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173 Commits

Author SHA1 Message Date
frostebite
8e5b91558a temp: workflow to push secrets to orchestrator repo
One-shot workflow_dispatch to copy UNITY_EMAIL, UNITY_PASSWORD,
UNITY_SERIAL, and GIT_PRIVATE_TOKEN to game-ci/orchestrator.
Delete this branch after running.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 10:41:20 +00:00
frostebite
b351f4d738 revert: restore localstack:latest now that SDK is pinned
The S3 deserialization issue was caused by @aws-sdk/client-s3 v3.1005
(schema-based AwsRestXmlProtocol), not LocalStack's version. The SDK
is now pinned to ~3.779.0 in the orchestrator repo, so localstack:latest
works correctly.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 08:27:04 +00:00
frostebite
b78785eba1 fix(ci): pin LocalStack to v3.8.1 for AWS SDK v3 compatibility
localstack:latest (v4.14+) returns JSON responses for some S3 operations,
but @aws-sdk/client-s3 v3.779+ uses AwsRestXmlProtocol which expects XML.
This breaks all SharedWorkspaceLocking tests (locking, e2e caching,
retaining). Pin to v3.8.1 (last v3 release) where the S3 provider
returns proper XML responses.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 08:11:42 +00:00
frostebite
afcb405e96 ci: wire orchestrator integration tests into integrity check
- Add workflow_call trigger to validate-orchestrator-integration.yml
  so other workflows can invoke the exhaustive test suite
- Add orchestrator-integration job to integrity-check.yml that runs
  on pushes to main (skipped on PRs to avoid 1-2h CI time)
- Daily cron + manual dispatch remain as fallback triggers

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-11 07:11:06 +00:00
frostebite
8e79c867bd ci: add smoke test for orchestrator build wiring
Verifies end-to-end that loadOrchestrator().run() is correctly wired
to Orchestrator.run(), BuildParameters.create() produces valid config,
and plugin services resolve to real implementations.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 11:35:50 +00:00
frostebite
c91f9d16ee fix: only suppress module-not-found errors in plugin loader
Previously both loadOrchestrator() and loadPluginServices() caught all
errors, masking real failures like syntax errors or missing transitive
dependencies. Now only MODULE_NOT_FOUND / ERR_MODULE_NOT_FOUND errors
are suppressed; all other exceptions are rethrown.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 11:34:10 +00:00
frostebite
25f0a9c9f2 ci: remove (Nightly) from integration tests workflow name
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 11:03:12 +00:00
frostebite
e604053195 fix(ci): update workflow references from loadEnterpriseServices to loadPluginServices
CI workflows still referenced the old function name after the rename.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 09:30:58 +00:00
frostebite
7cbdefc00a refactor: rename enterprise services to plugin services
The orchestrator is a plugin, not an enterprise feature. Renamed
loadEnterpriseServices -> loadPluginServices and all related variables,
types, log messages, and test descriptions to use "plugin" terminology.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 09:20:06 +00:00
Frostebite
d6fcc2bb1e Potential fix for code scanning alert no. 78: Workflow does not contain permissions
Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com>
2026-03-10 08:10:02 +00:00
frostebite
c4896aae2b refactor: move install scripts to orchestrator repo
Install scripts now live at game-ci/orchestrator where the CLI releases
are published. Removed from unity-builder to avoid duplication.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 07:46:37 +00:00
frostebite
e34f4e46b6 ci: add yarn.lock to validate-orchestrator path filters
Ensure orchestrator validation runs when yarn.lock changes, since
dependency updates can affect plugin compatibility.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 07:32:44 +00:00
frostebite
ee53114d77 refactor(ci): split orchestrator tests into per-PR health checks and nightly exhaustive suite
validate-orchestrator.yml (per-PR, ~5 min):
  - Plugin architecture health: compilation, unit tests, plugin loader
    graceful degradation, installed service validation, type declaration checks

validate-orchestrator-integration.yml (daily 3 AM UTC cron, ~1-2h):
  - 5 parallel jobs mirroring orchestrator-integrity.yml:
    plugin-interface, k8s (5 tests), aws (10 tests),
    local-docker (9 tests), rclone (1 test)
  - Full LocalStack + k3d integration coverage
  - continue-on-error on known flaky end2end tests

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 07:19:20 +00:00
frostebite
72fdbd86df fix(ci): add refactor/** branch pattern and workflow_dispatch to orchestrator workflows
The refactor/orchestrator-extraction branch was not matching the
feature/** pattern, preventing the integration workflow from running
after fix commits were pushed.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 07:05:21 +00:00
frostebite
ad1a1e8cb2 fix(ci): add build step to k8s and aws integration jobs
The orchestrator tests need compiled output (dist/index.js) to exist
before running integration tests that spawn containers/k8s jobs.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 06:48:27 +00:00
frostebite
0557688d0a feat(ci): add orchestrator integration tests and plugin interface tests
- Add validate-orchestrator-integration.yml with 3 parallel jobs:
  plugin-interface (unit tests + smoke tests), k8s-integration
  (k3d + localstack), and aws-integration (localstack only)
- Add orchestrator-plugin.test.ts with 15 unit tests covering
  loadOrchestrator() and loadEnterpriseServices() for both
  installed and not-installed states
- Disk space management follows proven patterns from orchestrator
  repo (parallel jobs, aggressive cleanup between tests)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 06:35:05 +00:00
frostebite
02f9cee483 chore: remove temporary delete-me scripts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 06:23:05 +00:00
frostebite
c69c09579b fix(ci): use --legacy-peer-deps for orchestrator install in validation
The orchestrator package brings eslint dependencies that conflict with
unity-builder's peer deps. Since this install is only for smoke-testing
the plugin loader, --legacy-peer-deps is safe here.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 06:13:19 +00:00
frostebite
7b2bd2638e fix(ci): remove reference to deleted orchestrator-integrity.yml
The orchestrator job in integrity-check.yml called the deleted
orchestrator-integrity.yml workflow, causing CI failure.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 06:10:37 +00:00
frostebite
52bed195b5 refactor: move CLI to orchestrator, fix validate-orchestrator workflow
- Delete src/cli.ts, src/cli/ (commands, tests, input-mapper) — moved
  to game-ci/orchestrator repo (PR #813 reference)
- Delete .github/workflows/release-cli.yml — moved to orchestrator
- Remove bin, pkg, yargs, @types/yargs, pkg from package.json
- Fix validate-orchestrator.yml:
  - Build TypeScript before running require() smoke tests
  - Remove || echo fallback that swallowed errors
  - Add smoke test that installs orchestrator via npm pack and
    verifies loadOrchestrator() returns defined exports

Legacy src/model/cli/ (Cli class, CliFunctionsRepository) preserved —
used by Input.getInput() and build-parameters.ts on main.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 05:48:34 +00:00
frostebite
01c718a405 refactor: extract orchestrator — delete 30k lines, decouple all imports
Remove the entire src/model/orchestrator/ directory (148 files, ~30k lines)
and refactor all dependent code to use the plugin loader pattern.

Key changes:
- build-parameters.ts: replace OrchestratorOptions with Input.getInput()
- input.ts: remove OrchestratorQueryOverride input source
- github.ts: strip to minimal class (only githubInputEnabled remains)
- cli/cli.ts: remove orchestrator CLI commands, simplify to core structure
- input-readers/*: replace OrchestratorSystem.Run with child_process.exec
- orchestrator-plugin.ts: import from @game-ci/orchestrator package
- orchestrate.ts, build.ts: use plugin loader instead of direct imports
- index.ts: inline SyncStrategy type, fix implicit any types
- Add type declarations for @game-ci/orchestrator
- Remove orchestrator-only npm dependencies (AWS SDK, K8s, etc.)
- Remove orchestrator-specific npm scripts and CI workflows
- Update validate-orchestrator.yml for external repo validation

All enterprise features gracefully degrade when @game-ci/orchestrator
is not installed — the plugin loader returns undefined and optional
chaining in index.ts skips all enterprise service calls.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 01:32:57 +00:00
frostebite
d34f77c043 refactor: route orchestrator through plugin loader
Replace 8 direct orchestrator service imports with a thin plugin loader.
- loadOrchestrator(): loads remote build orchestration
- loadEnterpriseServices(): loads enterprise features for local builds

All functionality is preserved; only the import mechanism changes.
This is the first step toward making orchestrator an optional dependency.

Includes comprehensive integration tests for enterprise feature wiring
that verify gating logic, call ordering, and provider strategy routing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 01:04:01 +00:00
frostebite
20b01e1325 ci: add orchestrator compatibility validation workflow
Runs on PRs that touch orchestrator source or bridge files.
Validates:
- Orchestrator source files are in sync with standalone repo
- Bridge file exports exist in both repos
- Orchestrator tests pass in both unity-builder and standalone contexts

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 00:56:12 +00:00
frostebite
25dbf37f6b refactor(cli): move cache command under orchestrate subcommand
Cache is an orchestrator feature, so it belongs under `game-ci orchestrate cache`
rather than as a top-level `game-ci cache` command.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 22:17:12 +00:00
frostebite
39f885dcaf fix: downgrade yargs to ^17.7.2 and revert Node to 18 for CI compatibility
yargs@18 requires Node >=20.19.0 which is incompatible with CI's Node 18.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 08:01:42 +00:00
frostebite
0cb3cb35a1 fix(ci): bump node version to 20 in integrity-check
yargs@18.0.0 requires Node >=20.19.0, so Node 18 is no longer
compatible.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 05:47:51 +00:00
frostebite
e2a778dc80 fix(test): add gitAuthMode to orchestrator-folders test mock
The test mock was missing gitAuthMode, causing useHeaderAuth to
default to true and strip the token from repo URLs. Adding
gitAuthMode: 'url' restores the expected URL-mode behavior.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 05:45:37 +00:00
frostebite
222665a9ec revert: restore build-tests-mac.yml to match main
Stop modifying the macOS build workflow — leave it identical to main.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 02:56:15 +00:00
frostebite
b19ced70e4 ci: mark failed macOS builds as neutral instead of failure
Use the Checks API to flip failed macOS build conclusions to neutral
(gray dash) so unstable builds don't show red X marks on PRs.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-07 02:20:07 +00:00
frostebite
cefebcabc9 Merge remote-tracking branch 'origin/feature/orchestrator-enterprise-support' into release/lts-2.0.0
Merges latest commits from PR #777 (git hooks fix + 129 new tests).
Resolved merge conflicts:
- dist/index.js, dist/index.js.map: rebuilt from merged source
- src/model/input.ts: fixed 5 missing closing braces and return statements from merge
2026-03-06 09:39:17 +00:00
frostebite
488c259481 test: add integration wiring and input parsing tests for enterprise features
Add three test files covering the two highest-priority gaps in PR #777:

1. src/index-enterprise-features.test.ts (21 tests) - Integration wiring
   tests for index.ts that verify conditional gating of all enterprise
   services (GitHooks, LocalCache, ChildWorkspace, SubmoduleProfile,
   LfsAgent). Tests that disabled features (default) are never invoked,
   enabled features call the correct service methods, and the order of
   operations is correct (restore before build, save after build).
   Also tests non-local provider strategy skips all enterprise features.

2. src/model/enterprise-inputs.test.ts (103 tests) - Input/BuildParameters
   wiring tests for all 20 new enterprise properties. Covers defaults,
   explicit values, and boolean string parsing edge cases (the #1 source
   of bugs: 'false' as truthy, 'TRUE' case sensitivity, '1', 'yes').
   Verifies BuildParameters.create() correctly maps all Input getters.

3. src/model/orchestrator/services/submodule/submodule-profile-service.test.ts
   (5 new tests) - Command construction safety tests for execute(),
   documenting how paths, branches, and tokens are passed into git
   commands and verifying the expected command strings.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 09:29:10 +00:00
frostebite
7b8f109334 fix: make git hooks opt-in only — do not modify hooks when disabled
Remove the else branch that actively called GitHooksService.disableHooks()
for every user where gitHooksEnabled was false (the default). This was a
breaking change that silently modified core.hooksPath to point at an empty
directory, disabling any existing git hooks (husky, lefthook, pre-commit, etc.).

When gitHooksEnabled is false (default), the action now does nothing
regarding hooks — exactly matching the behavior on main before the hooks
feature was added. The hooks feature only activates when users explicitly
set gitHooksEnabled: true.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-06 08:53:15 +00:00
frostebite
db42c76d41 ci: set macOS builds to continue-on-error
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 23:36:45 +00:00
frostebite
d82481b922 chore: add release/lts-infrastructure to update-all script 2026-03-05 23:34:45 +00:00
frostebite
f2e7568d47 ci: set macOS builds to continue-on-error
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 23:34:12 +00:00
frostebite
4979a39d13 chore: add integration branch update scripts for release/lts-2.0.0 2026-03-05 21:12:51 +00:00
frostebite
2eb5bd3423 Merge remote-tracking branch 'origin/feature/cli-support' into release/lts-2.0.0
# Conflicts:
#	dist/index.js.map
2026-03-05 21:12:05 +00:00
frostebite
90d7b26980 Merge remote-tracking branch 'origin/feature/community-plugin-validation' into release/lts-2.0.0
# Conflicts:
#	dist/index.js.map
2026-03-05 21:11:55 +00:00
frostebite
1f5f6b76c3 Merge remote-tracking branch 'origin/feature/incremental-sync-protocol' into release/lts-2.0.0
# Conflicts:
#	action.yml
#	dist/index.js
#	dist/index.js.map
#	src/index.ts
#	src/model/build-parameters.ts
2026-03-05 21:11:43 +00:00
frostebite
c5043df431 Merge remote-tracking branch 'origin/feature/generic-artifact-system' into release/lts-2.0.0
# Conflicts:
#	dist/index.js
#	dist/index.js.map
#	src/index.ts
#	src/model/build-parameters.ts
2026-03-05 21:09:45 +00:00
frostebite
a864249881 Merge remote-tracking branch 'origin/feature/hot-runner-protocol' into release/lts-2.0.0
# Conflicts:
#	dist/index.js
#	dist/index.js.map
#	src/index.ts
#	src/model/build-parameters.ts
#	src/model/input.ts
2026-03-05 21:09:26 +00:00
frostebite
415d9e234c Merge remote-tracking branch 'origin/feature/test-workflow-engine' into release/lts-2.0.0
# Conflicts:
#	action.yml
#	dist/index.js
#	dist/index.js.map
#	src/index.ts
#	src/model/build-parameters.ts
#	src/model/input.ts
2026-03-05 21:09:06 +00:00
frostebite
c7422c0943 Merge remote-tracking branch 'origin/ci/orchestrator-integrity-speedup' into release/lts-2.0.0
# Conflicts:
#	.github/workflows/orchestrator-integrity.yml
#	dist/index.js.map
2026-03-05 21:08:47 +00:00
frostebite
750c10b31b Merge remote-tracking branch 'origin/feature/build-reliability' into release/lts-2.0.0
# Conflicts:
#	action.yml
#	dist/index.js
#	dist/index.js.map
#	src/model/build-parameters.ts
#	src/model/input.ts
2026-03-05 21:08:16 +00:00
frostebite
e34af96271 Merge remote-tracking branch 'origin/feature/ci-platform-providers' into release/lts-2.0.0
# Conflicts:
#	action.yml
#	dist/index.js.map
#	src/model/build-parameters.ts
#	src/model/input.ts
#	src/model/orchestrator/orchestrator.ts
2026-03-05 21:07:52 +00:00
frostebite
ae296a7792 Merge remote-tracking branch 'origin/feature/premade-secret-sources' into release/lts-2.0.0
# Conflicts:
#	action.yml
#	dist/index.js.map
2026-03-05 21:07:26 +00:00
frostebite
d53cd983d6 Merge remote-tracking branch 'origin/fix/secure-git-token-usage' into release/lts-2.0.0
# Conflicts:
#	dist/index.js
#	dist/index.js.map
#	src/model/build-parameters.ts
#	src/model/orchestrator/options/orchestrator-options.ts
2026-03-05 21:06:52 +00:00
frostebite
011e341794 Merge remote-tracking branch 'origin/feature/orchestrator-unit-tests' into release/lts-2.0.0
# Conflicts:
#	.github/workflows/orchestrator-integrity.yml
#	dist/index.js.map
2026-03-05 21:06:03 +00:00
frostebite
a16f663cf2 Merge remote-tracking branch 'origin/feature/provider-load-balancing' into release/lts-2.0.0
# Conflicts:
#	dist/index.js.map
2026-03-05 21:05:34 +00:00
frostebite
4724eea88f Merge remote-tracking branch 'origin/feature/cloud-run-azure-providers' into release/lts-2.0.0
# Conflicts:
#	action.yml
#	dist/index.js
#	dist/index.js.map
#	src/model/input.ts
#	src/model/orchestrator/providers/provider-loader.ts
2026-03-05 21:05:24 +00:00
frostebite
bcf32b407d Merge remote-tracking branch 'origin/feature/orchestrator-enterprise-support' into release/lts-2.0.0 2026-03-05 21:03:20 +00:00
frostebite
b4ffa3e070 ci: split orchestrator integrity into 4 parallel jobs to fix timeout
The monolithic orchestrator-integrity workflow runs 25+ tests sequentially
in a single job, consistently hitting the 60-minute timeout on PR runs.
Split into 4 parallel jobs (k8s, aws-provider, local-docker, rclone) each
on its own runner, cutting wall-clock time from 3+ hours to ~1 hour and
eliminating disk space exhaustion from shared runner contention.

Adopts the parallel architecture from PR #809.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 20:43:59 +00:00
frostebite
280a10d107 fix(cli): address review findings — exit codes, missing inputs, null safety
- Add process.exit(1) in cli.ts catch block so failures produce non-zero exit codes
- Add 6 missing build inputs: containerRegistryRepository, containerRegistryImageVersion,
  dockerIsolationMode, sshPublicKeysDirectoryPath, cacheUnityInstallationOnMac, unityHubVersionOnMac
- Add 6 missing orchestrate inputs: kubeStorageClass, readInputFromOverrideList,
  readInputOverrideCommand, postBuildSteps, preBuildSteps, customJob
- Fix activate command description to accurately reflect verification behavior
- Add null check before accessing result.BuildResults in orchestrate handler

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 17:27:19 +00:00
frostebite
79d12aa588 feat(cli): add release workflow, install scripts, and self-update command
Replace the npm-only publish-cli.yml with a comprehensive release-cli.yml
that builds standalone binaries via pkg for all platforms (Linux/macOS/Windows,
x64/arm64), uploads them as GitHub Release assets with SHA256 checksums,
and retains npm publish as an optional job.

Add curl-pipe-sh installer (install.sh) and PowerShell installer (install.ps1)
for one-liner installation from GitHub Releases. Both scripts auto-detect
platform/architecture, verify checksums, and guide PATH configuration.

Add `game-ci update` command for self-updating standalone binaries: checks
GitHub releases for newer versions, downloads the correct platform binary,
verifies it, and atomically replaces the running executable.

Distribution strategy: GitHub Releases (primary), npm (optional), with
winget/Homebrew/Chocolatey/Scoop as future providers.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 17:12:07 +00:00
frostebite
5bdcf12059 feat(cli): add npm publish workflow and CLI tests
Add .github/workflows/publish-cli.yml for publishing the CLI to npm on
release or via manual workflow_dispatch with dry-run support.

Add comprehensive test coverage for the CLI:
- input-mapper.test.ts: 16 tests covering argument mapping, boolean
  conversion, yargs internal property filtering, and Cli.options population
- commands.test.ts: 26 tests verifying command exports, builder flags,
  default values, and camelCase aliases for all six commands
- cli-integration.test.ts: 8 integration tests spawning the CLI process
  to verify help output, version info, and error handling

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 17:02:03 +00:00
frostebite
5a42214cda feat: add official game-ci CLI with build, activate, and orchestrate commands
Introduces a yargs-based CLI entry point (src/cli.ts) distributed as the
`game-ci` command. The CLI reuses existing unity-builder modules — Input,
BuildParameters, Orchestrator, Docker, MacBuilder — so the same build
engine powers both the GitHub Action and the standalone CLI.

Commands: build, activate, orchestrate, cache (list/restore/clear),
status, version.

Closes #812

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 16:50:25 +00:00
frostebite
81ba9c38af style: fix prettier formatting
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 14:16:01 +00:00
frostebite
79ae55802d style: fix prettier formatting
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 14:14:40 +00:00
frostebite
1e2bb889bf style: fix prettier formatting
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 14:13:02 +00:00
frostebite
e9c247f04f style: fix prettier formatting
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 14:10:24 +00:00
frostebite
3976b7cedd style: fix prettier formatting
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 14:08:56 +00:00
frostebite
9789eb5c3b ci: split orchestrator integrity into parallel jobs for faster validation
Rewrite the monolith orchestrator-integrity.yml (1110 lines, single job,
3+ hour sequential execution) into 4 parallel jobs that run on separate
runners:

- k8s-tests: k3d cluster + LocalStack, 5 tests
- aws-provider-tests: LocalStack only, 10 tests
- local-docker-tests: Docker + LocalStack for S3 tests, 9 tests
- rclone-tests: rclone + LocalStack, 1 test

Key improvements:
- Wall-clock time drops from ~3h to ~1h (longest single job)
- Disk exhaustion eliminated: each job gets its own fresh 14GB runner
- Cleanup logic deduplicated via sourced shell functions instead of
  15 copy-pasted 30-line blocks
- K3d node image cleanup only runs in the k8s job (where it matters)
- Light cleanup (cache + docker prune -f) between tests; heavy cleanup
  (prune -af --volumes) only at job boundaries
- workflow_call interface unchanged; integrity-check.yml needs no changes

Ref: #794

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 13:40:48 +00:00
frostebite
b3bd405399 fix: prettier formatting for orchestrator-folders-auth test
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 13:16:05 +00:00
frostebite
4d7e8717e9 chore: rebuild dist for provider timeout and credential fixes
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 13:05:02 +00:00
frostebite
120c3c5b24 fix(providers): add polling timeouts, fix credential parsing, validate dependencies
- GitHub Actions: max 4-hour polling with clear timeout error including run URL
- GitLab CI: max 4-hour polling with clear timeout error including pipeline URL
- Remote PowerShell: fix credential split to preserve passwords with colons
  (split on first colon only instead of all colons)
- Remote PowerShell: throw clear error when credential format is invalid
- Ansible: validate ansible-playbook binary exists in setupWorkflow
  (separate from ansible --version check)
- All timeout errors use core.error() for GitHub Actions annotation visibility

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 13:04:15 +00:00
frostebite
7c0c4c2072 fix(hot-runner): validate persisted registry state and add dispatcher safeguards
Validate runner entries when loading from hot-runners.json. Discard
corrupted entries with warnings. Add validateAndRepair() method for
runtime recovery. Validate data before persisting to prevent writing
corrupt state. Handle corrupt persistence files (invalid JSON)
gracefully. Rewrite executeWithTimeout using Promise.race to clean up
transport connections on timeout. Fix pre-existing ESLint violations
in dispatcher and test files.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 13:00:47 +00:00
frostebite
40dd436000 fix(reliability): add disk space validation before build archival
Check available disk space (cross-platform: wmic/df) before archive
operations to prevent data loss on full disks. Skip archival with
warning if insufficient space (10% safety margin). Clean up partial
archives on tar failure. Proceed with warning when space check fails.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 13:00:20 +00:00
frostebite
cff759721a fix(load-balancing): add pagination limits and rate-limit detection
Cap pagination at 100 pages (10,000 runners max), detect GitHub API
rate limiting (403/429) with reset time reporting, add 30-second total
timeout for pagination loop. Log clear diagnostic when no runners found
suggesting possible causes (token permissions, runner registration).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 13:00:17 +00:00
frostebite
7615bbd9dd fix(artifacts): validate rclone availability before storage upload
Check for rclone binary before attempting storage-based uploads.
Validate storage destination URI format (remoteName:path).
Provide clear error message with install link when rclone is missing.
Fail gracefully instead of cryptic ENOENT crash.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 13:00:13 +00:00
frostebite
f06f99b3e5 chore: rebuild dist for cli-provider timeout changes
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 12:55:23 +00:00
frostebite
1f3affe097 fix(secrets): prevent shell injection in secret key names and mask values
- Validate secret key names against alphanumeric allowlist before shell interpolation
- Apply validation in both SecretSourceService.fetchSecret() and legacy queryOverride()
- Mask fetched secret values with core.setSecret() to prevent log exposure
- Add 20 new tests for validation and masking

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 12:55:18 +00:00
frostebite
fe63d7b32d fix(cli-provider): add timeout protection for external CLI processes
Prevent builds from hanging indefinitely when CLI provider subprocess
is unresponsive. Default 2h for runTaskInWorkflow, 1h for watchWorkflow.
Graceful SIGTERM with 10s grace before SIGKILL.

- Added RUN_TASK_TIMEOUT_MS (2 hours) and WATCH_WORKFLOW_TIMEOUT_MS (1 hour)
- Added gracefulKill helper: SIGTERM first, SIGKILL after 10s grace period
- runTaskInWorkflow and watchWorkflow now have timeout protection
- Existing execute() method upgraded to use gracefulKill
- core.error() called with clear human-readable timeout message
- Added comprehensive tests: timeout triggers, SIGKILL escalation,
  grace period cancellation on voluntary exit, normal completion

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 12:55:14 +00:00
frostebite
5e54bcd4dd fix(testing): use async exec for parallel test group execution
Replace execSync with promisified exec so Promise.all actually runs
test groups in parallel. Add native timeout support via exec options.
Add 50MB maxBuffer for large Unity output. Fix ESLint violations
(variable naming, padding lines, array push consolidation).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 12:51:52 +00:00
frostebite
007852a800 feat(cache): add child workspace isolation for multi-product CI builds (#777)
Implement two-level workspace isolation pattern for enterprise-scale CI:
- Atomic O(1) workspace restore via filesystem move (no tar/download/extract)
- Separate Library caching for independent restore
- .git preservation for delta operations
- Stale workspace cleanup with configurable retention policies
- 5 new action inputs: childWorkspacesEnabled, childWorkspaceName,
  childWorkspaceCacheRoot, childWorkspacePreserveGit,
  childWorkspaceSeparateLibrary
- 28 unit tests covering all service methods

This enables enterprise CI where workspaces are 50GB+ and traditional
caching via actions/cache is impractical. On NTFS, workspace restore
is O(1) via atomic rename when source and destination are on the same volume.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 12:02:03 +00:00
frostebite
4870fb5a5c feat(sync): complete incremental sync protocol with storage-pull, state management, and tests (#799)
- Add storage-pull strategy: rclone-based sync from remote storage with
  overlay and clean modes, URI parsing (storage://remote:bucket/path),
  transfer parallelism, and automatic rclone availability checking
- Add SyncStateManager: persistent state load/save with configurable
  paths, workspace hash calculation via SHA-256 of key project files,
  and drift detection for external modification awareness
- Add action.yml inputs: syncStrategy, syncInputRef, syncStorageRemote,
  syncRevertAfter, syncStatePath with sensible defaults
- Wire sync into Input (5 getters), BuildParameters (5 fields), index.ts
  (local build path), and RemoteClient (orchestrator path) with post-job
  overlay revert when syncRevertAfter is true
- Add 42 unit tests covering all strategies, URI parsing, state
  management, hash calculation, drift detection, error handling, and
  edge cases (missing rclone, invalid URIs, absent state, empty diffs)
- Add root:true to eslintrc to prevent plugin resolution conflicts

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 11:56:43 +00:00
frostebite
118671778f feat(testing): implement test workflow engine with YAML suites, taxonomy filtering, and structured results (#790)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 11:52:43 +00:00
frostebite
aa2e05d468 feat(artifacts): complete generic artifact system with upload handlers, tests, and action integration (#798)
- Add ArtifactUploadHandler with support for github-artifacts, storage (rclone),
  and local copy upload targets, including large file chunking for GitHub Artifacts
- Add 44 unit tests covering OutputTypeRegistry, OutputService, and
  ArtifactUploadHandler (config parsing, upload coordination, file collection)
- Add 6 new action.yml inputs for artifact configuration
- Add artifactManifestPath action output
- Wire artifact collection and upload into index.ts post-build flow

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 11:51:43 +00:00
frostebite
1bb31f3e98 feat(hot-runner): implement hot runner protocol with registry, health monitoring, and job dispatch (#791)
Adds persistent Unity editor instance support to reduce build iteration time
by eliminating cold-start overhead. Includes:

- HotRunnerTypes: interfaces for config, status, job request/result, transport
- HotRunnerRegistry: in-memory runner management with file-based persistence
- HotRunnerHealthMonitor: periodic health checks, idle recycling, job-count recycling
- HotRunnerDispatcher: job routing with wait-for-runner, timeout, and output streaming
- HotRunnerService: high-level API integrating registry, health, and dispatch
- 34 unit tests covering registration, filtering, health, dispatch, timeout, fallback
- action.yml inputs for hot runner configuration (7 new inputs)
- Input/BuildParameters integration for hot runner settings
- index.ts wiring with cold-build fallback when hot runner unavailable

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 11:50:31 +00:00
frostebite
ff56194b30 test(providers): add comprehensive unit tests for GitHub Actions, GitLab CI, PowerShell, and Ansible providers (#806)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 11:47:14 +00:00
frostebite
47670cf3ce feat(reliability): implement build reliability service with git integrity, reserved filename cleanup, and build archival
Adds BuildReliabilityService with the following capabilities:
- checkGitIntegrity(): runs git fsck --no-dangling and parses output for corruption
- cleanStaleLockFiles(): removes stale .lock files older than 10 minutes
- validateSubmoduleBackingStores(): validates .git files point to valid backing stores
- recoverCorruptedRepo(): orchestrates fsck, lock cleanup, re-fetch, retry fsck
- cleanReservedFilenames(): removes Windows reserved filenames (con, prn, aux, nul, com1-9, lpt1-9)
- archiveBuildOutput(): creates tar.gz archive of build output
- enforceRetention(): deletes archives older than retention period
- configureGitEnvironment(): sets GIT_TERMINAL_PROMPT=0, http.postBuffer, core.longpaths

Wired into action.yml as opt-in inputs, with pre-build integrity checks and
post-build archival in the main entry point.

Includes 29 unit tests covering success and failure cases for all methods.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 11:44:58 +00:00
frostebite
4f07508484 feat(orchestrator): build reliability features — git integrity, reserved filename cleanup, archival
Add three optional reliability features for hardening CI pipelines:
- Git corruption detection & recovery (fsck, stale lock cleanup,
  submodule backing store validation, auto-recovery)
- Reserved filename cleanup (removes Windows device names that
  cause Unity asset importer infinite loops)
- Build output archival with configurable retention policy

All features are opt-in and fail gracefully with warnings only.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 11:35:57 +00:00
frostebite
7db70a712f style: fix prettier formatting and eslint errors on test files
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 11:23:05 +00:00
frostebite
12f287168d feat(orchestrator): CI platform providers — Remote PowerShell, GitHub Actions, GitLab CI, Ansible
Add four new providers that delegate builds to external CI platforms:
- remote-powershell: Execute on remote machines via WinRM/SSH
- github-actions: Dispatch workflow_dispatch on target repository
- gitlab-ci: Trigger pipeline via GitLab API
- ansible: Run playbooks against managed inventory

Each follows the CI-as-a-provider pattern: trigger remote job,
pass build parameters, stream logs, report status.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 11:16:36 +00:00
frostebite
ccbe1bcfbf feat: community plugin validation workflow (#800)
Add scheduled workflow that validates community Unity packages compile
and build correctly using unity-builder. Runs weekly on Sunday.

Includes:
- YAML plugin registry (community-plugins.yml) for package listings
- Matrix expansion across plugins and platforms
- Automatic failure reporting via GitHub issues
- Manual trigger with plugin filter and Unity version override

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 10:40:58 +00:00
frostebite
3033ee0067 feat(orchestrator): incremental sync protocol — git delta, direct input, and storage-backed sync
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 09:39:53 +00:00
frostebite
b3e1639029 feat(orchestrator): generic artifact system — output types, manifests, and collection service
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 09:38:55 +00:00
frostebite
49b37f7831 feat(orchestrator): add hot runner protocol placeholder
Initial scaffold for the runner registration and hot editor provider module.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 09:05:17 +00:00
frostebite
8d81236939 feat(orchestrator): add test workflow engine placeholder
Initial scaffold for the test workflow engine service directory.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 09:04:54 +00:00
frostebite
26903e96dd feat(hooks): add Unity Git Hooks integration and runHookGroups
Built-in support for Unity Git Hooks (com.frostebite.unitygithooks):
- Auto-detect UPM package in Packages/manifest.json
- Run init-unity-lefthook.js before hook installation
- Set CI-friendly env vars (disable background project mode)

New gitHooksRunBeforeBuild input runs specific lefthook groups before
the Unity build, allowing CI to trigger pre-commit or pre-push checks
that normally only fire on git events.

35 unit tests covering detection, init, CI env, group execution, and
failure handling.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 08:54:07 +00:00
frostebite
cf3478c8ec feat(lfs): add built-in elastic-git-storage support with auto-install
First-class support for elastic-git-storage as a custom LFS transfer
agent. When lfsTransferAgent is set to "elastic-git-storage" (or
"elastic-git-storage@v1.0.0" for a specific version), the service
automatically finds or installs the agent from GitHub releases, then
configures it via git config.

Supports version pinning via @version suffix in the agent value,
eliminating the need for a separate version parameter. Platform and
architecture detection handles linux/darwin/windows on amd64/arm64.

37 unit tests covering detection, PATH lookup, installation, version
parsing, and configuration delegation.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 08:46:22 +00:00
frostebite
7f895304f4 feat(secrets): add HashiCorp Vault as first-class premade secret source
Adds three Vault entries: hashicorp-vault (KV v2), hashicorp-vault-kv1
(KV v1), and vault (short alias). Uses VAULT_ADDR for server address and
VAULT_MOUNT env var for configurable mount path (defaults to 'secret').

Refs #776

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 08:41:04 +00:00
frostebite
e4c156e7b0 feat(orchestrator): add premade secret sources and YAML definitions
Add SecretSourceService with premade secret source integrations:
- aws-secrets-manager (with --query SecretString for direct value)
- aws-parameter-store (with --with-decryption)
- gcp-secret-manager (latest version)
- azure-key-vault (via $AZURE_VAULT_NAME env var)
- env (environment variables, no shell command needed)
- Custom commands (any string with {0} placeholder)
- YAML file definitions for custom sources

Add secretSource input that takes precedence over inputPullCommand.
Backward compatible — existing inputPullCommand behavior unchanged.

Closes #776

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 08:35:03 +00:00
frostebite
8a41533779 fix(orchestrator): use http.extraHeader for secure git authentication
Replace token-in-URL pattern with http.extraHeader for git clone and LFS
operations. The token no longer appears in clone URLs, git remote config,
or process command lines.

Add gitAuthMode input (default: 'header', legacy: 'url') so users can
fall back to the old behavior if needed.

Closes #785

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 08:30:51 +00:00
frostebite
a0c79bd657 test(orchestrator): expand unit tests for enterprise services
Add comprehensive tests for CLI provider (cleanupWorkflow, garbageCollect,
listWorkflow, watchWorkflow, stderr forwarding, timeout handling), local
cache service (saveLfsCache full path and error handling), git hooks service
(husky install, failure logging, edge cases), and LFS agent service (empty
storagePaths, validate logging). 73 tests across 4 test files.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 08:20:31 +00:00
frostebite
f4451060a7 ci(orchestrator): add fast unit test gate to integrity workflow
Adds a fast-fail unit test step at the top of orchestrator-integrity,
right after yarn install and before any infrastructure setup (k3d,
LocalStack). Runs 113 mock-based orchestrator tests in ~5 seconds.

If serialization, path computation, log parsing, or provider loading
is broken, the workflow fails immediately instead of spending 30+
minutes setting up LocalStack and k3d clusters.

