
|
corepack enable
|
||||||
|
corepack install
|
||||||
- uses: actions/setup-node@v4
|
- uses: actions/setup-node@v4
|
||||||
with:
|
with:
|
||||||
node-version: '18'
|
node-version: '18'
|
||||||
- run: yarn
|
- name: Resolve yarn cache folder
|
||||||
|
id: yarn-config
|
||||||
|
run: echo "cacheFolder=$(yarn config get cacheFolder)" >> "$GITHUB_OUTPUT"
|
||||||
|
- name: Restore yarn install cache (node_modules + cacheFolder + install-state)
|
||||||
|
uses: actions/cache@v4
|
||||||
|
with:
|
||||||
|
path: |
|
||||||
|
${{ steps.yarn-config.outputs.cacheFolder }}
|
||||||
|
.yarn/install-state.gz
|
||||||
|
key: yarn-v2-${{ runner.os }}-node-18-${{ hashFiles('yarn.lock') }}
|
||||||
|
restore-keys: |
|
||||||
|
yarn-v2-${{ runner.os }}-node-18-
|
||||||
|
- name: Install deps
|
||||||
|
env:
|
||||||
|
YARN_ENABLE_HARDENED_MODE: 'false'
|
||||||
|
run: |
|
||||||
|
case "$(yarn --version)" in 1.*) echo 'expected up-to-date yarn version'; exit 1 ;; esac
|
||||||
|
yarn install --immutable
|
||||||
- run: yarn lint
|
- run: yarn lint
|
||||||
- run: yarn test:ci --coverage
|
- run: yarn test:ci --coverage
|
||||||
- run: bash <(curl -s https://codecov.io/bash)
|
- run: bash <(curl -s https://codecov.io/bash)
|
||||||
- run: yarn build || { echo "build command should always succeed" ; exit 61; }
|
- run: yarn build || { echo "build command should always succeed" ; exit 61; }
|
||||||
# - run: yarn build --quiet && git diff --quiet dist || { echo "dist should be auto generated" ; git diff dist ; exit 62; }
|
# - run: yarn build --quiet && git diff --quiet dist || { echo "dist should be auto generated" ; git diff dist ; exit 62; }
|
||||||
|
|
||||||
orchestrator-integration:
|
|
||||||
name: Orchestrator Integration
|
|
||||||
if: >-
|
|
||||||
github.event_name == 'push' || contains(github.event.pull_request.labels.*.name, 'run-integration')
|
|
||||||
uses: ./.github/workflows/validate-orchestrator-integration.yml
|
|
||||||
secrets: inherit
|
|
||||||
|
|||||||
@@ -98,12 +98,12 @@ jobs:
|
|||||||
|
|
||||||
# Add git package via manifest
|
# Add git package via manifest
|
||||||
cd test-project
|
cd test-project
|
||||||
cat Packages/manifest.json | python3 -c "
|
python3 -c "
|
||||||
import sys, json
|
import sys, json
|
||||||
manifest = json.load(sys.stdin)
|
manifest = json.load(sys.stdin)
|
||||||
manifest['dependencies']['${{ matrix.name }}'] = '${{ matrix.package }}'
|
manifest['dependencies']['${{ matrix.name }}'] = '${{ matrix.package }}'
|
||||||
json.dump(manifest, sys.stdout, indent=2)
|
json.dump(manifest, sys.stdout, indent=2)
|
||||||
" > Packages/manifest.tmp && mv Packages/manifest.tmp Packages/manifest.json
|
" < Packages/manifest.json > Packages/manifest.tmp && mv Packages/manifest.tmp Packages/manifest.json
|
||||||
cd ..
|
cd ..
|
||||||
fi
|
fi
|
||||||
|
|
||||||
@@ -125,18 +125,20 @@ jobs:
|
|||||||
if: always()
|
if: always()
|
||||||
run: |
|
run: |
|
||||||
STATUS="${{ steps.build.outcome }}"
|
STATUS="${{ steps.build.outcome }}"
|
||||||
echo "## ${{ matrix.name }} — ${{ matrix.platform }}" >> $GITHUB_STEP_SUMMARY
|
{
|
||||||
echo "" >> $GITHUB_STEP_SUMMARY
|
echo "## ${{ matrix.name }} — ${{ matrix.platform }}"
|
||||||
if [ "$STATUS" = "success" ]; then
|
echo ""
|
||||||
echo "✅ **PASSED** — Compiled and built successfully" >> $GITHUB_STEP_SUMMARY
|
if [ "$STATUS" = "success" ]; then
|
||||||
else
|
echo "✅ **PASSED** — Compiled and built successfully"
|
||||||
echo "❌ **FAILED** — Build or compilation failed" >> $GITHUB_STEP_SUMMARY
|
else
|
||||||
fi
|
echo "❌ **FAILED** — Build or compilation failed"
|
||||||
echo "" >> $GITHUB_STEP_SUMMARY
|
fi
|
||||||
echo "- Unity: ${{ matrix.unity }}" >> $GITHUB_STEP_SUMMARY
|
echo ""
|
||||||
echo "- Platform: ${{ matrix.platform }}" >> $GITHUB_STEP_SUMMARY
|
echo "- Unity: ${{ matrix.unity }}"
|
||||||
echo "- Source: ${{ matrix.source }}" >> $GITHUB_STEP_SUMMARY
|
echo "- Platform: ${{ matrix.platform }}"
|
||||||
echo "- Package: \`${{ matrix.package }}\`" >> $GITHUB_STEP_SUMMARY
|
echo "- Source: ${{ matrix.source }}"
|
||||||
|
echo "- Package: \`${{ matrix.package }}\`"
|
||||||
|
} >> "$GITHUB_STEP_SUMMARY"
|
||||||
|
|
||||||
report:
|
report:
|
||||||
name: Validation Report
|
name: Validation Report
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -1,237 +0,0 @@
|
|||||||
name: Validate Orchestrator Compatibility
|
|
||||||
|
|
||||||
# ==============================================================================
|
|
||||||
# Essential plugin health checks — runs on every PR and push.
|
|
||||||
# Fast (~5 min): compilation, unit tests, plugin interface, type declarations.
|
|
||||||
#
|
|
||||||
# For exhaustive integration tests (k8s, AWS, local-docker, rclone) see
|
|
||||||
# validate-orchestrator-integration.yml which runs on a daily cron.
|
|
||||||
# ==============================================================================
|
|
||||||
|
|
||||||
on:
|
|
||||||
workflow_dispatch:
|
|
||||||
push:
|
|
||||||
branches: [main, 'release/**', 'feature/**', 'refactor/**']
|
|
||||||
paths:
|
|
||||||
- 'src/model/orchestrator-plugin.ts'
|
|
||||||
- 'src/model/build-parameters.ts'
|
|
||||||
- 'src/model/input.ts'
|
|
||||||
- 'src/model/github.ts'
|
|
||||||
- 'src/model/cli/cli.ts'
|
|
||||||
- 'src/model/input-readers/**'
|
|
||||||
- 'src/index.ts'
|
|
||||||
- 'src/types/game-ci-orchestrator.d.ts'
|
|
||||||
- 'action.yml'
|
|
||||||
- 'package.json'
|
|
||||||
- 'yarn.lock'
|
|
||||||
- '.github/workflows/validate-orchestrator.yml'
|
|
||||||
pull_request:
|
|
||||||
branches: [main, 'release/**']
|
|
||||||
paths:
|
|
||||||
- 'src/model/orchestrator-plugin.ts'
|
|
||||||
- 'src/model/build-parameters.ts'
|
|
||||||
- 'src/model/input.ts'
|
|
||||||
- 'src/model/github.ts'
|
|
||||||
- 'src/model/cli/cli.ts'
|
|
||||||
- 'src/model/input-readers/**'
|
|
||||||
- 'src/index.ts'
|
|
||||||
- 'src/types/game-ci-orchestrator.d.ts'
|
|
||||||
- 'action.yml'
|
|
||||||
- 'package.json'
|
|
||||||
- 'yarn.lock'
|
|
||||||
- '.github/workflows/validate-orchestrator.yml'
|
|
||||||
|
|
||||||
permissions:
|
|
||||||
contents: read
|
|
||||||
packages: read
|
|
||||||
|
|
||||||
concurrency:
|
|
||||||
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
|
|
||||||
cancel-in-progress: true
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
# ============================================================================
|
|
||||||
# PLUGIN ARCHITECTURE HEALTH CHECK
|
|
||||||
# ============================================================================
|
|
||||||
# Validates that:
|
|
||||||
# 1. unity-builder compiles and its unit tests pass
|
|
||||||
# 2. Plugin loader degrades gracefully without orchestrator
|
|
||||||
# 3. Orchestrator compiles and its unit tests pass
|
|
||||||
# 4. Plugin loader loads all services when orchestrator is installed
|
|
||||||
# 5. Type declarations match actual exports
|
|
||||||
# ============================================================================
|
|
||||||
plugin-health:
|
|
||||||
name: Plugin Architecture Health
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
steps:
|
|
||||||
- name: Checkout unity-builder
|
|
||||||
uses: actions/checkout@v4
|
|
||||||
|
|
||||||
- name: Checkout orchestrator
|
|
||||||
uses: actions/checkout@v4
|
|
||||||
with:
|
|
||||||
repository: game-ci/orchestrator
|
|
||||||
ref: ${{ github.head_ref || github.ref_name }}
|
|
||||||
path: orchestrator-standalone
|
|
||||||
continue-on-error: true
|
|
||||||
id: orchestrator-branch
|
|
||||||
|
|
||||||
- name: Fallback to orchestrator main branch
|
|
||||||
if: steps.orchestrator-branch.outcome == 'failure'
|
|
||||||
uses: actions/checkout@v4
|
|
||||||
with:
|
|
||||||
repository: game-ci/orchestrator
|
|
||||||
path: orchestrator-standalone
|
|
||||||
|
|
||||||
- name: Setup Node.js
|
|
||||||
uses: actions/setup-node@v4
|
|
||||||
with:
|
|
||||||
node-version: 20
|
|
||||||
cache: yarn
|
|
||||||
|
|
||||||
# --- unity-builder compilation and tests ---
|
|
||||||
- name: Install unity-builder dependencies
|
|
||||||
run: yarn install --frozen-lockfile
|
|
||||||
|
|
||||||
- name: Build unity-builder
|
|
||||||
run: |
|
|
||||||
echo "Building unity-builder TypeScript..."