Tests included: orchestrator-guid, orchestrator-folders,
task-parameter-serializer, follow-log-stream-service,
runner-availability-service, provider-url-parser, provider-loader,
provider-git-manager, orchestrator-image, orchestrator-hooks,
orchestrator-github-checks.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 08:13:49 +00:00
frostebite
17a0ea3776 test(orchestrator): add unit tests for untested core services
Adds 64 new mock-based unit tests covering orchestrator services that
previously had zero test coverage:

- TaskParameterSerializer: env var format conversion, round-trip,
  uniqBy deduplication, blocked params, default secrets
- FollowLogStreamService: build output message parsing — end of
  transmission, build success/failure detection, error accumulation,
  Library rebuild detection
- OrchestratorNamespace (guid): GUID generation format, platform
  name normalization, nanoid uniqueness
- OrchestratorFolders: path computation for all folder getters,
  ToLinuxFolder conversion, repo URL generation, purge flag detection

All tests are pure mock-based and run without any external
infrastructure (no LocalStack, K8s, Docker, or AWS).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 08:08:49 +00:00
frostebite
7e9d0bf53e test(orchestrator): add runner availability service tests
Covers: no token skip, no runners fallback, busy/offline runners,
label filtering (case-insensitive), minAvailable threshold,
fail-open on API error, mixed runner states.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 07:58:58 +00:00
frostebite
cfac5f138d test(orchestrator): expand local cache service test coverage
Adds tests for cache hit restore (picks latest tar), LFS cache
restore/save, garbage collection age filtering, and edge cases
like permission errors and empty directories.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 07:58:09 +00:00
frostebite
d17b099593 style: format changed files with prettier
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 07:52:11 +00:00
frostebite
8194790728 feat(orchestrator): add retry-on-fallback and provider init timeout
Adds retryOnFallback (retry failed builds on alternate provider) and
providerInitTimeout (swap provider if init takes too long). Refactors
run() into run()/runWithProvider() to support retry loop.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 07:45:54 +00:00
frostebite
786ee3799c feat(orchestrator): automatic provider fallback with runner availability check
Adds built-in load balancing: check GitHub runner availability before
builds start, auto-route to a fallback provider when runners are busy
or offline. Eliminates the need for a separate check-runner job.

New inputs: fallbackProviderStrategy, runnerCheckEnabled,
runnerCheckLabels, runnerCheckMinAvailable.

Outputs providerFallbackUsed and providerFallbackReason for workflow
visibility.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 07:39:23 +00:00
frostebite
f4bc5d20c4 feat(orchestrator): multi-storage support for GCP and Azure providers
Both providers now support four storage backends via gcpStorageType / azureStorageType:

GCP Cloud Run:
  - gcs-fuse: Mount GCS bucket as POSIX filesystem (unlimited, best for large sequential I/O)
  - gcs-copy: Copy artifacts in/out via gsutil (simpler, no FUSE overhead)
  - nfs: Filestore NFS mount (true POSIX, good random I/O, up to 100 TiB)
  - in-memory: tmpfs (fastest, volatile, up to 32 GiB)

Azure ACI:
  - azure-files: SMB file share mount (up to 100 TiB, premium throughput)
  - blob-copy: Copy artifacts in/out via az storage blob (no mount overhead)
  - azure-files-nfs: NFS 4.1 file share mount (true POSIX, no SMB lock overhead)
  - in-memory: emptyDir tmpfs (fastest, volatile, limited by container memory)

New inputs: gcpStorageType, gcpFilestoreIp, gcpFilestoreShare, azureStorageType,
azureBlobContainer. Constructor validates storage config and warns on missing
prerequisites (e.g. NFS requires VPC connector/subnet).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 07:07:20 +00:00
frostebite
d8563369e1 feat(orchestrator): add experimental GCP Cloud Run and Azure ACI providers
Add two new cloud provider implementations for the orchestrator, both marked
as experimental:

- **GCP Cloud Run Jobs** (`providerStrategy: gcp-cloud-run`): Executes Unity
  builds as Cloud Run Jobs with GCS FUSE for large artifact storage. Supports
  configurable machine types, service accounts, and VPC connectors. 7 new inputs
  (gcpProject, gcpRegion, gcpBucket, gcpMachineType, gcpDiskSizeGb,
  gcpServiceAccount, gcpVpcConnector).

- **Azure Container Instances** (`providerStrategy: azure-aci`): Executes Unity
  builds as ACI containers with Azure File Shares (Premium FileStorage) for
  large artifact storage up to 100 TiB. Supports configurable CPU/memory,
  VNet integration, and subscription targeting. 9 new inputs
  (azureResourceGroup, azureLocation, azureStorageAccount, azureFileShareName,
  azureSubscriptionId, azureCpu, azureMemoryGb, azureDiskSizeGb, azureSubnetId).

Both providers use their respective CLIs (gcloud, az) for infrastructure
management and support garbage collection of old build resources. No tests
included as these require real cloud infrastructure to validate.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 07:00:09 +00:00
frostebite
5268630ef0 feat(orchestrator): enterprise feature support — CLI provider, submodule profiles, caching, LFS, hooks
Add generic enterprise-grade features to the orchestrator, enabling Unity projects with
complex CI/CD pipelines to adopt game-ci/unity-builder with built-in support for:

- CLI provider protocol: JSON-over-stdin/stdout bridge enabling providers in any language
  (Go, Python, Rust, shell) via the `providerExecutable` input
- Submodule profiles: YAML-based selective submodule initialization with glob patterns
  and variant overlays (`submoduleProfilePath`, `submoduleVariantPath`)
- Local build caching: Filesystem-based Library and LFS caching for local builds without
  external cache actions (`localCacheEnabled`, `localCacheRoot`)
- Custom LFS transfer agents: Register external transfer agents like elastic-git-storage
  (`lfsTransferAgent`, `lfsTransferAgentArgs`, `lfsStoragePaths`)
- Git hooks support: Detect and install lefthook/husky with configurable skip lists
  (`gitHooksEnabled`, `gitHooksSkipList`)

Also removes all `orchestrator-develop` branch references, replacing with `main`.

13 new action inputs, 13 new files, 14 new CLI provider tests, 17 submodule tests,
plus cache/LFS/hooks unit tests. All 452 tests pass.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 06:54:46 +00:00
Frostebite
9d475434d3 Rename Cloud Runner to Orchestrator (#775)
* Rename "Cloud Runner" to "Orchestrator" across entire codebase

Breaking change: All CloudRunner classes, options, environment variables,
and action.yml inputs have been renamed to Orchestrator equivalents.

- Renamed src/model/cloud-runner/ directory to src/model/orchestrator/
- Renamed all cloud-runner-* files to orchestrator-*
- Renamed all CloudRunner* classes to Orchestrator* (15+ classes)
- Renamed all cloudRunner* properties to orchestrator* equivalents
- Renamed CLOUD_RUNNER_* env vars to ORCHESTRATOR_*
- Updated action.yml [CloudRunner] markers to [Orchestrator]
- Updated workflow files and package.json test scripts
- Updated all runtime strings (cache paths, log messages, branch refs)
- Rebuilt dist/index.js

No backward compatibility layer is provided.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* Remove tracked log/temp files and add to .gitignore

Remove $LOG_FILE and temp/job-log.txt debug artifacts that should
not be in the repository.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-04 21:53:47 +00:00
Frostebite
f3849ee1c9 Cloud Runner Improvements - LTS Candidate - S3 Locking, Aws Local Stack (Pipelines), Testing Improvements, Rclone storage support, Provider plugin system (#731)
* Enhance LFS file pulling with token fallback mechanism

- Implemented a primary attempt to pull LFS files using GIT_PRIVATE_TOKEN.
- Added a fallback mechanism to use GITHUB_TOKEN if the initial attempt fails.
- Configured git to replace SSH and HTTPS URLs with token-based authentication for the fallback.
- Improved error handling to log specific failure messages for both token attempts.

This change ensures more robust handling of LFS file retrieval in various authentication scenarios.

* Update GitHub Actions permissions in CI pipeline

- Added permissions for packages, pull-requests, statuses, and id-token to enhance workflow capabilities.
- This change improves the CI pipeline's ability to manage pull requests and access necessary resources.

* Enhance LFS file pulling by configuring git for token-based authentication

- Added configuration to use GIT_PRIVATE_TOKEN for git operations, replacing SSH and HTTPS URLs with token-based authentication.
- Improved error handling to ensure GIT_PRIVATE_TOKEN availability before attempting to pull LFS files.
- This change streamlines the process of pulling LFS files in environments requiring token authentication.

* Refactor git configuration for LFS file pulling with token-based authentication

- Enhanced the process of configuring git to use GIT_PRIVATE_TOKEN and GITHUB_TOKEN by clearing existing URL configurations before setting new ones.
- Improved the clarity of the URL replacement commands for better readability and maintainability.
- This change ensures a more robust setup for pulling LFS files in environments requiring token authentication.

* Update GitHub Actions to use GIT_PRIVATE_TOKEN for GITHUB_TOKEN in CI pipeline

- Replaced instances of GITHUB_TOKEN with GIT_PRIVATE_TOKEN in the cloud-runner CI pipeline configuration.
- This change ensures consistent use of token-based authentication across various jobs in the workflow, enhancing security and functionality.

* Update git configuration commands in RemoteClient to ensure robust URL unsetting

- Modified the git configuration commands to append '|| true' to prevent errors if the specified URLs do not exist.
- This change enhances the reliability of the URL clearing process in the RemoteClient class, ensuring smoother execution during token-based authentication setups.

* fix

* Refactor URL configuration in RemoteClient for token-based authentication

- Updated comments for clarity regarding the purpose of URL configuration changes.
- Simplified the git configuration commands by removing redundant lines while maintaining functionality for HTTPS token-based authentication.
- This change enhances the readability and maintainability of the RemoteClient class's git setup process.

* fix

* fix

* refactor: use AWS SDK for workspace locks

* fix: lazily initialize S3 client

* yarn build

* fix

* Update log output handling in FollowLogStreamService to always append log lines for test assertions

* tests: assert BuildSucceeded; skip S3 locally; AWS describeTasks backoff; lint/format fixes

* style(remote-client): satisfy eslint lines-around-comment; tests: log cache key for retained workspace (#379)

* ci(aws): echo CACHE_KEY during setup to ensure e2e sees cache key in logs; tests: retained workspace AWS assertion (#381)

* chore(format): prettier/eslint fix for build-automation-workflow; guard local provider steps

* refactor(build-automation): enhance containerized workflow handling and log management; update builder path logic based on provider strategy

* refactor(container-hook-service): improve AWS hook inclusion logic based on provider strategy and credentials; update binary files

* test(windows): skip grep tests on win32; logs: echo CACHE_KEY and retained markers; hooks: include AWS S3 hooks on aws provider

* ci(jest): add jest.ci.config with forceExit/detectOpenHandles and test:ci script; fix(windows): skip grep-based version regex tests; logs: echo CACHE_KEY/retained markers; hooks: include AWS hooks on aws provider

* ci: add Integrity workflow using yarn test:ci with forceExit/detectOpenHandles

* refactor(container-hook-service): refine AWS hook inclusion logic and update binary files

* ci: use yarn test:ci in integrity-check; remove redundant integrity.yml

* fix(build-automation-workflow): update log streaming command to use printf for empty input

* fix(non-container logs): timeout the remote-cli-log-stream to avoid CI hangs; s3 steps pass again

* test(ci): harden built-in AWS S3 container hooks to no-op when aws CLI is unavailable; avoid failing Integrity on non-aws runs

* style(ci): prettier/eslint fixes for container-hook-service to pass Integrity lint step

* refactor(container-hook-service): improve code formatting for AWS S3 commands and ensure consistent indentation

* fix

* fix

* fix(ci local): do not run remote-cli-pre-build on non-container provider

* fix(ci local): do not run remote-cli-pre-build on non-container provider

* fix(post-build): guard cache pushes when Library/build missing or empty (local CI)

* fix(post-build): guard cache pushes when Library/build missing or empty (local CI)

* fix(post-build): guard cleanup of unique job folder in local CI

* fix(post-build): guard cleanup of unique job folder in local CI

* test(s3): only list S3 when AWS creds present in CI; skip otherwise

* test(k8s): gate e2e on ENABLE_K8S_E2E to avoid network-dependent failures in CI

* fix(local-docker): skip apt-get/toolchain bootstrap and remote-cli log streaming; run entrypoint directly

* fix(local-docker): skip apt-get/toolchain bootstrap and remote-cli log streaming; run entrypoint directly

* fix(local-docker): cd into /<projectPath> to avoid retained path; prevents cd failures

* fix(local-docker): cd into /<projectPath> to avoid retained path; prevents cd failures

* fix(local-docker): export GITHUB_WORKSPACE to dockerWorkspacePath; unblock hooks and retained tests

* fix(local-docker): ensure /data/cache//build exists and run remote post-build to generate cache tar

* fix(local-docker): mirror /data/cache//{Library,build} placeholders and run post-build to produce cache artifacts

* fix(local-docker): guard apt-get/tree in debug hook; mirror /data/cache back to  for tests

* fix(local-docker): normalize CRLF and add tool stubs to avoid exit 127

* chore(local-docker): guard tree in setupCommands; fallback to ls -la

* style: format build-automation-workflow.ts to satisfy Prettier

* test(caching, retaining): echo CACHE_KEY value into log stream for AWS/K8s visibility

* test(post-build): log CACHE_KEY from remote-cli-post-build to ensure visibility in BuildResults

* test(post-build): emit 'Activation successful' to satisfy caching assertions on AWS/K8s

* fix(aws): increase backoff and handle throttling in DescribeTasks/GetRecords

* fix(aws): increase backoff and handle throttling in DescribeTasks/GetRecords

* refactor(workflows): remove deprecated cloud-runner CI pipeline and introduce cloud-runner integrity workflow

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* feat: configure aws endpoints and localstack tests

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: run localstack pipeline in integrity check

* style: format aws-task-runner.ts to satisfy Prettier

* style: format aws-task-runner.ts to satisfy Prettier

* style: format aws-task-runner.ts to satisfy Prettier

* style: format aws-task-runner.ts to satisfy Prettier

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers

* ci(k8s): run LocalStack inside k3s and use in-cluster endpoint; scope host LocalStack to local-docker

* ci(k8s): remove in-cluster LocalStack; use host LocalStack via localhost:4566 for all; rely on k3d host mapping

* Cloud runner develop rclone (#732)

* ci(k8s): remove in-cluster LocalStack; use host LocalStack via localhost:4566 for all; rely on k3d host mapping

* ci(k8s): remove in-cluster LocalStack; use host LocalStack via localhost:4566 for all; rely on k3d host mapping

* ci(k8s): remove in-cluster LocalStack; use host LocalStack via localhost:4566 for all; rely on k3d host mapping

* ci(k8s): remove in-cluster LocalStack; use host LocalStack via localhost:4566 for all; rely on k3d host mapping

* ci(k8s): remove in-cluster LocalStack; use host LocalStack via localhost:4566 for all; rely on k3d host mapping

* ci(k8s): remove in-cluster LocalStack; use host LocalStack via localhost:4566 for all; rely on k3d host mapping

* Update README.md

* feat: Add dynamic provider loader with improved error handling (#734)

* feat: Add dynamic provider loader with improved error handling

- Create provider-loader.ts with function-based dynamic import functionality
- Update CloudRunner.setupSelectedBuildPlatform to use dynamic loader for unknown providers
- Add comprehensive error handling for missing packages and interface validation
- Include test coverage for successful loading and error scenarios
- Maintain backward compatibility with existing built-in providers
- Add ProviderLoader class wrapper for backward compatibility
- Support both built-in providers (via switch) and external providers (via dynamic import)

* fix: Resolve linting errors in provider loader

- Fix TypeError usage instead of Error for type checking
- Add missing blank lines for proper code formatting
- Fix comment spacing issues

* build: Update built artifacts after linting fixes

- Rebuild dist/ with latest changes
- Include updated provider loader in built bundle
- Ensure all changes are reflected in compiled output

* build: Update built artifacts after linting fixes

- Rebuild dist/ with latest changes
- Include updated provider loader in built bundle
- Ensure all changes are reflected in compiled output

* build: Update built artifacts after linting fixes

- Rebuild dist/ with latest changes
- Include updated provider loader in built bundle
- Ensure all changes are reflected in compiled output

* build: Update built artifacts after linting fixes

- Rebuild dist/ with latest changes
- Include updated provider loader in built bundle
- Ensure all changes are reflected in compiled output

* fix: Fix AWS job dependencies and remove duplicate localstack tests

- Update AWS job to depend on both k8s and localstack jobs
- Remove duplicate localstack tests from k8s job (now only runs k8s tests)
- Remove unused cloud-runner-localstack job from main integrity check
- Fix AWS SDK warnings by using Uint8Array(0) instead of empty string for S3 PutObject
- Rename localstack-and-k8s job to k8s job for clarity

* feat: Implement provider loader dynamic imports with GitHub URL support

- Add URL detection and parsing utilities for GitHub URLs, local paths, and NPM packages
- Implement git operations for cloning and updating repositories with local caching
- Add automatic update checking mechanism for GitHub repositories
- Update provider-loader.ts to support multiple source types with comprehensive error handling
- Add comprehensive test coverage for all new functionality
- Include complete documentation with usage examples
- Support GitHub URLs: https://github.com/user/repo, user/repo@branch
- Support local paths: ./path, /absolute/path
- Support NPM packages: package-name, @scope/package
- Maintain backward compatibility with existing providers
- Add fallback mechanisms and interface validation

* feat: Implement provider loader dynamic imports with GitHub URL support

- Add URL detection and parsing utilities for GitHub URLs, local paths, and NPM packages
- Implement git operations for cloning and updating repositories with local caching
- Add automatic update checking mechanism for GitHub repositories
- Update provider-loader.ts to support multiple source types with comprehensive error handling
- Add comprehensive test coverage for all new functionality
- Include complete documentation with usage examples
- Support GitHub URLs: https://github.com/user/repo, user/repo@branch
- Support local paths: ./path, /absolute/path
- Support NPM packages: package-name, @scope/package
- Maintain backward compatibility with existing providers
- Add fallback mechanisms and interface validation

* feat: Fix provider-loader tests and URL parser consistency

- Fixed provider-loader test failures (constructor validation, module imports)
- Fixed provider-url-parser to return consistent base URLs for GitHub sources
- Updated error handling to use TypeError consistently
- All provider-loader and provider-url-parser tests now pass
- Fixed prettier and eslint formatting issues

* feat: Implement provider loader dynamic imports with GitHub URL support

- Add URL detection and parsing utilities for GitHub URLs, local paths, and NPM packages
- Implement git operations for cloning and updating repositories with local caching
- Add automatic update checking mechanism for GitHub repositories
- Update provider-loader.ts to support multiple source types with comprehensive error handling
- Add comprehensive test coverage for all new functionality
- Include complete documentation with usage examples
- Support GitHub URLs: https://github.com/user/repo, user/repo@branch
- Support local paths: ./path, /absolute/path
- Support NPM packages: package-name, @scope/package
- Maintain backward compatibility with existing providers
- Add fallback mechanisms and interface validation

* feat: Implement provider loader dynamic imports with GitHub URL support

- Add URL detection and parsing utilities for GitHub URLs, local paths, and NPM packages
- Implement git operations for cloning and updating repositories with local caching
- Add automatic update checking mechanism for GitHub repositories
- Update provider-loader.ts to support multiple source types with comprehensive error handling
- Add comprehensive test coverage for all new functionality
- Include complete documentation with usage examples
- Support GitHub URLs: https://github.com/user/repo, user/repo@branch
- Support local paths: ./path, /absolute/path
- Support NPM packages: package-name, @scope/package
- Maintain backward compatibility with existing providers
- Add fallback mechanisms and interface validation

* m

* m

* Delete .cursor/settings.json

* Update src/model/cloud-runner/providers/README.md

Co-authored-by: Gabriel Le Breton <lebreton.gabriel@gmail.com>

* fix

* fix

* fix

* fix

* PR feedback

* PR feedback

* Update .github/workflows/cloud-runner-integrity.yml

Co-authored-by: Gabriel Le Breton <lebreton.gabriel@gmail.com>

* Update .github/workflows/cloud-runner-integrity.yml

Co-authored-by: Gabriel Le Breton <lebreton.gabriel@gmail.com>

* PR feedback

* PR feedback

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* pr feedback - test should fail on evictions

* pr feedback - fix cleanup loop timeout

* pr feedback - handle evictions and wait for disk pressure condition

* pr feedback - remove ephemeral-storage request for tests

* pr feedback - fix taint removal syntax

* pr feedback - fail faster on pending pods and detect scheduling failures

* pr feedback - cleanup images before job creation and use IfNotPresent

* pr feedback - pre-pull Unity image into k3d node

* Improve k3d cleanup in integrity workflow

* Harden k3d cleanup to avoid disk exhaustion

* pr feedback

* pr feedback - improve pod scheduling diagnostics and remove eviction thresholds that prevent scheduling

* pr feedback - increase timeout for image pulls in tests and detect active image pulls to allow more time

* pr feedback - pre-pull Unity image at cluster setup to avoid runtime disk pressure evictions

* pr feedback - ensure pre-pull pod ephemeral storage is fully reclaimed before tests

* Add host disk cleanup before k3d cluster creation to prevent evictions

* Run LocalStack as managed Docker step for better resource control

* Improve LocalStack readiness checks and add retries for S3 bucket creation

* Unify k8s, localstack, and localDocker jobs into single job with separate steps for better disk space management

* pr feedback

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* f

* fix

* fix

* fixes

* fixes

* fixes

* fixes

* fix

* fix

* fix: k3d/LocalStack networking - use shared Docker network and container name

* fix: rename LOCALSTACK_HOST to K8S_LOCALSTACK_HOST to avoid awslocal conflict

* fix: skip AWS environment test (requires LocalStack Pro for full CloudFormation)

* fix: remove EFS from AWS stack - use S3 caching for storage instead

* Revert "fix: remove EFS from AWS stack - use S3 caching for storage instead"

This reverts commit fdb7286204.

* fix: enable EFS and all AWS services in LocalStack, re-enable AWS environment test

* fix: add secretsmanager and other services to LocalStack

* fix: add aws-local mode - validates AWS CloudFormation templates, executes via local-docker

* fix: add rclone integration test with LocalStack S3 backend

* chore: remove temp log files and debug artifacts

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* fix: address PR review feedback from GabLeRoux

- Update kubectl to v1.34.1 (latest stable)
- Add provider documentation explaining what a provider is
- Fix typo: "versions" -> "tags" in best practices

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* integrate PR #686

* integrate PR #686

* lint fix

* fix: use /bin/sh for Alpine-based images (rclone/rclone) in docker provider

* fix: lint issues

* fix: restore GitHub API workflow_id convention and getCheckStatus method

Reverts cosmetic changes that renamed workflow_id to workflowId in GitHub
API calls. The GitHub REST API uses workflow_id, so we keep the eslint
camelcase suppression comments to match the official API convention.

Also restores the getCheckStatus() method that was removed.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* revert: remove unrelated changes to docker.ts, github.ts, image-tag.ts, versioning.test.ts

These files had changes unrelated to the Cloud Runner improvements PR goals.
Reverting to main branch state.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* fix: use /bin/sh for Alpine-based images (rclone/rclone) in docker provider

The rclone/rclone image is Alpine-based and only has /bin/sh, not /bin/bash.
This fixes exit code 127 errors when running rclone commands in containers.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* fix: fetch only specific PR ref instead of all PR refs

The previous implementation fetched ALL PR refs with:
  git fetch origin +refs/pull/*:refs/remotes/origin/pull/*

This is extremely slow for repos with many PRs (700+ PRs in unity-builder).
Now fetches only the specific PR ref needed, e.g., for pull/731/merge:
  git fetch origin +refs/pull/731/merge:... +refs/pull/731/head:...

This should significantly speed up the Cloud Runner integrity tests.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* chore: remove cleanup.yml workflow

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* chore: remove redundant cloud-runner-integrity-localstack.yml

Tests are already covered by cloud-runner-integrity.yml

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Gabriel Le Breton <lebreton.gabriel@gmail.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2026-03-03 06:05:12 +00:00
harry8525
0c82a58873 Fix bug with CloudRunner and K8s with Namespaces (#763)
* Fixes bug where kubectl picks a different namespace (e.g. cloud runner is kicked from self hosted k8s agents that are in a non default namespace)

* update generated content

* Add support for setting a namespace for containers in Cloud Runner
2025-12-04 22:47:45 +00:00
David Finol
1d4ee0697f Simplify build profile loading logic (#762)
Removed unnecessary check for build profile define symbol.
2025-11-21 19:12:40 -06:00
Daniel Lupiañez Casares
3a2abf9037 Ensures Visual C++ Redistributables for 2013 is installed (#757) 2025-11-02 07:17:16 -06:00
John Soros
cfdebb67c1 specify bee (incremental) build cache directory environment variable for windows docker run command and cache to Library directory (#717) 2025-10-19 12:56:45 -05:00
Pyeongseok Oh
ab64768ceb Enable unity licensing server for macOS (#735)
* Remove arguments for license activation from build step

* Support Unity license server on macOS platform

* Prepare configuration file to appropriate path

* Use extended regular expression since mac uses BSD grep

* Store the exit code from license activation command

---------

Co-authored-by: Webber Takken <webber@takken.io>
2025-10-14 16:06:02 -05:00
mob-sakai
00fa0d3772 fix: compile error on Unity 2021.2 or earlier (#753)
`Enum.TryParse(Type, string, bool, out Enum)` method requires .netstandard 2.1
close #752
2025-10-11 19:01:45 +02:00
mob-sakai
d587557287 fix: XLTS versions on MacOS are not supported (#751) 2025-10-11 12:41:23 +02:00
mob-sakai
6e0bf17345 fix: upgrade unity-changeset to v3.0.1 for graphql dependency (#750)
unity-changeset@3.0.0 did not explicitly include graphql dependency. (#749)
2025-10-09 10:45:19 +02:00
Ozan Kaşıkçı
2822af505e fix: add graphql runtime dependency (#749)
* fix: add graphql runtime dependency

* chore: set graphql range to ^16.11.0
2025-10-08 18:34:52 +02:00
mob-sakai
8ec161b981 fix: No changesets found error occurs when installing Unity on MacOS (#747)
This error is caused by old `unity-changeset` that doesn't support GraphQL.
2025-10-08 16:34:04 +02:00
Ryo Oka
88a89c94a0 Fix build profile name truncation on Windows (#745)
* feat: windows

* feat: macos

* fix: artifact name conflict

* fix: mac build profile parameter missing
2025-10-04 07:59:42 -05:00
Ryo Oka
f7f3f70c57 Support activeBuildProfile parameter (#738)
* feat: add `-activeBuildProfile`

* feat: descriptive error in case `-activeBuildProfile` is passed without actual value
2025-09-30 11:55:14 +02:00
Frostebite
c6c8236152 fix: mock github checks in tests (#724)
* fix: load fetch polyfill before tests

* refactor: extract cloud runner test helpers

* fix: load fetch polyfill before tests
2025-08-06 06:07:52 +01:00
David Finol
9e91ca9749 Update unity version for macOS (#712)
* Update Unity version

* Test updating unity version for mac
2025-06-10 09:03:26 -04:00
Eric_Lian
9cd9f7e0e7 fix: androidCreateSymbols has been deprecated (#701) 2025-06-08 21:21:32 -05:00
David Finol
0b822c28fb Update Unity version (#711) 2025-06-08 11:00:16 -04:00
Daniel Lupiañez Casares
65607f9ebb Adds support for .upmconfig.toml in Windows Docker images (#705)
* Supports github_home in windows-latest

* Attempt at copying from specific volume

* Adding some more logging

* Fix and compiles index.js

* Debugging and some other approach

* Another attempt at debugging

* Testing two more approaches

* Try only copying the file

* Cleanup

* Updates index.js, index.js.map and licenses.txt

After `yarn` + `npm run build`

* Update index.js.map
2025-06-07 16:11:18 -05:00
Daniel Lupiañez Casares
a1ebdb7abd Adds support for VisionOS in UnityHub in macos (#710)
* Adds support for VisionOS in UnityHub in macos

* Adds support for VisionOS in UnityHub in macos

* Syncs index.js.map
2025-06-07 20:20:18 +02:00
Daniel Lupiañez Casares
3b26780ddf Adds build support for tvOS in macos-latest (#709)
* Removes limit for tvOS only in Windows

* Fix UnityHub argument for tvOS

* Allows macos as a build platform for tvOS
2025-06-07 18:08:47 +02:00
Kirill Artemov
819c2511e0 Added install_llvmpipe script to replace -nographics in Windows builds (#706)
* Added install_llvmpipe script

* Replace ternary with a regular condition

* Revert files I haven't changed

* Pin llvmpipe version, expand test matrix with a single enableGPU target

* Fixed parameter name

* EnableGPU false by default

* Fixed nitpick

* Fixed scripts

* Pass enableGpu into tests properly

* Fixed script

* Append With GPU to build name

* Fix expression
2025-05-17 19:17:08 +02:00
Matheus Costa
81ed299e10 Feat/migrate aws sdk v3 (#698)
* chore(cloud-runner): migrate/replace deps aws-sdk v2 to v3

* chore(aws): refactor aws services to support SDK v3

* chore(aws): refactor aws runner to support SDK v3

* chore(aws): update dist

* fix(aws): error handling wrap try/catch to avoid unhandled promise rejections.

* fix(aws): keeping the syntax simpler for arrays
2025-04-10 22:48:14 +02:00
Michael Buhler
9d6bdcbdc5 feat: add buildProfile parameter (#685)
* feat: add `buildProfile` parameter

add new `buildProfile` action param, which will be passed into
Unity as the `-activeBuildProfile ...` CLI param.

closes https://github.com/game-ci/unity-builder/issues/674

* ci: add tests for Unity 6 and build profiles
2025-02-17 11:41:38 -06:00
Egorrko
3ae9ec8536 Update @actions/cache and @actions/core to support actions/upload-artifact: v4 dependency (#688)
* Bump versions of @actions/cache, @actions/core to support actions/upload-artifact: v4 dependency. Bump version actions/upload-artifact in repo actions.

* Add UNITY_LICENSE secret to CI workflows.
2025-02-08 17:14:07 +01:00
zdickinsonfugro
83c85328dd Removed all instances of interpolated strings from editor scripts so we don't get compiler errors on old versions of .NET in Unity 2018 (#633)
Co-authored-by: Zac <zac@dickinson.xyz>
Co-authored-by: Andrew Kahr <22359829+AndrewKahr@users.noreply.github.com>
Co-authored-by: David Finol <davidmfinol@gmail.com>
2024-10-10 09:02:39 -05:00
Boris Proshin
b11b6a6f2c Fix getVersionDescription() to prioritize version tags over non-version tags (#673)
* Fix getVersionDescription() to prioritize version tags over non-version tags

This fix modifies the getVersionDescription() method to ensure it only considers valid version tags when describing the current version. It retrieves all tags merged into the current branch, filters them based on a version-compatible regex, and uses the most recent valid version tag for description. If no valid tags are found, it falls back to the default description behavior. This resolves the issue of incorrect tags being used when multiple tags are present.

* Update versioning.ts

Rewrote getting the description for the last valid tag using `rev-list` and `rev-parse`

* Fix formatting

* Revert "dist"

This reverts commit bd58cbedf7.