|
|
||||||
npx tsc
|
|
||||||
echo "✓ unity-builder compiles successfully"
|
|
||||||
|
|
||||||
- name: Run orchestrator-plugin unit tests
|
|
||||||
run: |
|
|
||||||
echo "Running orchestrator-plugin unit tests..."
|
|
||||||
npx jest orchestrator-plugin --verbose --detectOpenHandles --forceExit
|
|
||||||
|
|
||||||
# --- Plugin loader without orchestrator ---
|
|
||||||
- name: Verify plugin loader returns undefined without orchestrator
|
|
||||||
run: |
|
|
||||||
echo "Checking plugin loader handles missing @game-ci/orchestrator..."
|
|
||||||
node -e "
|
|
||||||
const { loadOrchestratorPlugin } = require('./lib/model/orchestrator-plugin');
|
|
||||||
(async () => {
|
|
||||||
const plugin = await loadOrchestratorPlugin();
|
|
||||||
if (plugin !== undefined) {
|
|
||||||
console.error('ERROR: loadOrchestratorPlugin should return undefined when package not installed');
|
|
||||||
process.exit(1);
|
|
||||||
}
|
|
||||||
console.log('✓ loadOrchestratorPlugin() returns undefined when package not installed');
|
|
||||||
})();
|
|
||||||
"
|
|
||||||
|
|
||||||
- name: Verify orchestrator type declarations exist
|
|
||||||
run: |
|
|
||||||
if [ -f "src/types/game-ci-orchestrator.d.ts" ]; then
|
|
||||||
echo "✓ Type declarations for @game-ci/orchestrator exist"
|
|
||||||
else
|
|
||||||
echo "::error::Missing type declarations: src/types/game-ci-orchestrator.d.ts"
|
|
||||||
exit 1
|
|
||||||
fi
|
|
||||||
|
|
||||||
# --- Orchestrator compilation and tests ---
|
|
||||||
- name: Build and pack orchestrator
|
|
||||||
working-directory: orchestrator-standalone
|
|
||||||
run: |
|
|
||||||
yarn install --frozen-lockfile
|
|
||||||
echo "Building orchestrator..."
|
|
||||||
npx tsc
|
|
||||||
echo "✓ orchestrator compiles successfully"
|
|
||||||
echo "Packing orchestrator as tarball..."
|
|
||||||
npm pack
|
|
||||||
|
|
||||||
- name: Run orchestrator unit tests
|
|
||||||
working-directory: orchestrator-standalone
|
|
||||||
run: |
|
|
||||||
echo "Running orchestrator unit tests..."
|
|
||||||
npx jest --no-cache 2>&1 | tail -20
|
|
||||||
|
|
||||||
# --- Plugin loader with orchestrator installed ---
|
|
||||||
- name: Install orchestrator into unity-builder
|
|
||||||
run: |
|
|
||||||
echo "Installing orchestrator into unity-builder workspace..."
|
|
||||||
npm install ./orchestrator-standalone/game-ci-orchestrator-*.tgz --no-save --legacy-peer-deps
|
|
||||||
|
|
||||||
- name: Verify plugin loader returns exports with orchestrator installed
|
|
||||||
run: |
|
|
||||||
echo "Checking plugin loader returns defined exports..."
|
|
||||||
node -e "
|
|
||||||
const { loadOrchestratorPlugin } = require('./lib/model/orchestrator-plugin');
|
|
||||||
(async () => {
|
|
||||||
const plugin = await loadOrchestratorPlugin();
|
|
||||||
if (plugin === undefined) {
|
|
||||||
console.error('ERROR: loadOrchestratorPlugin should return defined plugin when package is installed');
|
|
||||||
process.exit(1);
|
|
||||||
}
|
|
||||||
const lifecycleMethods = [
|
|
||||||
'initialize', 'canHandleBuild', 'handleBuild',
|
|
||||||
'beforeLocalBuild', 'afterLocalBuild', 'handlePostBuild',
|
|
||||||
];
|
|
||||||
for (const method of lifecycleMethods) {
|
|
||||||
if (typeof plugin[method] !== 'function') {
|
|
||||||
console.error('ERROR: plugin.' + method + ' should be a function, got ' + typeof plugin[method]);
|
|
||||||
process.exit(1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
console.log('✓ loadOrchestratorPlugin() returns plugin with all ' + lifecycleMethods.length + ' lifecycle methods');
|
|
||||||
})();
|
|
||||||
"
|
|
||||||
|
|
||||||
- name: Verify type declarations match orchestrator exports
|
|
||||||
run: |
|
|
||||||
echo "Checking type declarations align with orchestrator exports..."
|
|
||||||
node -e "
|
|
||||||
const orch = require('@game-ci/orchestrator');
|
|
||||||
const expectedExports = [
|
|
||||||
'Orchestrator', 'BuildReliabilityService', 'TestWorkflowService',
|
|
||||||
'HotRunnerService', 'OutputService', 'OutputTypeRegistry',
|
|
||||||
'ArtifactUploadHandler', 'IncrementalSyncService',
|
|
||||||
'ChildWorkspaceService', 'LocalCacheService', 'SubmoduleProfileService',
|
|
||||||
'LfsAgentService', 'GitHooksService',
|
|
||||||
];
|
|
||||||
const missing = expectedExports.filter(e => orch[e] === undefined);
|
|
||||||
if (missing.length > 0) {
|
|
||||||
console.error('ERROR: Missing exports from @game-ci/orchestrator:', missing.join(', '));
|
|
||||||
process.exit(1);
|
|
||||||
}
|
|
||||||
console.log('✓ All ' + expectedExports.length + ' declared exports present in orchestrator package');
|
|
||||||
"
|
|
||||||
|
|
||||||
- name: Smoke test orchestrator build wiring
|
|
||||||
run: |
|
|
||||||
echo "Verifying orchestrator build wiring end-to-end..."
|
|
||||||
node -e "
|
|
||||||
const { loadOrchestratorPlugin } = require('./lib/model/orchestrator-plugin');
|
|
||||||
|
|
||||||
(async () => {
|
|
||||||
// Verify plugin loads successfully with orchestrator installed
|
|
||||||
const plugin = await loadOrchestratorPlugin();
|
|
||||||
if (plugin === undefined) {
|
|
||||||
console.error('ERROR: plugin should be defined when orchestrator is installed');
|
|
||||||
process.exit(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Verify all lifecycle methods are callable
|
|
||||||
const lifecycleMethods = [
|
|
||||||
'initialize', 'canHandleBuild', 'handleBuild',
|
|
||||||
'beforeLocalBuild', 'afterLocalBuild', 'handlePostBuild',
|
|
||||||
];
|
|
||||||
for (const m of lifecycleMethods) {
|
|
||||||
if (typeof plugin[m] !== 'function') {
|
|
||||||
console.error('ERROR: plugin.' + m + ' should be a function, got ' + typeof plugin[m]);
|
|
||||||
process.exit(1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
console.log('✓ Plugin has all ' + lifecycleMethods.length + ' lifecycle methods');
|
|
||||||
|
|
||||||
// Verify canHandleBuild returns a boolean
|
|
||||||
const canHandle = plugin.canHandleBuild();
|
|
||||||
if (typeof canHandle !== 'boolean') {
|
|
||||||
console.error('ERROR: canHandleBuild() should return a boolean, got ' + typeof canHandle);
|
|
||||||
process.exit(1);
|
|
||||||
}
|
|
||||||
console.log('✓ canHandleBuild() returns boolean');
|
|
||||||
|
|
||||||
console.log('✓ Plugin architecture wiring verified');
|
|
||||||
})();
|
|
||||||
"
|
|
||||||
@@ -7,3 +7,12 @@ yarn-error.log
|
|||||||
.orig
|
.orig
|
||||||
$LOG_FILE
|
$LOG_FILE
|
||||||
temp/
|
temp/
|
||||||
|
|
||||||
|
# yarn 4 (berry)
|
||||||
|
.pnp.*
|
||||||
|
.yarn/*
|
||||||
|
!.yarn/patches
|
||||||
|
!.yarn/plugins
|
||||||
|
!.yarn/releases
|
||||||
|
!.yarn/sdks
|
||||||
|
!.yarn/versions
|
||||||
|
|||||||
Executable
+7
@@ -0,0 +1,7 @@
|
|||||||
|
#!/usr/bin/env sh
|
||||||
|
yarn lint-staged
|
||||||
|
yarn typecheck
|
||||||
|
|
||||||
|
if command -v gitleaks >/dev/null 2>&1; then
|
||||||
|
gitleaks protect --staged --no-banner --redact
|
||||||
|
fi
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
"semi": true,
|
||||||
|
"singleQuote": true,
|
||||||
|
"trailingComma": "all",
|
||||||
|
"printWidth": 100,
|
||||||
|
"proseWrap": "preserve",
|
||||||
|
"sortPackageJson": false,
|
||||||
|
"ignorePatterns": [
|
||||||
|
"**/node_modules/**",
|
||||||
|
"**/dist/**",
|
||||||
|
"**/coverage/**",
|
||||||
|
"**/.yarn/**",
|
||||||
|
"default-build-script/**",
|
||||||
|
"test-runner/**",
|
||||||
|
"platforms/**"
|
||||||
|
]
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
{
|
||||||
|
"$schema": "./node_modules/oxlint/configuration_schema.json",
|
||||||
|
"plugins": ["typescript", "vitest", "unicorn", "oxc"],
|
||||||
|
"categories": {
|
||||||
|
"correctness": "error",
|
||||||
|
"suspicious": "error",
|
||||||
|
"perf": "error"
|
||||||
|
},
|
||||||
|
"rules": {
|
||||||
|
"vitest/require-mock-type-parameters": "off",
|
||||||
|
"vitest/valid-title": "off",
|
||||||
|
"vitest/valid-describe-callback": "off",
|
||||||
|
"vitest/expect-expect": "off",
|
||||||
|
"vitest/no-conditional-tests": "off",
|
||||||
|
"vitest/no-conditional-expect": "off",
|
||||||
|
"vitest/require-to-throw-message": "off",
|
||||||
|
"vitest/no-disabled-tests": "warn",
|
||||||
|
"unicorn/prefer-array-flat-map": "warn",
|
||||||
|
"typescript/no-explicit-any": "warn",
|
||||||
|
"typescript/ban-ts-comment": "off",
|
||||||
|