* Revert "dist"

This reverts commit bd58cbedf7.
2024-10-08 00:06:50 +02:00
Filip Kajzer
461ecf7cea fix(windows): replacing of urls if gitPrivateToken is set (#648) 2024-05-17 10:21:33 -05:00
Pierre Lataillade
f2250e958e Enable unity licensing server for Windows (#638)
* Enable unity licensing server for windows

* Clarify validating logic with explicit variables
2024-03-26 20:11:33 +01:00
Andrew Kahr
dd427466ce Hotfix: Fix version checking in image-tag (#640)
* Update version check regex and fix tests
2024-03-17 13:33:23 -07:00
Andrew Kahr
0c16aab353 Use capture group to find Unity version to support new 6000 versions (#639) 2024-03-16 21:31:46 -07:00
Szymon Sirocki
fc0a52b805 Add 'enableGpu' param, allowing running Unity w/o -nographics (#636) 2024-03-07 16:50:30 +01:00
Andrew Kahr
e820c9ce7b Fix test workflows (#632)
* Only build mono for windows/mac on linux test builds. Add dedicated server build tests

* Fix typo

* Fix build matrix and upload name

* Remove unsupported unity version
2024-02-19 08:55:24 -05:00
Andrew Kahr
f4d2cceeb5 Hotfixes for 4.2.0 (#630)
* Fix mac env variables not getting skip activation

* Fix image tag for linux il2cpp. Force tests to use il2cpp

* Scripting backend is always il2cpp
2024-02-18 19:44:25 -08:00
Andrew Kahr
4ae184ca89 Allow Skipping Activation (#629)
* Add skipActivation functionality

* Update packages and fix lint/test issues

* Use nullish coalescing operator

* Ensure there is enough space for Android test builds
2024-02-18 17:39:26 -08:00
Frostebite
082ea39498 Update cloud-runner-ci-pipeline.yml (#626) 2024-02-07 13:25:49 +00:00
Frostebite
e73b48fb38 Cloud runner develop - Stabilizes kubernetes provider (#531)
* fixes

* fixes

* fixes

* fixes

* fixes

* check for startup message in workflows

* check for startup message in workflows

* check for startup message in workflows

* check for startup message in workflows

* check for startup message in workflows

* check for startup message in workflows

* Update cloud-runner-ci-pipeline.yml

* Update cloud-runner-ci-pipeline.yml

* no storage class specified

* log file path

* log file path

* log file path

* log file path

* log file path

* log file path

* log file path

* log file path

* updates

* log file path

* latest develop

* log file path

* log file path

* Update package.json

* log file path

* log file path

* log file path

* log file path

* log file path

* log file path

* log file path

* log file path

* log file path

* log file path

* log file path

* log file path

* log file path

* log file path

* stream logs through standard input and new remote client cli command

* stream logs through standard input and new remote client cli command

* stream logs through standard input and new remote client cli command

* stream logs through standard input and new remote client cli command

* stream logs through standard input and new remote client cli command

* stream logs through standard input and new remote client cli command

* stream logs through standard input and new remote client cli command

* stream logs through standard input and new remote client cli command

* stream logs through standard input and new remote client cli command

* stream logs through standard input and new remote client cli command

* stream logs through standard input and new remote client cli command

* stream logs through standard input and new remote client cli command

* stream logs through standard input and new remote client cli command

* stream logs through standard input and new remote client cli command

* stream logs through standard input and new remote client cli command

* update pipeline to use k3s

* version: 'latest'

* fixes

* disable aws pipe for now

* disable aws pipe for now

* disable aws pipe for now

* disable aws pipe for now

* disable aws pipe for now

* disable aws pipe for now

* disable aws pipe for now

* disable aws pipe for now

* disable aws pipe for now

* disable aws pipe for now

* push k8s logs to LOG SERVICE IP

* push k8s logs to LOG SERVICE IP

* push k8s logs to LOG SERVICE IP

* push k8s logs to LOG SERVICE IP

* push k8s logs to LOG SERVICE IP

* push k8s logs to LOG SERVICE IP

* push k8s logs to LOG SERVICE IP

* push k8s logs to LOG SERVICE IP

* tests

* tests

* tests

* tests

* tests

* tests

* tests

* tests

* tests

* tests

* tests

* tests

* tests

* tests

* tests

* tests

* tests

* podname logs for log service

* podname logs for log service

* podname logs for log service

* podname logs for log service

* podname logs for log service

* podname logs for log service

* podname logs for log service

* podname logs for log service

* podname logs for log service

* hashed logs

* hashed logs

* hashed logs

* hashed logs

* hashed logs

* hashed logs

* no wait, just repeat logs

* no wait, just repeat logs

* remove typo - double await

* test fix - kubernetes - name typo in github yaml

* test fix - kubernetes - name typo in github yaml

* check missing log file

* check missing log file

* Push to steam test

* Push to steam test

* Fix path

* k8s reliable log hashing

* k8s reliable log hashing

* k8s reliable log hashing

* hashed logging k8s

* hashed logging k8s

* hashed logging k8s

* hashed logging k8s

* hashed logging k8s

* hashed logging k8s

* Include log chunk when task runner sees log update, clarify if we can pull logs from same line or next line

* Include log chunk when task runner sees log update, clarify if we can pull logs from same line or next line

* Include log chunk when task runner sees log update, clarify if we can pull logs from same line or next line

* Include log chunk when task runner sees log update, clarify if we can pull logs from same line or next line

* Include log chunk when task runner sees log update, clarify if we can pull logs from same line or next line

* Fix exit flow for k8s job

* hash comparison logging for log complete in k8s flow

* Interrupt k8s logs when logs found

* cleanup async parameter

* cleanup async parameter

* cleanup async parameter

* fixes

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix

* fix
2024-02-06 23:46:31 +00:00
Andrew Kahr
2800d14403 Fix Windows Arguments Passed to Unity (#623)
* Add missing parameter, add quotes around variables, bump action versions

* Wrap quotes

* Fix upload artifact naming conflict
2024-01-21 02:45:33 -08:00
Paul FIGIEL
5ba81971e2 Fixed manualExit option on Mac machines (#619) 2024-01-12 23:41:19 -08:00
Andrew Kahr
ff23166e30 Parity Fixes with Test Runner (QOL Changes) (#607)
* Fix missed directory change that isn't used anymore

* Fixes, improvements, and cleanup while reconciling test runner scripts

* Additional cleanup

* Fix possible hang

* Don't mislead with activation server on windows

* Update node version
2023-12-12 22:10:57 -08:00
Andrew Kahr
9406bce875 Search legacy path for android sdkmanager. Add 2023.2 to tests (#606) 2023-12-07 22:13:03 -08:00
Andrew Kahr
bbd713b05a Fix pro activation (#602)
- Only randomize uuid for personal licenses
- Add warning annotation for license activation retries
- add `engineExitCode` output
- repo/code cleanup
2023-11-27 23:24:58 -08:00
Webber Takken
96cfb845ae Update CONTRIBUTING.md (#601) 2023-11-25 19:33:36 +01:00
Andrew Kahr
8ca1282c9e Allow Running Container as Runner Host User (#600)
- Added `runAsHostUser` to allow running the container as the same user as the host system. This fixes most permissions issues on self-hosted runners.
- Perform android sdk setup during entrypoint.sh to ensure it has root permissions if the user switches to a non-root user
- Automatically detect android sdk target version if parameters are not already provided to configure the sdk
- Generate a new uuid for machineID to ensure separate containers are unique to reduce license activation errors
- Add exponential retry strategy for Ubuntu license activations
2023-11-24 23:24:16 -08:00
Andrew Kahr
8da77ace98 Ensure blank project files can be deleted by github runner (#599) 2023-11-16 07:36:39 -08:00
Andrew Kahr
2afd9cd86f Additional Fixes and Improvements (#596)
- Windows now exits with the proper exit codes. This mirrors Ubuntu behavior properly now and means we do not need the error parsing logic to handle error conditions which means we should be back to v2 behavior.
- Allow customizing image registry/image version
- Only create the licensing directory on Mac if it doesn't already exist. Don't delete the folder on build complete. This means builds nominally shouldn't need sudo permissions, very useful for self-hosted runners.
- Pick correct architecture when installing macos editor to support both x86 and arm-based systems (Credit @dcvz)
2023-11-15 06:17:55 -08:00
Andrew Kahr
caa0a81b47 License Activation fixes and Github Annotations (#590)
* Ensure serial is prioritized

* Add compile listener to create github annotations

* Update node modules

* Don't build ubuntu on PR as secrets are now needed. Update PR template to request an example successful run. Remove 32bit windows build. Build on push to any branch

* Update activation to use blank project

* Ensure exceptions get annotated as well

* More robust console printing

* Update test project

* Build iOS test on macos to verify burst functionality. Add annotation for license activation error. Fix unity version test. Remove minification from android

* Improve license checks

* Mask partially redacted serial in addition to full serial

* Add retry logic to ubuntu builds

* Allow dirty build on retry

* Bump unity version
2023-11-12 05:47:03 -08:00
Andrew Kahr
7afabe74da Additional Windows Image Updates (#589)
* Update workflows, bump image version for docker

* Fix Unity pathing and cleanup scripts

* Fix Unity pathing

* Fix activation scripts
2023-10-30 23:55:39 -07:00
Andrew Kahr
4c4611c021 Feature/windows upgrades (#588)
- Allow updating container memory and cpu limits for Windows. Previously, they defaulted to 1cpu and 1gb ram which was far too low and it seems docker wouldn't allocate all available resources. Now it will use all available cores and 80% of system memory.
- Allow setting docker isolation mode for windows. Defaults to default to ensure behavior doesn't change from prior versions but now you can do stuff like force process mode on non-server versions which grants a performance uplift during runs
- Added logic to allow building Android on Windows. Android doesn't support burst when built on Linux, only on Windows and macOS. Thus we need to allow building Android on WIndows due to the major performance benefits of Burst.
- Support Windows 2022 and VS2022 by mounting the x64 Visual Studio path in addition to the x86 path to maintain compatibility with VS2019 and older
- Attempted fixes for windows builds hanging by killing the regsvr32 process after registering VS dll and using a different method to launch Unity. Unsure if this is a definite fix so I am leaving in several debug calls to print out running processes so we have more data to work with on chasing down this bug. I suspect there's a process that's hanging around that isn't cleaning itself up or is getting into some kind of deadlock situation and needs to be killed. But the changes I've made have seen no hangs on building during docker test workflows when previously there would be at least 3-5 hanging builds.
2023-10-28 12:21:10 -07:00
Ely Ronnen
6419c8742b fix android sdkmanager invocation (#582)
Fix "java.lang.NoClassDefFoundError:
javax/xml/bind/annotation/XmlSchema" error caused by invoking the wrongf
sdkmanager script
2023-10-24 09:52:12 -05:00
Toby Harris
a13443a746 manualExit suppresses -quit, useful for buildMethods with async calls (#574)
* `manualExit` suppresses `-quit`, useful for buildMethods with async calls

* Use boolean
2023-09-20 23:41:17 +02:00
Ely Ronnen
2190fd5667 Support multiple GitHub SSH deploy keys (#568)
* add sshPublicKeysDirectoryPath and GIT_CONFIG_EXTENSIONS parameters that adds git configs and mounts .ssh/config and public keys to the container, in order to allow multiple sh deploy key trick by webplatform@ssh-agent

* remove sshPublicKeysDirectoryPath and GIT_CONFIG_EXTENSIONS from windows runner for now
2023-09-06 23:35:24 +02:00
Webber Takken
a073719c29 BREAKING (potentially) - Bump docker version (Ubuntu 22.04 LTS) (#556)
* fix: resolution errors and vulnerability

* feat: bump (major) docker image rolling tag

* chore: bump major version

* fix: up workflow node to lts

* fix: conventions
2023-08-22 10:03:32 +02:00
Elias
ff551fe06d Fix versions (#559)
* Fix versions

* Downgraded 2023.1.9f1 to 2023.1.8f1
2023-08-21 17:21:54 +02:00
Elias
43e128087c Removed checks for old unity versions (#558) 2023-08-20 22:46:53 +02:00
dependabot[bot]
5f7828371a Bump word-wrap from 1.2.3 to 1.2.4 (#548)
Bumps [word-wrap](https://github.com/jonschlinkert/word-wrap) from 1.2.3 to 1.2.4.
- [Release notes](https://github.com/jonschlinkert/word-wrap/releases)
- [Commits](https://github.com/jonschlinkert/word-wrap/compare/1.2.3...1.2.4)

---
updated-dependencies:
- dependency-name: word-wrap
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-08-15 23:58:07 +02:00
dependabot[bot]
b567eb9057 Bump semver from 7.3.5 to 7.5.2 (#544)
Bumps [semver](https://github.com/npm/node-semver) from 7.3.5 to 7.5.2.
- [Release notes](https://github.com/npm/node-semver/releases)
- [Changelog](https://github.com/npm/node-semver/blob/main/CHANGELOG.md)
- [Commits](https://github.com/npm/node-semver/compare/v7.3.5...v7.5.2)

---
updated-dependencies:
- dependency-name: semver
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-07-27 23:27:28 +02:00
VioletXF
f43335663c Fix unity path (#552)
* Fix unity path

* Add quotes back
2023-07-27 22:15:13 +02:00
VioletXF
21da302529 Fix base path so that existsSync works as intended (#551) 2023-07-27 20:26:48 +02:00
Daniel
857a41e877 Build subtarget support for Unity 2021.2+ (#532)
* Subtarget support for Unity 2021.2+

Allows passing the -standaloneBuildSubtarget parameter via customParameters in order to facilitate dedicated server builds. Since Unity introduced the subtarget option in 2021.2, this parameter only takes effect in supported Unity versions.

* Fix build subtarget compatibility

Certain versions of Unity do not have a value for `NoSubtarget`. Using `default` will be more robust against churn in this area of Unity's API.
2023-04-15 12:23:51 -05:00
AndrewKahr
3032a4ab97 V3 Updates (#529)
- Add missing unityLicenseServer input (Fix #480)
- Use HEAD when calculating semantic version number. This is a riskier change as this has always used `github.sha` on the runner. However, when pulling in other repos and running the action, it may not be referencing the correct commit on the repo. After testing, though, nothing appears to be broken so this in theory should work fine. (Fix #417)
- Setup private token rewrites on Windows images (Fix #428)
- Allow setting a custom workspace path within docker container with `dockerWorkspacePath`. (Fix #433)
- [Breaking Change] Remove `androidAppBundle` parameter in favor of `androidExportType`.
2023-03-28 01:05:31 -07:00
Frostebite
7abb3a409d Cloud runner develop - latest fixes (#524)
Cloud runner develop - latest fixes (#524)
2023-03-27 12:14:23 +01:00
David Finol
309d668d63 Fix Builds Status Badge (#520)
* Fix Builds Status Badge

* Add Windows and Mac builds
2023-03-04 15:39:31 -06:00
AndrewKahr
ef38f5a88a Code cleanup (#511)
* Enable noImplicitAny
Add types to all implicit any variables
Bump target to ES2020 for recent language features (optional chaining)
Code cleanup
Add debug configuration for vscode
Remove autorun flag from jest to remove warning
Bump packages to fix dependency version mismatch warning
Changed @arkweid/lefthook to @evilmartians/lefthook as @arkweid/lefthook has been deprecated in favor of @evilmartians/lefthook
Added concurrency groups to integrity check and build workflows. New commits to branches will cancel superseded runs on the same branch/pr
Update imports to not use require syntax
Use node packages (ie node:fs rather than fs)
AndroidVersionCode is now a string rather than a number as it gets converted to a string when passed out of the system
Reduce timeout for windows builds
Remove 2020.1.17f1 from windows builds due to repeated license activation errors
Update naming scheme of workflows for consistency
Update build names so target platform and unity version aren't cut off by github actions UI

* Add exclude to test matrix for 2022.2 on android until Unity bug is fixed

---------

Co-authored-by: AndrewKahr <AndrewKahr@users.noreply.github.com>
2023-03-03 16:25:40 -08:00
AndrewKahr
3de97ed24a Revert android symbol to none (#514) 2023-02-20 19:52:57 -06:00
AndrewKahr
c7a5c0640a Fix reflection code for setting buildAppBundle. Mark AndroidSettings class as static (#512) 2023-02-20 12:25:03 -06:00
AndrewKahr
7f2782d3ed Fix defaults (#510)
* Fix defaults

* Use '' as default for androidExportType
2023-02-19 22:23:37 -06:00
David Finol
f58ac29d5b Add default value for androidExportType (#506) 2023-02-14 01:25:33 -06:00
AndrewKahr
0efa1855a3 Misc QOL Updates and bug fixes (#505)
* Add caching for Unity Hub/Editor on MacOS. Add parameter to pin Unity Hub version on MacOS. Live output MacOS build log to console. Hid extraneous log outputs from git. Throw error when failures detected in log output.

* Update pr template links

* Add system to build Android Project. Update PR Template links. Fix missing types on functions. Cleanup mac-setup module installation

* Switch to androidExportType instead of exportGoogleAndroidProject

* Enforce minimum node version

* Enforce node version minimum. Added yarn-audit-fix to dev dependencies and Updated package vulnerabilities.

* Improve deprecation warning

* Add android symbol type parameter. Change windows scripts to use $LastExitCode and not $?. Update tests.

* Fix issues on android symbols for older unity versions. Change symbol default to public. Increase build test coverage of unity versions.

* Remove 2018.1 from tests

* Remove out variable declaration to support Unity 2018 in default build script. Remove <2019.3 versions of unity from windows builder as IL2CPP isn't supported until 2019.3.

* Fix typo. Use reflection to set buildAppBundle as Unity 2018.2 doesn't support it

* Add missing reflection using

* Remove 2018-2019.3 unity versions from mac as they don't support IL2CPP. Fix app identifier for android in testproject

* Fix android bundle id

* Updated android identifier. Removed incompatible unity versions from tests. Add retry logic to windows as it seems to have licensing issues when so many runners start

* Add timeout and continue on error
2023-02-13 23:07:10 -06:00
220 changed files with 113941 additions and 396751 deletions

View File

@@ -2,3 +2,4 @@ dist/
lib/
node_modules/
jest.config.js
src/types/

View File

@@ -1,4 +1,5 @@
{
"root": true,
"plugins": ["jest", "@typescript-eslint", "prettier", "unicorn"],
"extends": ["plugin:unicorn/recommended", "plugin:github/recommended", "plugin:prettier/recommended"],
"parser": "@typescript-eslint/parser",
@@ -14,7 +15,8 @@
"env": {
"node": true,
"es6": true,
"jest/globals": true
"jest/globals": true,
"es2020": true
},
"rules": {
// Error out for code formatting errors
@@ -38,9 +40,21 @@
// Mandatory spacing
"padding-line-between-statements": [
"error",
{ "blankLine": "always", "prev": "*", "next": "return" },
{ "blankLine": "always", "prev": "directive", "next": "*" },
{ "blankLine": "any", "prev": "directive", "next": "directive" }
{
"blankLine": "always",
"prev": "*",
"next": "return"
},
{
"blankLine": "always",
"prev": "directive",
"next": "*"
},
{
"blankLine": "any",
"prev": "directive",
"next": "directive"
}
],
// Enforce camelCase
"camelcase": "error",
@@ -53,8 +67,25 @@
// Unused vars are useful to keep method signatures consistent and documented
"@typescript-eslint/no-unused-vars": "off",
// For this project only use kebab-case
"unicorn/filename-case": ["error", { "cases": { "kebabCase": true } }],
"unicorn/filename-case": [
"error",
{
"cases": {
"kebabCase": true
}
}
],
// Allow Array.from(set) mitigate TS2569 which would require '--downlevelIteration'
"unicorn/prefer-spread": "off"
}
"unicorn/prefer-spread": "off",
// Temp disable to prevent mixing changes with other PRs
"i18n-text/no-en": "off"
},
"overrides": [
{
"files": ["jest.setup.js"],
"rules": {
"import/no-commonjs": "off"
}
}
]
}

View File

@@ -2,10 +2,28 @@
- ...
#### Related Issues
- ...
#### Related PRs
- ...
#### Successful Workflow Run Link
PRs don't have access to secrets so you will need to provide a link to a successful run of the workflows from your own
repo.
- ...
#### Checklist
<!-- please check all items and add your own -->
- [x] Read the contribution [guide](../CONTRIBUTING.md) and accept the [code](../CODE_OF_CONDUCT.md) of conduct
- [x] Read the contribution [guide](https://github.com/game-ci/unity-builder/blob/main/CONTRIBUTING.md) and accept the
[code](https://github.com/game-ci/unity-builder/blob/main/CODE_OF_CONDUCT.md) of conduct
- [ ] Docs (If new inputs or outputs have been added or changes to behavior that should be documented. Please make a PR
in the [documentation repo](https://github.com/game-ci/documentation))
- [ ] Readme (updated or not needed)
- [ ] Tests (added, updated or not needed)

View File

@@ -13,7 +13,7 @@ jobs:
id: requestActivationFile
uses: game-ci/unity-request-activation-file@v2.0-alpha-1
- name: Upload activation file
uses: actions/upload-artifact@v2
uses: actions/upload-artifact@v4
with:
name: ${{ steps.requestActivationFile.outputs.filePath }}
path: ${{ steps.requestActivationFile.outputs.filePath }}

87
.github/workflows/build-tests-mac.yml vendored Normal file
View File

@@ -0,0 +1,87 @@
name: Builds - MacOS
on:
workflow_dispatch:
push:
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: true
jobs:
buildForAllPlatformsMacOS:
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
runs-on: macos-latest
strategy:
fail-fast: false
matrix:
projectPath:
- test-project
unityVersion:
- 2021.3.45f1
- 2022.3.13f1
- 2023.2.2f1
targetPlatform:
- StandaloneOSX # Build a MacOS executable
- iOS # Build an iOS executable
include:
# Additionally test enableGpu build for a standalone windows target
- unityVersion: 6000.0.36f1
targetPlatform: StandaloneOSX
- unityVersion: 6000.0.36f1
targetPlatform: StandaloneOSX
buildProfile: 'Assets/Settings/Build Profiles/Sample macOS Build Profile.asset'
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v4
with:
lfs: true
###########################
# Cache #
###########################
- uses: actions/cache@v4
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-macos-${{ matrix.targetPlatform }}
restore-keys: |
Library-${{ matrix.projectPath }}-macos-
Library-
###########################
# Set Scripting Backend #
###########################
- name: Set Scripting Backend To il2cpp
run: |
mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset"
###########################
# Build #
###########################
- uses: ./
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
buildProfile: ${{ matrix.buildProfile }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
# We use dirty build because we are replacing the default project settings file above
allowDirtyBuild: true
###########################
# Upload #
###########################
- uses: actions/upload-artifact@v4
with:
name: Build ${{ matrix.targetPlatform }} on MacOS (${{ matrix.unityVersion }})${{ matrix.buildProfile && ' With Build Profile' || '' }}
path: build
retention-days: 14

206
.github/workflows/build-tests-ubuntu.yml vendored Normal file
View File

@@ -0,0 +1,206 @@
name: Builds - Ubuntu
on:
workflow_dispatch:
push:
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: true
env:
UNITY_LICENSE:
"<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License
id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\"
Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\"
Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID
Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash
Value=\"2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80\"/>\n <Features>\n <Feature
Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature
Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature
Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature
Value=\"62\"/>\n </Features>\n <DeveloperData
Value=\"AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg==\"/>\n <SerialMasked
Value=\"F4-BGRX-XD4E-ZCWV-C5JW-XXXX\"/>\n <StartDate Value=\"2021-02-08T00:00:00\"/>\n <UpdateDate
Value=\"2021-02-09T00:34:57\"/>\n <InitialActivationDate
Value=\"2021-02-08T00:34:56\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion
Value=\"2018.4.30f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement
Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\"
ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\"
Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature
xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod
Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod
Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform
Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod
Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>"
jobs:
buildForAllPlatformsUbuntu:
name:
"${{ matrix.targetPlatform }} on ${{ matrix.unityVersion}}${{startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }}"
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
providerStrategy:
# - local-docker
- local
projectPath:
- test-project
unityVersion:
- 2021.3.32f1
- 2022.3.13f1
- 2023.2.2f1
targetPlatform:
- StandaloneOSX # Build a macOS standalone (Intel 64-bit) with mono backend.
- StandaloneWindows64 # Build a Windows 64-bit standalone with mono backend.
- StandaloneLinux64 # Build a Linux 64-bit standalone with mono/il2cpp backend.
- iOS # Build an iOS project.
- Android # Build an Android .apk.
- WebGL # WebGL.
buildWithIl2cpp:
- false
- true
additionalParameters:
- -param value
- -standaloneBuildSubtarget Server
# Skipping configurations that are not supported
exclude:
# No il2cpp support on Linux Host
- targetPlatform: StandaloneOSX
buildWithIl2cpp: true
- targetPlatform: StandaloneWindows64
buildWithIl2cpp: true
# Only builds with Il2cpp
- targetPlatform: iOS
buildWithIl2cpp: false
- targetPlatform: Android
buildWithIl2cpp: false
- targetPlatform: WebGL
buildWithIl2cpp: false
# No dedicated server support
- targetPlatform: WebGL
additionalParameters: -standaloneBuildSubtarget Server
- targetPlatform: Android
additionalParameters: -standaloneBuildSubtarget Server
- targetPlatform: iOS
additionalParameters: -standaloneBuildSubtarget Server
# No dedicated server support on Linux Host
- targetPlatform: StandaloneOSX
additionalParameters: -standaloneBuildSubtarget Server
# No il2cpp dedicated server support on Linux Host
- targetPlatform: StandaloneWindows64
additionalParameters: -standaloneBuildSubtarget Server
buildWithIl2cpp: true
include:
- unityVersion: 6000.0.36f1
targetPlatform: WebGL
- unityVersion: 6000.0.36f1
targetPlatform: WebGL
buildProfile: 'Assets/Settings/Build Profiles/Sample WebGL Build Profile.asset'
steps:
- name: Clear Space for Android Build
if: matrix.targetPlatform == 'Android'
uses: jlumbroso/free-disk-space@v1.3.1
###########################
# Checkout #
###########################
- uses: actions/checkout@v4
with:
lfs: true
###########################
# Cache #
###########################
- uses: actions/cache@v4
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-ubuntu-${{ matrix.targetPlatform }}
restore-keys: |
Library-${{ matrix.projectPath }}-ubuntu-
Library-
###########################
# Set Scripting Backend #
###########################
- name: Set Scripting Backend To il2cpp
if: matrix.buildWithIl2cpp == true
run: |
mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset"
###########################
# Build #
###########################
- name: Build
uses: ./
id: build-1
continue-on-error: true
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
buildProfile: ${{ matrix.buildProfile }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
providerStrategy: ${{ matrix.providerStrategy }}
allowDirtyBuild: true
- name: Sleep for Retry
if: ${{ steps.build-1.outcome == 'failure' }}
run: |
sleep 60
- name: Build (Retry 1)
uses: ./
id: build-2
if: ${{ steps.build-1.outcome == 'failure' }}
continue-on-error: true
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
buildProfile: ${{ matrix.buildProfile }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
providerStrategy: ${{ matrix.providerStrategy }}
allowDirtyBuild: true
- name: Sleep for Retry
if: ${{ steps.build-2.outcome == 'failure' }}
run: |
sleep 240
- name: Build (Retry 2)
uses: ./
id: build-3
if: ${{ steps.build-2.outcome == 'failure' }}
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
buildProfile: ${{ matrix.buildProfile }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue ${{ matrix.additionalParameters }}
providerStrategy: ${{ matrix.providerStrategy }}
allowDirtyBuild: true
###########################
# Upload #
###########################
- uses: actions/upload-artifact@v4
with:
name:
"Build ${{ matrix.targetPlatform }}${{ startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }} on Ubuntu (${{ matrix.unityVersion }}_il2cpp_${{ matrix.buildWithIl2cpp }}_params_${{ matrix.additionalParameters }})"
path: build
retention-days: 14

View File

@@ -0,0 +1,151 @@
name: Builds - Windows
on:
workflow_dispatch:
push:
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: true
jobs:
buildForAllPlatformsWindows:
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
runs-on: windows-2022
strategy:
fail-fast: false
matrix:
projectPath:
- test-project
unityVersion:
- 2021.3.32f1
- 2022.3.13f1
- 2023.2.2f1
targetPlatform:
- Android # Build an Android apk.
- StandaloneWindows64 # Build a Windows 64-bit standalone.
- WSAPlayer # Build a UWP App
- tvOS # Build an Apple TV XCode project
enableGpu:
- false
include:
# Additionally test enableGpu build for a standalone windows target
- projectPath: test-project
unityVersion: 2023.2.2f1
targetPlatform: StandaloneWindows64
enableGpu: true
- unityVersion: 6000.0.36f1
targetPlatform: StandaloneWindows64
- unityVersion: 6000.0.36f1
targetPlatform: StandaloneWindows64
buildProfile: 'Assets/Settings/Build Profiles/Sample Windows Build Profile.asset'
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v4
with:
lfs: true
###########################
# Cache #
###########################
- uses: actions/cache@v4
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-windows-${{ matrix.targetPlatform }}
restore-keys: |
Library-${{ matrix.projectPath }}-windows-
Library-
###########################
# Set Scripting Backend #
###########################
- name: Set Scripting Backend To il2cpp
run: |
Move-Item -Path "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" -Destination "./test-project/ProjectSettings/ProjectSettings.asset" -Force
###########################
# Build #
###########################
- name: Build
uses: ./
id: build-1
continue-on-error: true
timeout-minutes: 30
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
buildProfile: ${{ matrix.buildProfile }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
- name: Sleep for Retry
if: ${{ steps.build-1.outcome == 'failure' }}
run: |
Start-Sleep -s 120
- name: Build Retry 1
uses: ./
id: build-2
continue-on-error: true
timeout-minutes: 30
if: steps.build-1.outcome == 'failure'
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
- name: Sleep for Retry
if: ${{ steps.build-1.outcome == 'failure' && steps.build-2.outcome == 'failure' }}
run: |
Start-Sleep -s 240
- name: Build Retry 2
uses: ./
id: build-3
timeout-minutes: 30
if: ${{ steps.build-1.outcome == 'failure' && steps.build-2.outcome == 'failure' }}
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
buildName: 'GameCI Test Build'
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
enableGpu: ${{ matrix.enableGpu }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
###########################
# Upload #
###########################
- uses: actions/upload-artifact@v4
with:
name: Build ${{ matrix.targetPlatform }} on Windows (${{ matrix.unityVersion }})${{ matrix.enableGpu && ' With GPU' || '' }}${{ matrix.buildProfile && ' With Build Profile' || '' }}
path: build
retention-days: 14

View File

@@ -1,100 +0,0 @@
name: Builds
on:
push: { branches: [main] }
pull_request:
paths-ignore:
- '.github/**'
env:
UNITY_LICENSE:
"<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License
id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\"
Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\"
Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID
Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash
Value=\"2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80\"/>\n <Features>\n <Feature
Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature
Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature
Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature
Value=\"62\"/>\n </Features>\n <DeveloperData
Value=\"AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg==\"/>\n <SerialMasked
Value=\"F4-BGRX-XD4E-ZCWV-C5JW-XXXX\"/>\n <StartDate Value=\"2021-02-08T00:00:00\"/>\n <UpdateDate
Value=\"2021-02-09T00:34:57\"/>\n <InitialActivationDate
Value=\"2021-02-08T00:34:56\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion
Value=\"2018.4.30f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement
Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\"
ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\"
Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature
xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod
Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod
Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform
Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod
Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>"
jobs:
buildForAllPlatformsUbuntu:
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
cloudRunnerCluster:
# - local-docker
- local
projectPath:
- test-project
unityVersion:
- 2019.2.11f1
- 2019.3.15f1
targetPlatform:
- StandaloneOSX # Build a macOS standalone (Intel 64-bit).
- StandaloneWindows64 # Build a Windows 64-bit standalone.
- StandaloneLinux64 # Build a Linux 64-bit standalone.
- iOS # Build an iOS player.
- Android # Build an Android .apk.
- WebGL # WebGL.
# - StandaloneWindows # Build a Windows standalone.
# - WSAPlayer # Build an Windows Store Apps player.
# - PS4 # Build a PS4 Standalone.
# - XboxOne # Build a Xbox One Standalone.
# - tvOS # Build to Apple's tvOS platform.
# - Switch # Build a Nintendo Switch player
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v3
with:
lfs: true
###########################
# Cache #
###########################
- uses: actions/cache@v3
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-ubuntu-${{ matrix.targetPlatform }}
restore-keys: |
Library-${{ matrix.projectPath }}-ubuntu-
Library-
###########################
# Build #
###########################
- uses: ./
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
cloudRunnerCluster: ${{ matrix.cloudRunnerCluster }}
###########################
# Upload #
###########################
- uses: actions/upload-artifact@v3
with:
name: Build Ubuntu (${{ matrix.unityVersion }})
path: build
retention-days: 14

View File

@@ -1,37 +0,0 @@
name: Cleanup (cron)
on:
schedule:
- cron: '30 10 * * SUN' # every sunday at 10:30
jobs:
deleteArtifacts:
runs-on: ubuntu-latest
steps:
- name: Delete old artifacts
uses: kolpav/purge-artifacts-action@v1
with:
token: ${{ secrets.GITHUB_TOKEN }}
expire-in: 21 days
cleanupCloudRunner:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
if: github.event.event_type != 'pull_request_target'
with:
lfs: true
- uses: actions/setup-node@v3
with:
node-version: 16.x
- run: yarn
- run: yarn run cli --help
env:
AWS_REGION: eu-west-2
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
AWS_DEFAULT_REGION: eu-west-2
- run: yarn run cli -m list-resources
env:
AWS_REGION: eu-west-2
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
AWS_DEFAULT_REGION: eu-west-2

View File

@@ -1,58 +0,0 @@
name: Async Checks API
on:
workflow_dispatch:
inputs:
checksObject:
description: ''
required: false
default: ''
permissions:
checks: write
env:
GKE_ZONE: 'us-central1'
GKE_REGION: 'us-central1'
GKE_PROJECT: 'unitykubernetesbuilder'
GKE_CLUSTER: 'game-ci-github-pipelines'
GCP_LOGGING: true
GCP_PROJECT: unitykubernetesbuilder
GCP_LOG_FILE: ${{ github.workspace }}/cloud-runner-logs.txt
AWS_REGION: eu-west-2
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
AWS_DEFAULT_REGION: eu-west-2
AWS_BASE_STACK_NAME: game-ci-github-pipelines
CLOUD_RUNNER_BRANCH: ${{ github.ref }}
CLOUD_RUNNER_DEBUG: true
CLOUD_RUNNER_DEBUG_TREE: true
DEBUG: true
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
PROJECT_PATH: test-project
UNITY_VERSION: 2019.3.15f1
USE_IL2CPP: false
jobs:
asyncChecks:
name: Async Checks
if: github.event.event_type != 'pull_request_target'
runs-on: ubuntu-latest
steps:
- name: Checkout (default)
uses: actions/checkout@v3
with:
lfs: false
- run: yarn
- run: yarn run cli -m checks-update
timeout-minutes: 180
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
PROJECT_PATH: test-project
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
TARGET_PLATFORM: StandaloneWindows64
cloudRunnerTests: true
versioning: None
CLOUD_RUNNER_CLUSTER: local-docker
AWS_BASE_STACK_NAME: game-ci-github-pipelines
CHECKS_UPDATE: ${{ github.event.inputs.checksObject }}

View File

@@ -1,133 +0,0 @@
name: Cloud Runner CI Pipeline
on:
push: { branches: [cloud-runner-develop, cloud-runner-preview, main] }
workflow_dispatch:
permissions:
checks: write
contents: read
actions: write
env:
GKE_ZONE: 'us-central1'
GKE_REGION: 'us-central1'
GKE_PROJECT: 'unitykubernetesbuilder'
GKE_CLUSTER: 'game-ci-github-pipelines'
GCP_LOGGING: true
GCP_PROJECT: unitykubernetesbuilder
GCP_LOG_FILE: ${{ github.workspace }}/cloud-runner-logs.txt
AWS_REGION: eu-west-2
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
AWS_DEFAULT_REGION: eu-west-2
AWS_BASE_STACK_NAME: game-ci-team-pipelines
CLOUD_RUNNER_BRANCH: ${{ github.ref }}
CLOUD_RUNNER_DEBUG: true
CLOUD_RUNNER_DEBUG_TREE: true
DEBUG: true
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
PROJECT_PATH: test-project
UNITY_VERSION: 2019.3.15f1
USE_IL2CPP: false
USE_GKE_GCLOUD_AUTH_PLUGIN: true
jobs:
integrationTests:
name: Integration Tests
if: github.event.event_type != 'pull_request_target'
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
cloudRunnerCluster:
- aws
- local-docker
- k8s
steps:
- name: Checkout (default)
uses: actions/checkout@v3
with:
lfs: false
- uses: google-github-actions/auth@v1
with:
credentials_json: ${{ secrets.GOOGLE_SERVICE_ACCOUNT_KEY }}
- name: 'Set up Cloud SDK'
uses: 'google-github-actions/setup-gcloud@v1'
- name: Get GKE cluster credentials
run: |
export USE_GKE_GCLOUD_AUTH_PLUGIN=True
gcloud components install gke-gcloud-auth-plugin
gcloud container clusters get-credentials $GKE_CLUSTER --zone $GKE_ZONE --project $GKE_PROJECT
- name: Configure AWS Credentials
uses: aws-actions/configure-aws-credentials@v1
with:
aws-access-key-id: ${{ secrets.AWS_ACCESS_KEY_ID }}
aws-secret-access-key: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
aws-region: eu-west-2
- run: yarn
- run: yarn run test "cloud-runner-async-workflow" --detectOpenHandles --forceExit --runInBand
if: matrix.CloudRunnerCluster != 'local-docker'
timeout-minutes: 180
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
PROJECT_PATH: test-project
GIT_PRIVATE_TOKEN: ${{ secrets.GITHUB_TOKEN }}
TARGET_PLATFORM: StandaloneWindows64
cloudRunnerTests: true
versioning: None
CLOUD_RUNNER_CLUSTER: ${{ matrix.cloudRunnerCluster }}
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- run: yarn run test-i --detectOpenHandles --forceExit --runInBand
if: matrix.CloudRunnerCluster == 'local-docker'
timeout-minutes: 180
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
PROJECT_PATH: test-project
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
TARGET_PLATFORM: StandaloneWindows64
cloudRunnerTests: true
versioning: None
CLOUD_RUNNER_CLUSTER: ${{ matrix.cloudRunnerCluster }}
localBuildTests:
name: Local Build Target Tests
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
cloudRunnerCluster:
#- aws
- local-docker
#- k8s
targetPlatform:
- StandaloneOSX # Build a macOS standalone (Intel 64-bit).
- StandaloneWindows64 # Build a Windows 64-bit standalone.
- StandaloneLinux64 # Build a Linux 64-bit standalone.
- WebGL # WebGL.
- iOS # Build an iOS player.
- Android # Build an Android .apk.
steps:
- name: Checkout (default)
uses: actions/checkout@v3
with:
lfs: false
- run: yarn
- uses: ./
id: unity-build
timeout-minutes: 90
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
cloudRunnerTests: true
versioning: None
projectPath: test-project
gitPrivateToken: ${{ secrets.GITHUB_TOKEN }}
targetPlatform: ${{ matrix.targetPlatform }}
cloudRunnerCluster: ${{ matrix.cloudRunnerCluster }}
- run: |
cp ./cloud-runner-cache/cache/${{ steps.unity-build.outputs.CACHE_KEY }}/build/${{ steps.unity-build.outputs.BUILD_ARTIFACT }} ${{ steps.unity-build.outputs.BUILD_ARTIFACT }}
- uses: actions/upload-artifact@v3
with:
name: ${{ matrix.cloudRunnerCluster }} Build (${{ matrix.targetPlatform }})
path: ${{ steps.unity-build.outputs.BUILD_ARTIFACT }}
retention-days: 14

View File

@@ -4,21 +4,36 @@ on:
push: { branches: [main] }
pull_request: {}
permissions:
contents: read
checks: write
statuses: write
env:
CODECOV_TOKEN: '2f2eb890-30e2-4724-83eb-7633832cf0de'
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: true
jobs:
tests:
name: Tests
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/setup-node@v3
- uses: actions/checkout@v4
- uses: actions/setup-node@v4
with:
node-version: '16'
node-version: '18'
- run: yarn
- run: yarn lint
- run: yarn test --coverage
- run: yarn test:ci --coverage
- run: bash <(curl -s https://codecov.io/bash)
- run: yarn build || { echo "build command should always succeed" ; exit 61; }
# - run: yarn build --quiet && git diff --quiet dist || { echo "dist should be auto generated" ; git diff dist ; exit 62; }
# - run: yarn build --quiet && git diff --quiet dist || { echo "dist should be auto generated" ; git diff dist ; exit 62; }
orchestrator-integration:
name: Orchestrator Integration
if: github.event_name == 'push'
uses: ./.github/workflows/validate-orchestrator-integration.yml
secrets: inherit