"typescript/no-namespace": "off",
|
||||||
|
"typescript/no-extraneous-class": "off",
|
||||||
|
"no-bitwise": "off",
|
||||||
|
"no-shadow": "off",
|
||||||
|
"no-await-in-loop": "off",
|
||||||
|
"no-underscore-dangle": "off",
|
||||||
|
"unicorn/no-array-sort": "off",
|
||||||
|
"unicorn/prefer-set-has": "off",
|
||||||
|
"unicorn/consistent-function-scoping": "off",
|
||||||
|
"unicorn/no-useless-spread": "warn",
|
||||||
|
"eslint/preserve-caught-error": "warn",
|
||||||
|
"oxc/no-map-spread": "warn"
|
||||||
|
},
|
||||||
|
"overrides": [
|
||||||
|
{
|
||||||
|
"files": ["**/*.test.ts", "**/*.spec.ts"],
|
||||||
|
"rules": {
|
||||||
|
"typescript/no-explicit-any": "off",
|
||||||
|
"no-unused-vars": "off"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"env": {
|
||||||
|
"browser": false,
|
||||||
|
"node": true,
|
||||||
|
"es2024": true,
|
||||||
|
"vitest/globals": true
|
||||||
|
},
|
||||||
|
"ignorePatterns": [
|
||||||
|
"**/node_modules/**",
|
||||||
|
"**/dist/**",
|
||||||
|
"**/coverage/**",
|
||||||
|
"**/.yarn/**",
|
||||||
|
"default-build-script/**",
|
||||||
|
"test-runner/**",
|
||||||
|
"platforms/**"
|
||||||
|
]
|
||||||
|
}
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
**/node_modules/**
|
|
||||||
**/dist/**
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
"semi": true,
|
|
||||||
"singleQuote": true,
|
|
||||||
"trailingComma": "all",
|
|
||||||
"printWidth": 120,
|
|
||||||
"proseWrap": "always"
|
|
||||||
}
|
|
||||||
+10
@@ -0,0 +1,10 @@
|
|||||||
|
approvedGitRepositories:
|
||||||
|
- '**'
|
||||||
|
|
||||||
|
compressionLevel: mixed
|
||||||
|
|
||||||
|
enableGlobalCache: false
|
||||||
|
|
||||||
|
enableHardenedMode: false
|
||||||
|
|
||||||
|
nodeLinker: node-modules
|
||||||
+15
-4
@@ -10,7 +10,15 @@ inputs:
|
|||||||
required: false
|
required: false
|
||||||
default: 'auto'
|
default: 'auto'
|
||||||
description:
|
description:
|
||||||
'Version of unity to use for building the project. Use "auto" to get from your ProjectSettings/ProjectVersion.txt'
|
'Version of unity to use for building the project. Use "auto" to get from your ProjectSettings/ProjectVersion.txt.
|
||||||
|
A value other than "auto" is currently ignored - the underlying game-ci CLI always detects the version from the
|
||||||
|
checked-out project and has no override flag yet.'
|
||||||
|
cliVersion:
|
||||||
|
required: false
|
||||||
|
default: 'latest'
|
||||||
|
description:
|
||||||
|
'Release tag of the game-ci/cli binary to install and run (e.g. "v0.1.0"). Defaults to the latest release; pin
|
||||||
|
this for reproducible builds.'
|
||||||
customImage:
|
customImage:
|
||||||
required: false
|
required: false
|
||||||
default: ''
|
default: ''
|
||||||
@@ -124,8 +132,7 @@ inputs:
|
|||||||
chownFilesTo:
|
chownFilesTo:
|
||||||
required: false
|
required: false
|
||||||
default: ''
|
default: ''
|
||||||
description:
|
description: 'User and optionally group (user or user:group or uid:gid) to give ownership of the resulting build artifacts'
|
||||||
'User and optionally group (user or user:group or uid:gid) to give ownership of the resulting build artifacts'
|
|
||||||
dockerCpuLimit:
|
dockerCpuLimit:
|
||||||
required: false
|
required: false
|
||||||
default: ''
|
default: ''
|
||||||
@@ -180,6 +187,10 @@ inputs:
|
|||||||
default: 'false'
|
default: 'false'
|
||||||
required: false
|
required: false
|
||||||
description: 'Skip the activation/deactivation of Unity. This assumes Unity is already activated.'
|
description: 'Skip the activation/deactivation of Unity. This assumes Unity is already activated.'
|
||||||
|
linux64RemoveExecutableExtension:
|
||||||
|
default: 'false'
|
||||||
|
required: false
|
||||||
|
description: 'When building for StandaloneLinux64, remove the default file extension of `.x86_64`. Set to true to restore the extensionless behavior from v4.'
|
||||||
|
|
||||||
outputs:
|
outputs:
|
||||||
volume:
|
volume:
|
||||||
@@ -197,5 +208,5 @@ branding:
|
|||||||
icon: 'box'
|
icon: 'box'
|
||||||
color: 'gray-dark'
|
color: 'gray-dark'
|
||||||
runs:
|
runs:
|
||||||
using: 'node20'
|
using: 'node24'
|
||||||
main: 'dist/index.js'
|
main: 'dist/index.js'
|
||||||
|
|||||||
Vendored
BIN
Binary file not shown.
@@ -1,49 +0,0 @@
|
|||||||
Library/
|
|
||||||
[Tt]emp/
|
|
||||||
[Oo]bj/
|
|
||||||
[Bb]uild/
|
|
||||||
[Bb]uilds/
|
|
||||||
[Ll]ogs/
|
|
||||||
|
|
||||||
# Uncomment this line if you wish to ignore the asset store tools plugin
|
|
||||||
# [Aa]ssets/AssetStoreTools*
|
|
||||||
|
|
||||||
# IDEs
|
|
||||||
.vs/
|
|
||||||
.idea/
|
|
||||||
|
|
||||||
# Gradle cache directory
|
|
||||||
.gradle/
|
|
||||||
|
|
||||||
# Autogenerated VS/MD/Consulo solution and project files
|
|
||||||
ExportedObj/
|
|
||||||
.consulo/
|
|
||||||
*.csproj
|
|
||||||
*.unityproj
|
|
||||||
*.sln
|
|
||||||
*.suo
|
|
||||||
*.tmp
|
|
||||||
*.user
|
|
||||||
*.userprefs
|
|
||||||
*.pidb
|
|
||||||
*.booproj
|
|
||||||
*.svd
|
|
||||||
*.pdb
|
|
||||||
*.mdb
|
|
||||||
*.opendb
|
|
||||||
*.VC.db
|
|
||||||
|
|
||||||
# Unity3D generated meta files
|
|
||||||
*.pidb.meta
|
|
||||||
*.pdb.meta
|
|
||||||
*.mdb.meta
|
|
||||||
|
|
||||||
# Unity3D generated file on crash reports
|
|
||||||
sysinfo.txt
|
|
||||||
|
|
||||||
# Builds
|
|
||||||
*.apk
|
|
||||||
*.unitypackage
|
|
||||||
|
|
||||||
# Crashlytics generated file
|
|
||||||
crashlytics-build.properties
|
|
||||||
Vendored
-8
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 131a6b21c8605f84396be9f6751fb6e3
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
-208
@@ -1,208 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!29 &1
|
|
||||||
OcclusionCullingSettings:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 2
|
|
||||||
m_OcclusionBakeSettings:
|
|
||||||
smallestOccluder: 5
|
|
||||||
smallestHole: 0.25
|
|
||||||
backfaceThreshold: 100
|
|
||||||
m_SceneGUID: 00000000000000000000000000000000
|
|
||||||
m_OcclusionCullingData: {fileID: 0}
|
|
||||||
--- !u!104 &2
|
|
||||||
RenderSettings:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 9
|
|
||||||
m_Fog: 0
|
|
||||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
|
||||||
m_FogMode: 3
|
|
||||||
m_FogDensity: 0.01
|
|
||||||
m_LinearFogStart: 0
|
|
||||||
m_LinearFogEnd: 300
|
|
||||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
|
||||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
|
||||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
|
||||||
m_AmbientIntensity: 1
|
|
||||||
m_AmbientMode: 3
|
|
||||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
|
||||||
m_SkyboxMaterial: {fileID: 0}
|
|
||||||
m_HaloStrength: 0.5
|
|
||||||
m_FlareStrength: 1
|
|
||||||
m_FlareFadeSpeed: 3
|
|
||||||
m_HaloTexture: {fileID: 0}
|
|
||||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
m_DefaultReflectionMode: 0
|
|
||||||
m_DefaultReflectionResolution: 128
|
|
||||||
m_ReflectionBounces: 1
|
|
||||||
m_ReflectionIntensity: 1
|
|
||||||
m_CustomReflection: {fileID: 0}
|
|
||||||
m_Sun: {fileID: 0}
|
|
||||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
m_UseRadianceAmbientProbe: 0
|
|
||||||
--- !u!157 &3
|
|
||||||
LightmapSettings:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 12
|
|
||||||
m_GIWorkflowMode: 1
|
|
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|
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|
||||||
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|
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|
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|
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|
||||||
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
|
||||||
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|
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|
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|
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|
|
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|
|
||||||
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|
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|
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|
|
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|
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|
|
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|
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||||||