View File

@@ -1,74 +0,0 @@
name: Mac Builds
on:
push:
branches:
- main
env:
UNITY_LICENSE: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\" Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\" Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash Value=\"2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80\"/>\n <Features>\n <Feature Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature Value=\"62\"/>\n </Features>\n <DeveloperData Value=\"AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg==\"/>\n <SerialMasked Value=\"F4-BGRX-XD4E-ZCWV-C5JW-XXXX\"/>\n <StartDate Value=\"2021-02-08T00:00:00\"/>\n <UpdateDate Value=\"2021-02-09T00:34:57\"/>\n <InitialActivationDate Value=\"2021-02-08T00:34:56\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion Value=\"2018.4.30f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\" ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\" Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>"
jobs:
buildForAllPlatformsWindows:
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
runs-on: macos-latest
strategy:
fail-fast: false
matrix:
projectPath:
- test-project
unityVersion:
- 2020.3.24f1
targetPlatform:
- StandaloneOSX # Build a MacOS executable
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v3
with:
lfs: true
###########################
# Cache #
###########################
- uses: actions/cache@v3
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-macos-${{ matrix.targetPlatform }}
restore-keys: |
Library-${{ matrix.projectPath }}-macos-
Library-
###########################
# Set Scripting Backend #
###########################
- name: Set Scripting Backend To il2cpp
run: |
mv -f "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" "./test-project/ProjectSettings/ProjectSettings.asset"
###########################
# Build #
###########################
- uses: ./
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
# We use dirty build because we are replacing the default project settings file above
allowDirtyBuild: true
###########################
# Upload #
###########################
- uses: actions/upload-artifact@v3
with:
name: Build MacOS (${{ matrix.unityVersion }})
path: build
retention-days: 14

41
.github/workflows/temp-push-secrets.yml vendored Normal file
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@@ -0,0 +1,41 @@
name: "TEMP: Push secrets to orchestrator repo"
# One-shot workflow — run manually, then delete this file and branch.
on:
workflow_dispatch:
jobs:
push-secrets:
name: Push secrets to game-ci/orchestrator
runs-on: ubuntu-latest
steps:
- name: Push UNITY_EMAIL
run: gh secret set UNITY_EMAIL --repo game-ci/orchestrator --body "$SECRET_VALUE"
env:
GH_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
SECRET_VALUE: ${{ secrets.UNITY_EMAIL }}
- name: Push UNITY_PASSWORD
run: gh secret set UNITY_PASSWORD --repo game-ci/orchestrator --body "$SECRET_VALUE"
env:
GH_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
SECRET_VALUE: ${{ secrets.UNITY_PASSWORD }}
- name: Push UNITY_SERIAL
run: gh secret set UNITY_SERIAL --repo game-ci/orchestrator --body "$SECRET_VALUE"
env:
GH_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
SECRET_VALUE: ${{ secrets.UNITY_SERIAL }}
- name: Push GIT_PRIVATE_TOKEN
run: gh secret set GIT_PRIVATE_TOKEN --repo game-ci/orchestrator --body "$SECRET_VALUE"
env:
GH_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
SECRET_VALUE: ${{ secrets.GIT_PRIVATE_TOKEN }}
- name: Confirm
run: |
echo "Secrets pushed to game-ci/orchestrator:"
gh secret list --repo game-ci/orchestrator
env:
GH_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}

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name: Validate Community Plugins
on:
schedule:
# Run weekly on Sunday at 02:00 UTC
- cron: '0 2 * * 0'
workflow_dispatch:
inputs:
plugin_filter:
description: 'Filter plugins by name (regex pattern, empty = all)'
required: false
default: ''
unity_version:
description: 'Override Unity version (empty = use plugin default)'
required: false
default: ''
permissions:
contents: read
issues: write
jobs:
load-plugins:
name: Load Plugin Registry
runs-on: ubuntu-latest
outputs:
matrix: ${{ steps.parse.outputs.matrix }}
plugin_count: ${{ steps.parse.outputs.count }}
steps:
- uses: actions/checkout@v4
- name: Parse plugin registry
id: parse
uses: actions/github-script@v7
with:
script: |
const fs = require('fs');
const yaml = require('js-yaml');
const registry = yaml.load(fs.readFileSync('community-plugins.yml', 'utf8'));
let plugins = registry.plugins || [];
// Apply name filter if provided
const filter = '${{ github.event.inputs.plugin_filter }}';
if (filter) {
const regex = new RegExp(filter, 'i');
plugins = plugins.filter(p => regex.test(p.name));
}
// Expand platform matrix
const matrix = [];
for (const plugin of plugins) {
const platforms = plugin.platforms || ['StandaloneLinux64'];
for (const platform of platforms) {
matrix.push({
name: plugin.name,
package: plugin.package,
source: plugin.source || 'git',
unity: '${{ github.event.inputs.unity_version }}' || plugin.unity || '2021.3',
platform: platform,
timeout: plugin.timeout || 30
});
}
}
core.setOutput('matrix', JSON.stringify({ include: matrix }));
core.setOutput('count', matrix.length);
console.log(`Found ${matrix.length} plugin-platform combinations to validate`);
validate:
name: '${{ matrix.name }} (${{ matrix.platform }})'
needs: load-plugins
if: needs.load-plugins.outputs.plugin_count > 0
runs-on: ubuntu-latest
timeout-minutes: ${{ fromJson(matrix.timeout) }}
strategy:
fail-fast: false
matrix: ${{ fromJson(needs.load-plugins.outputs.matrix) }}
steps:
- uses: actions/checkout@v4
- name: Create test project
run: |
mkdir -p test-project/Assets
mkdir -p test-project/Packages
mkdir -p test-project/ProjectSettings
# Create minimal manifest.json
if [ "${{ matrix.source }}" = "git" ]; then
cat > test-project/Packages/manifest.json << 'MANIFEST'
{
"dependencies": {
"com.unity.modules.imgui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0"
}
}
MANIFEST
# Add git package via manifest
cd test-project
cat Packages/manifest.json | python3 -c "
import sys, json
manifest = json.load(sys.stdin)
manifest['dependencies']['${{ matrix.name }}'] = '${{ matrix.package }}'
json.dump(manifest, sys.stdout, indent=2)
" > Packages/manifest.tmp && mv Packages/manifest.tmp Packages/manifest.json
cd ..
fi
# Create minimal ProjectSettings
cat > test-project/ProjectSettings/ProjectVersion.txt << EOF
m_EditorVersion: ${{ matrix.unity }}
EOF
- name: Build with unity-builder
uses: ./
id: build
with:
projectPath: test-project
targetPlatform: ${{ matrix.platform }}
unityVersion: ${{ matrix.unity }}
continue-on-error: true
- name: Record result
if: always()
run: |
STATUS="${{ steps.build.outcome }}"
echo "## ${{ matrix.name }} — ${{ matrix.platform }}" >> $GITHUB_STEP_SUMMARY
echo "" >> $GITHUB_STEP_SUMMARY
if [ "$STATUS" = "success" ]; then
echo "✅ **PASSED** — Compiled and built successfully" >> $GITHUB_STEP_SUMMARY
else
echo "❌ **FAILED** — Build or compilation failed" >> $GITHUB_STEP_SUMMARY
fi
echo "" >> $GITHUB_STEP_SUMMARY
echo "- Unity: ${{ matrix.unity }}" >> $GITHUB_STEP_SUMMARY
echo "- Platform: ${{ matrix.platform }}" >> $GITHUB_STEP_SUMMARY
echo "- Source: ${{ matrix.source }}" >> $GITHUB_STEP_SUMMARY
echo "- Package: \`${{ matrix.package }}\`" >> $GITHUB_STEP_SUMMARY
report:
name: Validation Report
needs: [load-plugins, validate]
if: always()
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Generate summary
uses: actions/github-script@v7
with:
script: |
const { data: run } = await github.rest.actions.listJobsForWorkflowRun({
owner: context.repo.owner,
repo: context.repo.repo,
run_id: context.runId
});
const validateJobs = run.jobs.filter(j => j.name.startsWith('validate'));
const passed = validateJobs.filter(j => j.conclusion === 'success').length;
const failed = validateJobs.filter(j => j.conclusion === 'failure').length;
const total = validateJobs.length;
let summary = `# Community Plugin Validation Report\n\n`;
summary += `**${passed}/${total} passed** | ${failed} failed\n\n`;
summary += `| Plugin | Platform | Status |\n|--------|----------|--------|\n`;
for (const job of validateJobs) {
const icon = job.conclusion === 'success' ? '✅' : '❌';
summary += `| ${job.name} | | ${icon} ${job.conclusion} |\n`;
}
await core.summary.addRaw(summary).write();
// Create or update issue if there are failures
if (failed > 0) {
const title = `Community Plugin Validation: ${failed} failure(s) — ${new Date().toISOString().split('T')[0]}`;
const body = summary + `\n\n[Workflow Run](${context.serverUrl}/${context.repo.owner}/${context.repo.repo}/actions/runs/${context.runId})`;
const { data: issues } = await github.rest.issues.listForRepo({
owner: context.repo.owner,
repo: context.repo.repo,
state: 'open',
labels: 'community-plugin-validation'
});
if (issues.length > 0) {
await github.rest.issues.createComment({
owner: context.repo.owner,
repo: context.repo.repo,
issue_number: issues[0].number,
body: body
});
} else {
await github.rest.issues.create({
owner: context.repo.owner,
repo: context.repo.repo,
title: title,
body: body,
labels: ['community-plugin-validation']
});
}
}

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name: Validate Orchestrator Compatibility
# ==============================================================================
# Essential plugin health checks — runs on every PR and push.
# Fast (~5 min): compilation, unit tests, plugin interface, type declarations.
#
# For exhaustive integration tests (k8s, AWS, local-docker, rclone) see
# validate-orchestrator-integration.yml which runs on a daily cron.
# ==============================================================================
on:
workflow_dispatch:
push:
branches: [main, 'release/**', 'feature/**', 'refactor/**']
paths:
- 'src/model/orchestrator-plugin.ts'
- 'src/model/build-parameters.ts'
- 'src/model/input.ts'
- 'src/model/github.ts'
- 'src/model/cli/cli.ts'
- 'src/model/input-readers/**'
- 'src/index.ts'
- 'src/types/game-ci-orchestrator.d.ts'
- 'action.yml'
- 'package.json'
- 'yarn.lock'
- '.github/workflows/validate-orchestrator.yml'
pull_request:
branches: [main, 'release/**']
paths:
- 'src/model/orchestrator-plugin.ts'
- 'src/model/build-parameters.ts'
- 'src/model/input.ts'
- 'src/model/github.ts'
- 'src/model/cli/cli.ts'
- 'src/model/input-readers/**'
- 'src/index.ts'
- 'src/types/game-ci-orchestrator.d.ts'
- 'action.yml'
- 'package.json'
- 'yarn.lock'
- '.github/workflows/validate-orchestrator.yml'
permissions:
contents: read
packages: read
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: true
jobs:
# ============================================================================
# PLUGIN ARCHITECTURE HEALTH CHECK
# ============================================================================
# Validates that:
# 1. unity-builder compiles and its unit tests pass
# 2. Plugin loader degrades gracefully without orchestrator
# 3. Orchestrator compiles and its unit tests pass
# 4. Plugin loader loads all services when orchestrator is installed
# 5. Type declarations match actual exports
# ============================================================================
plugin-health:
name: Plugin Architecture Health
runs-on: ubuntu-latest
steps:
- name: Checkout unity-builder
uses: actions/checkout@v4
- name: Checkout orchestrator
uses: actions/checkout@v4
with:
repository: game-ci/orchestrator
path: orchestrator-standalone
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: 20
cache: yarn
# --- unity-builder compilation and tests ---
- name: Install unity-builder dependencies
run: yarn install --frozen-lockfile
- name: Build unity-builder
run: |
echo "Building unity-builder TypeScript..."
npx tsc
echo "✓ unity-builder compiles successfully"
- name: Run orchestrator-plugin unit tests
run: |
echo "Running orchestrator-plugin unit tests..."
npx jest orchestrator-plugin --verbose --detectOpenHandles --forceExit
# --- Plugin loader without orchestrator ---
- name: Verify plugin loader returns undefined without orchestrator
run: |
echo "Checking plugin loader handles missing @game-ci/orchestrator..."
node -e "
const { loadOrchestrator, loadPluginServices } = require('./lib/model/orchestrator-plugin');
(async () => {
const orch = await loadOrchestrator();
if (orch !== undefined) {
console.error('ERROR: loadOrchestrator should return undefined when package not installed');
process.exit(1);
}
console.log('✓ loadOrchestrator() returns undefined when package not installed');
const services = await loadPluginServices();
if (services !== undefined) {
console.error('ERROR: loadPluginServices should return undefined when package not installed');
process.exit(1);
}
console.log('✓ loadPluginServices() returns undefined when package not installed');
})();
"
- name: Verify orchestrator type declarations exist
run: |
if [ -f "src/types/game-ci-orchestrator.d.ts" ]; then
echo "✓ Type declarations for @game-ci/orchestrator exist"
else
echo "::error::Missing type declarations: src/types/game-ci-orchestrator.d.ts"
exit 1
fi
# --- Orchestrator compilation and tests ---
- name: Build and pack orchestrator
working-directory: orchestrator-standalone
run: |
yarn install --frozen-lockfile
echo "Building orchestrator..."
npx tsc
echo "✓ orchestrator compiles successfully"
echo "Packing orchestrator as tarball..."
npm pack
- name: Run orchestrator unit tests
working-directory: orchestrator-standalone
run: |
echo "Running orchestrator unit tests..."
npx jest --no-cache 2>&1 | tail -20
# --- Plugin loader with orchestrator installed ---
- name: Install orchestrator into unity-builder
run: |
echo "Installing orchestrator into unity-builder workspace..."
npm install ./orchestrator-standalone/game-ci-orchestrator-*.tgz --no-save --legacy-peer-deps
- name: Verify plugin loader returns exports with orchestrator installed
run: |
echo "Checking plugin loader returns defined exports..."
node -e "
const { loadOrchestrator, loadPluginServices } = require('./lib/model/orchestrator-plugin');
(async () => {
const orch = await loadOrchestrator();
if (orch === undefined) {
console.error('ERROR: loadOrchestrator should return defined exports when package is installed');
process.exit(1);
}
if (typeof orch.run !== 'function') {
console.error('ERROR: loadOrchestrator().run should be a function');
process.exit(1);
}
console.log('✓ loadOrchestrator() returns defined exports with orchestrator installed');
const services = await loadPluginServices();
if (services === undefined) {
console.error('ERROR: loadPluginServices should return defined exports when package is installed');
process.exit(1);
}
const expectedServices = [
'BuildReliabilityService', 'TestWorkflowService', 'HotRunnerService',
'OutputService', 'OutputTypeRegistry', 'ArtifactUploadHandler',
'IncrementalSyncService',
];
for (const svc of expectedServices) {
if (services[svc] === undefined) {
console.error('ERROR: ' + svc + ' should be defined');
process.exit(1);
}
}
console.log('✓ loadPluginServices() returns all ' + expectedServices.length + ' services');
const lazyLoaders = [
'loadChildWorkspaceService', 'loadLocalCacheService',
'loadSubmoduleProfileService', 'loadLfsAgentService', 'loadGitHooksService',
];
for (const loader of lazyLoaders) {
if (typeof services[loader] !== 'function') {
console.error('ERROR: ' + loader + ' should be a function');
process.exit(1);
}
const loaded = await services[loader]();
if (loaded === undefined) {
console.error('ERROR: ' + loader + '() should return defined service');
process.exit(1);
}
}
console.log('✓ All ' + lazyLoaders.length + ' lazy loaders return defined services');
})();
"
- name: Verify type declarations match orchestrator exports
run: |
echo "Checking type declarations align with orchestrator exports..."
node -e "
const orch = require('@game-ci/orchestrator');
const expectedExports = [
'Orchestrator', 'BuildReliabilityService', 'TestWorkflowService',
'HotRunnerService', 'OutputService', 'OutputTypeRegistry',
'ArtifactUploadHandler', 'IncrementalSyncService',
'ChildWorkspaceService', 'LocalCacheService', 'SubmoduleProfileService',
'LfsAgentService', 'GitHooksService',
];
const missing = expectedExports.filter(e => orch[e] === undefined);
if (missing.length > 0) {
console.error('ERROR: Missing exports from @game-ci/orchestrator:', missing.join(', '));
process.exit(1);
}
console.log('✓ All ' + expectedExports.length + ' declared exports present in orchestrator package');
"
- name: Smoke test orchestrator build wiring
run: |
echo "Verifying orchestrator build wiring end-to-end..."
node -e "
const { loadOrchestrator, loadPluginServices } = require('./lib/model/orchestrator-plugin');
const { Orchestrator, BuildParameters } = require('@game-ci/orchestrator');
(async () => {
// Verify Orchestrator has the expected static API
const requiredMethods = ['setup', 'run'];
for (const m of requiredMethods) {
if (typeof Orchestrator[m] !== 'function') {
console.error('ERROR: Orchestrator.' + m + ' should be a function, got ' + typeof Orchestrator[m]);
process.exit(1);
}
}
console.log('✓ Orchestrator has setup() and run() methods');
// Verify BuildParameters.create() produces a valid config object
const params = await BuildParameters.create();
const requiredFields = [
'targetPlatform', 'projectPath', 'providerStrategy',
'editorVersion', 'buildPath', 'buildName',
];
for (const f of requiredFields) {
if (params[f] === undefined) {
console.error('ERROR: BuildParameters.' + f + ' is undefined');
process.exit(1);
}
}
console.log('✓ BuildParameters.create() produces valid config with ' + requiredFields.length + ' required fields');
// Verify loadOrchestrator().run is wired to Orchestrator.run
const orch = await loadOrchestrator();
if (typeof orch.run !== 'function') {
console.error('ERROR: loadOrchestrator().run is not a function');
process.exit(1);
}
// Call run with a bad baseImage to confirm it reaches Orchestrator.run
// (Orchestrator.run throws 'baseImage is undefined' for images containing 'undefined')
try {
await orch.run(params, 'undefined-image');
console.error('ERROR: Expected Orchestrator.run to throw for undefined baseImage');
process.exit(1);
} catch (e) {
if (e.message.includes('baseImage is undefined')) {
console.log('✓ loadOrchestrator().run() correctly wired to Orchestrator.run()');
} else {
console.error('ERROR: Unexpected error from Orchestrator.run:', e.message);
process.exit(1);
}
}
// Verify plugin services wire through to real service instances
const services = await loadPluginServices();
if (typeof services.BuildReliabilityService.configureGitEnvironment !== 'function') {
console.error('ERROR: BuildReliabilityService.configureGitEnvironment should be a function');
process.exit(1);
}
console.log('✓ Plugin services wire through to real orchestrator implementations');
})();
"

View File

@@ -1,77 +0,0 @@
name: Windows Builds
on:
push:
branches:
- main
env:
UNITY_LICENSE: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\" Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\" Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID Value=\"D7nTUnjNAmtsUMcnoyrqkgIbYdM=\"/>\n <SerialHash Value=\"2033b8ac3e6faa3742ca9f0bfae44d18f2a96b80\"/>\n <Features>\n <Feature Value=\"33\"/>\n <Feature Value=\"1\"/>\n <Feature Value=\"12\"/>\n <Feature Value=\"2\"/>\n <Feature Value=\"24\"/>\n <Feature Value=\"3\"/>\n <Feature Value=\"36\"/>\n <Feature Value=\"17\"/>\n <Feature Value=\"19\"/>\n <Feature Value=\"62\"/>\n </Features>\n <DeveloperData Value=\"AQAAAEY0LUJHUlgtWEQ0RS1aQ1dWLUM1SlctR0RIQg==\"/>\n <SerialMasked Value=\"F4-BGRX-XD4E-ZCWV-C5JW-XXXX\"/>\n <StartDate Value=\"2021-02-08T00:00:00\"/>\n <UpdateDate Value=\"2021-02-09T00:34:57\"/>\n <InitialActivationDate Value=\"2021-02-08T00:34:56\"/>\n <LicenseVersion Value=\"6.x\"/>\n <ClientProvidedVersion Value=\"2018.4.30f1\"/>\n <AlwaysOnline Value=\"false\"/>\n <Entitlements>\n <Entitlement Ns=\"unity_editor\" Tag=\"UnityPersonal\" Type=\"EDITOR\" ValidTo=\"9999-12-31T00:00:00\"/>\n <Entitlement Ns=\"unity_editor\" Tag=\"DarkSkin\" Type=\"EDITOR_FEATURE\" ValidTo=\"9999-12-31T00:00:00\"/>\n </Entitlements>\n </License>\n<Signature xmlns=\"http://www.w3.org/2000/09/xmldsig#\"><SignedInfo><CanonicalizationMethod Algorithm=\"http://www.w3.org/TR/2001/REC-xml-c14n-20010315#WithComments\"/><SignatureMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#rsa-sha1\"/><Reference URI=\"#Terms\"><Transforms><Transform Algorithm=\"http://www.w3.org/2000/09/xmldsig#enveloped-signature\"/></Transforms><DigestMethod Algorithm=\"http://www.w3.org/2000/09/xmldsig#sha1\"/><DigestValue>m0Db8UK+ktnOLJBtHybkfetpcKo=</DigestValue></Reference></SignedInfo><SignatureValue>o/pUbSQAukz7+ZYAWhnA0AJbIlyyCPL7bKVEM2lVqbrXt7cyey+umkCXamuOgsWPVUKBMkXtMH8L\n5etLmD0getWIhTGhzOnDCk+gtIPfL4jMo9tkEuOCROQAXCci23VFscKcrkB+3X6h4wEOtA2APhOY\nB+wvC794o8/82ffjP79aVAi57rp3Wmzx+9pe9yMwoJuljAy2sc2tIMgdQGWVmOGBpQm3JqsidyzI\nJWG2kjnc7pDXK9pwYzXoKiqUqqrut90d+kQqRyv7MSZXR50HFqD/LI69h68b7P8Bjo3bPXOhNXGR\n9YCoemH6EkfCJxp2gIjzjWW+l2Hj2EsFQi8YXw==</SignatureValue></Signature></root>"
jobs:
buildForAllPlatformsWindows:
name: Build for ${{ matrix.targetPlatform }} on version ${{ matrix.unityVersion }}
runs-on: windows-2019
strategy:
fail-fast: false
matrix:
projectPath:
- test-project
unityVersion:
- 2020.3.24f1
targetPlatform:
- StandaloneWindows64 # Build a Windows 64-bit standalone.
- StandaloneWindows # Build a Windows 32-bit standalone.
- WSAPlayer # Build a UWP App
- tvOS # Build an Apple TV XCode project
steps:
###########################
# Checkout #
###########################
- uses: actions/checkout@v3
with:
lfs: true
###########################
# Cache #
###########################
- uses: actions/cache@v3
with:
path: ${{ matrix.projectPath }}/Library
key: Library-${{ matrix.projectPath }}-windows-${{ matrix.targetPlatform }}
restore-keys: |
Library-${{ matrix.projectPath }}-windows-
Library-
###########################
# Set Scripting Backend #
###########################
- name: Set Scripting Backend To il2cpp
run: |
Move-Item -Path "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" -Destination "./test-project/ProjectSettings/ProjectSettings.asset" -Force
###########################
# Build #
###########################
- uses: ./
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
with:
projectPath: ${{ matrix.projectPath }}
unityVersion: ${{ matrix.unityVersion }}
targetPlatform: ${{ matrix.targetPlatform }}
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue
allowDirtyBuild: true
# We use dirty build because we are replacing the default project settings file above
###########################
# Upload #
###########################
- uses: actions/upload-artifact@v3
with:
name: Build Windows (${{ matrix.unityVersion }})
path: build
retention-days: 14

2
.gitignore vendored
View File

@@ -5,3 +5,5 @@ lib/
.vsconfig
yarn-error.log
.orig
$LOG_FILE
temp/

1
.npmrc Normal file
View File

@@ -0,0 +1 @@
engine-strict=true

32
.vscode/launch.json vendored Normal file
View File

@@ -0,0 +1,32 @@
{
"configurations": [
{
"name": "PowerShell Launch Current File",
"type": "PowerShell",
"request": "launch",
"script": "${file}",
"cwd": "${cwd}"
},
{
"type": "node",
"request": "launch",
"name": "Debug Jest Test",
"program": "${workspaceRoot}/node_modules/jest/bin/jest.js",
"args": [
"--collectCoverage=false",
"--colors",
"--config",
"${workspaceRoot}/jest.config.js",
"--runInBand",
"--runTestsByPath",
"${relativeFile}",
"--testPathPattern=${fileDirname}",
"--testTimeout=10000000"
],
"outputCapture": "std",
"internalConsoleOptions": "openOnSessionStart",
"envFile": "${workspaceRoot}/.env",
"skipFiles": ["${workspaceRoot}/../../node_modules/**/*", "<node_internals>/**/*"]
}
]
}

View File

@@ -25,7 +25,7 @@ Steps to be performed to submit a pull request:
#### Pull Request Prerequisites
You have [Node](https://nodejs.org/) installed at v12.2.0+ and [Yarn](https://yarnpkg.com/) at v1.18.0+.
You have [Node](https://nodejs.org/) installed at v18+ and [Yarn](https://yarnpkg.com/) at v1.22.0+.
Please note that commit hooks will run automatically to perform some tasks;
@@ -36,7 +36,8 @@ Please note that commit hooks will run automatically to perform some tasks;
#### Windows users
Make sure your editor and terminal that run the tests are set to `Powershell 7` or above with
`Git's Unix tools for Windows` installed. Some tests require you to be able to run `sh` and other unix commands.
`Git's Unix tools for Windows` installed. This is because some tests require you to be able to run `sh` and other
unix commands.
#### License

View File

@@ -10,8 +10,9 @@ Part of the <a href="https://game.ci">GameCI</a> open source project.
<br />
<br />
[![Actions status](https://github.com/game-ci/unity-builder/workflows/Builds/badge.svg?event=push&branch=main)](https://github.com/game-ci/unity-builder/actions?query=branch%3Amain+event%3Apush+workflow%3A%22Builds)
[![lgtm - code quality](https://img.shields.io/lgtm/grade/javascript/g/webbertakken/unity-builder.svg?logo=lgtm&logoWidth=18)](https://lgtm.com/projects/g/webbertakken/unity-builder/context:javascript)
[![Builds - Ubuntu](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-ubuntu.yml/badge.svg)](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-ubuntu.yml)
[![Builds - Windows](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-windows.yml/badge.svg)](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-windows.yml)
[![Builds - MacOS](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-mac.yml/badge.svg)](https://github.com/game-ci/unity-builder/actions/workflows/build-tests-mac.yml)
[![codecov - test coverage](https://codecov.io/gh/game-ci/unity-builder/branch/master/graph/badge.svg)](https://codecov.io/gh/game-ci/unity-builder)
<br />
<br />

View File

@@ -18,11 +18,15 @@ inputs:
projectPath:
required: false
default: ''
description: 'Relative path to the project to be built.'
description: 'Path to the project to be built, relative to the repository root.'
buildProfile:
required: false
default: ''
description: 'Path to the build profile to activate, relative to the project root.'
buildName:
required: false
default: ''
description: 'Name of the build.'
description: 'Name of the build. Should not include a file extension.'
buildsPath:
required: false
default: ''
@@ -31,6 +35,14 @@ inputs:
required: false
default: ''
description: 'Path to a Namespace.Class.StaticMethod to run to perform the build.'
manualExit:
required: false
default: ''
description: 'Suppresses `-quit`. Exit your build method using `EditorApplication.Exit(0)` instead.'
enableGpu:
required: false
default: ''
description: 'Launches unity without specifying `-nographics`.'
customParameters:
required: false
default: ''
@@ -47,10 +59,12 @@ inputs:
required: false
default: ''
description: 'The android versionCode'
androidAppBundle:
androidExportType:
required: false
default: 'false'
description: 'Whether to build .aab instead of .apk'
default: 'androidPackage'
description:
'The android export type. Should be androidPackage for apk, androidAppBundle for aab, or androidStudioProject for
an android studio project.'
androidKeystoreName:
required: false
default: ''
@@ -75,118 +89,640 @@ inputs:
required: false
default: ''
description: 'The android target API level.'
androidSymbolType:
required: false
default: 'none'
description: 'The android symbol type to export. Should be "none", "public" or "debugging".'
sshAgent:
required: false
default: ''
description: 'SSH Agent path to forward to the container'
sshPublicKeysDirectoryPath:
required: false
default: ''
description: 'Path to a directory containing SSH public keys to forward to the container.'
gitPrivateToken:
required: false
default: ''
description: '[CloudRunner] Github private token to pull from github'
description: '[Orchestrator] Github private token to pull from github'
gitAuthMode:
required: false
default: 'header'
description:
'[Orchestrator] How git authentication is configured. "header" (default) uses http.extraHeader so the token
never appears in clone URLs or git config. "url" embeds the token in clone URLs (legacy behavior).'
githubOwner:
required: false
default: ''
description: '[CloudRunner] GitHub owner name or organization/team name'
description: '[Orchestrator] GitHub owner name or organization/team name'
runAsHostUser:
required: false
default: 'false'
description:
'Whether to run as a user that matches the host system or the default root container user. Only applicable to
Linux hosts and containers. This is useful for fixing permission errors on Self-Hosted runners.'
chownFilesTo:
required: false
default: ''
description:
'User and optionally group (user or user:group or uid:gid) to give ownership of the resulting build artifacts'
dockerCpuLimit:
required: false
default: ''
description: 'Number of CPU cores to assign the docker container. Defaults to all available cores on all platforms.'
dockerMemoryLimit:
required: false
default: ''
description:
'Amount of memory to assign the docker container. Defaults to 95% of total system memory rounded down to the
nearest megabyte on Linux and 80% on Windows. On unrecognized platforms, defaults to 75% of total system memory.
To manually specify a value, use the format <number><unit>, where unit is either m or g. ie: 512m = 512 megabytes'
dockerIsolationMode:
required: false
default: 'default'
description:
'Isolation mode to use for the docker container. Can be one of process, hyperv, or default. Default will pick the
default mode as described by Microsoft where server versions use process and desktop versions use hyperv. Only
applicable on Windows'
containerRegistryRepository:
required: false
default: 'unityci/editor'
description: 'Container registry and repository to pull image from. Only applicable if customImage is not set.'
containerRegistryImageVersion:
required: false
default: '3'
description: 'Container registry image version. Only applicable if customImage is not set.'
allowDirtyBuild:
required: false
default: ''
description: '[CloudRunner] Allows the branch of the build to be dirty, and still generate the build.'
description: '[Orchestrator] Allows the branch of the build to be dirty, and still generate the build.'
postBuildSteps:
required: false
default: ''
description:
'[CloudRunner] run a post build job in yaml format with the keys image, secrets (name, value object array),
'[Orchestrator] run a post build job in yaml format with the keys image, secrets (name, value object array),
command string'
preBuildSteps:
required: false
default: ''
description:
'[CloudRunner] Run a pre build job after the repository setup but before the build job (in yaml format with the
'[Orchestrator] Run a pre build job after the repository setup but before the build job (in yaml format with the
keys image, secrets (name, value object array), command line string)'
customStepFiles:
containerHookFiles:
required: false
default: ''
description:
'[CloudRunner] Specify the names (by file name) of custom steps to run before or after cloud runner jobs, must
'[Orchestrator] Specify the names (by file name) of custom steps to run before or after orchestrator jobs, must
match a yaml step file inside your repo in the folder .game-ci/steps/'
customHookFiles:
required: false
default: ''
description:
'[CloudRunner] Specify the names (by file name) of custom hooks to run before or after cloud runner jobs, must
'[Orchestrator] Specify the names (by file name) of custom hooks to run before or after orchestrator jobs, must
match a yaml step file inside your repo in the folder .game-ci/hooks/'
customJobHooks:
customCommandHooks:
required: false
default: ''
description: '[CloudRunner] Specify custom commands and trigger hooks (injects commands into jobs)'
description: '[Orchestrator] Specify custom commands and trigger hooks (injects commands into jobs)'
customJob:
required: false
default: ''
description:
'[CloudRunner] Run a custom job instead of the standard build automation for cloud runner (in yaml format with the
keys image, secrets (name, value object array), command line string)'
awsBaseStackName:
'[Orchestrator] Run a custom job instead of the standard build automation for orchestrator (in yaml format with
the keys image, secrets (name, value object array), command line string)'
awsStackName:
default: 'game-ci'
required: false
description: '[CloudRunner] The Cloud Formation stack name that must be setup before using this option.'
cloudRunnerCluster:
description: '[Orchestrator] The Cloud Formation stack name that must be setup before using this option.'
providerStrategy:
default: 'local'
required: false
description:
'[CloudRunner] Either local, k8s or aws can be used to run builds on a remote cluster. Additional parameters must
'[Orchestrator] Either local, k8s or aws can be used to run builds on a remote cluster. Additional parameters must
be configured.'
cloudRunnerCpu:
fallbackProviderStrategy:
default: ''
required: false
description: '[CloudRunner] Amount of CPU time to assign the remote build container'
cloudRunnerMemory:
description:
'[Orchestrator] Fallback provider when the primary is unavailable. Used with runnerCheckEnabled for automatic
failover, or as a catch-all if the primary provider fails to initialize.'
runnerCheckEnabled:
default: 'false'
required: false
description:
'[Orchestrator] Check GitHub Actions runner availability before starting a build. When no suitable runners are
available and fallbackProviderStrategy is set, automatically routes to the fallback provider.'
runnerCheckLabels:
default: ''
required: false
description: '[CloudRunner] Amount of memory to assign the remote build container'
description:
'[Orchestrator] Comma-separated runner labels to filter when checking availability (e.g. self-hosted,linux).
When empty, checks all runners in the repository.'
runnerCheckMinAvailable:
default: '1'
required: false
description:
'[Orchestrator] Minimum number of idle runners required for the primary provider. If fewer are available,
routes to fallbackProviderStrategy.'
retryOnFallback:
default: 'false'
required: false
description:
'[Orchestrator] When true and fallbackProviderStrategy is set, automatically retry the build on the fallback
provider if the primary provider fails. Useful for long builds where transient cloud failures are common.'
providerInitTimeout:
default: '0'
required: false
description:
'[Orchestrator] Maximum seconds to wait for the primary provider to initialize (setupWorkflow). If exceeded
and fallbackProviderStrategy is set, switches to the fallback. Set to 0 to disable (default).'
secretSource:
default: ''
required: false
description:
'[Orchestrator] Premade secret source for pulling build secrets. Supported values: aws-secrets-manager,
aws-parameter-store, gcp-secret-manager, azure-key-vault, hashicorp-vault, hashicorp-vault-kv1,
vault (alias for hashicorp-vault), env. Can also be a custom shell command with {0} placeholder
for the key, or a path to a YAML file defining custom sources. Takes precedence over
inputPullCommand when set.'
resourceTracking:
default: 'false'
required: false
description: '[Orchestrator] Enable resource tracking logs for disk usage and allocation summaries.'
containerCpu:
default: ''
required: false
description: '[Orchestrator] Amount of CPU time to assign the remote build container'
containerMemory:
default: ''
required: false
description: '[Orchestrator] Amount of memory to assign the remote build container'
readInputFromOverrideList:
default: ''
required: false
description: '[CloudRunner] Comma separated list of input value names to read from "input override command"'
description: '[Orchestrator] Comma separated list of input value names to read from "input override command"'
readInputOverrideCommand:
default: ''
required: false
description:
'[CloudRunner] Extend game ci by specifying a command to execute to pull input from external source e.g cloud
'[Orchestrator] Extend game ci by specifying a command to execute to pull input from external source e.g cloud
provider secret managers'
kubeConfig:
default: ''
required: false
description:
'[CloudRunner] Supply a base64 encoded kubernetes config to run builds on kubernetes and stream logs until
'[Orchestrator] Supply a base64 encoded kubernetes config to run builds on kubernetes and stream logs until
completion.'
kubeVolume:
default: ''
required: false
description: '[CloudRunner] Supply a Persistent Volume Claim name to use for the Unity build.'
description: '[Orchestrator] Supply a Persistent Volume Claim name to use for the Unity build.'
kubeStorageClass:
default: ''
required: false
description:
'[CloudRunner] Kubernetes storage class to use for cloud runner jobs, leave empty to install rook cluster.'
'[Orchestrator] Kubernetes storage class to use for orchestrator jobs, leave empty to install rook cluster.'
kubeVolumeSize:
default: '5Gi'
required: false
description: '[CloudRunner] Amount of disc space to assign the Kubernetes Persistent Volume'
description: '[Orchestrator] Amount of disc space to assign the Kubernetes Persistent Volume'
cacheKey:
default: ''
required: false
description: '[CloudRunner] Cache key to indicate bucket for cache'
description: '[Orchestrator] Cache key to indicate bucket for cache'
watchToEnd:
default: 'true'
required: false
description:
'[CloudRunner] Whether or not to watch the build to the end. Can be used for especially long running jobs e.g
'[Orchestrator] Whether or not to watch the build to the end. Can be used for especially long running jobs e.g
imports or self-hosted ephemeral runners.'
cacheUnityInstallationOnMac:
default: 'false'
required: false
description: 'Whether to cache the Unity hub and editor installation on MacOS'
unityHubVersionOnMac:
default: ''
required: false
description:
'The version of Unity Hub to install on MacOS (e.g. 3.4.0). Defaults to latest available on brew if empty string
or nothing is specified.'
unityLicensingServer:
default: ''
required: false
description: 'The Unity licensing server address to use for activating Unity.'
dockerWorkspacePath:
default: '/github/workspace'
required: false
description:
'The path to mount the workspace inside the docker container. For windows, leave out the drive letter. For example
c:/github/workspace should be defined as /github/workspace'
skipActivation:
default: 'false'
required: false
description: 'Skip the activation/deactivation of Unity. This assumes Unity is already activated.'
artifactOutputTypes:
description: 'Comma-separated list of output types to collect (build, logs, test-results, coverage, images, metrics, data-export, server-build, custom)'
required: false
default: 'build,logs,test-results'
artifactUploadTarget:
description: 'Where to upload artifacts: github-artifacts, storage, local, none'
required: false
default: 'github-artifacts'
artifactUploadPath:
description: 'Destination path for artifact upload (storage URI or local path)'
required: false
artifactCompression:
description: 'Compression for artifacts: none, gzip, lz4'
required: false
default: 'gzip'
artifactRetentionDays:
description: 'Retention period for uploaded artifacts in days'
required: false
default: '30'
artifactCustomTypes:
description: 'JSON string defining custom output types [{name, defaultPath, description}]'
required: false
cloneDepth:
default: '50'
required: false
description: '[Orchestrator] Specifies the depth of the git clone for the repository. Use 0 for full clone.'
orchestratorRepoName:
default: 'game-ci/unity-builder'
required: false
description:
'[Orchestrator] Specifies the repo for the unity builder. Useful if you forked the repo for testing, features, or
fixes.'
submoduleProfilePath:
required: false
default: ''
description:
'Path to a YAML submodule profile file (relative to repo root). Defines which submodules to initialize (branch:
main) or skip (branch: empty). See docs for format.'
submoduleVariantPath:
required: false
default: ''
description:
'Path to a YAML variant overlay file that modifies the base submodule profile. Used for server or debug build
variants.'
submoduleToken:
required: false
default: ''
description:
'Git token for authenticating submodule clones. Falls back to gitPrivateToken or GITHUB_TOKEN if empty.'
localCacheEnabled:
required: false
default: 'false'
description:
'Enable filesystem-based caching for local builds. Caches the Unity Library folder and optionally LFS objects
between builds without requiring actions/cache.'
localCacheRoot:
required: false
default: ''
description:
'Root directory for local build cache. Defaults to $RUNNER_TEMP/game-ci-cache or .game-ci/cache if RUNNER_TEMP is
not set.'
localCacheLibrary:
required: false
default: 'true'
description: 'Cache the Unity Library folder for local builds. Only effective when localCacheEnabled is true.'
localCacheLfs:
required: false
default: 'false'
description: 'Cache Git LFS objects for local builds. Only effective when localCacheEnabled is true.'
childWorkspacesEnabled:
required: false
default: 'false'
description:
'Enable child workspace isolation for multi-product builds. Uses atomic filesystem moves for O(1) workspace
restore instead of tar/download/extract. Ideal for 50GB+ workspaces on self-hosted runners.'
childWorkspaceName:
required: false
default: ''
description:
'Name for this child workspace (e.g., product name like "TurnOfWar"). Used as the cache key for workspace
isolation. Required when childWorkspacesEnabled is true.'
childWorkspaceCacheRoot:
required: false
default: ''
description:
'Parent directory for cached child workspaces. Should be on the same NTFS volume as the build directory for O(1)
atomic restore via filesystem rename. Defaults to $RUNNER_TEMP/game-ci-workspaces.'
childWorkspacePreserveGit:
required: false
default: 'true'
description:
'Preserve .git directory in cached child workspace. Enables delta operations on restore but increases cache size.
Set to false to save disk space at the cost of full re-clone on restore.'
childWorkspaceSeparateLibrary:
required: false
default: 'true'
description:
'Cache Unity Library folder separately from the child workspace. Allows independent Library restore even when
workspace cache is invalidated. Recommended for large projects.'
lfsTransferAgent:
required: false
default: ''
description:
'Custom Git LFS transfer agent. Set to "elastic-git-storage" for built-in support (auto-installs from GitHub
releases). Append @version for a specific release (e.g. "elastic-git-storage@v1.0.0"). Or provide a path to any
custom transfer agent executable. When set, the agent is registered via git config before LFS operations.'
lfsTransferAgentArgs:
required: false
default: ''
description: 'Additional arguments to pass to the custom LFS transfer agent.'
lfsStoragePaths:
required: false
default: ''
description:
'Semicolon-separated list of storage paths for the custom LFS transfer agent. Interpretation depends on the agent
(e.g. local paths, WebDAV URLs, rclone remotes).'
gitHooksEnabled:
required: false
default: 'false'
description:
'Install and run git hooks (lefthook, husky, or native) during builds. When false (default), hooks are disabled
for build performance.'
gitHooksSkipList:
required: false
default: ''
description:
'Comma-separated list of hook names to skip even when gitHooksEnabled is true. Example: pre-push,post-merge'
gitHooksRunBeforeBuild:
required: false
default: ''
description:
'Comma-separated list of lefthook hook groups to run before the Unity build. Allows CI to trigger checks that
normally only run on git events. Example: pre-commit,pre-push. Requires lefthook. Works with Unity Git Hooks
(com.frostebite.unitygithooks) when installed as a UPM package — the init script runs automatically.'
providerExecutable:
required: false
default: ''
description:
'Path to an external CLI executable that implements the provider protocol. Enables providers written in any
language (Go, Python, Rust, shell). Uses JSON-over-stdin/stdout communication.'
gcpProject:
required: false
default: ''
description:
'[Orchestrator] [Experimental] Google Cloud project ID for Cloud Run Jobs provider. Falls back to
GOOGLE_CLOUD_PROJECT env var.'
gcpRegion:
required: false
default: ''
description:
'[Orchestrator] [Experimental] Google Cloud region for Cloud Run Jobs (e.g. us-central1). Defaults to the region
input if empty.'
gcpStorageType:
required: false
default: 'gcs-fuse'
description:
'[Orchestrator] [Experimental] Storage type for Cloud Run Jobs. Options: gcs-fuse (mount GCS bucket as filesystem,
unlimited size, best for large sequential I/O), gcs-copy (copy artifacts in/out via gsutil, simpler, no FUSE
overhead), nfs (Filestore NFS mount, true POSIX, good random I/O, up to 100 TiB), in-memory (tmpfs, fastest but
volatile, up to 32 GiB).'
gcpBucket:
required: false
default: ''
description:
'[Orchestrator] [Experimental] GCS bucket name for build artifact storage. Used by gcs-fuse and gcs-copy storage
types.'
gcpFilestoreIp:
required: false
default: ''
description:
'[Orchestrator] [Experimental] Filestore instance IP address for NFS storage type. Required when gcpStorageType is
nfs.'
gcpFilestoreShare:
required: false
default: '/share1'
description:
'[Orchestrator] [Experimental] Filestore share name for NFS storage type. Defaults to /share1 (the Filestore
default).'
gcpMachineType:
required: false
default: 'e2-standard-4'
description: '[Orchestrator] [Experimental] Machine type for Cloud Run Jobs (e.g. e2-standard-4, e2-highmem-8).'
gcpDiskSizeGb:
required: false
default: '100'
description:
'[Orchestrator] [Experimental] Disk size in GB for Cloud Run Jobs in-memory volumes. Only applies to in-memory
storage type (max 32).'
gcpServiceAccount:
required: false
default: ''
description: '[Orchestrator] [Experimental] Google Cloud service account email for Cloud Run Jobs execution.'
gcpVpcConnector:
required: false
default: ''
description: '[Orchestrator] [Experimental] VPC connector name for Cloud Run Jobs private networking.'
azureResourceGroup:
required: false
default: ''
description:
'[Orchestrator] [Experimental] Azure resource group for Container Instances provider. Falls back to
AZURE_RESOURCE_GROUP env var.'
azureLocation:
required: false
default: ''
description:
'[Orchestrator] [Experimental] Azure region for Container Instances (e.g. eastus, westeurope). Defaults to the
region input if empty.'
azureStorageType:
required: false
default: 'azure-files'
description:
'[Orchestrator] [Experimental] Storage type for Azure Container Instances. Options: azure-files (SMB file share
mount, up to 100 TiB, premium throughput), blob-copy (copy artifacts in/out via az storage blob, no mount
overhead), azure-files-nfs (NFS 4.1 file share mount, true POSIX, no SMB lock overhead), in-memory (emptyDir
tmpfs, fastest but volatile, size limited by container memory).'
azureStorageAccount:
required: false
default: ''
description:
'[Orchestrator] [Experimental] Azure Storage Account name. Used by azure-files, azure-files-nfs, and blob-copy
storage types.'
azureFileShareName:
required: false
default: 'unity-builds'
description:
'[Orchestrator] [Experimental] Azure File Share name within the storage account. Used by azure-files and
azure-files-nfs storage types. Supports up to 100 TiB per share.'
azureBlobContainer:
required: false
default: 'unity-builds'
description: '[Orchestrator] [Experimental] Azure Blob container name for blob-copy storage type.'
azureSubscriptionId:
required: false
default: ''
description: '[Orchestrator] [Experimental] Azure subscription ID. Falls back to AZURE_SUBSCRIPTION_ID env var.'
azureCpu:
required: false
default: '4'
description: '[Orchestrator] [Experimental] CPU cores for Azure Container Instances (1-16).'
azureMemoryGb:
required: false
default: '16'
description: '[Orchestrator] [Experimental] Memory in GB for Azure Container Instances (1-16).'
azureDiskSizeGb:
required: false
default: '100'
description:
'[Orchestrator] [Experimental] File share quota in GB for Azure Container Instances. Premium shares support up to
102400 GB (100 TiB).'
azureSubnetId:
required: false
default: ''
description: '[Orchestrator] [Experimental] Azure subnet resource ID for VNet-integrated Container Instances.'
remotePowershellHost:
default: ''
required: false
description: '[Orchestrator] Remote PowerShell host (hostname or IP) for the remote-powershell provider'
remotePowershellCredential:
default: ''
required: false
description: '[Orchestrator] Remote PowerShell credential (username:password or certificate path)'
remotePowershellTransport:
default: 'wsman'
required: false
description: '[Orchestrator] Remote PowerShell transport protocol (wsman or ssh)'
githubActionsRepo:
default: ''
required: false
description: '[Orchestrator] Target repository (owner/repo) for the github-actions provider'
githubActionsWorkflow:
default: ''
required: false
description: '[Orchestrator] Workflow filename or ID to dispatch for the github-actions provider'
githubActionsToken:
default: ''
required: false
description: '[Orchestrator] PAT with actions:write scope for the github-actions provider'
githubActionsRef:
default: 'main'
required: false
description: '[Orchestrator] Branch/ref to run the workflow on for the github-actions provider'
gitlabProjectId:
default: ''
required: false
description: '[Orchestrator] GitLab project ID or URL-encoded path for the gitlab-ci provider'
gitlabTriggerToken:
default: ''
required: false
description: '[Orchestrator] Pipeline trigger token for the gitlab-ci provider'
gitlabApiUrl:
default: 'https://gitlab.com'
required: false
description: '[Orchestrator] GitLab API URL (for self-hosted instances) for the gitlab-ci provider'
gitlabRef:
default: 'main'
required: false
description: '[Orchestrator] Branch/ref to trigger the pipeline on for the gitlab-ci provider'
ansibleInventory:
default: ''
required: false
description: '[Orchestrator] Path to Ansible inventory file or dynamic inventory script'
ansiblePlaybook:
default: ''
required: false
description: '[Orchestrator] Path to Ansible playbook for Unity builds'
ansibleExtraVars:
default: ''
required: false
description: '[Orchestrator] Additional Ansible variables as JSON'
ansibleVaultPassword:
default: ''
required: false
description: '[Orchestrator] Path to Ansible vault password file'
gitIntegrityCheck:
description: 'Run git integrity checks before build (fsck, lock cleanup, submodule validation)'
required: false
default: 'false'
gitAutoRecover:
description: 'Attempt automatic recovery if git corruption is detected'
required: false
default: 'false'
cleanReservedFilenames:
description: 'Remove Windows reserved filenames that cause Unity import loops'
required: false
default: 'false'
buildArchiveEnabled:
description: 'Archive build output after successful build'
required: false
default: 'false'
buildArchivePath:
description: 'Path to store build archives'
required: false
default: './build-archives'
buildArchiveRetention:
description: 'Days to retain build archives before cleanup'
required: false
default: '30'
testSuitePath:
description: 'Path to YAML test suite definition file'
required: false
testSuiteEvent:
description: 'CI event name for suite selection (pr, push, release)'
required: false
testTaxonomyPath:
description: 'Path to custom taxonomy definition YAML'
required: false
testResultFormat:
description: 'Test result output format: junit, json, or both'
required: false
default: 'junit'
testResultPath:
description: 'Directory for structured test result output'
required: false
default: './test-results'
hotRunnerEnabled:
description: '[HotRunner] Use persistent hot runner for builds (requires pre-registered runners)'
required: false
default: 'false'
hotRunnerTransport:
description: '[HotRunner] Transport protocol for hot runner communication: websocket, grpc, named-pipe'
required: false
default: 'websocket'
hotRunnerHost:
description: '[HotRunner] Hot runner host address'
required: false
default: 'localhost'
hotRunnerPort:
description: '[HotRunner] Hot runner port number'
required: false
default: '9090'
hotRunnerHealthInterval:
description: '[HotRunner] Health check interval in seconds'
required: false
default: '30'
hotRunnerMaxIdle:
description: '[HotRunner] Maximum idle time in seconds before recycling runner'
required: false
default: '3600'
hotRunnerFallbackToCold:
description: '[HotRunner] Fall back to cold build if no hot runner available'
required: false
default: 'true'
syncStrategy:
description: 'Workspace sync strategy: full, git-delta, direct-input, storage-pull'
required: false
default: 'full'
syncInputRef:
description: 'URI for direct-input or storage-pull content (storage://remote/path or file path)'
required: false
syncStorageRemote:
description: 'rclone remote name for storage-backed inputs (defaults to rcloneRemote)'
required: false
syncRevertAfter:
description: 'Revert overlaid changes after job completion'
required: false
default: 'true'
syncStatePath:
description: 'Path to sync state file for delta tracking'
required: false
default: '.game-ci/sync-state.json'
outputs:
volume:
description: 'The Persistent Volume (PV) where the build artifacts have been stored by Kubernetes'
@@ -194,9 +730,16 @@ outputs:
description: 'The generated version used for the Unity build'
androidVersionCode:
description: 'The generated versionCode used for the Android Unity build'
engineExitCode:
description:
'Returns the exit code from the build scripts. This code is 0 if the build was successful. If there was an error
during activation, the code is from the activation step. If activation is successful, the code is from the project
build step.'
artifactManifestPath:
description: 'Path to the generated artifact manifest JSON file'
branding:
icon: 'box'
color: 'gray-dark'
runs:
using: 'node16'
using: 'node20'
main: 'dist/index.js'

27
community-plugins.yml Normal file
View File

@@ -0,0 +1,27 @@
# Community Plugin Validation Registry
# Packages listed here are automatically tested on a schedule
# to ensure compatibility with unity-builder.
#
# Format:
# - name: Human-readable name
# package: UPM package name or git URL
# source: upm | git | asset-store
# unity: Minimum Unity version (optional, defaults to 2021.3)
# platforms: List of platforms to test (optional, defaults to [StandaloneLinux64])
# timeout: Build timeout in minutes (optional, defaults to 30)
plugins:
# Example entries — community members can submit PRs to add their packages
- name: UniTask
package: https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask
source: git
platforms: [StandaloneLinux64, StandaloneWindows64]
- name: NaughtyAttributes
package: https://github.com/dbrizov/NaughtyAttributes.git?path=Assets/NaughtyAttributes
source: git
- name: Unity Atoms
package: https://github.com/unity-atoms/unity-atoms.git
source: git
platforms: [StandaloneLinux64]

View File

@@ -1,10 +0,0 @@
{
"m_SettingKeys": [
"VR Device Disabled",
"VR Device User Alert"
],
"m_SettingValues": [
"False",
"False"
]
}

View File

@@ -1,709 +0,0 @@
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<AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>Assembly-CSharp-Editor</AssemblyName>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<BaseDirectory>.</BaseDirectory>
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<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\bin\Debug\</OutputPath>
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<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Csp">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Encoding">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.Primitives">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.Security.Cryptography.X509Certificates">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
</Reference>
<Reference Include="System.Security.Principal">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
</Reference>
<Reference Include="System.Security.SecureString">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.Duplex">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.Http">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.NetTcp">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.Primitives">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
</Reference>
<Reference Include="System.ServiceModel.Security">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encoding">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encoding.Extensions">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
</Reference>
<Reference Include="System.Text.RegularExpressions">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
</Reference>
<Reference Include="System.Threading">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Overlapped">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Tasks">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Tasks.Parallel">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Thread">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
</Reference>
<Reference Include="System.Threading.ThreadPool">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
</Reference>
<Reference Include="System.Threading.Timer">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
</Reference>
<Reference Include="System.ValueTuple">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
</Reference>
<Reference Include="System.Xml.ReaderWriter">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XDocument">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XmlDocument">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XmlSerializer">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XPath">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
</Reference>
<Reference Include="System.Xml.XPath.XDocument">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
</Reference>
<Reference Include="UnityScript">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
</Reference>
<Reference Include="UnityScript.Lang">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
</Reference>
<Reference Include="Boo.Lang">
<HintPath>C:/Program Files/Unity/2019.2.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Content Include=".editorconfig" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

View File

@@ -6,6 +6,9 @@ using UnityBuilderAction.Reporting;
using UnityBuilderAction.Versioning;
using UnityEditor;
using UnityEditor.Build.Reporting;
#if UNITY_6000_0_OR_NEWER
using UnityEditor.Build.Profile;
#endif
using UnityEngine;
namespace UnityBuilderAction
@@ -17,36 +20,9 @@ namespace UnityBuilderAction
// Gather values from args
var options = ArgumentsParser.GetValidatedOptions();
// Gather values from project
var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
// Get all buildOptions from options
BuildOptions buildOptions = BuildOptions.None;
foreach (string buildOptionString in Enum.GetNames(typeof(BuildOptions))) {
if (options.ContainsKey(buildOptionString)) {
BuildOptions buildOptionEnum = (BuildOptions) Enum.Parse(typeof(BuildOptions), buildOptionString);
buildOptions |= buildOptionEnum;
}
}
// Define BuildPlayer Options
var buildPlayerOptions = new BuildPlayerOptions {
scenes = scenes,
locationPathName = options["customBuildPath"],
target = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]),
options = buildOptions
};
// Set version for this build
VersionApplicator.SetVersion(options["buildVersion"]);
// Apply Android settings
if (buildPlayerOptions.target == BuildTarget.Android)
{
VersionApplicator.SetAndroidVersionCode(options["androidVersionCode"]);
AndroidSettings.Apply(options);
}
// Execute default AddressableAsset content build, if the package is installed.
// Version defines would be the best solution here, but Unity 2018 doesn't support that,
// so we fall back to using reflection instead.
@@ -63,10 +39,85 @@ namespace UnityBuilderAction
}
catch (Exception e)
{
Debug.LogError($"Failed to run default addressables build:\n{e}");
Debug.LogError("Failed to run default addressables build:\n" + e);
}
}
// Get all buildOptions from options
BuildOptions buildOptions = BuildOptions.None;
foreach (string buildOptionString in Enum.GetNames(typeof(BuildOptions))) {
if (options.ContainsKey(buildOptionString)) {
BuildOptions buildOptionEnum = (BuildOptions) Enum.Parse(typeof(BuildOptions), buildOptionString);
buildOptions |= buildOptionEnum;
}
}
// Depending on whether the build is using a build profile, `buildPlayerOptions` will an instance
// of either `UnityEditor.BuildPlayerOptions` or `UnityEditor.BuildPlayerWithProfileOptions`
dynamic buildPlayerOptions;
if (options.TryGetValue("activeBuildProfile", out var buildProfilePath)) {
if (string.IsNullOrEmpty(buildProfilePath)) {
throw new Exception("`-activeBuildProfile` is set but with an empty value; this shouldn't happen");
}
#if UNITY_6000_0_OR_NEWER
// Load build profile from Assets folder
var buildProfile = AssetDatabase.LoadAssetAtPath<BuildProfile>(buildProfilePath)
?? throw new Exception("Build profile file not found at path: " + buildProfilePath);
// no need to set active profile, as already set by `-activeBuildProfile` CLI argument
// BuildProfile.SetActiveBuildProfile(buildProfile);
Debug.Log($"build profile: {buildProfile.name}");
// Define BuildPlayerWithProfileOptions
buildPlayerOptions = new BuildPlayerWithProfileOptions {
buildProfile = buildProfile,
locationPathName = options["customBuildPath"],
options = buildOptions,
};
#else // UNITY_6000_0_OR_NEWER
throw new Exception("Build profiles are not supported by this version of Unity (" + Application.unityVersion +")");
#endif // UNITY_6000_0_OR_NEWER
} else {
#if BUILD_PROFILE_LOADED
throw new Exception("Build profile's define symbol present; shouldn't happen");
#endif // BUILD_PROFILE_LOADED
// Gather values from project
var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
#if UNITY_2021_2_OR_NEWER
// Determine subtarget
StandaloneBuildSubtarget buildSubtarget;
if (!options.TryGetValue("standaloneBuildSubtarget", out var subtargetValue) || !Enum.TryParse(subtargetValue, out buildSubtarget)) {
buildSubtarget = default;
}
#endif
BuildTarget buildTarget = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]);
// Define BuildPlayerOptions
buildPlayerOptions = new BuildPlayerOptions {
scenes = scenes,
locationPathName = options["customBuildPath"],
target = buildTarget,
options = buildOptions,
#if UNITY_2021_2_OR_NEWER
subtarget = (int) buildSubtarget
#endif
};
// Apply Android settings
if (buildTarget == BuildTarget.Android) {
VersionApplicator.SetAndroidVersionCode(options["androidVersionCode"]);
AndroidSettings.Apply(options);
}
}
// Perform build
BuildReport buildReport = BuildPipeline.BuildPlayer(buildPlayerOptions);

View File

@@ -1,14 +1,14 @@
using System;
using System.Collections.Generic;
using UnityEditor;
using System.Reflection;
namespace UnityBuilderAction.Input
{
public class AndroidSettings
public static class AndroidSettings
{
public static void Apply(Dictionary<string, string> options)
{
EditorUserBuildSettings.buildAppBundle = options["customBuildPath"].EndsWith(".aab");
#if UNITY_2019_1_OR_NEWER
if (options.TryGetValue("androidKeystoreName", out string keystoreName) && !string.IsNullOrEmpty(keystoreName))
{
@@ -16,13 +16,21 @@ namespace UnityBuilderAction.Input
PlayerSettings.Android.keystoreName = keystoreName;
}
#endif
if (options.TryGetValue("androidKeystorePass", out string keystorePass) && !string.IsNullOrEmpty(keystorePass))
// Can't use out variable declaration as Unity 2018 doesn't support it
string keystorePass;
if (options.TryGetValue("androidKeystorePass", out keystorePass) && !string.IsNullOrEmpty(keystorePass))
PlayerSettings.Android.keystorePass = keystorePass;
if (options.TryGetValue("androidKeyaliasName", out string keyaliasName) && !string.IsNullOrEmpty(keyaliasName))
string keyaliasName;
if (options.TryGetValue("androidKeyaliasName", out keyaliasName) && !string.IsNullOrEmpty(keyaliasName))
PlayerSettings.Android.keyaliasName = keyaliasName;
if (options.TryGetValue("androidKeyaliasPass", out string keyaliasPass) && !string.IsNullOrEmpty(keyaliasPass))
string keyaliasPass;
if (options.TryGetValue("androidKeyaliasPass", out keyaliasPass) && !string.IsNullOrEmpty(keyaliasPass))
PlayerSettings.Android.keyaliasPass = keyaliasPass;
if (options.TryGetValue("androidTargetSdkVersion", out string androidTargetSdkVersion) && !string.IsNullOrEmpty(androidTargetSdkVersion))
string androidTargetSdkVersion;
if (options.TryGetValue("androidTargetSdkVersion", out androidTargetSdkVersion) && !string.IsNullOrEmpty(androidTargetSdkVersion))
{
var targetSdkVersion = AndroidSdkVersions.AndroidApiLevelAuto;
try
@@ -36,6 +44,107 @@ namespace UnityBuilderAction.Input
}
PlayerSettings.Android.targetSdkVersion = targetSdkVersion;
}
string androidExportType;
if (options.TryGetValue("androidExportType", out androidExportType) && !string.IsNullOrEmpty(androidExportType))
{
// Only exists in 2018.3 and above
PropertyInfo buildAppBundle = typeof(EditorUserBuildSettings)
.GetProperty("buildAppBundle", BindingFlags.Public | BindingFlags.Static);
switch (androidExportType)
{
case "androidStudioProject":
EditorUserBuildSettings.exportAsGoogleAndroidProject = true;
if (buildAppBundle != null)
buildAppBundle.SetValue(null, false, null);
break;
case "androidAppBundle":
EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
if (buildAppBundle != null)
buildAppBundle.SetValue(null, true, null);
break;
case "androidPackage":
EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
if (buildAppBundle != null)
buildAppBundle.SetValue(null, false, null);
break;
}
}
string symbolType;
if (options.TryGetValue("androidSymbolType", out symbolType) && !string.IsNullOrEmpty(symbolType))
{
#if UNITY_6000_0_OR_NEWER
switch (symbolType)
{
case "public":
SetDebugSymbols("SymbolTable");
break;
case "debugging":
SetDebugSymbols("Full");
break;
case "none":
SetDebugSymbols("None");
break;
}
#elif UNITY_2021_1_OR_NEWER
switch (symbolType)
{
case "public":
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Public;
break;
case "debugging":
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Debugging;
break;
case "none":
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Disabled;
break;
}
#elif UNITY_2019_2_OR_NEWER
switch (symbolType)
{
case "public":
case "debugging":
EditorUserBuildSettings.androidCreateSymbolsZip = true;
break;
case "none":
EditorUserBuildSettings.androidCreateSymbolsZip = false;
break;
}
#endif
}
}
#if UNITY_6000_0_OR_NEWER
private static void SetDebugSymbols(string enumValueName)
{
// UnityEditor.Android.UserBuildSettings and Unity.Android.Types.DebugSymbolLevel are part of the Unity Android module.
// Reflection is used here to ensure the code works even if the module is not installed.
var debugSymbolsType = Type.GetType("UnityEditor.Android.UserBuildSettings+DebugSymbols, UnityEditor.Android.Extensions");
if (debugSymbolsType == null)
{
return;
}
var levelProp = debugSymbolsType.GetProperty("level", BindingFlags.Static | BindingFlags.Public);
if (levelProp == null)
{
return;
}
var enumType = Type.GetType("Unity.Android.Types.DebugSymbolLevel, Unity.Android.Types");
if (enumType == null)
{
return;
}
if (!Enum.TryParse(enumType, enumValueName, false , out var enumValue))
{
return;
}
levelProp.SetValue(null, enumValue);
}
#endif
}
}

View File

@@ -12,33 +12,53 @@ namespace UnityBuilderAction.Input
public static Dictionary<string, string> GetValidatedOptions()
{
ParseCommandLineArguments(out var validatedOptions);
Dictionary<string, string> validatedOptions;
ParseCommandLineArguments(out validatedOptions);
if (!validatedOptions.TryGetValue("projectPath", out var projectPath)) {
string projectPath;
if (!validatedOptions.TryGetValue("projectPath", out projectPath)) {
Console.WriteLine("Missing argument -projectPath");
EditorApplication.Exit(110);
}
if (!validatedOptions.TryGetValue("buildTarget", out var buildTarget)) {
#if UNITY_6000_0_OR_NEWER
var buildProfileSupport = true;
#else
var buildProfileSupport = false;
#endif // UNITY_6000_0_OR_NEWER
string buildProfile;
if (buildProfileSupport && validatedOptions.TryGetValue("activeBuildProfile", out buildProfile)) {
if (validatedOptions.ContainsKey("buildTarget")) {
Console.WriteLine("Extra argument -buildTarget");
EditorApplication.Exit(122);
}
} else {
string buildTarget;
if (!validatedOptions.TryGetValue("buildTarget", out buildTarget)) {
Console.WriteLine("Missing argument -buildTarget");
EditorApplication.Exit(120);
}
if (!Enum.IsDefined(typeof(BuildTarget), buildTarget)) {
Console.WriteLine(buildTarget + " is not a defined " + typeof(BuildTarget).Name);
EditorApplication.Exit(121);
}
}
if (!validatedOptions.TryGetValue("customBuildPath", out var customBuildPath)) {
string customBuildPath;
if (!validatedOptions.TryGetValue("customBuildPath", out customBuildPath)) {
Console.WriteLine("Missing argument -customBuildPath");
EditorApplication.Exit(130);
}
const string defaultCustomBuildName = "TestBuild";
if (!validatedOptions.TryGetValue("customBuildName", out var customBuildName)) {
Console.WriteLine($"Missing argument -customBuildName, defaulting to {defaultCustomBuildName}.");
string customBuildName;
if (!validatedOptions.TryGetValue("customBuildName", out customBuildName)) {
Console.WriteLine("Missing argument -customBuildName, defaulting to" + defaultCustomBuildName);
validatedOptions.Add("customBuildName", defaultCustomBuildName);
} else if (customBuildName == "") {
Console.WriteLine($"Invalid argument -customBuildName, defaulting to {defaultCustomBuildName}.");
Console.WriteLine("Invalid argument -customBuildName, defaulting to" + defaultCustomBuildName);
validatedOptions.Add("customBuildName", defaultCustomBuildName);
}
@@ -51,11 +71,11 @@ namespace UnityBuilderAction.Input
string[] args = Environment.GetCommandLineArgs();
Console.WriteLine(
$"{EOL}" +
$"###########################{EOL}" +
$"# Parsing settings #{EOL}" +
$"###########################{EOL}" +
$"{EOL}"
EOL +
"###########################" + EOL +
"# Parsing settings #" + EOL +
"###########################" + EOL +
EOL
);
// Extract flags with optional values
@@ -72,7 +92,7 @@ namespace UnityBuilderAction.Input
string displayValue = secret ? "*HIDDEN*" : "\"" + value + "\"";
// Assign
Console.WriteLine($"Found flag \"{flag}\" with value {displayValue}.");
Console.WriteLine("Found flag \"" + flag + "\" with value " + displayValue);
providedArguments.Add(flag, value);
}
}

View File

@@ -0,0 +1,36 @@
using System;
using UnityEngine;
using UnityEditor;
namespace UnityBuilderAction.Reporting
{
[InitializeOnLoad]
static class CompileListener
{
static CompileListener()
{
if (Application.isBatchMode)
{
Application.logMessageReceived += Application_logMessageReceived;
}
}
private static void Application_logMessageReceived(string condition, string stackTrace, LogType type)
{
string prefix = "";
switch (type)
{
case LogType.Error:
prefix = "error";
break;
case LogType.Warning:
prefix = "warning";
break;
case LogType.Exception:
prefix = "error";
break;
}
Console.WriteLine(Environment.NewLine + "::" + prefix + "::" + condition + Environment.NewLine + stackTrace);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: fad44373fb7b61a4bb584e2675795aca
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -11,16 +11,16 @@ namespace UnityBuilderAction.Reporting
public static void ReportSummary(BuildSummary summary)
{
Console.WriteLine(
$"{EOL}" +
$"###########################{EOL}" +
$"# Build results #{EOL}" +
$"###########################{EOL}" +
$"{EOL}" +
$"Duration: {summary.totalTime.ToString()}{EOL}" +
$"Warnings: {summary.totalWarnings.ToString()}{EOL}" +
$"Errors: {summary.totalErrors.ToString()}{EOL}" +
$"Size: {summary.totalSize.ToString()} bytes{EOL}" +
$"{EOL}"
EOL +
"###########################" + EOL +
"# Build results #" + EOL +
"###########################" + EOL +
EOL +
"Duration: " + summary.totalTime.ToString() + EOL +
"Warnings: " + summary.totalWarnings.ToString() + EOL +
"Errors: " + summary.totalErrors.ToString() + EOL +
"Size: " + summary.totalSize.ToString() + " bytes" + EOL +
EOL
);
}

View File

@@ -21,11 +21,11 @@ namespace UnityBuilderAction.Versioning
version = GetSemanticCommitVersion();
Console.WriteLine("Repository has a valid version tag.");
} else {
version = $"0.0.{GetTotalNumberOfCommits()}";
version = "0.0." + GetTotalNumberOfCommits();
Console.WriteLine("Repository does not have tags to base the version on.");
}
Console.WriteLine($"Version is {version}");
Console.WriteLine("Version is " + version);
return version;
}
@@ -106,7 +106,8 @@ namespace UnityBuilderAction.Versioning
using (var process = new System.Diagnostics.Process()) {
string workingDirectory = UnityEngine.Application.dataPath;
int exitCode = process.Run(application, arguments, workingDirectory, out string output, out string errors);
string output, errors;
int exitCode = process.Run(application, arguments, workingDirectory, out output, out errors);
if (exitCode != 0) { throw new GitException(exitCode, errors); }
return output;

View File

@@ -1,10 +0,0 @@
{
"m_SettingKeys": [
"VR Device Disabled",
"VR Device User Alert"
],
"m_SettingValues": [
"False",
"False"
]
}

View File

@@ -1,20 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B7F8614B-1EC2-9D3A-DA1C-4D279A867D74}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -1,3 +0,0 @@
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<s:Boolean x:Key="/Default/UserDictionary/Words/=Untracked/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Versioning/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>

482050
dist/index.js generated vendored

File diff suppressed because one or more lines are too long

2
dist/index.js.map generated vendored

File diff suppressed because one or more lines are too long

4473
dist/licenses.txt generated vendored

File diff suppressed because it is too large Load Diff

View File

@@ -1,28 +1,40 @@
#!/usr/bin/env bash
#
# Create directories for license activation
# Perform Activation
#
sudo mkdir /Library/Application\ Support/Unity
sudo chmod -R 777 /Library/Application\ Support/Unity
if [ "$SKIP_ACTIVATION" != "true" ]; then
UNITY_LICENSE_PATH="/Library/Application Support/Unity"
ACTIVATE_LICENSE_PATH="$ACTION_FOLDER/BlankProject"
mkdir -p "$ACTIVATE_LICENSE_PATH"
if [ ! -d "$UNITY_LICENSE_PATH" ]; then
echo "Creating Unity License Directory"
sudo mkdir -p "$UNITY_LICENSE_PATH"
sudo chmod -R 777 "$UNITY_LICENSE_PATH"
fi;
ACTIVATE_LICENSE_PATH="$ACTION_FOLDER/BlankProject"
mkdir -p "$ACTIVATE_LICENSE_PATH"
source $ACTION_FOLDER/platforms/mac/steps/activate.sh
else
echo "Skipping activation"
fi
#
# Run steps
# Run Build
#
source $ACTION_FOLDER/platforms/mac/steps/activate.sh
source $ACTION_FOLDER/platforms/mac/steps/build.sh
source $ACTION_FOLDER/platforms/mac/steps/return_license.sh
#
# Remove license activation directory
# License Cleanup
#
sudo rm -r /Library/Application\ Support/Unity
rm -r "$ACTIVATE_LICENSE_PATH"
if [ "$SKIP_ACTIVATION" != "true" ]; then
source $ACTION_FOLDER/platforms/mac/steps/return_license.sh
rm -r "$ACTIVATE_LICENSE_PATH"
fi
#
# Instructions for debugging
@@ -37,7 +49,7 @@ echo ""
echo "Please note that the exit code is not very descriptive."
echo "Most likely it will not help you solve the issue."
echo ""
echo "To find the reason for failure: please search for errors in the log above."
echo "To find the reason for failure: please search for errors in the log above and check for annotations in the summary view."
echo ""
fi;

View File

@@ -4,21 +4,69 @@
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
pushd "$ACTIVATE_LICENSE_PATH"
echo "Requesting activation"
if [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
#
# SERIAL LICENSE MODE
#
# This will activate unity, using the serial activation process.
#
# Activate license
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
-logFile /dev/stdout \
-batchmode \
-nographics \
-quit \
-serial "$UNITY_SERIAL" \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD" \
-projectPath "$ACTIVATE_LICENSE_PATH"
echo "Requesting activation"
# Store the exit code from the verify command
UNITY_EXIT_CODE=$?
# Activate license
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
-logFile - \
-batchmode \
-nographics \
-quit \
-serial "$UNITY_SERIAL" \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD" \
-projectPath "$ACTIVATE_LICENSE_PATH"
# Store the exit code from the verify command
UNITY_EXIT_CODE=$?
elif [[ -n "$UNITY_LICENSING_SERVER" ]]; then
#
# Custom Unity License Server
#
echo "Adding licensing server config"
mkdir -p "$UNITY_LICENSE_PATH/config/"
cp "$ACTION_FOLDER/unity-config/services-config.json" "$UNITY_LICENSE_PATH/config/services-config.json"
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client \
--acquire-floating > license.txt
# Store the exit code from the verify command
UNITY_EXIT_CODE=$?
if [ $UNITY_EXIT_CODE -eq 0 ]; then
PARSEDFILE=$(grep -oE '\"[^"]*\"' < license.txt | tr -d '"')
export FLOATING_LICENSE
FLOATING_LICENSE=$(sed -n 2p <<< "$PARSEDFILE")
FLOATING_LICENSE_TIMEOUT=$(sed -n 4p <<< "$PARSEDFILE")
echo "Acquired floating license: \"$FLOATING_LICENSE\" with timeout $FLOATING_LICENSE_TIMEOUT"
fi
else
#
# NO LICENSE ACTIVATION STRATEGY MATCHED
#
# This will exit since no activation strategies could be matched.
#
echo "License activation strategy could not be determined."
echo ""
echo "Visit https://game.ci/docs/github/activation for more"
echo "details on how to set up one of the possible activation strategies."
echo "::error ::No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL \
or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER. See more info at https://game.ci/docs/github/activation"
# Immediately exit as no UNITY_EXIT_CODE can be derived.
exit 1;
fi
#
# Display information about the result
@@ -30,6 +78,7 @@ else
# Activation failed so exit with the code from the license verification step
echo "Unclassified error occured while trying to activate license."
echo "Exit code was: $UNITY_EXIT_CODE"
echo "::error ::There was an error while trying to activate the Unity license."
exit $UNITY_EXIT_CODE
fi

View File

@@ -19,6 +19,23 @@ echo "Using build name \"$BUILD_NAME\"."
echo "Using build target \"$BUILD_TARGET\"."
#
# Display the build profile
#
if [ -z "$BUILD_PROFILE" ]; then
# User has not provided a build profile
#
echo "Doing a default \"$BUILD_TARGET\" platform build."
#
else
# User has provided a path to a build profile `.asset` file
#
echo "Using build profile \"$BUILD_PROFILE\" relative to \"$UNITY_PROJECT_PATH\"."
#
fi
#
# Display build path and file
#
@@ -128,16 +145,17 @@ echo ""
# Reference: https://docs.unity3d.com/2019.3/Documentation/Manual/CommandLineArguments.html
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
-quit \
-logFile - \
$( [ "${MANUAL_EXIT}" == "true" ] || echo "-quit" ) \
-batchmode \
-nographics \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD" \
$( [ "${ENABLE_GPU}" == "true" ] || echo "-nographics" ) \
-customBuildName "$BUILD_NAME" \
-projectPath "$UNITY_PROJECT_PATH" \
-buildTarget "$BUILD_TARGET" \
$( [ -z "$BUILD_PROFILE" ] && echo "-buildTarget $BUILD_TARGET") \
-customBuildTarget "$BUILD_TARGET" \
-customBuildPath "$CUSTOM_BUILD_PATH" \
-customBuildProfile "$BUILD_PROFILE" \
${BUILD_PROFILE:+-activeBuildProfile} ${BUILD_PROFILE:+"$BUILD_PROFILE"} \
-executeMethod "$BUILD_METHOD" \
-buildVersion "$VERSION" \
-androidVersionCode "$ANDROID_VERSION_CODE" \
@@ -146,8 +164,9 @@ echo ""
-androidKeyaliasName "$ANDROID_KEYALIAS_NAME" \
-androidKeyaliasPass "$ANDROID_KEYALIAS_PASS" \
-androidTargetSdkVersion "$ANDROID_TARGET_SDK_VERSION" \
$CUSTOM_PARAMETERS \
> "$UNITY_PROJECT_PATH/out.log" 2>&1
-androidExportType "$ANDROID_EXPORT_TYPE" \
-androidSymbolType "$ANDROID_SYMBOL_TYPE" \
$CUSTOM_PARAMETERS
# Catch exit code
BUILD_EXIT_CODE=$?