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
||||||
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|
|
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|
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|
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|
|
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|
|
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|
|
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|
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|
|
||||||
m_Name: Debug Vertical
|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
|
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m_Name: Debug Vertical
|
|
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|
|
||||||
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|
|
||||||
negativeButton: down
|
|
||||||
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|
|
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
||||||
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|
|
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|
|
||||||
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|
|
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|
|
||||||
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|
|
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negativeButton: left
|
|
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|
|
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|
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|
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|
|
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|
|
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|
|
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|
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|
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|
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|
|
||||||
joyNum: 0
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
%YAML 1.1
|
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@@ -1,9 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!5 &1
|
|
||||||
TimeManager:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
Fixed Timestep: 0.02
|
|
||||||
Maximum Allowed Timestep: 0.33333334
|
|
||||||
m_TimeScale: 1
|
|
||||||
Maximum Particle Timestep: 0.03
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!310 &1
|
|
||||||
UnityConnectSettings:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 1
|
|
||||||
m_Enabled: 0
|
|
||||||
m_TestMode: 0
|
|
||||||
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
|
||||||
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
|
||||||
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
|
||||||
m_DashboardUrl: https://dashboard.unity3d.com
|
|
||||||
m_TestInitMode: 0
|
|
||||||
CrashReportingSettings:
|
|
||||||
m_EventUrl: https://perf-events.cloud.unity3d.com
|
|
||||||
m_Enabled: 0
|
|
||||||
m_LogBufferSize: 10
|
|
||||||
m_CaptureEditorExceptions: 1
|
|
||||||
UnityPurchasingSettings:
|
|
||||||
m_Enabled: 0
|
|
||||||
m_TestMode: 0
|
|
||||||
UnityAnalyticsSettings:
|
|
||||||
m_Enabled: 0
|
|
||||||
m_TestMode: 0
|
|
||||||
m_InitializeOnStartup: 1
|
|
||||||
UnityAdsSettings:
|
|
||||||
m_Enabled: 0
|
|
||||||
m_InitializeOnStartup: 1
|
|
||||||
m_TestMode: 0
|
|
||||||
m_IosGameId:
|
|
||||||
m_AndroidGameId:
|
|
||||||
m_GameIds: {}
|
|
||||||
m_GameId:
|
|
||||||
PerformanceReportingSettings:
|
|
||||||
m_Enabled: 0
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!937362698 &1
|
|
||||||
VFXManager:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_IndirectShader: {fileID: 0}
|
|
||||||
m_CopyBufferShader: {fileID: 0}
|
|
||||||
m_SortShader: {fileID: 0}
|
|
||||||
m_StripUpdateShader: {fileID: 0}
|
|
||||||
m_RenderPipeSettingsPath:
|
|
||||||
m_FixedTimeStep: 0.016666668
|
|
||||||
m_MaxDeltaTime: 0.05
|
|
||||||
m_CompiledVersion: 0
|
|
||||||
m_RuntimeVersion: 0
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!890905787 &1
|
|
||||||
VersionControlSettings:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_Mode: Visible Meta Files
|
|
||||||
m_CollabEditorSettings:
|
|
||||||
inProgressEnabled: 1
|
|
||||||
-4
@@ -1,4 +0,0 @@
|
|||||||
root = true
|
|
||||||
|
|
||||||
[*.cs]
|
|
||||||
resharper_check_namespace_highlighting = do_not_show
|
|
||||||
@@ -1,56 +0,0 @@
|
|||||||
#
|
|
||||||
# Note: Non default ignore file, as this only tests Builder script.
|
|
||||||
#
|
|
||||||
|
|
||||||
[Ll]ibrary/
|
|
||||||
[Tt]emp/
|
|
||||||
[Oo]bj/
|
|
||||||
[Bb]uild/
|
|
||||||
[Bb]uilds/
|
|
||||||
[Ll]ogs/
|
|
||||||
|
|
||||||
# Additional ignores
|
|
||||||
[Bb]in/
|
|
||||||
|
|
||||||
# Uncomment this line if you wish to ignore the asset store tools plugin
|
|
||||||
# [Aa]ssets/AssetStoreTools*
|
|
||||||
|
|
||||||
# IDEs
|
|
||||||
.vs/
|
|
||||||
.idea/
|
|
||||||
|
|
||||||
# Gradle cache directory
|
|
||||||
.gradle/
|
|
||||||
|
|
||||||
# Autogenerated VS/MD/Consulo solution and project files
|
|
||||||
ExportedObj/
|
|
||||||
.consulo/
|
|
||||||
#*.csproj
|
|
||||||
*.unityproj
|
|
||||||
#*.sln
|
|
||||||
*.suo
|
|
||||||
*.tmp
|
|
||||||
*.user
|
|
||||||
*.userprefs
|
|
||||||
*.pidb
|
|
||||||
*.booproj
|
|
||||||
*.svd
|
|
||||||
*.pdb
|
|
||||||
*.mdb
|
|
||||||
*.opendb
|
|
||||||
*.VC.db
|
|
||||||
|
|
||||||
# Unity3D generated meta files
|
|
||||||
*.pidb.meta
|
|
||||||
*.pdb.meta
|
|
||||||
*.mdb.meta
|
|
||||||
|
|
||||||
# Unity3D generated file on crash reports
|
|
||||||
sysinfo.txt
|
|
||||||
|
|
||||||
# Builds
|
|
||||||
*.apk
|
|
||||||
*.unitypackage
|
|
||||||
|
|
||||||
# Crashlytics generated file
|
|
||||||
crashlytics-build.properties
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: dea28d93f6267af4f8661eb2043f749a
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: e9babefb99ee74048a824da81c20cbcd
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,133 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Reflection;
|
|
||||||
using UnityBuilderAction.Input;
|
|
||||||
using UnityBuilderAction.Reporting;
|
|
||||||
using UnityBuilderAction.Versioning;
|
|
||||||
using UnityEditor;
|
|
||||||
using UnityEditor.Build.Reporting;
|
|
||||||
#if UNITY_6000_0_OR_NEWER
|
|
||||||
using UnityEditor.Build.Profile;
|
|
||||||
#endif
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction
|
|
||||||
{
|
|
||||||
static class Builder
|
|
||||||
{
|
|
||||||
public static void BuildProject()
|
|
||||||
{
|
|
||||||
// Gather values from args
|
|
||||||
var options = ArgumentsParser.GetValidatedOptions();
|
|
||||||
|
|
||||||
// Set version for this build
|
|
||||||
VersionApplicator.SetVersion(options["buildVersion"]);
|
|
||||||
|
|
||||||
// Execute default AddressableAsset content build, if the package is installed.
|
|
||||||
// Version defines would be the best solution here, but Unity 2018 doesn't support that,
|
|
||||||
// so we fall back to using reflection instead.
|
|
||||||
var addressableAssetSettingsType = Type.GetType(
|
|
||||||
"UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,Unity.Addressables.Editor");
|
|
||||||
if (addressableAssetSettingsType != null)
|
|
||||||
{
|
|
||||||
// ReSharper disable once PossibleNullReferenceException, used from try-catch
|
|
||||||
try
|
|
||||||
{
|
|
||||||
addressableAssetSettingsType.GetMethod("CleanPlayerContent", BindingFlags.Static | BindingFlags.Public)
|
|
||||||
.Invoke(null, new object[] {null});
|
|
||||||
addressableAssetSettingsType.GetMethod("BuildPlayerContent", new Type[0]).Invoke(null, new object[0]);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
Debug.LogError("Failed to run default addressables build:\n" + e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get all buildOptions from options
|
|
||||||
BuildOptions buildOptions = BuildOptions.None;
|
|
||||||
foreach (string buildOptionString in Enum.GetNames(typeof(BuildOptions))) {
|
|
||||||
if (options.ContainsKey(buildOptionString)) {
|
|
||||||
BuildOptions buildOptionEnum = (BuildOptions) Enum.Parse(typeof(BuildOptions), buildOptionString);
|
|
||||||
buildOptions |= buildOptionEnum;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Depending on whether the build is using a build profile, `buildPlayerOptions` will an instance
|
|
||||||
// of either `UnityEditor.BuildPlayerOptions` or `UnityEditor.BuildPlayerWithProfileOptions`
|
|
||||||
dynamic buildPlayerOptions;
|
|
||||||
|
|
||||||
if (options.TryGetValue("activeBuildProfile", out var buildProfilePath)) {
|
|
||||||
if (string.IsNullOrEmpty(buildProfilePath)) {
|
|
||||||
throw new Exception("`-activeBuildProfile` is set but with an empty value; this shouldn't happen");
|
|
||||||
}
|
|
||||||
|
|
||||||
#if UNITY_6000_0_OR_NEWER
|
|
||||||
// Load build profile from Assets folder
|
|
||||||
var buildProfile = AssetDatabase.LoadAssetAtPath<BuildProfile>(buildProfilePath)
|
|
||||||
?? throw new Exception("Build profile file not found at path: " + buildProfilePath);
|
|
||||||
|
|
||||||
// no need to set active profile, as already set by `-activeBuildProfile` CLI argument
|
|
||||||
// BuildProfile.SetActiveBuildProfile(buildProfile);
|
|
||||||
Debug.Log($"build profile: {buildProfile.name}");
|
|
||||||
|
|
||||||
// Define BuildPlayerWithProfileOptions
|
|
||||||
buildPlayerOptions = new BuildPlayerWithProfileOptions {
|
|
||||||
buildProfile = buildProfile,
|
|
||||||
locationPathName = options["customBuildPath"],
|
|
||||||
options = buildOptions,
|
|
||||||
};
|
|
||||||
#else // UNITY_6000_0_OR_NEWER
|
|
||||||
throw new Exception("Build profiles are not supported by this version of Unity (" + Application.unityVersion +")");
|
|
||||||
#endif // UNITY_6000_0_OR_NEWER
|
|
||||||
|
|
||||||
} else {
|
|
||||||
|
|
||||||
#if BUILD_PROFILE_LOADED
|
|
||||||
throw new Exception("Build profile's define symbol present; shouldn't happen");
|
|
||||||
#endif // BUILD_PROFILE_LOADED
|
|
||||||
|
|
||||||
// Gather values from project
|
|
||||||
var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
|
|
||||||
|
|
||||||
#if UNITY_2021_2_OR_NEWER
|
|
||||||
// Determine subtarget
|
|
||||||
StandaloneBuildSubtarget buildSubtarget;
|
|
||||||
if (!options.TryGetValue("standaloneBuildSubtarget", out var subtargetValue) || !Enum.TryParse(subtargetValue, out buildSubtarget)) {
|
|
||||||
buildSubtarget = default;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
BuildTarget buildTarget = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]);
|
|
||||||
|
|
||||||
// Define BuildPlayerOptions
|
|
||||||
buildPlayerOptions = new BuildPlayerOptions {
|
|
||||||
scenes = scenes,
|
|
||||||
locationPathName = options["customBuildPath"],
|
|
||||||
target = buildTarget,
|
|
||||||
options = buildOptions,
|
|
||||||
#if UNITY_2021_2_OR_NEWER
|
|
||||||
subtarget = (int) buildSubtarget
|
|
||||||
#endif
|
|
||||||
};
|
|
||||||
|
|
||||||
// Apply Android settings
|
|
||||||
if (buildTarget == BuildTarget.Android) {
|
|
||||||
VersionApplicator.SetAndroidVersionCode(options["androidVersionCode"]);
|
|
||||||
AndroidSettings.Apply(options);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
// Perform build
|
|
||||||
BuildReport buildReport = BuildPipeline.BuildPlayer(buildPlayerOptions);
|
|
||||||
|
|
||||||
// Summary
|
|
||||||
BuildSummary summary = buildReport.summary;
|
|
||||||
StdOutReporter.ReportSummary(summary);
|
|
||||||
|
|
||||||
// Result
|
|
||||||
BuildResult result = summary.result;
|
|
||||||
StdOutReporter.ExitWithResult(result);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: dc057061ce9f406aa6b57a62d67fe9c0
|
|
||||||
timeCreated: 1575145310
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: b6e5ef18d769419d887b56665969442b
|
|
||||||
timeCreated: 1587503329
|
|
||||||
-150
@@ -1,150 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEditor;
|
|
||||||
using System.Reflection;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction.Input
|
|
||||||
{
|
|
||||||
public static class AndroidSettings
|
|
||||||
{
|
|
||||||
public static void Apply(Dictionary<string, string> options)
|
|
||||||
{
|
|
||||||
#if UNITY_2019_1_OR_NEWER
|
|
||||||
if (options.TryGetValue("androidKeystoreName", out string keystoreName) && !string.IsNullOrEmpty(keystoreName))
|
|
||||||
{
|
|
||||||
PlayerSettings.Android.useCustomKeystore = true;
|
|
||||||
PlayerSettings.Android.keystoreName = keystoreName;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
// Can't use out variable declaration as Unity 2018 doesn't support it
|
|
||||||
string keystorePass;
|
|
||||||
if (options.TryGetValue("androidKeystorePass", out keystorePass) && !string.IsNullOrEmpty(keystorePass))
|
|
||||||
PlayerSettings.Android.keystorePass = keystorePass;
|
|
||||||
|
|
||||||
string keyaliasName;
|
|
||||||
if (options.TryGetValue("androidKeyaliasName", out keyaliasName) && !string.IsNullOrEmpty(keyaliasName))
|
|
||||||
PlayerSettings.Android.keyaliasName = keyaliasName;
|
|
||||||
|
|
||||||
string keyaliasPass;
|
|
||||||
if (options.TryGetValue("androidKeyaliasPass", out keyaliasPass) && !string.IsNullOrEmpty(keyaliasPass))
|
|
||||||
PlayerSettings.Android.keyaliasPass = keyaliasPass;
|
|
||||||
|
|
||||||
string androidTargetSdkVersion;
|
|
||||||
if (options.TryGetValue("androidTargetSdkVersion", out androidTargetSdkVersion) && !string.IsNullOrEmpty(androidTargetSdkVersion))
|
|
||||||
{
|
|
||||||
var targetSdkVersion = AndroidSdkVersions.AndroidApiLevelAuto;
|
|
||||||
try
|
|
||||||
{
|
|
||||||
targetSdkVersion =
|
|
||||||
(AndroidSdkVersions) Enum.Parse(typeof(AndroidSdkVersions), androidTargetSdkVersion);
|
|
||||||
}
|
|
||||||
catch
|
|
||||||
{
|
|
||||||
UnityEngine.Debug.Log("Failed to parse androidTargetSdkVersion! Fallback to AndroidApiLevelAuto");
|
|
||||||
}
|
|
||||||
PlayerSettings.Android.targetSdkVersion = targetSdkVersion;
|
|
||||||
}
|
|
||||||
|
|
||||||
string androidExportType;
|
|
||||||
if (options.TryGetValue("androidExportType", out androidExportType) && !string.IsNullOrEmpty(androidExportType))
|
|
||||||
{
|
|
||||||
// Only exists in 2018.3 and above
|
|
||||||
PropertyInfo buildAppBundle = typeof(EditorUserBuildSettings)
|
|
||||||
.GetProperty("buildAppBundle", BindingFlags.Public | BindingFlags.Static);
|
|
||||||
switch (androidExportType)
|
|
||||||
{
|
|
||||||
case "androidStudioProject":
|
|
||||||
EditorUserBuildSettings.exportAsGoogleAndroidProject = true;
|
|
||||||
if (buildAppBundle != null)
|
|
||||||
buildAppBundle.SetValue(null, false, null);
|
|
||||||
break;
|
|
||||||
case "androidAppBundle":
|
|
||||||
EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
|
|
||||||
if (buildAppBundle != null)
|
|
||||||
buildAppBundle.SetValue(null, true, null);
|
|
||||||
break;
|
|
||||||
case "androidPackage":
|
|
||||||
EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
|
|
||||||
if (buildAppBundle != null)
|
|
||||||
buildAppBundle.SetValue(null, false, null);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
string symbolType;
|
|
||||||
if (options.TryGetValue("androidSymbolType", out symbolType) && !string.IsNullOrEmpty(symbolType))
|
|
||||||
{
|
|
||||||
#if UNITY_6000_0_OR_NEWER
|
|
||||||
switch (symbolType)
|
|
||||||
{
|
|
||||||
case "public":
|
|
||||||
SetDebugSymbols("SymbolTable");
|
|
||||||
break;
|
|
||||||
case "debugging":
|
|
||||||
SetDebugSymbols("Full");
|
|
||||||
break;
|
|
||||||
case "none":
|
|
||||||
SetDebugSymbols("None");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
#elif UNITY_2021_1_OR_NEWER
|
|
||||||
switch (symbolType)
|
|
||||||
{
|
|
||||||
case "public":
|
|
||||||
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Public;
|
|
||||||
break;
|
|
||||||
case "debugging":
|
|
||||||
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Debugging;
|
|
||||||
break;
|
|
||||||
case "none":
|
|
||||||
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Disabled;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
#elif UNITY_2019_2_OR_NEWER
|
|
||||||
switch (symbolType)
|
|
||||||
{
|
|
||||||
case "public":
|
|
||||||
case "debugging":
|
|
||||||
EditorUserBuildSettings.androidCreateSymbolsZip = true;
|
|
||||||
break;
|
|
||||||
case "none":
|
|
||||||
EditorUserBuildSettings.androidCreateSymbolsZip = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#if UNITY_6000_0_OR_NEWER
|
|
||||||
private static void SetDebugSymbols(string enumValueName)
|
|
||||||
{
|
|
||||||
// UnityEditor.Android.UserBuildSettings and Unity.Android.Types.DebugSymbolLevel are part of the Unity Android module.
|
|
||||||
// Reflection is used here to ensure the code works even if the module is not installed.