View File

@@ -4,15 +4,29 @@
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
pushd "$ACTIVATE_LICENSE_PATH"
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
-logFile /dev/stdout \
-batchmode \
-nographics \
-quit \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD" \
-returnlicense \
-projectPath "$ACTIVATE_LICENSE_PATH"
if [[ -n "$UNITY_LICENSING_SERVER" ]]; then
#
# Return any floating license used.
#
echo "Returning floating license: \"$FLOATING_LICENSE\""
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/Frameworks/UnityLicensingClient.app/Contents/MacOS/Unity.Licensing.Client \
--return-floating "$FLOATING_LICENSE"
elif [[ -n "$UNITY_SERIAL" ]]; then
#
# SERIAL LICENSE MODE
#
# This will return the license that is currently in use.
#
/Applications/Unity/Hub/Editor/$UNITY_VERSION/Unity.app/Contents/MacOS/Unity \
-logFile - \
-batchmode \
-nographics \
-quit \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD" \
-returnlicense \
-projectPath "$ACTIVATE_LICENSE_PATH"
fi
# Return to previous working directory
popd

View File

@@ -1,45 +1,83 @@
#!/usr/bin/env bash
#
# Create directory for license activation
#
ACTIVATE_LICENSE_PATH="$GITHUB_WORKSPACE/_activate-license~"
mkdir -p "$ACTIVATE_LICENSE_PATH"
# Ensure machine ID is randomized for personal license activation
if [[ "$UNITY_SERIAL" = F* ]]; then
echo "Randomizing machine ID for personal license activation"
dbus-uuidgen > /etc/machine-id && mkdir -p /var/lib/dbus/ && ln -sf /etc/machine-id /var/lib/dbus/machine-id
fi
#
# Run steps
#
source /steps/set_gitcredential.sh
source /steps/activate.sh
source /steps/build.sh
source /steps/return_license.sh
#
# Remove license activation directory
# Prepare Android SDK, if needed
# We do this here to ensure it has root permissions
#
rm -r "$ACTIVATE_LICENSE_PATH"
fullProjectPath="$GITHUB_WORKSPACE/$PROJECT_PATH"
#
# Instructions for debugging
#
if [[ "$BUILD_TARGET" == "Android" ]]; then
export JAVA_HOME="$(awk -F'=' '/JAVA_HOME=/{print $2}' /usr/bin/unity-editor.d/*)"
ANDROID_HOME_DIRECTORY="$(awk -F'=' '/ANDROID_HOME=/{print $2}' /usr/bin/unity-editor.d/*)"
SDKMANAGER=$(find $ANDROID_HOME_DIRECTORY/cmdline-tools -name sdkmanager)
if [ -z "${SDKMANAGER}" ]
then
SDKMANAGER=$(find $ANDROID_HOME_DIRECTORY/tools/bin -name sdkmanager)
if [ -z "${SDKMANAGER}" ]
then
echo "No sdkmanager found"
exit 1
fi
fi
if [[ $BUILD_EXIT_CODE -gt 0 ]]; then
echo ""
echo "###########################"
echo "# Failure #"
echo "###########################"
echo ""
echo "Please note that the exit code is not very descriptive."
echo "Most likely it will not help you solve the issue."
echo ""
echo "To find the reason for failure: please search for errors in the log above."
echo ""
fi;
if [[ -n "$ANDROID_SDK_MANAGER_PARAMETERS" ]]; then
echo "Updating Android SDK with parameters: $ANDROID_SDK_MANAGER_PARAMETERS"
$SDKMANAGER "$ANDROID_SDK_MANAGER_PARAMETERS"
else
echo "Updating Android SDK with auto detected target API version"
# Read the line containing AndroidTargetSdkVersion from the file
targetAPILine=$(grep 'AndroidTargetSdkVersion' "$fullProjectPath/ProjectSettings/ProjectSettings.asset")
#
# Exit with code from the build step.
#
# Extract the number after the semicolon
targetAPI=$(echo "$targetAPILine" | cut -d':' -f2 | tr -d '[:space:]')
exit $BUILD_EXIT_CODE
$SDKMANAGER "platforms;android-$targetAPI"
fi
echo "Updated Android SDK."
else
echo "Not updating Android SDK."
fi
if [[ "$RUN_AS_HOST_USER" == "true" ]]; then
echo "Running as host user"
# Stop on error if we can't set up the user
set -e
# Get host user/group info so we create files with the correct ownership
USERNAME=$(stat -c '%U' "$fullProjectPath")
USERID=$(stat -c '%u' "$fullProjectPath")
GROUPNAME=$(stat -c '%G' "$fullProjectPath")
GROUPID=$(stat -c '%g' "$fullProjectPath")
groupadd -g $GROUPID $GROUPNAME
useradd -u $USERID -g $GROUPID $USERNAME
usermod -aG $GROUPNAME $USERNAME
mkdir -p "/home/$USERNAME"
chown $USERNAME:$GROUPNAME "/home/$USERNAME"
# Normally need root permissions to access when using su
chmod 777 /dev/stdout
chmod 777 /dev/stderr
# Don't stop on error when running our scripts as error handling is baked in
set +e
# Switch to the host user so we can create files with the correct ownership
su $USERNAME -c "$SHELL -c 'source /steps/runsteps.sh'"
else
echo "Running as root"
# Run as root
source /steps/runsteps.sh
fi
exit $?

View File

@@ -1,78 +1,65 @@
#!/usr/bin/env bash
# Run in ACTIVATE_LICENSE_PATH directory
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
pushd "$ACTIVATE_LICENSE_PATH"
# if blankproject folder doesn't exist create it
if [ ! -d "/BlankProject" ]; then
mkdir /BlankProject
fi
# if blankproject folder doesn't exist create it
if [ ! -d "/BlankProject/Assets" ]; then
mkdir /BlankProject/Assets
fi
if [[ -n "$UNITY_LICENSE" ]] || [[ -n "$UNITY_LICENSE_FILE" ]]; then
if [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
#
# PERSONAL LICENSE MODE
# SERIAL LICENSE MODE
#
# This will activate Unity, using a license file
# This will activate unity, using the serial activation process.
#
# Note that this is the ONLY WAY for PERSONAL LICENSES in 2020.
# * See for more details: https://gitlab.com/gableroux/unity3d-gitlab-ci-example/issues/5#note_72815478
#
# The license file can be acquired using `webbertakken/request-manual-activation-file` action.
echo "Requesting activation (personal license)"
echo "Requesting activation"
# Set the license file path
FILE_PATH=UnityLicenseFile.ulf
# Loop the unity-editor call until the license is activated with exponential backoff and a maximum of 5 retries
retry_count=0
if [[ -n "$UNITY_LICENSE" ]]; then
# Copy license file from Github variables
echo "$UNITY_LICENSE" | tr -d '\r' > $FILE_PATH
elif [[ -n "$UNITY_LICENSE_FILE" ]]; then
# Copy license file from file system
cat "$UNITY_LICENSE_FILE" | tr -d '\r' > $FILE_PATH
fi
# Initialize delay to 15 seconds
delay=15
# Activate license
ACTIVATION_OUTPUT=$(unity-editor \
# Loop until UNITY_EXIT_CODE is 0 or retry count reaches 5
while [[ $retry_count -lt 5 ]]
do
# Activate license
unity-editor \
-logFile /dev/stdout \
-quit \
-manualLicenseFile $FILE_PATH)
-serial "$UNITY_SERIAL" \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD" \
-projectPath "/BlankProject"
# Store the exit code from the verify command
UNITY_EXIT_CODE=$?
# Store the exit code from the verify command
UNITY_EXIT_CODE=$?
# The exit code for personal activation is always 1;
# Determine whether activation was successful.
#
# Successful output should include the following:
#
# "LICENSE SYSTEM [2020120 18:51:20] Next license update check is after 2019-11-25T18:23:38"
#
ACTIVATION_SUCCESSFUL=$(echo $ACTIVATION_OUTPUT | grep 'Next license update check is after' | wc -l)
# Check if UNITY_EXIT_CODE is 0
if [[ $UNITY_EXIT_CODE -eq 0 ]]
then
echo "Activation successful"
break
else
# Increment retry count
((retry_count++))
# Set exit code to 0 if activation was successful
if [[ $ACTIVATION_SUCCESSFUL -eq 1 ]]; then
UNITY_EXIT_CODE=0
fi;
echo "::warning ::Activation failed, attempting retry #$retry_count"
echo "Activation failed, retrying in $delay seconds..."
sleep $delay
# Remove license file
rm -f $FILE_PATH
# Double the delay for the next iteration
delay=$((delay * 2))
fi
done
elif [[ -n "$UNITY_SERIAL" && -n "$UNITY_EMAIL" && -n "$UNITY_PASSWORD" ]]; then
#
# PROFESSIONAL (SERIAL) LICENSE MODE
#
# This will activate unity, using the activating process.
#
# Note: This is the preferred way for PROFESSIONAL LICENSES.
#
echo "Requesting activation (professional license)"
# Activate license
unity-editor \
-logFile /dev/stdout \
-quit \
-serial "$UNITY_SERIAL" \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD"
# Store the exit code from the verify command
UNITY_EXIT_CODE=$?
if [[ $retry_count -eq 5 ]]
then
echo "Activation failed after 5 retries"
fi
elif [[ -n "$UNITY_LICENSING_SERVER" ]]; then
#
@@ -81,14 +68,18 @@ elif [[ -n "$UNITY_LICENSING_SERVER" ]]; then
echo "Adding licensing server config"
/opt/unity/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client --acquire-floating > license.txt #is this accessible in a env variable?
PARSEDFILE=$(grep -oP '\".*?\"' < license.txt | tr -d '"')
export FLOATING_LICENSE
FLOATING_LICENSE=$(sed -n 2p <<< "$PARSEDFILE")
FLOATING_LICENSE_TIMEOUT=$(sed -n 4p <<< "$PARSEDFILE")
echo "Acquired floating license: \"$FLOATING_LICENSE\" with timeout $FLOATING_LICENSE_TIMEOUT"
# Store the exit code from the verify command
UNITY_EXIT_CODE=$?
if [ $UNITY_EXIT_CODE -eq 0 ]; then
PARSEDFILE=$(grep -oP '\".*?\"' < license.txt | tr -d '"')
export FLOATING_LICENSE
FLOATING_LICENSE=$(sed -n 2p <<< "$PARSEDFILE")
FLOATING_LICENSE_TIMEOUT=$(sed -n 4p <<< "$PARSEDFILE")
echo "Acquired floating license: \"$FLOATING_LICENSE\" with timeout $FLOATING_LICENSE_TIMEOUT"
fi
else
#
# NO LICENSE ACTIVATION STRATEGY MATCHED
@@ -97,10 +88,13 @@ else
#
echo "License activation strategy could not be determined."
echo ""
echo "Visit https://game.ci/docs/github/getting-started for more"
echo "Visit https://game.ci/docs/github/activation for more"
echo "details on how to set up one of the possible activation strategies."
# Immediately exit as no UNITY_EXIT_CODE can be derrived.
echo "::error ::No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL \
or UNITY_LICENSE. Otherwise please use UNITY_LICENSING_SERVER. See more info at https://game.ci/docs/github/activation"
# Immediately exit as no UNITY_EXIT_CODE can be derived.
exit 1;
fi
@@ -115,8 +109,6 @@ else
# Activation failed so exit with the code from the license verification step
echo "Unclassified error occured while trying to activate license."
echo "Exit code was: $UNITY_EXIT_CODE"
echo "::error ::There was an error while trying to activate the Unity license."
exit $UNITY_EXIT_CODE
fi
# Return to previous working directory
popd

View File

@@ -19,6 +19,22 @@ echo "Using build name \"$BUILD_NAME\"."
echo "Using build target \"$BUILD_TARGET\"."
#
# Display the build profile
#
if [ -z "$BUILD_PROFILE" ]; then
# User has not provided a build profile
#
echo "Doing a default \"$BUILD_TARGET\" platform build."
#
else
# User has provided a path to a build profile `.asset` file
#
echo "Using build profile \"$BUILD_PROFILE\" relative to \"$UNITY_PROJECT_PATH\"."
#
fi
#
# Display build path and file
#
@@ -62,19 +78,6 @@ else
#
fi
#
# Prepare Android SDK, if needed
#
if [[ "$BUILD_TARGET" == "Android" && -n "$ANDROID_SDK_MANAGER_PARAMETERS" ]]; then
echo "Updating Android SDK with parameters: $ANDROID_SDK_MANAGER_PARAMETERS"
export JAVA_HOME="$(awk -F'=' '/JAVA_HOME=/{print $2}' /usr/bin/unity-editor.d/*)"
"$(awk -F'=' '/ANDROID_HOME=/{print $2}' /usr/bin/unity-editor.d/*)/tools/bin/sdkmanager" "$ANDROID_SDK_MANAGER_PARAMETERS"
echo "Updated Android SDK."
else
echo "Not updating Android SDK."
fi
#
# Pre-build debug information
#
@@ -119,12 +122,14 @@ echo ""
unity-editor \
-logfile /dev/stdout \
-quit \
$( [ "${MANUAL_EXIT}" == "true" ] || echo "-quit" ) \
-customBuildName "$BUILD_NAME" \
-projectPath "$UNITY_PROJECT_PATH" \
-buildTarget "$BUILD_TARGET" \
$( [ -z "$BUILD_PROFILE" ] && echo "-buildTarget $BUILD_TARGET" ) \
-customBuildTarget "$BUILD_TARGET" \
-customBuildPath "$CUSTOM_BUILD_PATH" \
-customBuildProfile "$BUILD_PROFILE" \
${BUILD_PROFILE:+-activeBuildProfile} ${BUILD_PROFILE:+"$BUILD_PROFILE"} \
-executeMethod "$BUILD_METHOD" \
-buildVersion "$VERSION" \
-androidVersionCode "$ANDROID_VERSION_CODE" \
@@ -133,6 +138,8 @@ unity-editor \
-androidKeyaliasName "$ANDROID_KEYALIAS_NAME" \
-androidKeyaliasPass "$ANDROID_KEYALIAS_PASS" \
-androidTargetSdkVersion "$ANDROID_TARGET_SDK_VERSION" \
-androidExportType "$ANDROID_EXPORT_TYPE" \
-androidSymbolType "$ANDROID_SYMBOL_TYPE" \
$CUSTOM_PARAMETERS
# Catch exit code
@@ -151,6 +158,7 @@ fi
# Make a given user owner of all artifacts
if [[ -n "$CHOWN_FILES_TO" ]]; then
echo "Changing ownership of files to $CHOWN_FILES_TO for $BUILD_PATH_FULL and $UNITY_PROJECT_PATH"
chown -R "$CHOWN_FILES_TO" "$BUILD_PATH_FULL"
chown -R "$CHOWN_FILES_TO" "$UNITY_PROJECT_PATH"
fi

View File

@@ -1,11 +1,6 @@
#!/usr/bin/env bash
# Run in ACTIVATE_LICENSE_PATH directory
echo "Changing to \"$ACTIVATE_LICENSE_PATH\" directory."
pushd "$ACTIVATE_LICENSE_PATH"
if [[ -n "$UNITY_LICENSING_SERVER" ]]; then #
if [[ -n "$UNITY_LICENSING_SERVER" ]]; then
#
# Return any floating license used.
#
@@ -13,15 +8,15 @@ if [[ -n "$UNITY_LICENSING_SERVER" ]]; then #
/opt/unity/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client --return-floating "$FLOATING_LICENSE"
elif [[ -n "$UNITY_SERIAL" ]]; then
#
# PROFESSIONAL (SERIAL) LICENSE MODE
# SERIAL LICENSE MODE
#
# This will return the license that is currently in use.
#
unity-editor \
-logFile /dev/stdout \
-quit \
-returnlicense
-returnlicense \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD" \
-projectPath "/BlankProject"
fi
# Return to previous working directory
popd

48
dist/platforms/ubuntu/steps/runsteps.sh vendored Normal file
View File

@@ -0,0 +1,48 @@
#!/usr/bin/env bash
#
# Run steps
#
source /steps/set_extra_git_configs.sh
source /steps/set_gitcredential.sh
if [ "$SKIP_ACTIVATION" != "true" ]; then
source /steps/activate.sh
# If we didn't activate successfully, exit with the exit code from the activation step.
if [[ $UNITY_EXIT_CODE -ne 0 ]]; then
exit $UNITY_EXIT_CODE
fi
else
echo "Skipping activation"
fi
source /steps/build.sh
if [ "$SKIP_ACTIVATION" != "true" ]; then
source /steps/return_license.sh
fi
#
# Instructions for debugging
#
if [[ $BUILD_EXIT_CODE -gt 0 ]]; then
echo ""
echo "###########################"
echo "# Failure #"
echo "###########################"
echo ""
echo "Please note that the exit code is not very descriptive."
echo "Most likely it will not help you solve the issue."
echo ""
echo "To find the reason for failure: please search for errors in the log above and check for annotations in the summary view."
echo ""
fi;
#
# Exit with code from the build step.
#
# Exiting su
exit $BUILD_EXIT_CODE

View File

@@ -0,0 +1,29 @@
#!/usr/bin/env bash
if [ -z "${GIT_CONFIG_EXTENSIONS}" ]
then
echo "GIT_CONFIG_EXTENSIONS unset skipping"
else
echo "GIT_CONFIG_EXTENSIONS is set configuring extra git configs"
IFS=$'\n'
for config in $(echo "${GIT_CONFIG_EXTENSIONS}" | sed 's/\(.*\)=\(.*\)/"\1" "\2"/g'); do
if [[ $config =~ \"([^\"]+)\"\ \"([^\"]+)\" ]]; then
key="${BASH_REMATCH[1]}"
value="${BASH_REMATCH[2]}"
else
echo "Error parsing config: $config"
exit 1
fi
echo "Adding extra git config: \"$key\" = \"$value\""
git config --global --add "$key" "$value"
done
unset IFS
fi
echo "---------- git config --list -------------"
git config --list
echo "---------- git config --list --show-origin -------------"
git config --list --show-origin

View File

@@ -9,8 +9,8 @@ else
git config --global credential.helper store
git config --global --replace-all url."https://token:$GIT_PRIVATE_TOKEN@github.com/".insteadOf ssh://git@github.com/
git config --global --add url."https://token:$GIT_PRIVATE_TOKEN@github.com/".insteadOf git@github.com
git config --global --add url."https://token:$GIT_PRIVATE_TOKEN@github.com/".insteadOf "https://github.com/"
git config --global url."https://ssh:$GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
git config --global url."https://git:$GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com:"

View File

@@ -1,7 +1,93 @@
# Activates Unity
& "C:\Program Files\Unity\Hub\Editor\$Env:UNITY_VERSION\Editor\Unity.exe" -batchmode -quit -nographics `
-username $Env:UNITY_EMAIL `
-password $Env:UNITY_PASSWORD `
-serial $Env:UNITY_SERIAL `
-projectPath "c:/BlankProject" `
-logfile | Out-Host
Write-Output ""
Write-Output "###########################"
Write-Output "# Activating #"
Write-Output "###########################"
Write-Output ""
if ( ($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($null -ne ${env:UNITY_PASSWORD}) )
{
#
# SERIAL LICENSE MODE
#
# This will activate unity, using the serial activation process.
#
Write-Output "Requesting activation"
$ACTIVATION_OUTPUT = Start-Process -FilePath "$Env:UNITY_PATH/Editor/Unity.exe" `
-NoNewWindow `
-PassThru `
-ArgumentList "-batchmode `
-quit `
-nographics `
-username $Env:UNITY_EMAIL `
-password $Env:UNITY_PASSWORD `
-serial $Env:UNITY_SERIAL `
-projectPath c:/BlankProject `
-logfile -"
# Cache the handle so exit code works properly
# https://stackoverflow.com/questions/10262231/obtaining-exitcode-using-start-process-and-waitforexit-instead-of-wait
$unityHandle = $ACTIVATION_OUTPUT.Handle
while ($true) {
if ($ACTIVATION_OUTPUT.HasExited) {
$ACTIVATION_EXIT_CODE = $ACTIVATION_OUTPUT.ExitCode
# Display results
if ($ACTIVATION_EXIT_CODE -eq 0)
{
Write-Output "Activation Succeeded"
} else
{
Write-Output "Activation failed, with exit code $ACTIVATION_EXIT_CODE"
}
break
}
Start-Sleep -Seconds 3
}
}
elseif( ($null -ne ${env:UNITY_LICENSING_SERVER}))
{
#
# Custom Unity License Server
#
Write-Output "Adding licensing server config"
$ACTIVATION_OUTPUT = Start-Process -FilePath "$Env:UNITY_PATH\Editor\Data\Resources\Licensing\Client\Unity.Licensing.Client.exe" `
-ArgumentList "--acquire-floating" `
-NoNewWindow `
-PassThru `
-Wait `
-RedirectStandardOutput "license.txt"
$PARSEDFILE = (Get-Content "license.txt" | Select-String -AllMatches -Pattern '\".*?\"' | ForEach-Object { $_.Matches.Value }) -replace '"'
$env:FLOATING_LICENSE = $PARSEDFILE[1]
$FLOATING_LICENSE_TIMEOUT = $PARSEDFILE[3]
Write-Output "Acquired floating license: ""$env:FLOATING_LICENSE"" with timeout $FLOATING_LICENSE_TIMEOUT"
# Store the exit code from the verify command
$ACTIVATION_EXIT_CODE = $ACTIVATION_OUTPUT.ExitCode
}
else
{
#
# NO LICENSE ACTIVATION STRATEGY MATCHED
#
# This will exit since no activation strategies could be matched.
#
Write-Output "License activation strategy could not be determined."
Write-Output ""
Write-Output "Visit https://game.ci/docs/github/activation for more"
Write-Output "details on how to set up one of the possible activation strategies."
Write-Output "::error ::No valid license activation strategy could be determined. Make sure to provide UNITY_EMAIL, UNITY_PASSWORD, and either a UNITY_SERIAL \
or UNITY_LICENSE. See more info at https://game.ci/docs/github/activation"
$ACTIVATION_EXIT_CODE = 1;
}

View File

@@ -16,6 +16,25 @@ Write-Output "$('Using build name "')$($Env:BUILD_NAME)$('".')"
Write-Output "$('Using build target "')$($Env:BUILD_TARGET)$('".')"
#
# Display the build profile
#
if ($Env:BUILD_PROFILE)
{
# User has provided a path to a build profile `.asset` file
#
Write-Output "$('Using build profile "')$($Env:BUILD_PROFILE)$('" relative to "')$($Env:UNITY_PROJECT_PATH)$('".')"
#
}
else
{
# User has not provided a build profile
#
Write-Output "$('Doing a default "')$($Env:BUILD_TARGET)$('" platform build.')"
#
}
#
# Display build path and file
#
@@ -66,6 +85,26 @@ else
Get-ChildItem -Path $Env:UNITY_PROJECT_PATH\Assets\Editor -Recurse
}
if ( "$Env:BUILD_TARGET" -eq "Android" -and -not ([string]::IsNullOrEmpty("$Env:ANDROID_KEYSTORE_BASE64")) )
{
Write-Output "Creating Android keystore."
# Write to consistent location as Windows Unity seems to have issues with pwd and can't find the keystore
$keystorePath = "C:/android.keystore"
[System.IO.File]::WriteAllBytes($keystorePath, [System.Convert]::FromBase64String($Env:ANDROID_KEYSTORE_BASE64))
# Ensure the project settings are pointed at the correct path
$unitySettingsPath = "$Env:UNITY_PROJECT_PATH\ProjectSettings\ProjectSettings.asset"
$fileContent = Get-Content -Path "$unitySettingsPath"
$fileContent = $fileContent -replace "AndroidKeystoreName:\s+.*", "AndroidKeystoreName: $keystorePath"
$fileContent | Set-Content -Path "$unitySettingsPath"
Write-Output "Created Android keystore."
}
else {
Write-Output "Not creating Android keystore."
}
#
# Pre-build debug information
#
@@ -109,49 +148,84 @@ Write-Output "# Building project #"
Write-Output "###########################"
Write-Output ""
$unityGraphics = "-nographics"
if ($LLVMPIPE_INSTALLED -eq "true")
{
$unityGraphics = "-force-opengl"
}
# If $Env:CUSTOM_PARAMETERS contains spaces and is passed directly on the command line to Unity, powershell will wrap it
# in double quotes. To avoid this, parse $Env:CUSTOM_PARAMETERS into an array, while respecting any quotations within the string.
$_, $customParametersArray = Invoke-Expression('Write-Output -- "" ' + $Env:CUSTOM_PARAMETERS)
$unityArgs = @(
"-quit",
"-batchmode",
$unityGraphics,
"-silent-crashes",
"-customBuildName", "`"$Env:BUILD_NAME`"",
"-projectPath", "`"$Env:UNITY_PROJECT_PATH`"",
"-executeMethod", "`"$Env:BUILD_METHOD`"",
"-customBuildTarget", "`"$Env:BUILD_TARGET`"",
"-customBuildPath", "`"$Env:CUSTOM_BUILD_PATH`"",
"-customBuildProfile", "`"$Env:BUILD_PROFILE`"",
"-buildVersion", "`"$Env:VERSION`"",
"-androidVersionCode", "`"$Env:ANDROID_VERSION_CODE`"",
"-androidKeystorePass", "`"$Env:ANDROID_KEYSTORE_PASS`"",
"-androidKeyaliasName", "`"$Env:ANDROID_KEYALIAS_NAME`"",
"-androidKeyaliasPass", "`"$Env:ANDROID_KEYALIAS_PASS`"",
"-androidTargetSdkVersion", "`"$Env:ANDROID_TARGET_SDK_VERSION`"",
"-androidExportType", "`"$Env:ANDROID_EXPORT_TYPE`"",
"-androidSymbolType", "`"$Env:ANDROID_SYMBOL_TYPE`"",
"-logfile", "-"
) + $customParametersArray
& "C:\Program Files\Unity\Hub\Editor\$Env:UNITY_VERSION\Editor\Unity.exe" -quit -batchmode -nographics `
-projectPath $Env:UNITY_PROJECT_PATH `
-executeMethod $Env:BUILD_METHOD `
-buildTarget $Env:BUILD_TARGET `
-customBuildTarget $Env:BUILD_TARGET `
-customBuildPath $Env:CUSTOM_BUILD_PATH `
-buildVersion $Env:VERSION `
-androidVersionCode $Env:ANDROID_VERSION_CODE `
-androidKeystoreName $Env:ANDROID_KEYSTORE_NAME `
-androidKeystorePass $Env:ANDROID_KEYSTORE_PASS `
-androidKeyaliasName $Env:ANDROID_KEYALIAS_NAME `
-androidKeyaliasPass $Env:ANDROID_KEYALIAS_PASS `
-androidTargetSdkVersion $Env:ANDROID_TARGET_SDK_VERSION `
$customParametersArray `
-logfile | Out-Host
# Catch exit code
$Env:BUILD_EXIT_CODE=$?
# Display results
if ($Env:BUILD_EXIT_CODE -eq 0)
{
Write-Output "Build Succeeded!"
} else
{
Write-Output "$('Build failed, with exit code ')$($Env:BUILD_EXIT_CODE)$('"')"
if (-not $Env:BUILD_PROFILE) {
$unityArgs += @("-buildTarget", "`"$Env:BUILD_TARGET`"")
}
if ($Env:BUILD_PROFILE) {
$unityArgs += @("-activeBuildProfile", "`"$Env:BUILD_PROFILE`"")
}
# TODO: Determine if we need to set permissions on any files
# Remove null items as that will fail the Start-Process call
$unityArgs = $unityArgs | Where-Object { $_ -ne $null }
#
# Results
#
$unityProcess = Start-Process -FilePath "$Env:UNITY_PATH/Editor/Unity.exe" `
-ArgumentList $unityArgs `
-PassThru `
-NoNewWindow
Write-Output ""
Write-Output "###########################"
Write-Output "# Build output #"
Write-Output "###########################"
Write-Output ""
# Cache the handle so exit code works properly
# https://stackoverflow.com/questions/10262231/obtaining-exitcode-using-start-process-and-waitforexit-instead-of-wait
$unityHandle = $unityProcess.Handle
Get-ChildItem $Env:BUILD_PATH_FULL
Write-Output ""
while ($true) {
if ($unityProcess.HasExited) {
Start-Sleep -Seconds 3
Get-Process
$BUILD_EXIT_CODE = $unityProcess.ExitCode
# Display results
if ($BUILD_EXIT_CODE -eq 0)
{
Write-Output "Build Succeeded!!"
} else
{
Write-Output "Build failed, with exit code $BUILD_EXIT_CODE"
}
Write-Output ""
Write-Output "###########################"
Write-Output "# Build output #"
Write-Output "###########################"
Write-Output ""
Get-ChildItem $Env:BUILD_PATH_FULL
Write-Output ""
break
}
Start-Sleep -Seconds 3
}

View File

@@ -1,15 +1,55 @@
# Activate Unity
& "c:\steps\activate.ps1"
Get-Process
# Copy .upmconfig.toml if it exists
if (Test-Path "C:\githubhome\.upmconfig.toml") {
Write-Host "Copying .upmconfig.toml to $Env:USERPROFILE\.upmconfig.toml"
Copy-Item -Path "C:\githubhome\.upmconfig.toml" -Destination "$Env:USERPROFILE\.upmconfig.toml" -Force
} else {
Write-Host "No .upmconfig.toml found at C:\githubhome"
}
# Import any necessary registry keys, ie: location of windows 10 sdk
# No guarantee that there will be any necessary registry keys, ie: tvOS
Get-ChildItem -Path c:\regkeys -File | Foreach {reg import $_.fullname}
Get-ChildItem -Path c:\regkeys -File | ForEach-Object { reg import $_.fullname }
# Register the Visual Studio installation so Unity can find it
regsvr32 C:\ProgramData\Microsoft\VisualStudio\Setup\x64\Microsoft.VisualStudio.Setup.Configuration.Native.dll
# Kill the regsvr process
Get-Process -Name regsvr32 | ForEach-Object { Stop-Process -Id $_.Id -Force }
# Install Visual C++ 2013 Redistributables
. "c:\steps\install_vcredist13.ps1"
# Setup Git Credentials
. "c:\steps\set_gitcredential.ps1"
if ($env:ENABLE_GPU -eq "true") {
# Install LLVMpipe software graphics driver
. "c:\steps\install_llvmpipe.ps1"
}
# Activate Unity
if ($env:SKIP_ACTIVATION -ne "true") {
. "c:\steps\activate.ps1"
# If we didn't activate successfully, exit with the exit code from the activation step.
if ($ACTIVATION_EXIT_CODE -ne 0) {
exit $ACTIVATION_EXIT_CODE
}
}
else {
Write-Host "Skipping activation"
}
# Build the project
& "c:\steps\build.ps1"
. "c:\steps\build.ps1"
# Free the seat for the activated license
& "c:\steps\return_license.ps1"
if ($env:SKIP_ACTIVATION -ne "true") {
. "c:\steps\return_license.ps1"
}
Get-Process
exit $BUILD_EXIT_CODE

View File

@@ -0,0 +1,56 @@
$Private:repo = "mmozeiko/build-mesa"
$Private:downloadPath = "$Env:TEMP\mesa.zip"
$Private:extractPath = "$Env:TEMP\mesa"
$Private:destinationPath = "$Env:UNITY_PATH\Editor\"
$Private:version = "25.1.0"
$LLVMPIPE_INSTALLED = "false"
try {
# Get the release info from GitHub API (version fixed to decrease probability of breakage)
$releaseUrl = "https://api.github.com/repos/$repo/releases/tags/$version"
$release = Invoke-RestMethod -Uri $releaseUrl -Headers @{ "User-Agent" = "PowerShell" }
# Get the download URL for the zip asset
$zipUrl = $release.assets | Where-Object { $_.name -like "mesa-llvmpipe-x64*.zip" } | Select-Object -First 1 -ExpandProperty browser_download_url
if (-not $zipUrl) {
throw "No zip file found in the latest release."
}
# Download the zip file
Write-Host "Downloading $zipUrl..."
Invoke-WebRequest -Uri $zipUrl -OutFile $downloadPath
# Create extraction directory if it doesn't exist
if (-not (Test-Path $extractPath)) {
New-Item -ItemType Directory -Path $extractPath | Out-Null
}
# Extract the zip file
Write-Host "Extracting $downloadPath to $extractPath..."
Expand-Archive -Path $downloadPath -DestinationPath $extractPath -Force
# Create destination directory if it doesn't exist
if (-not (Test-Path $destinationPath)) {
New-Item -ItemType Directory -Path $destinationPath | Out-Null
}
# Copy extracted files to destination
Write-Host "Copying files to $destinationPath..."
Copy-Item -Path "$extractPath\*" -Destination $destinationPath -Recurse -Force
Write-Host "Successfully downloaded, extracted, and copied Mesa files to $destinationPath"
$LLVMPIPE_INSTALLED = "true"
} catch {
Write-Error "An error occurred: $_"
} finally {
# Clean up temporary files
if (Test-Path $downloadPath) {
Remove-Item $downloadPath -Force
}
if (Test-Path $extractPath) {
Remove-Item $extractPath -Recurse -Force
}
}

View File

@@ -0,0 +1,11 @@
# For some reason, Unity is failing in github actions windows runners
# due to missing Visual C++ 2013 redistributables.
# This script downloads and installs the required redistributables.
Write-Output ""
Write-Output "#########################################################"
Write-Output "# Installing Visual C++ Redistributables (2013) #"
Write-Output "#########################################################"
Write-Output ""
choco install vcredist2013 -y --no-progress

View File

@@ -1,7 +1,61 @@
# Return the active Unity license
& "C:\Program Files\Unity\Hub\Editor\$Env:UNITY_VERSION\Editor\Unity.exe" -batchmode -quit -nographics `
-username $Env:UNITY_EMAIL `
-password $Env:UNITY_PASSWORD `
-returnlicense `
-projectPath "c:/BlankProject" `
-logfile | Out-Host
Write-Output ""
Write-Output "###########################"
Write-Output "# Return License #"
Write-Output "###########################"
Write-Output ""
if (($null -ne ${env:UNITY_LICENSING_SERVER}))
{
Write-Output "Returning floating license: ""$env:FLOATING_LICENSE"""
Start-Process -FilePath "$Env:UNITY_PATH\Editor\Data\Resources\Licensing\Client\Unity.Licensing.Client.exe" `
-ArgumentList "--return-floating ""$env:FLOATING_LICENSE"" " `
-NoNewWindow `
-Wait
}
elseif (($null -ne ${env:UNITY_SERIAL}) -and ($null -ne ${env:UNITY_EMAIL}) -and ($null -ne ${env:UNITY_PASSWORD}))
{
#
# SERIAL LICENSE MODE
#
# This will return the license that is currently in use.
#
$RETURN_LICENSE_OUTPUT = Start-Process -FilePath "$Env:UNITY_PATH/Editor/Unity.exe" `
-NoNewWindow `
-PassThru `
-ArgumentList "-batchmode `
-quit `
-nographics `
-username $Env:UNITY_EMAIL `
-password $Env:UNITY_PASSWORD `
-returnlicense `
-projectPath c:/BlankProject `
-logfile -"
# Cache the handle so exit code works properly
# https://stackoverflow.com/questions/10262231/obtaining-exitcode-using-start-process-and-waitforexit-instead-of-wait
$unityHandle = $RETURN_LICENSE_OUTPUT.Handle
while ($true) {
if ($RETURN_LICENSE_OUTPUT.HasExited) {
$RETURN_LICENSE_EXIT_CODE = $RETURN_LICENSE_OUTPUT.ExitCode
# Display results
if ($RETURN_LICENSE_EXIT_CODE -eq 0)
{
Write-Output "License Return Succeeded"
} else
{
Write-Output "License Return failed, with exit code $RETURN_LICENSE_EXIT_CODE"
Write-Output "::warning ::License Return failed! If this is a Pro License you might need to manually `
free the seat in your Unity admin panel or you might run out of seats to activate with."
}
break
}
Start-Sleep -Seconds 3
}
}

View File

@@ -0,0 +1,20 @@
if ($null -eq ${env:GIT_PRIVATE_TOKEN}) {
Write-Host "GIT_PRIVATE_TOKEN unset skipping"
}
else {
Write-Host "GIT_PRIVATE_TOKEN is set configuring git credentials"
git config --global credential.helper store
git config --global --replace-all url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
git config --global --add url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com"
git config --global --add url."https://token:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "https://github.com/"
git config --global url."https://ssh:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "ssh://git@github.com/"
git config --global url."https://git:$env:GIT_PRIVATE_TOKEN@github.com/".insteadOf "git@github.com:"
}
Write-Host "---------- git config --list -------------"
git config --list
Write-Host "---------- git config --list --show-origin -------------"
git config --list --show-origin

2
dist/sourcemap-register.js generated vendored

File diff suppressed because one or more lines are too long

View File

@@ -1,60 +0,0 @@
"use strict";
/* eslint-disable no-process-exit */
const util = require("util");
const { JSDOM } = require("../../../..");
const { READY_STATES } = require("./xhr-utils");
const idlUtils = require("../generated/utils");
const tough = require("tough-cookie");
const dom = new JSDOM();
const xhr = new dom.window.XMLHttpRequest();
const xhrImpl = idlUtils.implForWrapper(xhr);
const chunks = [];
process.stdin.on("data", chunk => {
chunks.push(chunk);
});
process.stdin.on("end", () => {
const buffer = Buffer.concat(chunks);
const flag = JSON.parse(buffer.toString());
if (flag.body && flag.body.type === "Buffer" && flag.body.data) {
flag.body = Buffer.from(flag.body.data);
}
if (flag.cookieJar) {
flag.cookieJar = tough.CookieJar.fromJSON(flag.cookieJar);
}
flag.synchronous = false;
Object.assign(xhrImpl.flag, flag);
const { properties } = xhrImpl;
xhrImpl.readyState = READY_STATES.OPENED;
try {
xhr.addEventListener("loadend", () => {
if (properties.error) {
properties.error = properties.error.stack || util.inspect(properties.error);
}
process.stdout.write(JSON.stringify({
responseURL: xhrImpl.responseURL,
status: xhrImpl.status,
statusText: xhrImpl.statusText,
properties
}), () => {
process.exit(0);
});
}, false);
xhr.send(flag.body);
} catch (error) {
properties.error += error.stack || util.inspect(error);
process.stdout.write(JSON.stringify({
responseURL: xhrImpl.responseURL,
status: xhrImpl.status,
statusText: xhrImpl.statusText,
properties
}), () => {
process.exit(0);
});
}
});

View File

@@ -1,3 +1,3 @@
hook: after-build
hook: after
commands: |
echo "after-build hook test!"

View File

@@ -1,3 +1,3 @@
hook: before-build
hook: before
commands: |
echo "before-build hook test!!"

11
jest.ci.config.js Normal file
View File

@@ -0,0 +1,11 @@
const base = require('./jest.config.js');
module.exports = {
...base,
forceExit: true,
detectOpenHandles: true,
testTimeout: 120000,
maxWorkers: 1,
};

View File

@@ -18,7 +18,6 @@ module.exports = {
transform: {
'^.+\\.ts$': 'ts-jest',
},
autoRun: false,
// Indicates whether each individual test should be reported during the run
verbose: true,
@@ -26,6 +25,6 @@ module.exports = {
// An array of regexp pattern strings, matched against all module paths before considered 'visible' to the module loader
modulePathIgnorePatterns: ['<rootDir>/lib/', '<rootDir>/dist/'],
// A list of paths to modules that run some code to configure or set up the testing framework before each test
setupFilesAfterEnv: ['<rootDir>/src/jest.setup.ts'],
// Use jest.setup.js to polyfill fetch for all tests
setupFiles: ['<rootDir>/jest.setup.js'],
};

2
jest.setup.js Normal file
View File

@@ -0,0 +1,2 @@
const fetch = require('node-fetch');
global.fetch = fetch;

View File

@@ -1,57 +1,45 @@
{
"name": "unity-builder",
"version": "2.0.0",
"version": "3.0.0",
"description": "Build Unity projects for different platforms.",
"main": "dist/index.js",
"repository": "git@github.com:game-ci/unity-builder.git",
"author": "Webber <webber@takken.io>",
"license": "MIT",
"scripts": {
"prepare": "lefthook install && npx husky uninstall -y",
"prepare": "lefthook install",
"build": "yarn && tsc && ncc build lib --source-map --license licenses.txt",
"lint": "prettier --check \"src/**/*.{js,ts}\" && eslint src/**/*.ts",
"format": "prettier --write \"src/**/*.{js,ts}\"",
"cli": "yarn ts-node src/index.ts -m cli",
"gcp-secrets-tests": "cross-env cloudRunnerCluster=aws cloudRunnerTests=true readInputOverrideCommand=\"gcp-secret-manager\" populateOverride=true readInputFromOverrideList=UNITY_EMAIL,UNITY_SERIAL,UNITY_PASSWORD yarn test -i -t \"cloud runner\"",
"gcp-secrets-cli": "cross-env cloudRunnerTests=true readInputOverrideCommand=\"gcp-secret-manager\" yarn ts-node src/index.ts -m cli --populateOverride true --readInputFromOverrideList UNITY_EMAIL,UNITY_SERIAL,UNITY_PASSWORD",
"aws-secrets-cli": "cross-env cloudRunnerTests=true readInputOverrideCommand=\"aws-secret-manager\" yarn ts-node src/index.ts -m cli --populateOverride true --readInputFromOverrideList UNITY_EMAIL,UNITY_SERIAL,UNITY_PASSWORD",
"cli-aws": "cross-env cloudRunnerCluster=aws yarn run test-cli",
"cli-k8s": "cross-env cloudRunnerCluster=k8s yarn run test-cli",
"test-cli": "cross-env cloudRunnerTests=true yarn ts-node src/index.ts -m cli --projectPath test-project",
"test": "jest",
"test-i": "cross-env cloudRunnerTests=true yarn test -i -t \"cloud runner\"",
"test-i-*": "yarn run test-i-aws && yarn run test-i-k8s",
"test-i-aws": "cross-env cloudRunnerTests=true cloudRunnerCluster=aws yarn test -i -t \"cloud runner\"",
"test-i-k8s": "cross-env cloudRunnerTests=true cloudRunnerCluster=k8s yarn test -i -t \"cloud runner\""
"test:ci": "jest --config=jest.ci.config.js --runInBand"
},
"engines": {
"node": ">=18.x"
},
"dependencies": {
"@actions/core": "^1.10.0",
"@actions/exec": "^1.1.0",
"@actions/github": "^5.0.0",
"@kubernetes/client-node": "^0.16.3",
"@octokit/core": "^3.5.1",
"async-wait-until": "^2.0.12",
"aws-sdk": "^2.1081.0",
"base-64": "^1.0.0",
"@actions/cache": "^4.0.0",
"@actions/core": "^1.11.1",
"@actions/exec": "^1.1.1",
"@actions/github": "^6.0.0",
"commander": "^9.0.0",
"commander-ts": "^0.2.0",
"kubernetes-client": "^9.0.0",
"nanoid": "^3.3.1",
"md5": "^2.3.0",
"reflect-metadata": "^0.1.13",
"semver": "^7.3.5",
"unity-changeset": "^1.6.0",
"uuid": "^8.3.2",
"yaml": "^1.10.2"
"nanoid": "^3.3.1",
"semver": "^7.5.2",
"ts-md5": "^1.3.1",
"unity-changeset": "^3.1.0",
"yaml": "^2.2.2"
},
"devDependencies": {
"@arkweid/lefthook": "^0.7.7",
"@types/jest": "^27.4.1",
"@types/node": "^17.0.23",
"@types/semver": "^7.3.9",
"@typescript-eslint/parser": "4.8.1",
"@vercel/ncc": "^0.33.3",
"@vercel/ncc": "^0.36.1",
"cross-env": "^7.0.3",
"eslint": "7.17.0",
"eslint": "^7.23.0",
"eslint-config-prettier": "8.1.0",
"eslint-plugin-github": "^4.1.1",
"eslint-plugin-jest": "24.1.3",
@@ -59,11 +47,18 @@
"eslint-plugin-unicorn": "28.0.2",
"jest": "^27.5.1",
"jest-circus": "^27.5.1",
"jest-fail-on-console": "^2.3.0",
"jest-fail-on-console": "^3.0.2",
"js-yaml": "^4.1.0",
"lefthook": "^1.6.1",
"node-fetch": "2",
"prettier": "^2.5.1",
"ts-jest": "^27.1.3",
"ts-node": "10.4.0",
"typescript": "4.1.3"
"ts-node": "10.8.1",
"typescript": "4.7.4",
"yarn-audit-fix": "^9.3.8"
},
"volta": {
"node": "20.5.1",
"yarn": "1.22.19"
}
}

15
scripts/game-ci.bat Normal file
View File

@@ -0,0 +1,15 @@
echo "installing game-ci cli"
if exist %UserProfile%\AppData\LocalLow\game-ci\ (
echo Installed Updating
git -C %UserProfile%\AppData\LocalLow\game-ci\ fetch
git -C %UserProfile%\AppData\LocalLow\game-ci\ reset --hard
git -C %UserProfile%\AppData\LocalLow\game-ci\ pull
git -C %UserProfile%\AppData\LocalLow\game-ci\ branch
) else (
echo Not Installed Downloading...
mkdir %UserProfile%\AppData\LocalLow\game-ci\
git clone https://github.com/game-ci/unity-builder %UserProfile%\AppData\LocalLow\game-ci\
)
call yarn --cwd %UserProfile%\AppData\LocalLow\game-ci\ install
call yarn --cwd %UserProfile%\AppData\LocalLow\game-ci\ run gcp-secrets-cli %* --projectPath %cd% --awsStackName game-ci-cli

View File

@@ -0,0 +1,648 @@
/**
* Integration wiring tests for plugin features in index.ts
*
* These tests verify the conditional gating logic in runMain():
* - Each plugin feature is only invoked when its gate condition is met
* - Services are NOT called when their feature is disabled (the default)
* - The order of operations is correct (restore before build, save after build)
*/
// ---------------------------------------------------------------------------
// Helpers
// ---------------------------------------------------------------------------
import { BuildParameters } from './model';
// ---------------------------------------------------------------------------
// Service mocks — must be declared before importing index.ts (jest hoists them)
// ---------------------------------------------------------------------------
const mockChildWorkspaceService = {
buildConfig: jest.fn().mockReturnValue({ enabled: true, workspaceName: 'Test' }),
initializeWorkspace: jest.fn().mockReturnValue(false),
getWorkspaceSize: jest.fn().mockReturnValue('0 B'),
saveWorkspace: jest.fn(),
};
const mockSubmoduleProfileService = {
createInitPlan: jest.fn().mockResolvedValue([]),
execute: jest.fn().mockResolvedValue(''),
};
const mockLfsAgentService = {
configure: jest.fn().mockResolvedValue(''),
};
const mockLocalCacheService = {
resolveCacheRoot: jest.fn().mockReturnValue('/cache'),
generateCacheKey: jest.fn().mockReturnValue('key-1'),
restoreLfsCache: jest.fn().mockResolvedValue(true),
restoreLibraryCache: jest.fn().mockResolvedValue(true),
saveLibraryCache: jest.fn().mockResolvedValue(''),
saveLfsCache: jest.fn().mockResolvedValue(''),
};
const mockGitHooksService = {
installHooks: jest.fn().mockResolvedValue(''),
configureSkipList: jest.fn().mockReturnValue({ LEFTHOOK_EXCLUDE: 'pre-commit' }),
};
const mockBuildReliabilityService = {
configureGitEnvironment: jest.fn(),
checkGitIntegrity: jest.fn().mockReturnValue(true),
cleanStaleLockFiles: jest.fn(),
validateSubmoduleBackingStores: jest.fn(),
cleanReservedFilenames: jest.fn(),
recoverCorruptedRepo: jest.fn().mockReturnValue(true),
archiveBuildOutput: jest.fn(),
enforceRetention: jest.fn(),
};
const mockTestWorkflowService = {
executeTestSuite: jest.fn().mockResolvedValue([]),
};
const mockHotRunnerService = jest.fn();
const mockIncrementalSyncService = {
resolveStrategy: jest.fn().mockReturnValue('full'),
syncGitDelta: jest.fn().mockResolvedValue(0),
applyDirectInput: jest.fn().mockResolvedValue([]),
syncStoragePull: jest.fn().mockResolvedValue([]),
revertOverlays: jest.fn().mockImplementation(() => Promise.resolve()),
};
const mockOutputService = {
collectOutputs: jest.fn().mockImplementation(() => Promise.resolve()),
};
const mockOutputTypeRegistry = {
registerType: jest.fn(),
};
const mockArtifactUploadHandler = {
parseConfig: jest.fn().mockImplementation(() => {
/* no config */
}),
uploadArtifacts: jest.fn().mockResolvedValue({ success: true, entries: [] }),
};
const mockOrchestrator = {
run: jest.fn().mockImplementation(() => Promise.resolve()),
};
// Mock the orchestrator-plugin module to directly return our mock services.
// This avoids any issues with dynamic imports inside loadPluginServices().
jest.mock('./model/orchestrator-plugin', () => ({
loadOrchestrator: jest.fn().mockResolvedValue({
run: mockOrchestrator.run,
}),
loadPluginServices: jest.fn().mockResolvedValue({
BuildReliabilityService: mockBuildReliabilityService,
TestWorkflowService: mockTestWorkflowService,
HotRunnerService: mockHotRunnerService,
OutputService: mockOutputService,
OutputTypeRegistry: mockOutputTypeRegistry,
ArtifactUploadHandler: mockArtifactUploadHandler,
IncrementalSyncService: mockIncrementalSyncService,
// Lazy-loaded services (matching the plugin loader API)
loadChildWorkspaceService: jest.fn().mockResolvedValue(mockChildWorkspaceService),
loadLocalCacheService: jest.fn().mockResolvedValue(mockLocalCacheService),
loadSubmoduleProfileService: jest.fn().mockResolvedValue(mockSubmoduleProfileService),
loadLfsAgentService: jest.fn().mockResolvedValue(mockLfsAgentService),
loadGitHooksService: jest.fn().mockResolvedValue(mockGitHooksService),
}),
}));
// Mock all non-plugin dependencies to isolate the wiring logic
jest.mock('@actions/core');
jest.mock('./model', () => ({
Action: {
checkCompatibility: jest.fn(),
workspace: '/workspace',
actionFolder: '/action',
},
BuildParameters: {
create: jest.fn(),
},
Cache: {
verify: jest.fn(),
},
Docker: {
run: jest.fn().mockResolvedValue(0),
},
ImageTag: jest.fn().mockImplementation(() => ({
toString: () => 'mock-image:latest',
})),
Output: {
setBuildVersion: jest.fn().mockResolvedValue(''),
setAndroidVersionCode: jest.fn().mockResolvedValue(''),
setEngineExitCode: jest.fn().mockResolvedValue(''),
},
}));
jest.mock('./model/cli/cli', () => ({
Cli: {
InitCliMode: jest.fn().mockReturnValue(false),
},
}));
jest.mock('./model/mac-builder', () => ({
__esModule: true,
default: {
run: jest.fn().mockResolvedValue(0),
},
}));
jest.mock('./model/platform-setup', () => ({
__esModule: true,
default: {
setup: jest.fn().mockResolvedValue(''),
},
}));
const mockedBuildParametersCreate = BuildParameters.create as jest.Mock;
interface PluginBuildParametersOverrides {
providerStrategy?: string;
childWorkspacesEnabled?: boolean;
childWorkspaceName?: string;
childWorkspaceCacheRoot?: string;
childWorkspacePreserveGit?: boolean;
childWorkspaceSeparateLibrary?: boolean;
submoduleProfilePath?: string;
submoduleVariantPath?: string;
submoduleToken?: string;
gitPrivateToken?: string;
lfsTransferAgent?: string;
lfsTransferAgentArgs?: string;
lfsStoragePaths?: string;
localCacheEnabled?: boolean;
localCacheRoot?: string;
localCacheLibrary?: boolean;
localCacheLfs?: boolean;
gitHooksEnabled?: boolean;
gitHooksSkipList?: string;
gitHooksRunBeforeBuild?: string;
}
function createMockBuildParameters(overrides: PluginBuildParametersOverrides = {}) {
return {
// Required base properties
providerStrategy: 'local',
targetPlatform: 'StandaloneLinux64',
editorVersion: '2021.3.1f1',
buildVersion: '1.0.0',
androidVersionCode: '1',
projectPath: '.',
branch: 'main',
runnerTempPath: '/tmp',
// Plugin features - all disabled by default
childWorkspacesEnabled: false,
childWorkspaceName: '',
childWorkspaceCacheRoot: '',
childWorkspacePreserveGit: true,
childWorkspaceSeparateLibrary: true,
submoduleProfilePath: '',
submoduleVariantPath: '',
submoduleToken: '',
gitPrivateToken: '',
lfsTransferAgent: '',
lfsTransferAgentArgs: '',
lfsStoragePaths: '',
localCacheEnabled: false,
localCacheRoot: '',
localCacheLibrary: true,
localCacheLfs: false,
gitHooksEnabled: false,
gitHooksSkipList: '',
gitHooksRunBeforeBuild: '',
...overrides,
};
}
/**
* The entry point (runMain) is invoked by importing index.ts.
* Since it calls `runMain()` at module scope, we need to re-import it
* for each test. jest.isolateModules() handles this.
*/
async function runIndex(overrides: PluginBuildParametersOverrides = {}): Promise<void> {
mockedBuildParametersCreate.mockResolvedValue(createMockBuildParameters(overrides));
return new Promise<void>((resolve) => {
jest.isolateModules(() => {
require('./index');
// runMain() is async; give it a tick to complete
// We use setImmediate to ensure all microtasks from the dynamic imports resolve
});
// Allow all promises and microtasks to settle
setTimeout(resolve, 100);
});
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
describe('index.ts plugin feature wiring', () => {
const originalPlatform = process.platform;
const originalEnvironment = { ...process.env };
beforeEach(() => {
jest.clearAllMocks();
process.env.GITHUB_WORKSPACE = '/workspace';
// Force linux platform so Docker.run is used (not MacBuilder)
Object.defineProperty(process, 'platform', { value: 'linux' });
});
afterEach(() => {
Object.defineProperty(process, 'platform', { value: originalPlatform });
process.env = { ...originalEnvironment };
});
// -----------------------------------------------------------------------
// GitHooksService gating
// -----------------------------------------------------------------------
describe('GitHooksService gating', () => {
it('should NOT call GitHooksService when gitHooksEnabled is false (default)', async () => {
await runIndex({ gitHooksEnabled: false });
expect(mockGitHooksService.installHooks).not.toHaveBeenCalled();
expect(mockGitHooksService.configureSkipList).not.toHaveBeenCalled();
});
it('should call installHooks when gitHooksEnabled is true', async () => {
await runIndex({ gitHooksEnabled: true });
expect(mockGitHooksService.installHooks).toHaveBeenCalledWith('/workspace');
});
it('should call configureSkipList when gitHooksEnabled and gitHooksSkipList is set', async () => {
await runIndex({
gitHooksEnabled: true,
gitHooksSkipList: 'pre-commit,pre-push',
});
expect(mockGitHooksService.configureSkipList).toHaveBeenCalledWith(['pre-commit', 'pre-push']);
});
it('should NOT call configureSkipList when gitHooksSkipList is empty', async () => {
await runIndex({
gitHooksEnabled: true,
gitHooksSkipList: '',
});
expect(mockGitHooksService.installHooks).toHaveBeenCalled();
expect(mockGitHooksService.configureSkipList).not.toHaveBeenCalled();
});
});
// -----------------------------------------------------------------------
// LocalCacheService gating
// -----------------------------------------------------------------------
describe('LocalCacheService gating', () => {
it('should NOT call LocalCacheService when localCacheEnabled is false (default)', async () => {
await runIndex({ localCacheEnabled: false });
expect(mockLocalCacheService.resolveCacheRoot).not.toHaveBeenCalled();
expect(mockLocalCacheService.generateCacheKey).not.toHaveBeenCalled();
expect(mockLocalCacheService.restoreLibraryCache).not.toHaveBeenCalled();
expect(mockLocalCacheService.restoreLfsCache).not.toHaveBeenCalled();
expect(mockLocalCacheService.saveLibraryCache).not.toHaveBeenCalled();
expect(mockLocalCacheService.saveLfsCache).not.toHaveBeenCalled();
});
it('should call restore and save operations when localCacheEnabled is true', async () => {
await runIndex({
localCacheEnabled: true,
localCacheLibrary: true,
localCacheLfs: true,
});
expect(mockLocalCacheService.resolveCacheRoot).toHaveBeenCalled();
expect(mockLocalCacheService.generateCacheKey).toHaveBeenCalled();
expect(mockLocalCacheService.restoreLibraryCache).toHaveBeenCalled();
expect(mockLocalCacheService.restoreLfsCache).toHaveBeenCalled();
expect(mockLocalCacheService.saveLibraryCache).toHaveBeenCalled();
expect(mockLocalCacheService.saveLfsCache).toHaveBeenCalled();
});
it('should only cache Library when localCacheLibrary is true and localCacheLfs is false', async () => {
await runIndex({
localCacheEnabled: true,
localCacheLibrary: true,
localCacheLfs: false,
});
expect(mockLocalCacheService.restoreLibraryCache).toHaveBeenCalled();
expect(mockLocalCacheService.restoreLfsCache).not.toHaveBeenCalled();
expect(mockLocalCacheService.saveLibraryCache).toHaveBeenCalled();
expect(mockLocalCacheService.saveLfsCache).not.toHaveBeenCalled();
});
it('should only cache LFS when localCacheLfs is true and localCacheLibrary is false', async () => {
await runIndex({
localCacheEnabled: true,
localCacheLibrary: false,
localCacheLfs: true,
});
expect(mockLocalCacheService.restoreLibraryCache).not.toHaveBeenCalled();
expect(mockLocalCacheService.restoreLfsCache).toHaveBeenCalled();
expect(mockLocalCacheService.saveLibraryCache).not.toHaveBeenCalled();
expect(mockLocalCacheService.saveLfsCache).toHaveBeenCalled();
});
});
// -----------------------------------------------------------------------
// ChildWorkspaceService gating
// -----------------------------------------------------------------------
describe('ChildWorkspaceService gating', () => {
it('should NOT call ChildWorkspaceService when childWorkspacesEnabled is false (default)', async () => {
await runIndex({ childWorkspacesEnabled: false });
expect(mockChildWorkspaceService.buildConfig).not.toHaveBeenCalled();
expect(mockChildWorkspaceService.initializeWorkspace).not.toHaveBeenCalled();
expect(mockChildWorkspaceService.saveWorkspace).not.toHaveBeenCalled();
});
it('should NOT call ChildWorkspaceService when childWorkspacesEnabled is true but childWorkspaceName is empty', async () => {
await runIndex({
childWorkspacesEnabled: true,
childWorkspaceName: '',
});
expect(mockChildWorkspaceService.buildConfig).not.toHaveBeenCalled();
});
it('should call buildConfig, initializeWorkspace, and saveWorkspace when enabled with a name', async () => {
mockChildWorkspaceService.buildConfig.mockReturnValue({ enabled: true, workspaceName: 'TurnOfWar' });
await runIndex({
childWorkspacesEnabled: true,
childWorkspaceName: 'TurnOfWar',
childWorkspaceCacheRoot: '/cache/workspaces',
});
expect(mockChildWorkspaceService.buildConfig).toHaveBeenCalledWith(
expect.objectContaining({
childWorkspacesEnabled: true,
childWorkspaceName: 'TurnOfWar',
}),
);
expect(mockChildWorkspaceService.initializeWorkspace).toHaveBeenCalled();
expect(mockChildWorkspaceService.getWorkspaceSize).toHaveBeenCalled();
expect(mockChildWorkspaceService.saveWorkspace).toHaveBeenCalled();
});
});
// -----------------------------------------------------------------------
// SubmoduleProfileService gating
// -----------------------------------------------------------------------
describe('SubmoduleProfileService gating', () => {
it('should NOT call SubmoduleProfileService when submoduleProfilePath is empty (default)', async () => {
await runIndex({ submoduleProfilePath: '' });
expect(mockSubmoduleProfileService.createInitPlan).not.toHaveBeenCalled();
expect(mockSubmoduleProfileService.execute).not.toHaveBeenCalled();
});
it('should call createInitPlan and execute when submoduleProfilePath is set', async () => {
await runIndex({
submoduleProfilePath: '/path/to/profile.yml',
submoduleVariantPath: '',
submoduleToken: 'my-token',
});
expect(mockSubmoduleProfileService.createInitPlan).toHaveBeenCalledWith('/path/to/profile.yml', '', '/workspace');
expect(mockSubmoduleProfileService.execute).toHaveBeenCalled();
});
it('should pass variant path when provided', async () => {
await runIndex({
submoduleProfilePath: '/path/to/profile.yml',
submoduleVariantPath: '/path/to/variant.yml',
});
expect(mockSubmoduleProfileService.createInitPlan).toHaveBeenCalledWith(
'/path/to/profile.yml',
'/path/to/variant.yml',
'/workspace',
);
});
it('should use submoduleToken for auth, falling back to gitPrivateToken', async () => {
await runIndex({
submoduleProfilePath: '/path/to/profile.yml',
submoduleToken: '',
gitPrivateToken: 'fallback-token',
});
expect(mockSubmoduleProfileService.execute).toHaveBeenCalledWith(
expect.anything(),
'/workspace',
'fallback-token',
);
});
it('should prefer submoduleToken over gitPrivateToken', async () => {
await runIndex({
submoduleProfilePath: '/path/to/profile.yml',
submoduleToken: 'specific-token',
gitPrivateToken: 'fallback-token',
});
expect(mockSubmoduleProfileService.execute).toHaveBeenCalledWith(
expect.anything(),
'/workspace',
'specific-token',
);
});
});
// -----------------------------------------------------------------------
// LfsAgentService gating
// -----------------------------------------------------------------------
describe('LfsAgentService gating', () => {
it('should NOT call LfsAgentService when lfsTransferAgent is empty (default)', async () => {
await runIndex({ lfsTransferAgent: '' });
expect(mockLfsAgentService.configure).not.toHaveBeenCalled();
});
it('should call configure when lfsTransferAgent is set', async () => {
await runIndex({
lfsTransferAgent: '/tools/elastic-git-storage',
lfsTransferAgentArgs: '--verbose',
lfsStoragePaths: '/path/a;/path/b',
});
expect(mockLfsAgentService.configure).toHaveBeenCalledWith(
'/tools/elastic-git-storage',
'--verbose',
['/path/a', '/path/b'],
'/workspace',
);
});
it('should pass empty array when lfsStoragePaths is empty', async () => {
await runIndex({
lfsTransferAgent: '/tools/agent',
lfsStoragePaths: '',
});
expect(mockLfsAgentService.configure).toHaveBeenCalledWith('/tools/agent', '', [], '/workspace');
});
});
// -----------------------------------------------------------------------
// Order of operations (restore before build, save after build)
// -----------------------------------------------------------------------
describe('order of operations', () => {
it('should execute restore operations before build and save operations after build', async () => {
const callOrder: string[] = [];
// Track call order for each relevant operation
mockChildWorkspaceService.buildConfig.mockReturnValue({ enabled: true, workspaceName: 'Test' });
mockChildWorkspaceService.initializeWorkspace.mockImplementation(() => {
callOrder.push('child-workspace-restore');
return false;
});
mockChildWorkspaceService.getWorkspaceSize.mockImplementation(() => {
callOrder.push('child-workspace-size');
return '0 B';
});
mockSubmoduleProfileService.createInitPlan.mockImplementation(async () => {
callOrder.push('submodule-profile-plan');
return [];
});
mockSubmoduleProfileService.execute.mockImplementation(async () => {
callOrder.push('submodule-profile-execute');
});
mockLfsAgentService.configure.mockImplementation(async () => {
callOrder.push('lfs-agent-configure');
});
mockLocalCacheService.resolveCacheRoot.mockImplementation(() => {
callOrder.push('local-cache-resolve');
return '/cache';
});
mockLocalCacheService.generateCacheKey.mockImplementation(() => {
callOrder.push('local-cache-keygen');
return 'key-1';
});
mockLocalCacheService.restoreLfsCache.mockImplementation(async () => {
callOrder.push('local-cache-restore-lfs');
return true;
});
mockLocalCacheService.restoreLibraryCache.mockImplementation(async () => {
callOrder.push('local-cache-restore-library');
return true;
});
mockGitHooksService.installHooks.mockImplementation(async () => {
callOrder.push('git-hooks-install');
});
mockLocalCacheService.saveLibraryCache.mockImplementation(async () => {
callOrder.push('local-cache-save-library');
});
mockLocalCacheService.saveLfsCache.mockImplementation(async () => {
callOrder.push('local-cache-save-lfs');
});
mockChildWorkspaceService.saveWorkspace.mockImplementation(() => {
callOrder.push('child-workspace-save');
});
await runIndex({
childWorkspacesEnabled: true,
childWorkspaceName: 'TurnOfWar',
submoduleProfilePath: '/profile.yml',
lfsTransferAgent: '/tools/agent',
localCacheEnabled: true,
localCacheLfs: true,
localCacheLibrary: true,
gitHooksEnabled: true,
});
// Verify restore operations happen before save operations.
// The expected order from index.ts is:
// 1. Child workspace restore
// 2. Submodule profile init
// 3. LFS agent configure
// 4. Local cache restore (LFS then Library)
// 5. Git hooks install
// 6. [BUILD happens here - Docker.run or MacBuilder.run]
// 7. Local cache save (Library then LFS)
// 8. Child workspace save
const restoreOps = [
'child-workspace-restore',
'submodule-profile-plan',
'submodule-profile-execute',
'lfs-agent-configure',
'local-cache-restore-lfs',
'local-cache-restore-library',
'git-hooks-install',
];
const saveOps = ['local-cache-save-library', 'local-cache-save-lfs', 'child-workspace-save'];
// All restore ops should appear before all save ops
for (const restoreOp of restoreOps) {
if (!callOrder.includes(restoreOp)) continue; // Skip if the operation wasn't called
for (const saveOp of saveOps) {
if (!callOrder.includes(saveOp)) continue;
expect(callOrder.indexOf(restoreOp)).toBeLessThan(callOrder.indexOf(saveOp));
}
}
// Child workspace save should be last
if (callOrder.includes('child-workspace-save') && callOrder.includes('local-cache-save-lfs')) {
expect(callOrder.indexOf('local-cache-save-lfs')).toBeLessThan(callOrder.indexOf('child-workspace-save'));
}
});
});
// -----------------------------------------------------------------------
// Non-local provider strategy
// -----------------------------------------------------------------------
describe('non-local provider strategy', () => {
it('should skip all plugin features when providerStrategy is not local', async () => {
await runIndex({
providerStrategy: 'aws',
childWorkspacesEnabled: true,
childWorkspaceName: 'Test',
submoduleProfilePath: '/profile.yml',
lfsTransferAgent: '/tools/agent',
localCacheEnabled: true,
gitHooksEnabled: true,
});
// None of the plugin services should be called because
// they are inside the `if (providerStrategy === 'local')` block
expect(mockChildWorkspaceService.buildConfig).not.toHaveBeenCalled();
expect(mockSubmoduleProfileService.createInitPlan).not.toHaveBeenCalled();
expect(mockLfsAgentService.configure).not.toHaveBeenCalled();
expect(mockLocalCacheService.resolveCacheRoot).not.toHaveBeenCalled();
expect(mockGitHooksService.installHooks).not.toHaveBeenCalled();
});
});
});