|
|
||||||
|
|
||||||
var debugSymbolsType = Type.GetType("UnityEditor.Android.UserBuildSettings+DebugSymbols, UnityEditor.Android.Extensions");
|
|
||||||
if (debugSymbolsType == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var levelProp = debugSymbolsType.GetProperty("level", BindingFlags.Static | BindingFlags.Public);
|
|
||||||
if (levelProp == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var enumType = Type.GetType("Unity.Android.Types.DebugSymbolLevel, Unity.Android.Types");
|
|
||||||
if (enumType == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!Enum.TryParse(enumType, enumValueName, false , out var enumValue))
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
levelProp.SetValue(null, enumValue);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-11
@@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 0d51cf8acfff8c941bb753e82750b60a
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
-100
@@ -1,100 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using UnityEditor;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction.Input
|
|
||||||
{
|
|
||||||
public class ArgumentsParser
|
|
||||||
{
|
|
||||||
static string EOL = Environment.NewLine;
|
|
||||||
static readonly string[] Secrets = { "androidKeystorePass", "androidKeyaliasName", "androidKeyaliasPass" };
|
|
||||||
|
|
||||||
public static Dictionary<string, string> GetValidatedOptions()
|
|
||||||
{
|
|
||||||
Dictionary<string, string> validatedOptions;
|
|
||||||
ParseCommandLineArguments(out validatedOptions);
|
|
||||||
|
|
||||||
string projectPath;
|
|
||||||
if (!validatedOptions.TryGetValue("projectPath", out projectPath)) {
|
|
||||||
Console.WriteLine("Missing argument -projectPath");
|
|
||||||
EditorApplication.Exit(110);
|
|
||||||
}
|
|
||||||
|
|
||||||
#if UNITY_6000_0_OR_NEWER
|
|
||||||
var buildProfileSupport = true;
|
|
||||||
#else
|
|
||||||
var buildProfileSupport = false;
|
|
||||||
#endif // UNITY_6000_0_OR_NEWER
|
|
||||||
|
|
||||||
string buildProfile;
|
|
||||||
if (buildProfileSupport && validatedOptions.TryGetValue("activeBuildProfile", out buildProfile)) {
|
|
||||||
if (validatedOptions.ContainsKey("buildTarget")) {
|
|
||||||
Console.WriteLine("Extra argument -buildTarget");
|
|
||||||
EditorApplication.Exit(122);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
string buildTarget;
|
|
||||||
if (!validatedOptions.TryGetValue("buildTarget", out buildTarget)) {
|
|
||||||
Console.WriteLine("Missing argument -buildTarget");
|
|
||||||
EditorApplication.Exit(120);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!Enum.IsDefined(typeof(BuildTarget), buildTarget)) {
|
|
||||||
Console.WriteLine(buildTarget + " is not a defined " + typeof(BuildTarget).Name);
|
|
||||||
EditorApplication.Exit(121);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
string customBuildPath;
|
|
||||||
if (!validatedOptions.TryGetValue("customBuildPath", out customBuildPath)) {
|
|
||||||
Console.WriteLine("Missing argument -customBuildPath");
|
|
||||||
EditorApplication.Exit(130);
|
|
||||||
}
|
|
||||||
|
|
||||||
const string defaultCustomBuildName = "TestBuild";
|
|
||||||
string customBuildName;
|
|
||||||
if (!validatedOptions.TryGetValue("customBuildName", out customBuildName)) {
|
|
||||||
Console.WriteLine("Missing argument -customBuildName, defaulting to" + defaultCustomBuildName);
|
|
||||||
validatedOptions.Add("customBuildName", defaultCustomBuildName);
|
|
||||||
} else if (customBuildName == "") {
|
|
||||||
Console.WriteLine("Invalid argument -customBuildName, defaulting to" + defaultCustomBuildName);
|
|
||||||
validatedOptions.Add("customBuildName", defaultCustomBuildName);
|
|
||||||
}
|
|
||||||
|
|
||||||
return validatedOptions;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void ParseCommandLineArguments(out Dictionary<string, string> providedArguments)
|
|
||||||
{
|
|
||||||
providedArguments = new Dictionary<string, string>();
|
|
||||||
string[] args = Environment.GetCommandLineArgs();
|
|
||||||
|
|
||||||
Console.WriteLine(
|
|
||||||
EOL +
|
|
||||||
"###########################" + EOL +
|
|
||||||
"# Parsing settings #" + EOL +
|
|
||||||
"###########################" + EOL +
|
|
||||||
EOL
|
|
||||||
);
|
|
||||||
|
|
||||||
// Extract flags with optional values
|
|
||||||
for (int current = 0, next = 1; current < args.Length; current++, next++) {
|
|
||||||
// Parse flag
|
|
||||||
bool isFlag = args[current].StartsWith("-");
|
|
||||||
if (!isFlag) continue;
|
|
||||||
string flag = args[current].TrimStart('-');
|
|
||||||
|
|
||||||
// Parse optional value
|
|
||||||
bool flagHasValue = next < args.Length && !args[next].StartsWith("-");
|
|
||||||
string value = flagHasValue ? args[next].TrimStart('-') : "";
|
|
||||||
bool secret = Secrets.Contains(flag);
|
|
||||||
string displayValue = secret ? "*HIDDEN*" : "\"" + value + "\"";
|
|
||||||
|
|
||||||
// Assign
|
|
||||||
Console.WriteLine("Found flag \"" + flag + "\" with value " + displayValue);
|
|
||||||
providedArguments.Add(flag, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-3
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 46d2ec4a86604575be2b2d02b0df7b74
|
|
||||||
timeCreated: 1587503354
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 166f919334c44e7a80ae916667974e7d
|
|
||||||
timeCreated: 1587503566
|
|
||||||
-36
@@ -1,36 +0,0 @@
|
|||||||
using System;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEditor;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction.Reporting
|
|
||||||
{
|
|
||||||
[InitializeOnLoad]
|
|
||||||
static class CompileListener
|
|
||||||
{
|
|
||||||
static CompileListener()
|
|
||||||
{
|
|
||||||
if (Application.isBatchMode)
|
|
||||||
{
|
|
||||||
Application.logMessageReceived += Application_logMessageReceived;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void Application_logMessageReceived(string condition, string stackTrace, LogType type)
|
|
||||||
{
|
|
||||||
string prefix = "";
|
|
||||||
switch (type)
|
|
||||||
{
|
|
||||||
case LogType.Error:
|
|
||||||
prefix = "error";
|
|
||||||
break;
|
|
||||||
case LogType.Warning:
|
|
||||||
prefix = "warning";
|
|
||||||
break;
|
|
||||||
case LogType.Exception:
|
|
||||||
prefix = "error";
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
Console.WriteLine(Environment.NewLine + "::" + prefix + "::" + condition + Environment.NewLine + stackTrace);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Vendored
-11
@@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: fad44373fb7b61a4bb584e2675795aca
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
-50
@@ -1,50 +0,0 @@
|
|||||||
using System;
|
|
||||||
using UnityEditor;
|
|
||||||
using UnityEditor.Build.Reporting;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction.Reporting
|
|
||||||
{
|
|
||||||
public class StdOutReporter
|
|
||||||
{
|
|
||||||
static string EOL = Environment.NewLine;
|
|
||||||
|
|
||||||
public static void ReportSummary(BuildSummary summary)
|
|
||||||
{
|
|
||||||
Console.WriteLine(
|
|
||||||
EOL +
|
|
||||||
"###########################" + EOL +
|
|
||||||
"# Build results #" + EOL +
|
|
||||||
"###########################" + EOL +
|
|
||||||
EOL +
|
|
||||||
"Duration: " + summary.totalTime.ToString() + EOL +
|
|
||||||
"Warnings: " + summary.totalWarnings.ToString() + EOL +
|
|
||||||
"Errors: " + summary.totalErrors.ToString() + EOL +
|
|
||||||
"Size: " + summary.totalSize.ToString() + " bytes" + EOL +
|
|
||||||
EOL
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void ExitWithResult(BuildResult result)
|
|
||||||
{
|
|
||||||
if (result == BuildResult.Succeeded) {
|
|
||||||
Console.WriteLine("Build succeeded!");
|
|
||||||
EditorApplication.Exit(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (result == BuildResult.Failed) {
|
|
||||||
Console.WriteLine("Build failed!");
|
|
||||||
EditorApplication.Exit(101);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (result == BuildResult.Cancelled) {
|
|
||||||
Console.WriteLine("Build cancelled!");
|
|
||||||
EditorApplication.Exit(102);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (result == BuildResult.Unknown) {
|
|
||||||
Console.WriteLine("Build result is unknown!");
|
|
||||||
EditorApplication.Exit(103);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Vendored
-3
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: e59b491a4124442ea7277f76761cdc8a
|
|
||||||
timeCreated: 1587503545
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: b5da3bd7e18c43d79243410166c8dc9a
|
|
||||||
timeCreated: 1587493708
|
|
||||||
-42
@@ -1,42 +0,0 @@
|
|||||||
using System.Diagnostics;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
public static class ProcessExtensions
|
|
||||||
{
|
|
||||||
// Execute an application or binary with given arguments
|
|
||||||
//
|
|
||||||
// See: https://stackoverflow.com/questions/4291912/process-start-how-to-get-the-output
|
|
||||||
public static int Run(this Process process, string application,
|
|
||||||
string arguments, string workingDirectory, out string output,
|
|
||||||
out string errors)
|
|
||||||
{
|
|
||||||
// Configure how to run the application
|
|
||||||
process.StartInfo = new ProcessStartInfo {
|
|
||||||
CreateNoWindow = true,
|
|
||||||
UseShellExecute = false,
|
|
||||||
RedirectStandardError = true,
|
|
||||||
RedirectStandardOutput = true,
|
|
||||||
FileName = application,
|
|
||||||
Arguments = arguments,
|
|
||||||
WorkingDirectory = workingDirectory
|
|
||||||
};
|
|
||||||
|
|
||||||
// Read the output
|
|
||||||
var outputBuilder = new StringBuilder();
|
|
||||||
var errorsBuilder = new StringBuilder();
|
|
||||||
process.OutputDataReceived += (_, args) => outputBuilder.AppendLine(args.Data);
|
|
||||||
process.ErrorDataReceived += (_, args) => errorsBuilder.AppendLine(args.Data);
|
|
||||||
|
|
||||||
// Run the application and wait for it to complete
|
|
||||||
process.Start();
|
|
||||||
process.BeginOutputReadLine();
|
|
||||||
process.BeginErrorReadLine();
|
|
||||||
process.WaitForExit();
|
|
||||||
|
|
||||||
// Format the output
|
|
||||||
output = outputBuilder.ToString().TrimEnd();
|
|
||||||
errors = errorsBuilder.ToString().TrimEnd();
|
|
||||||
|
|
||||||
return process.ExitCode;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Vendored
-3
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 29c1880a390c4af7be821b7877602815
|
|
||||||
timeCreated: 1587494270
|
|
||||||
-15
@@ -1,15 +0,0 @@
|
|||||||
{
|
|
||||||
"name": "UnityBuilderAction",
|
|
||||||
"references": [],
|
|
||||||
"includePlatforms": [
|
|
||||||
"Editor"
|
|
||||||
],
|
|
||||||
"excludePlatforms": [],
|
|
||||||
"allowUnsafeCode": false,
|
|
||||||
"overrideReferences": false,
|
|
||||||
"precompiledReferences": [],
|
|
||||||
"autoReferenced": true,
|
|
||||||
"defineConstraints": [],
|
|
||||||
"versionDefines": [],
|
|
||||||
"noEngineReferences": false
|
|
||||||
}
|
|
||||||
-7
@@ -1,7 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: a1ab437d31f4f4c9084097e2b4b5fcae
|
|
||||||
AssemblyDefinitionImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 1c3bddf6d8984cde9208e3f0fe584879
|
|
||||||
timeCreated: 1587490700
|
|
||||||
-117
@@ -1,117 +0,0 @@
|
|||||||
using System;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction.Versioning
|
|
||||||
{
|
|
||||||
public static class Git
|
|
||||||
{
|
|
||||||
const string application = @"git";
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Generate a version based on the latest tag and the amount of commits.
|
|
||||||
/// Format: 0.1.2 (where 2 is the amount of commits).
|
|
||||||
///
|
|
||||||
/// If no tag is present in the repository then v0.0 is assumed.
|
|
||||||
/// This would result in 0.0.# where # is the amount of commits.
|
|
||||||
/// </summary>
|
|
||||||
public static string GenerateSemanticCommitVersion()
|
|
||||||
{
|
|
||||||
string version;
|
|
||||||
if (HasAnyVersionTags()) {
|
|
||||||
version = GetSemanticCommitVersion();
|
|
||||||
Console.WriteLine("Repository has a valid version tag.");
|
|
||||||
} else {
|
|
||||||
version = "0.0." + GetTotalNumberOfCommits();
|
|
||||||
Console.WriteLine("Repository does not have tags to base the version on.");
|
|
||||||
}
|
|
||||||
|
|
||||||
Console.WriteLine("Version is " + version);
|
|
||||||
|
|
||||||
return version;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Get the version of the current tag.
|
|
||||||
///
|
|
||||||
/// The tag must point at HEAD for this method to work.
|
|
||||||
///
|
|
||||||
/// Output Format:
|
|
||||||
/// #.* (where # is the major version and * can be any number of any type of character)
|
|
||||||
/// </summary>
|
|
||||||
public static string GetTagVersion()
|
|
||||||
{
|
|
||||||
string version = Run(@"tag --points-at HEAD | grep v[0-9]*");
|
|
||||||
|
|
||||||
version = version.Substring(1);
|
|
||||||
|
|
||||||
return version;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Get the total number of commits.
|
|
||||||
/// </summary>
|
|
||||||
static int GetTotalNumberOfCommits()
|
|
||||||
{
|
|
||||||
string numberOfCommitsAsString = Run(@"git rev-list --count HEAD");
|
|
||||||
|
|
||||||
return int.Parse(numberOfCommitsAsString);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Whether or not the repository has any version tags yet.
|
|
||||||
/// </summary>
|
|
||||||
static bool HasAnyVersionTags()
|
|
||||||
{
|
|
||||||
return "0" != Run(@"tag --list --merged HEAD | grep v[0-9]* | wc -l");
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Retrieves the build version from git based on the most recent matching tag and
|
|
||||||
/// commit history. This returns the version as: {major.minor.build} where 'build'
|
|
||||||
/// represents the nth commit after the tagged commit.
|
|
||||||
/// Note: The initial 'v' and the commit hash are removed.
|
|
||||||
/// </summary>
|
|
||||||
static string GetSemanticCommitVersion()
|
|
||||||
{
|
|
||||||
// v0.1-2-g12345678 (where 2 is the amount of commits, g stands for git)
|
|
||||||
string version = GetVersionString();
|
|
||||||
// 0.1-2
|
|
||||||
version = version.Substring(1, version.LastIndexOf('-') - 1);
|
|
||||||
// 0.1.2
|
|
||||||
version = version.Replace('-', '.');
|
|
||||||
|
|
||||||
return version;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Get version string.
|
|
||||||
///
|
|
||||||
/// Format: `v0.1-2-g12345678` (where 2 is the amount of commits since the last tag)
|
|
||||||
///
|
|
||||||
/// See: https://softwareengineering.stackexchange.com/questions/141973/how-do-you-achieve-a-numeric-versioning-scheme-with-git
|
|
||||||
/// </summary>
|
|
||||||
static string GetVersionString()
|
|
||||||
{
|
|
||||||
return Run(@"describe --tags --long --match ""v[0-9]*""");
|
|
||||||
|
|
||||||
// Todo - implement split function based on this more complete query
|
|
||||||
// return Run(@"describe --long --tags --dirty --always");
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Runs git binary with any given arguments and returns the output.
|
|
||||||
/// </summary>
|
|
||||||
static string Run(string arguments)
|
|
||||||
{
|
|
||||||
using (var process = new System.Diagnostics.Process()) {
|
|
||||||
string workingDirectory = UnityEngine.Application.dataPath;
|
|
||||||
|
|
||||||
string output, errors;
|
|
||||||
int exitCode = process.Run(application, arguments, workingDirectory, out output, out errors);
|
|
||||||
if (exitCode != 0) { throw new GitException(exitCode, errors); }
|
|
||||||
|
|
||||||
return output;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-3
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: cdec7fa0f5bb44958fdf74d4658a4601
|
|
||||||
timeCreated: 1587495075
|
|
||||||
-14
@@ -1,14 +0,0 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction.Versioning
|
|
||||||
{
|
|
||||||
public class GitException : InvalidOperationException
|
|
||||||
{
|
|
||||||
public readonly int code;
|
|
||||||
|
|
||||||
public GitException(int code, string errors) : base(errors)
|
|
||||||
{
|
|
||||||
this.code = code;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-3
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 4d375e209fd14fc5bc2f3dc3c78ac574
|
|
||||||
timeCreated: 1587490750
|
|
||||||
-32
@@ -1,32 +0,0 @@
|
|||||||
using System;
|
|
||||||
using UnityEditor;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction.Versioning
|
|
||||||
{
|
|
||||||
public class VersionApplicator
|
|
||||||
{
|
|
||||||
public static void SetVersion(string version)
|
|
||||||
{
|
|
||||||
if (version == "none") {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Apply(version);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void SetAndroidVersionCode(string androidVersionCode) {
|
|
||||||
int bundleVersionCode = Int32.Parse(androidVersionCode);
|
|
||||||
if (bundleVersionCode <= 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
PlayerSettings.Android.bundleVersionCode = bundleVersionCode;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void Apply(string version)
|
|
||||||
{
|
|
||||||
PlayerSettings.bundleVersion = version;
|
|
||||||
PlayerSettings.macOS.buildNumber = version;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Vendored
-3
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 30483367ddc84699a0da377ccb93769a
|
|
||||||
timeCreated: 1587504315
|
|
||||||
-10
@@ -1,10 +0,0 @@
|
|||||||
namespace UnityBuilderAction.Versioning
|
|
||||||
{
|
|
||||||
public static class VersionGenerator
|
|
||||||
{
|
|
||||||
public static string Generate()
|
|
||||||
{
|
|
||||||
return Git.GenerateSemanticCommitVersion();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Vendored
-3
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 9892e03ae8314b7eacd793c8002de007
|
|
||||||
timeCreated: 1587490842
|
|
||||||
@@ -1,51 +0,0 @@
|
|||||||
{
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|
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|
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"com.unity.modules.unitywebrequestaudio": "1.0.0",
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"com.unity.modules.unitywebrequesttexture": "1.0.0",
|
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"com.unity.modules.unitywebrequestwww": "1.0.0",
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"com.unity.modules.vehicles": "1.0.0",
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"com.unity.modules.video": "1.0.0",
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|
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|
|
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"com.unity.modules.xr": "1.0.0"
|
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}
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@@ -1,19 +0,0 @@
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%YAML 1.1
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@@ -1,8 +0,0 @@
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%YAML 1.1
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@@ -1,26 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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softParticles: 1
|
|
||||||
softVegetation: 1
|
|
||||||
realtimeReflectionProbes: 1
|
|
||||||
billboardsFaceCameraPosition: 1
|
|
||||||
vSyncCount: 1
|
|
||||||
lodBias: 2
|
|
||||||
maximumLODLevel: 0
|
|
||||||
streamingMipmapsActive: 0
|
|
||||||
streamingMipmapsAddAllCameras: 1
|
|
||||||
streamingMipmapsMemoryBudget: 512
|
|
||||||
streamingMipmapsRenderersPerFrame: 512
|
|
||||||
streamingMipmapsMaxLevelReduction: 2
|
|
||||||
streamingMipmapsMaxFileIORequests: 1024
|
|
||||||
particleRaycastBudget: 4096
|
|
||||||
asyncUploadTimeSlice: 2
|
|
||||||
asyncUploadBufferSize: 16
|
|
||||||
asyncUploadPersistentBuffer: 1
|
|
||||||
resolutionScalingFixedDPIFactor: 1
|
|
||||||
excludedTargetPlatforms: []
|
|
||||||
m_PerPlatformDefaultQuality:
|
|
||||||
Android: 2
|
|
||||||
BJM: 5
|
|
||||||
Lumin: 5
|
|
||||||
Nintendo Switch: 5
|
|
||||||
PS4: 5
|
|
||||||
Standalone: 5
|
|
||||||
WebGL: 3
|
|
||||||
Windows Store Apps: 5
|
|
||||||
XboxOne: 5
|
|
||||||
iPhone: 2
|
|
||||||
tvOS: 2
|
|
||||||
@@ -1,43 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!78 &1
|
|
||||||
TagManager:
|
|
||||||
serializedVersion: 2
|
|
||||||
tags: []
|
|
||||||
layers:
|
|
||||||
- Default
|
|
||||||
- TransparentFX
|
|
||||||
- Ignore Raycast
|
|
||||||
-
|
|
||||||
- Water
|
|
||||||
- UI
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
-
|
|
||||||
m_SortingLayers:
|
|
||||||
- name: Default
|
|
||||||
uniqueID: 0
|
|
||||||
locked: 0
|
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!5 &1
|
|
||||||
TimeManager:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
Fixed Timestep: 0.02
|
|
||||||
Maximum Allowed Timestep: 0.33333334
|
|
||||||
m_TimeScale: 1
|
|
||||||
Maximum Particle Timestep: 0.03
|
|
||||||
@@ -1,34 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!310 &1
|
|
||||||
UnityConnectSettings:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 1
|
|
||||||
m_Enabled: 0
|
|
||||||
m_TestMode: 0
|
|
||||||
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
|
||||||
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
|
||||||
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
|
||||||
m_TestInitMode: 0
|
|
||||||
CrashReportingSettings:
|
|
||||||
m_EventUrl: https://perf-events.cloud.unity3d.com
|
|
||||||
m_Enabled: 0
|
|
||||||
m_LogBufferSize: 10
|
|
||||||
m_CaptureEditorExceptions: 1
|
|
||||||
UnityPurchasingSettings:
|
|
||||||
m_Enabled: 0
|
|
||||||
m_TestMode: 0
|
|
||||||
UnityAnalyticsSettings:
|
|
||||||
m_Enabled: 0
|
|
||||||
m_TestMode: 0
|
|
||||||
m_InitializeOnStartup: 1
|
|
||||||
UnityAdsSettings:
|
|
||||||
m_Enabled: 0
|
|
||||||
m_InitializeOnStartup: 1
|
|
||||||
m_TestMode: 0
|
|
||||||
m_IosGameId:
|
|
||||||
m_AndroidGameId:
|
|
||||||
m_GameIds: {}
|
|
||||||
m_GameId:
|
|
||||||
PerformanceReportingSettings:
|
|
||||||
m_Enabled: 0
|
|
||||||
@@ -1,11 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!937362698 &1
|
|
||||||
VFXManager:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_IndirectShader: {fileID: 0}
|
|
||||||
m_CopyBufferShader: {fileID: 0}
|
|
||||||
m_SortShader: {fileID: 0}
|
|
||||||
m_RenderPipeSettingsPath:
|
|
||||||
m_FixedTimeStep: 0.016666668
|
|
||||||
m_MaxDeltaTime: 0.05
|
|
||||||
Vendored
-39
@@ -1,39 +0,0 @@
|
|||||||
if (require.main !== module) {
|
|
||||||
throw new Error('This file should not be required');
|
|
||||||
}
|
|
||||||
|
|
||||||
var childProcess = require('child_process');
|
|
||||||
var fs = require('fs');
|
|
||||||
|
|
||||||
var paramFilePath = process.argv[2];
|
|
||||||
|
|
||||||
var serializedParams = fs.readFileSync(paramFilePath, 'utf8');
|
|
||||||
var params = JSON.parse(serializedParams);
|
|
||||||
|
|
||||||
var cmd = params.command;
|
|
||||||
var execOptions = params.execOptions;
|
|
||||||
var pipe = params.pipe;
|
|
||||||
var stdoutFile = params.stdoutFile;
|
|
||||||
var stderrFile = params.stderrFile;
|
|
||||||
|
|
||||||
var c = childProcess.exec(cmd, execOptions, function (err) {
|
|
||||||
if (!err) {
|
|
||||||
process.exitCode = 0;
|
|
||||||
} else if (err.code === undefined) {
|
|
||||||
process.exitCode = 1;
|
|
||||||
} else {
|
|
||||||
process.exitCode = err.code;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
var stdoutStream = fs.createWriteStream(stdoutFile);
|
|
||||||
var stderrStream = fs.createWriteStream(stderrFile);
|
|
||||||
|
|
||||||
c.stdout.pipe(stdoutStream);
|
|
||||||
c.stderr.pipe(stderrStream);
|
|
||||||
c.stdout.pipe(process.stdout);
|
|
||||||
c.stderr.pipe(process.stderr);
|
|
||||||
|
|
||||||
if (pipe) {
|
|
||||||
c.stdin.end(pipe);
|
|
||||||
}
|
|
||||||
+77503
-105078
File diff suppressed because one or more lines are too long
+1
-1
File diff suppressed because one or more lines are too long
+238
-1087
File diff suppressed because it is too large
Load Diff
Vendored
-60
@@ -1,60 +0,0 @@
|
|||||||
#!/usr/bin/env bash
|
|
||||||
|
|
||||||
#
|
|
||||||
# Perform Activation
|
|
||||||
#
|
|
||||||
|
|
||||||
if [ "$SKIP_ACTIVATION" != "true" ]; then
|
|
||||||
UNITY_LICENSE_PATH="/Library/Application Support/Unity"
|
|
||||||
|
|
||||||
if [ ! -d "$UNITY_LICENSE_PATH" ]; then
|
|
||||||
echo "Creating Unity License Directory"
|
|
||||||
sudo mkdir -p "$UNITY_LICENSE_PATH"
|
|
||||||
sudo chmod -R 777 "$UNITY_LICENSE_PATH"
|
|
||||||
fi;
|
|
||||||
|
|
||||||
ACTIVATE_LICENSE_PATH="$ACTION_FOLDER/BlankProject"
|
|
||||||
mkdir -p "$ACTIVATE_LICENSE_PATH"
|
|
||||||
|
|
||||||
source $ACTION_FOLDER/platforms/mac/steps/activate.sh
|
|
||||||
else
|
|
||||||
echo "Skipping activation"
|
|
||||||
fi
|
|
||||||
|
|
||||||
#
|
|
||||||
# Run Build
|
|
||||||
#
|
|
||||||
|
|
||||||
source $ACTION_FOLDER/platforms/mac/steps/build.sh
|
|
||||||
|
|
||||||
#
|
|
||||||
# License Cleanup
|
|
||||||
#
|
|
||||||
|
|
||||||
if [ "$SKIP_ACTIVATION" != "true" ]; then
|
|
||||||
source $ACTION_FOLDER/platforms/mac/steps/return_license.sh
|
|
||||||
rm -r "$ACTIVATE_LICENSE_PATH"
|
|
||||||
fi
|
|
||||||
|
|
||||||
#
|
|
||||||
# Instructions for debugging
|
|
||||||
#
|
|
||||||
|
|
||||||
if [[ $BUILD_EXIT_CODE -gt 0 ]]; then
|
|
||||||
echo ""
|
|
||||||
echo "###########################"
|
|
||||||
echo "# Failure #"
|
|
||||||
echo "###########################"
|
|
||||||
echo ""
|
|
||||||
echo "Please note that the exit code is not very descriptive."
|
|
||||||
echo "Most likely it will not help you solve the issue."
|
|
||||||
echo ""
|
|
||||||
echo "To find the reason for failure: please search for errors in the log above and check for annotations in the summary view."
|
|
||||||
echo ""
|
|
||||||
fi;
|
|
||||||
|
|
||||||
#
|
|
||||||
# Exit with code from the build step.
|
|
||||||
#
|
|
||||||
|
|
||||||
exit $BUILD_EXIT_CODE
|
|
||||||
Vendored
-86
@@ -1,86 +0,0 @@
|
|||||||
#!/usr/bin/env bash
|
|
||||||
|
|
||||||
# Run in ACTIVATE_LICENSE_PATH directory
|
|
||||||
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
|
|
||||||
pushd "$ACTIVATE_LICENSE_PATH"
|
|
||||||
|
|
||||||
if [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
|
|
||||||
#
|
|
||||||
# SERIAL LICENSE MODE
|
|
||||||
#
|
|
||||||
# This will activate unity, using the serial activation process.
|
|
||||||
#
|
|
||||||
|
|
||||||
echo "Requesting activation"
|
|
||||||
|
|
||||||
# Activate license
|
|
||||||
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
|
|
||||||
-logFile - \
|
|
||||||
-batchmode \
|
|
||||||
-nographics \
|
|
||||||
-quit \
|
|
||||||
-serial "$UNITY_SERIAL" \
|
|
||||||
-username "$UNITY_EMAIL" \
|
|
||||||
-password "$UNITY_PASSWORD" \
|
|
||||||
-projectPath "$ACTIVATE_LICENSE_PATH"
|
|
||||||
|
|
||||||
# Store the exit code from the verify command
|
|
||||||
UNITY_EXIT_CODE=$?
|
|
||||||
|
|
||||||
elif [[ -n "$UNITY_LICENSING_SERVER" ]]; then
|
|
||||||
#
|
|
||||||
# Custom Unity License Server
|
|
||||||
#
|
|
||||||
echo "Adding licensing server config"
|
|
||||||
mkdir -p "$UNITY_LICENSE_PATH/config/"
|
|
||||||
cp "$ACTION_FOLDER/unity-config/services-config.json" "$UNITY_LICENSE_PATH/config/services-config.json"
|
|
||||||
|
|
||||||
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client \
|
|
||||||
--acquire-floating > license.txt
|
|
||||||
|
|
||||||
# Store the exit code from the verify command
|
|
||||||
UNITY_EXIT_CODE=$?
|
|
||||||
|
|
||||||
if [ $UNITY_EXIT_CODE -eq 0 ]; then
|
|
||||||
PARSEDFILE=$(grep -oE '\"[^"]*\"' < license.txt | tr -d '"')
|
|
||||||
export FLOATING_LICENSE
|
|
||||||
FLOATING_LICENSE=$(sed -n 2p <<< "$PARSEDFILE")
|
|
||||||
FLOATING_LICENSE_TIMEOUT=$(sed -n 4p <<< "$PARSEDFILE")
|
|
||||||
|
|
||||||
echo "Acquired floating license: \"$FLOATING_LICENSE\" with timeout $FLOATING_LICENSE_TIMEOUT"
|
|
||||||
fi
|
|
||||||
else
|
|
||||||
#
|
|
||||||
# NO LICENSE ACTIVATION STRATEGY MATCHED
|
|
||||||
#
|
|
||||||
# This will exit since no activation strategies could be matched.
|
|
||||||
#
|
|
||||||
echo "License activation strategy could not be determined."
|
|
||||||
echo ""
|
|
||||||
echo "Visit https://game.ci/docs/github/activation for more"
|
|
||||||
echo "details on how to set up one of the possible activation strategies."
|
|
||||||
|
|
||||||
echo "::error ::No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL \
|
|
||||||
or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER. See more info at https://game.ci/docs/github/activation"
|
|
||||||
|
|
||||||
# Immediately exit as no UNITY_EXIT_CODE can be derived.
|
|
||||||
exit 1;
|
|
||||||
|
|
||||||
fi
|
|
||||||
|
|
||||||
#
|
|
||||||
# Display information about the result
|
|
||||||
#
|
|
||||||
if [ $UNITY_EXIT_CODE -eq 0 ]; then
|
|
||||||
# Activation was a success
|
|
||||||
echo "Activation complete."
|
|
||||||
else
|
|
||||||
# Activation failed so exit with the code from the license verification step
|
|
||||||
echo "Unclassified error occured while trying to activate license."
|
|
||||||
echo "Exit code was: $UNITY_EXIT_CODE"
|
|
||||||
echo "::error ::There was an error while trying to activate the Unity license."
|
|
||||||
exit $UNITY_EXIT_CODE
|
|
||||||
fi
|
|
||||||
|
|
||||||
# Return to previous working directory
|
|
||||||
popd
|
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user