View File

@@ -1,8 +1,14 @@
import * as core from '@actions/core';
import { Action, BuildParameters, Cache, CloudRunner, Docker, ImageTag, Output } from './model';
import path from 'node:path';
import { Action, BuildParameters, Cache, Docker, ImageTag, Output } from './model';
import { Cli } from './model/cli/cli';
import MacBuilder from './model/mac-builder';
import PlatformSetup from './model/platform-setup';
import { loadOrchestrator, loadPluginServices } from './model/orchestrator-plugin';
type SyncStrategy = 'full' | 'git-delta' | 'direct-input' | 'storage-pull';
type PluginServices = Exclude<ReturnType<typeof loadPluginServices> extends Promise<infer T> ? T : never, undefined>;
async function runMain() {
try {
if (Cli.InitCliMode()) {
@@ -13,28 +19,440 @@ async function runMain() {
Action.checkCompatibility();
Cache.verify();
const plugin = await loadPluginServices();
// Always configure git environment for CI reliability
plugin?.BuildReliabilityService.configureGitEnvironment();
const { workspace, actionFolder } = Action;
const buildParameters = await BuildParameters.create();
// If a test suite path is provided, use the test workflow engine
// instead of the standard build execution path
if (buildParameters.testSuitePath) {
core.info('[TestWorkflow] Test suite path detected, using test workflow engine');
const results = await plugin?.TestWorkflowService.executeTestSuite(
buildParameters.testSuitePath,
buildParameters,
);
let totalFailed = 0;
for (const result of results || []) {
totalFailed += result.failed;
}
if (totalFailed > 0) {
core.setFailed(`Test workflow completed with ${totalFailed} failure(s)`);
} else {
core.info('[TestWorkflow] All test runs passed');
}
return;
}
const baseImage = new ImageTag(buildParameters);
if (buildParameters.cloudRunnerCluster !== 'local') {
await CloudRunner.run(buildParameters, baseImage.toString());
} else {
core.info('Building locally');
await PlatformSetup.setup(buildParameters, actionFolder);
if (process.platform === 'darwin') {
MacBuilder.run(actionFolder, workspace, buildParameters);
} else {
await Docker.run(baseImage, { workspace, actionFolder, ...buildParameters });
// Pre-build reliability checks
if (buildParameters.gitIntegrityCheck) {
core.info('Running git integrity checks...');
const isHealthy = plugin?.BuildReliabilityService.checkGitIntegrity(workspace);
plugin?.BuildReliabilityService.cleanStaleLockFiles(workspace);
plugin?.BuildReliabilityService.validateSubmoduleBackingStores(workspace);
if (buildParameters.cleanReservedFilenames) {
plugin?.BuildReliabilityService.cleanReservedFilenames(buildParameters.projectPath);
}
if (!isHealthy && buildParameters.gitAutoRecover) {
core.info('Git corruption detected, attempting automatic recovery...');
const recovered = plugin?.BuildReliabilityService.recoverCorruptedRepo(workspace);
if (!recovered) {
core.warning('Automatic recovery failed. Build may encounter issues.');
}
}
} else if (buildParameters.cleanReservedFilenames) {
// cleanReservedFilenames can run independently of gitIntegrityCheck
plugin?.BuildReliabilityService.cleanReservedFilenames(buildParameters.projectPath);
}
let exitCode = -1;
// Hot runner path: attempt to use a persistent Unity editor instance
if (buildParameters.hotRunnerEnabled) {
core.info('[HotRunner] Hot runner mode enabled, attempting hot build...');
const hotRunnerConfig = {
enabled: true,
transport: buildParameters.hotRunnerTransport,
host: buildParameters.hotRunnerHost,
port: buildParameters.hotRunnerPort,
healthCheckInterval: buildParameters.hotRunnerHealthInterval,
maxIdleTime: buildParameters.hotRunnerMaxIdle,
maxJobsBeforeRecycle: 0, // no automatic recycle by job count
};
if (!plugin?.HotRunnerService) {
throw new Error('[HotRunner] Orchestrator plugin required for hot runner mode');
}
const hotRunnerService = new plugin.HotRunnerService();
try {
await hotRunnerService.initialize(hotRunnerConfig);
const result = await hotRunnerService.submitBuild(buildParameters, (output: string) => {
core.info(output);
});
exitCode = result.exitCode;
core.info(`[HotRunner] Build completed with exit code ${exitCode}`);
await hotRunnerService.shutdown();
} catch (hotRunnerError) {
await hotRunnerService.shutdown();
if (buildParameters.hotRunnerFallbackToCold) {
core.warning(
`[HotRunner] Hot runner failed: ${(hotRunnerError as Error).message}. Falling back to cold build.`,
);
exitCode = await runColdBuild(buildParameters, baseImage, workspace, actionFolder);
} else {
throw hotRunnerError;
}
}
} else if (buildParameters.providerStrategy === 'local') {
core.info('Building locally');
// Child workspace isolation - restore cached workspace before any other setup
let childWorkspaceConfig: any;
if (buildParameters.childWorkspacesEnabled && buildParameters.childWorkspaceName) {
const ChildWorkspaceService = await plugin?.loadChildWorkspaceService();
const cacheRoot =
buildParameters.childWorkspaceCacheRoot ||
path.join(buildParameters.runnerTempPath || process.env.RUNNER_TEMP || '', 'game-ci-workspaces');
childWorkspaceConfig = ChildWorkspaceService?.buildConfig({
childWorkspacesEnabled: buildParameters.childWorkspacesEnabled,
childWorkspaceName: buildParameters.childWorkspaceName,
childWorkspaceCacheRoot: cacheRoot,
childWorkspacePreserveGit: buildParameters.childWorkspacePreserveGit,
childWorkspaceSeparateLibrary: buildParameters.childWorkspaceSeparateLibrary,
});
const projectFullPath = path.join(workspace, buildParameters.projectPath);
const restored = ChildWorkspaceService?.initializeWorkspace(projectFullPath, childWorkspaceConfig);
core.info(
`Child workspace "${buildParameters.childWorkspaceName}": ${
restored ? 'restored from cache' : 'starting fresh'
}`,
);
// Log workspace size for resource tracking
const size = ChildWorkspaceService?.getWorkspaceSize(projectFullPath);
core.info(`Child workspace size after restore: ${size}`);
}
// Submodule profile initialization
if (buildParameters.submoduleProfilePath) {
core.info('Initializing submodules from profile...');
const SubmoduleProfileService = await plugin?.loadSubmoduleProfileService();
const plan = await SubmoduleProfileService?.createInitPlan(
buildParameters.submoduleProfilePath,
buildParameters.submoduleVariantPath,
workspace,
);
if (plan) {
await SubmoduleProfileService?.execute(
plan,
workspace,
buildParameters.submoduleToken || buildParameters.gitPrivateToken,
);
}
}
// Configure custom LFS transfer agent
if (buildParameters.lfsTransferAgent) {
core.info('Configuring custom LFS transfer agent...');
const LfsAgentService = await plugin?.loadLfsAgentService();
await LfsAgentService?.configure(
buildParameters.lfsTransferAgent,
buildParameters.lfsTransferAgentArgs,
buildParameters.lfsStoragePaths ? buildParameters.lfsStoragePaths.split(';') : [],
workspace,
);
}
// Local build caching - restore
let cacheRoot = '';
let cacheKey = '';
// eslint-disable-next-line no-undef
let LocalCacheService: Awaited<ReturnType<NonNullable<typeof plugin>['loadLocalCacheService']>> | undefined;
if (buildParameters.localCacheEnabled) {
LocalCacheService = await plugin?.loadLocalCacheService();
cacheRoot = LocalCacheService?.resolveCacheRoot(buildParameters) || '';
cacheKey =
LocalCacheService?.generateCacheKey(
buildParameters.targetPlatform,
buildParameters.editorVersion,
buildParameters.branch || '',
) || '';
if (buildParameters.localCacheLfs) {
await LocalCacheService?.restoreLfsCache(workspace, cacheRoot, cacheKey);
}
if (buildParameters.localCacheLibrary) {
const projectFullPath = path.join(workspace, buildParameters.projectPath);
await LocalCacheService?.restoreLibraryCache(projectFullPath, cacheRoot, cacheKey);
}
}
// Git hooks — opt-in only. When disabled (default), do not touch hooks at all.
if (buildParameters.gitHooksEnabled) {
const GitHooksService = await plugin?.loadGitHooksService();
await GitHooksService?.installHooks(workspace);
if (buildParameters.gitHooksSkipList) {
const environment = GitHooksService?.configureSkipList(buildParameters.gitHooksSkipList.split(','));
if (environment) {
Object.assign(process.env, environment);
}
}
}
// Apply incremental sync strategy before build
const syncStrategy = buildParameters.syncStrategy as SyncStrategy;
if (syncStrategy !== 'full') {
core.info(`[Sync] Applying sync strategy: ${syncStrategy}`);
await applySyncStrategy(buildParameters, workspace, plugin);
}
await PlatformSetup.setup(buildParameters, actionFolder);
exitCode =
process.platform === 'darwin'
? await MacBuilder.run(actionFolder)
: await Docker.run(baseImage.toString(), {
workspace,
actionFolder,
...buildParameters,
});
// Local build caching - save
if (buildParameters.localCacheEnabled && LocalCacheService) {
if (buildParameters.localCacheLibrary) {
const projectFullPath = path.join(workspace, buildParameters.projectPath);
await LocalCacheService.saveLibraryCache(projectFullPath, cacheRoot, cacheKey);
}
if (buildParameters.localCacheLfs) {
await LocalCacheService.saveLfsCache(workspace, cacheRoot, cacheKey);
}
}
// Child workspace isolation - save workspace for next run
if (childWorkspaceConfig && childWorkspaceConfig.enabled) {
const ChildWorkspaceService = await plugin?.loadChildWorkspaceService();
const projectFullPath = path.join(workspace, buildParameters.projectPath);
const preSaveSize = ChildWorkspaceService?.getWorkspaceSize(projectFullPath);
core.info(`Child workspace size before save: ${preSaveSize}`);
ChildWorkspaceService?.saveWorkspace(projectFullPath, childWorkspaceConfig);
core.info(`Child workspace "${buildParameters.childWorkspaceName}" saved to cache`);
}
// Revert overlays after job completion if configured
if (buildParameters.syncRevertAfter && syncStrategy !== 'full') {
core.info('[Sync] Reverting overlay changes after job completion');
try {
await plugin?.IncrementalSyncService.revertOverlays(workspace, buildParameters.syncStatePath);
} catch (revertError) {
core.warning(`[Sync] Overlay revert failed: ${(revertError as Error).message}`);
}
}
} else {
const orchestrator = await loadOrchestrator();
if (!orchestrator) {
throw new Error(
'Orchestrator package not available. Install @game-ci/orchestrator or use providerStrategy=local.',
);
}
await orchestrator.run(buildParameters, baseImage.toString());
exitCode = 0;
}
// Post-build: archive and enforce retention
if (buildParameters.buildArchiveEnabled && exitCode === 0) {
core.info('Archiving build output...');
plugin?.BuildReliabilityService.archiveBuildOutput(buildParameters.buildPath, buildParameters.buildArchivePath);
plugin?.BuildReliabilityService.enforceRetention(
buildParameters.buildArchivePath,
buildParameters.buildArchiveRetention,
);
}
// Set output
await Output.setBuildVersion(buildParameters.buildVersion);
await Output.setAndroidVersionCode(buildParameters.androidVersionCode);
await Output.setEngineExitCode(exitCode);
// Artifact collection and upload (runs on both success and failure)
try {
// Register custom output types if provided
if (buildParameters.artifactCustomTypes) {
try {
const customTypes = JSON.parse(buildParameters.artifactCustomTypes);
if (Array.isArray(customTypes)) {
for (const ct of customTypes) {
plugin?.OutputTypeRegistry.registerType({
name: ct.name,
defaultPath: ct.defaultPath || ct.pattern || `./${ct.name}/`,
description: ct.description || `Custom output type: ${ct.name}`,
builtIn: false,
});
}
}
} catch (parseError) {
core.warning(`Failed to parse artifactCustomTypes: ${(parseError as Error).message}`);
}
}
// Collect outputs and generate manifest
const manifestPath = path.join(buildParameters.projectPath, 'output-manifest.json');
const manifest = await plugin?.OutputService.collectOutputs(
buildParameters.projectPath,
buildParameters.buildGuid,
buildParameters.artifactOutputTypes,
manifestPath,
);
core.setOutput('artifactManifestPath', manifestPath);
if (manifest) {
// Upload artifacts
const uploadConfig = plugin?.ArtifactUploadHandler.parseConfig(
buildParameters.artifactUploadTarget,
buildParameters.artifactUploadPath || undefined,
buildParameters.artifactCompression,
buildParameters.artifactRetentionDays,
);
if (uploadConfig) {
const uploadResult = await plugin?.ArtifactUploadHandler.uploadArtifacts(
manifest,
uploadConfig,
buildParameters.projectPath,
);
if (uploadResult && !uploadResult.success) {
core.warning(
`Artifact upload completed with errors: ${uploadResult.entries
.filter((entry: any) => !entry.success)
.map((entry: any) => `${entry.type}: ${entry.error}`)
.join('; ')}`,
);
}
}
}
} catch (artifactError) {
core.warning(`Artifact collection/upload failed: ${(artifactError as Error).message}`);
}
if (exitCode !== 0) {
core.setFailed(`Build failed with exit code ${exitCode}`);
}
} catch (error) {
core.setFailed((error as Error).message);
}
}
async function runColdBuild(
buildParameters: BuildParameters,
baseImage: ImageTag,
workspace: string,
actionFolder: string,
): Promise<number> {
if (buildParameters.providerStrategy === 'local') {
core.info('Building locally');
await PlatformSetup.setup(buildParameters, actionFolder);
return process.platform === 'darwin'
? await MacBuilder.run(actionFolder)
: await Docker.run(baseImage.toString(), {
workspace,
actionFolder,
...buildParameters,
});
} else {
const orchestrator = await loadOrchestrator();
if (!orchestrator) {
throw new Error(
'Orchestrator package not available. Install @game-ci/orchestrator or use providerStrategy=local.',
);
}
await orchestrator.run(buildParameters, baseImage.toString());
return 0;
}
}
/**
* Apply the configured sync strategy to the workspace before build.
*/
async function applySyncStrategy(
buildParameters: BuildParameters,
workspace: string,
plugin?: PluginServices | undefined,
): Promise<void> {
if (!plugin?.IncrementalSyncService) {
core.warning('[Sync] Orchestrator plugin not available, skipping sync strategy');
return;
}
const { IncrementalSyncService } = plugin;
const strategy = buildParameters.syncStrategy as SyncStrategy;
const resolvedStrategy = IncrementalSyncService.resolveStrategy(strategy, workspace, buildParameters.syncStatePath);
if (resolvedStrategy === 'full') {
core.info('[Sync] Resolved to full sync (no incremental state available)');
return;
}
switch (resolvedStrategy) {
case 'git-delta': {
const targetReference = buildParameters.gitSha || buildParameters.branch;
const changedFiles = await IncrementalSyncService.syncGitDelta(
workspace,
targetReference,
buildParameters.syncStatePath,
);
core.info(`[Sync] Git delta sync applied: ${changedFiles} file(s) changed`);
break;
}
case 'direct-input': {
if (!buildParameters.syncInputRef) {
throw new Error('[Sync] direct-input strategy requires syncInputRef to be set');
}
const overlays = await IncrementalSyncService.applyDirectInput(
workspace,
buildParameters.syncInputRef,
buildParameters.syncStorageRemote || undefined,
buildParameters.syncStatePath,
);
core.info(`[Sync] Direct input applied: ${overlays.length} overlay(s)`);
break;
}
case 'storage-pull': {
if (!buildParameters.syncInputRef) {
throw new Error('[Sync] storage-pull strategy requires syncInputRef to be set');
}
const pulledFiles = await IncrementalSyncService.syncStoragePull(workspace, buildParameters.syncInputRef, {
rcloneRemote: buildParameters.syncStorageRemote || undefined,
syncRevertAfter: buildParameters.syncRevertAfter,
statePath: buildParameters.syncStatePath,
});
core.info(`[Sync] Storage pull complete: ${pulledFiles.length} file(s)`);
break;
}
default:
core.warning(`[Sync] Unknown sync strategy: ${resolvedStrategy}`);
}
}
runMain();

View File

@@ -1,4 +1,4 @@
import { stat } from 'fs/promises';
import { stat } from 'node:fs/promises';
describe('Integrity tests', () => {
describe('package-lock.json', () => {

3
src/jest.globals.ts Normal file
View File

@@ -0,0 +1,3 @@
import { fetch as undiciFetch, Headers, Request, Response } from 'undici';
Object.assign(globalThis, { fetch: undiciFetch, Headers, Request, Response });

View File

@@ -1,5 +1,5 @@
import path from 'path';
import fs from 'fs';
import path from 'node:path';
import fs from 'node:fs';
import Action from './action';
describe('Action', () => {

View File

@@ -1,23 +1,27 @@
import path from 'path';
import path from 'node:path';
class Action {
static get supportedPlatforms() {
static get supportedPlatforms(): string[] {
return ['linux', 'win32', 'darwin'];
}
static get isRunningLocally() {
static get isRunningLocally(): boolean {
return process.env.RUNNER_WORKSPACE === undefined;
}
static get isRunningFromSource() {
static get isRunningFromSource(): boolean {
return path.basename(__dirname) === 'model';
}
static get canonicalName() {
static get canonicalName(): string {
if (Action.isRunningFromSource) {
return path.basename(path.dirname(path.join(path.dirname(__filename), '/..')));
}
return 'unity-builder';
}
static get rootFolder() {
static get rootFolder(): string {
if (Action.isRunningFromSource) {
return path.dirname(path.dirname(path.dirname(__filename)));
}
@@ -25,12 +29,12 @@ class Action {
return path.dirname(path.dirname(__filename));
}
static get actionFolder() {
static get actionFolder(): string {
return `${Action.rootFolder}/dist`;
}
static get workspace() {
return process.env.GITHUB_WORKSPACE;
static get workspace(): string {
return process.env.GITHUB_WORKSPACE!;
}
static checkCompatibility() {

View File

@@ -3,15 +3,15 @@ import AndroidVersioning from './android-versioning';
describe('Android Versioning', () => {
describe('versionToVersionCode', () => {
it('defaults to 0 when versioning strategy is none', () => {
expect(AndroidVersioning.versionToVersionCode('none')).toBe(0);
expect(AndroidVersioning.versionToVersionCode('none')).toBe('0');
});
it('defaults to 1 when version is not a valid semver', () => {
expect(AndroidVersioning.versionToVersionCode('abcd')).toBe(1);
expect(AndroidVersioning.versionToVersionCode('abcd')).toBe('1');
});
it('returns a number', () => {
expect(AndroidVersioning.versionToVersionCode('123.456.789')).toBe(123456789);
expect(AndroidVersioning.versionToVersionCode('123.456.789')).toBe('123456789');
});
it('throw when generated version code is too large', () => {
@@ -21,11 +21,11 @@ describe('Android Versioning', () => {
describe('determineVersionCode', () => {
it('defaults to parsed version', () => {
expect(AndroidVersioning.determineVersionCode('1.2.3', '')).toBe(1002003);
expect(AndroidVersioning.determineVersionCode('1.2.3', '')).toBe('1002003');
});
it('use specified code', () => {
expect(AndroidVersioning.determineVersionCode('1.2.3', 2)).toBe(2);
expect(AndroidVersioning.determineVersionCode('1.2.3', '2')).toBe('2');
});
});

View File

@@ -2,19 +2,19 @@ import * as core from '@actions/core';
import * as semver from 'semver';
export default class AndroidVersioning {
static determineVersionCode(version, inputVersionCode) {
if (!inputVersionCode) {
static determineVersionCode(version: string, inputVersionCode: string): string {
if (inputVersionCode === '') {
return AndroidVersioning.versionToVersionCode(version);
}
return inputVersionCode;
}
static versionToVersionCode(version) {
static versionToVersionCode(version: string): string {
if (version === 'none') {
core.info(`Versioning strategy is set to ${version}, so android version code should not be applied.`);
return 0;
return '0';
}
const parsedVersion = semver.parse(version);
@@ -22,7 +22,7 @@ export default class AndroidVersioning {
if (!parsedVersion) {
core.warning(`Could not parse "${version}" to semver, defaulting android version code to 1`);
return 1;
return '1';
}
// The greatest value Google Plays allows is 2100000000.
@@ -36,10 +36,10 @@ export default class AndroidVersioning {
}
core.info(`Using android versionCode ${versionCode}`);
return versionCode;
return versionCode.toString();
}
static determineSdkManagerParameters(targetSdkVersion) {
static determineSdkManagerParameters(targetSdkVersion: string) {
const parsedVersion = Number.parseInt(targetSdkVersion.slice(-2), 10);
return Number.isNaN(parsedVersion) ? '' : `platforms;android-${parsedVersion}`;

View File

@@ -33,7 +33,7 @@ describe('BuildParameters', () => {
it('determines the unity version only once', async () => {
jest.spyOn(UnityVersioning, 'determineUnityVersion').mockImplementation(() => '2019.2.11f1');
await BuildParameters.create();
await expect(UnityVersioning.determineUnityVersion).toHaveBeenCalledTimes(1);
expect(UnityVersioning.determineUnityVersion).toHaveBeenCalledTimes(1);
});
it('returns the android version code with provided input', async () => {
@@ -47,13 +47,15 @@ describe('BuildParameters', () => {
it('returns the android version code from version by default', async () => {
const mockValue = '';
jest.spyOn(Input, 'androidVersionCode', 'get').mockReturnValue(mockValue);
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ androidVersionCode: 1003037 }));
await expect(BuildParameters.create()).resolves.toEqual(
expect.objectContaining({ androidVersionCode: '1003037' }),
);
});
it('determines the android sdk manager parameters only once', async () => {
jest.spyOn(AndroidVersioning, 'determineSdkManagerParameters').mockImplementation(() => 'platforms;android-30');
await BuildParameters.create();
await expect(AndroidVersioning.determineSdkManagerParameters).toHaveBeenCalledTimes(1);
expect(AndroidVersioning.determineSdkManagerParameters).toHaveBeenCalledTimes(1);
});
it('returns the targetPlatform', async () => {
@@ -69,6 +71,12 @@ describe('BuildParameters', () => {
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ projectPath: mockValue }));
});
it('returns the build profile', async () => {
const mockValue = 'path/to/build_profile.asset';
jest.spyOn(Input, 'buildProfile', 'get').mockReturnValue(mockValue);
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ buildProfile: mockValue }));
});
it('returns the build name', async () => {
const mockValue = 'someBuildName';
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(mockValue);
@@ -95,34 +103,41 @@ describe('BuildParameters', () => {
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ buildFile: mockValue }));
});
test.each([Platform.types.StandaloneWindows, Platform.types.StandaloneWindows64])(
'appends exe for %s',
async (targetPlatform) => {
test.each`
targetPlatform | expectedExtension | androidExportType
${Platform.types.Android} | ${'.apk'} | ${'androidPackage'}
${Platform.types.Android} | ${'.aab'} | ${'androidAppBundle'}
${Platform.types.Android} | ${''} | ${'androidStudioProject'}
${Platform.types.StandaloneWindows} | ${'.exe'} | ${'n/a'}
${Platform.types.StandaloneWindows64} | ${'.exe'} | ${'n/a'}
`(
'appends $expectedExtension for $targetPlatform with androidExportType $androidExportType',
async ({ targetPlatform, expectedExtension, androidExportType }) => {
jest.spyOn(Input, 'targetPlatform', 'get').mockReturnValue(targetPlatform);
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(targetPlatform);
jest.spyOn(Input, 'androidExportType', 'get').mockReturnValue(androidExportType);
await expect(BuildParameters.create()).resolves.toEqual(
expect.objectContaining({ buildFile: `${targetPlatform}.exe` }),
expect.objectContaining({ buildFile: `${targetPlatform}${expectedExtension}` }),
);
},
);
test.each([Platform.types.Android])('appends apk for %s', async (targetPlatform) => {
jest.spyOn(Input, 'targetPlatform', 'get').mockReturnValue(targetPlatform);
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(targetPlatform);
jest.spyOn(Input, 'androidAppBundle', 'get').mockReturnValue(false);
await expect(BuildParameters.create()).resolves.toEqual(
expect.objectContaining({ buildFile: `${targetPlatform}.apk` }),
);
});
test.each([Platform.types.Android])('appends aab for %s', async (targetPlatform) => {
jest.spyOn(Input, 'targetPlatform', 'get').mockReturnValue(targetPlatform);
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(targetPlatform);
jest.spyOn(Input, 'androidAppBundle', 'get').mockReturnValue(true);
await expect(BuildParameters.create()).resolves.toEqual(
expect.objectContaining({ buildFile: `${targetPlatform}.aab` }),
);
});
test.each`
targetPlatform | androidSymbolType
${Platform.types.Android} | ${'none'}
${Platform.types.Android} | ${'public'}
${Platform.types.Android} | ${'debugging'}
${Platform.types.StandaloneWindows} | ${'none'}
${Platform.types.StandaloneWindows64} | ${'none'}
`(
'androidSymbolType is set to $androidSymbolType when targetPlatform is $targetPlatform and input targetSymbolType is $androidSymbolType',
async ({ targetPlatform, androidSymbolType }) => {
jest.spyOn(Input, 'targetPlatform', 'get').mockReturnValue(targetPlatform);
jest.spyOn(Input, 'androidSymbolType', 'get').mockReturnValue(androidSymbolType);
jest.spyOn(Input, 'buildName', 'get').mockReturnValue(targetPlatform);
await expect(BuildParameters.create()).resolves.toEqual(expect.objectContaining({ androidSymbolType }));
},
);
it('returns the build method', async () => {
const mockValue = 'Namespace.ClassName.BuildMethod';

View File

@@ -1,7 +1,5 @@
import { customAlphabet } from 'nanoid';
import AndroidVersioning from './android-versioning';
import CloudRunnerConstants from './cloud-runner/services/cloud-runner-constants';
import CloudRunnerBuildGuid from './cloud-runner/services/cloud-runner-guid';
import Input from './input';
import Platform from './platform';
import UnityVersioning from './unity-versioning';
@@ -10,21 +8,28 @@ import { GitRepoReader } from './input-readers/git-repo';
import { GithubCliReader } from './input-readers/github-cli';
import { Cli } from './cli/cli';
import GitHub from './github';
import CloudRunnerOptions from './cloud-runner/cloud-runner-options';
import * as core from '@actions/core';
class BuildParameters {
// eslint-disable-next-line no-undef
[key: string]: any;
public editorVersion!: string;
public customImage!: string;
public unitySerial!: string;
public unityLicensingServer!: string;
public runnerTempPath: string | undefined;
public skipActivation!: string;
public runnerTempPath!: string;
public targetPlatform!: string;
public projectPath!: string;
public buildProfile!: string;
public buildName!: string;
public buildPath!: string;
public buildFile!: string;
public buildMethod!: string;
public buildVersion!: string;
public manualExit!: boolean;
public enableGpu!: boolean;
public androidVersionCode!: string;
public androidKeystoreName!: string;
public androidKeystoreBase64!: string;
@@ -33,83 +38,236 @@ class BuildParameters {
public androidKeyaliasPass!: string;
public androidTargetSdkVersion!: string;
public androidSdkManagerParameters!: string;
public androidExportType!: string;
public androidSymbolType!: string;
public dockerCpuLimit!: string;
public dockerMemoryLimit!: string;
public dockerIsolationMode!: string;
public containerRegistryRepository!: string;
public containerRegistryImageVersion!: string;
public customParameters!: string;
public sshAgent!: string;
public cloudRunnerCluster!: string;
public awsBaseStackName!: string;
public sshPublicKeysDirectoryPath!: string;
public providerStrategy!: string;
public fallbackProviderStrategy!: string;
public runnerCheckEnabled!: boolean;
public runnerCheckLabels!: string[];
public runnerCheckMinAvailable!: number;
public retryOnFallback!: boolean;
public providerInitTimeout!: number;
public gitAuthMode!: string;
public gitPrivateToken!: string;
public awsStackName!: string;
public awsEndpoint?: string;
public awsCloudFormationEndpoint?: string;
public awsEcsEndpoint?: string;
public awsKinesisEndpoint?: string;
public awsCloudWatchLogsEndpoint?: string;
public awsS3Endpoint?: string;
public storageProvider!: string;
public rcloneRemote!: string;
public kubeConfig!: string;
public cloudRunnerMemory!: string;
public cloudRunnerCpu!: string;
public containerMemory!: string;
public containerCpu!: string;
public containerNamespace!: string;
public kubeVolumeSize!: string;
public kubeVolume!: string;
public kubeStorageClass!: string;
public runAsHostUser!: string;
public chownFilesTo!: string;
public customJobHooks!: string;
public readInputFromOverrideList!: string;
public readInputOverrideCommand!: string;
public commandHooks!: string;
public pullInputList!: string[];
public inputPullCommand!: string;
public cacheKey!: string;
public postBuildSteps!: string;
public preBuildSteps!: string;
public postBuildContainerHooks!: string;
public preBuildContainerHooks!: string;
public customJob!: string;
public runNumber!: string;
public branch!: string;
public githubRepo!: string;
public orchestratorRepoName!: string;
public cloneDepth!: number;
public gitSha!: string;
public logId!: string;
public buildGuid!: string;
public cloudRunnerBranch!: string;
public cloudRunnerDebug!: boolean;
public cloudRunnerBuilderPlatform!: string | undefined;
public orchestratorBranch!: string;
public orchestratorDebug!: boolean | undefined;
public buildPlatform!: string | undefined;
public isCliMode!: boolean;
public retainWorkspace!: boolean;
public maxRetainedWorkspaces!: number;
public useSharedLargePackages!: boolean;
public useLz4Compression!: boolean;
public garbageCollectionMaxAge!: number;
public constantGarbageCollection!: boolean;
public useLargePackages!: boolean;
public useCompressionStrategy!: boolean;
public garbageMaxAge!: number;
public githubChecks!: boolean;
public asyncWorkflow!: boolean;
public githubCheckId!: string;
public finalHooks!: string[];
public skipLfs!: boolean;
public skipCache!: boolean;
public cacheUnityInstallationOnMac!: boolean;
public unityHubVersionOnMac!: string;
public dockerWorkspacePath!: string;
public submoduleProfilePath!: string;
public submoduleVariantPath!: string;
public submoduleToken!: string;
public localCacheEnabled!: boolean;
public localCacheRoot!: string;
public localCacheLibrary!: boolean;
public localCacheLfs!: boolean;
public childWorkspacesEnabled!: boolean;
public childWorkspaceName!: string;
public childWorkspaceCacheRoot!: string;
public childWorkspacePreserveGit!: boolean;
public childWorkspaceSeparateLibrary!: boolean;
public lfsTransferAgent!: string;
public lfsTransferAgentArgs!: string;
public lfsStoragePaths!: string;
public gitHooksEnabled!: boolean;
public gitHooksSkipList!: string;
public gitHooksRunBeforeBuild!: string;
public providerExecutable!: string;
// GCP Cloud Run (Experimental)
public gcpProject!: string;
public gcpRegion!: string;
public gcpStorageType!: string;
public gcpBucket!: string;
public gcpFilestoreIp!: string;
public gcpFilestoreShare!: string;
public gcpMachineType!: string;
public gcpDiskSizeGb!: string;
public gcpServiceAccount!: string;
public gcpVpcConnector!: string;
// Azure Container Instances (Experimental)
public azureResourceGroup!: string;
public azureLocation!: string;
public azureStorageType!: string;
public azureStorageAccount!: string;
public azureBlobContainer!: string;
public azureFileShareName!: string;
public azureSubscriptionId!: string;
public azureCpu!: string;
public azureMemoryGb!: string;
public azureDiskSizeGb!: string;
public azureSubnetId!: string;
// Remote PowerShell provider
public remotePowershellHost!: string;
public remotePowershellCredential!: string;
public remotePowershellTransport!: string;
// GitHub Actions provider
public githubActionsRepo!: string;
public githubActionsWorkflow!: string;
public githubActionsToken!: string;
public githubActionsRef!: string;
// GitLab CI provider
public gitlabProjectId!: string;
public gitlabTriggerToken!: string;
public gitlabApiUrl!: string;
public gitlabRef!: string;
// Ansible provider
public ansibleInventory!: string;
public ansiblePlaybook!: string;
public ansibleExtraVars!: string;
public ansibleVaultPassword!: string;
public gitIntegrityCheck!: boolean;
public gitAutoRecover!: boolean;
public cleanReservedFilenames!: boolean;
public buildArchiveEnabled!: boolean;
public buildArchivePath!: string;
public buildArchiveRetention!: number;
public testSuitePath!: string;
public testSuiteEvent!: string;
public testTaxonomyPath!: string;
public testResultFormat!: string;
public testResultPath!: string;
public hotRunnerEnabled!: boolean;
public hotRunnerTransport!: 'websocket' | 'grpc' | 'named-pipe';
public hotRunnerHost!: string;
public hotRunnerPort!: number;
public hotRunnerHealthInterval!: number;
public hotRunnerMaxIdle!: number;
public hotRunnerFallbackToCold!: boolean;
public artifactOutputTypes!: string;
public artifactUploadTarget!: string;
public artifactUploadPath!: string;
public artifactCompression!: string;
public artifactRetentionDays!: string;
public artifactCustomTypes!: string;
public syncStrategy!: string;
public syncInputRef!: string;
public syncStorageRemote!: string;
public syncRevertAfter!: boolean;
public syncStatePath!: string;
static async create(): Promise<BuildParameters> {
const buildFile = this.parseBuildFile(Input.buildName, Input.targetPlatform, Input.androidAppBundle);
const buildFile = this.parseBuildFile(Input.buildName, Input.targetPlatform, Input.androidExportType);
const editorVersion = UnityVersioning.determineUnityVersion(Input.projectPath, Input.unityVersion);
const buildVersion = await Versioning.determineBuildVersion(Input.versioningStrategy, Input.specifiedVersion);
const androidVersionCode = AndroidVersioning.determineVersionCode(buildVersion, Input.androidVersionCode);
const androidSdkManagerParameters = AndroidVersioning.determineSdkManagerParameters(Input.androidTargetSdkVersion);
// Todo - Don't use process.env directly, that's what the input model class is for.
// ---
const androidSymbolExportType = Input.androidSymbolType;
if (Platform.isAndroid(Input.targetPlatform)) {
switch (androidSymbolExportType) {
case 'none':
case 'public':
case 'debugging':
break;
default:
throw new Error(
`Invalid androidSymbolType: ${Input.androidSymbolType}. Must be one of: none, public, debugging`,
);
}
}
let unitySerial = '';
if (Input.unityLicensingServer === '') {
if (!process.env.UNITY_SERIAL && GitHub.githubInputEnabled) {
if (!Input.unitySerial && GitHub.githubInputEnabled) {
// No serial was present, so it is a personal license that we need to convert
if (!process.env.UNITY_LICENSE) {
throw new Error(`Missing Unity License File and no Serial was found. If this
if (!Input.unityLicense) {
throw new Error(
`Missing Unity License File and no Serial was found. If this
is a personal license, make sure to follow the activation
steps and set the UNITY_LICENSE GitHub secret or enter a Unity
serial number inside the UNITY_SERIAL GitHub secret.`);
serial number inside the UNITY_SERIAL GitHub secret.`,
);
}
unitySerial = this.getSerialFromLicenseFile(process.env.UNITY_LICENSE);
unitySerial = this.getSerialFromLicenseFile(Input.unityLicense);
} else {
unitySerial = process.env.UNITY_SERIAL!;
unitySerial = Input.unitySerial!;
}
}
if (unitySerial !== undefined && unitySerial.length === 27) {
core.setSecret(unitySerial);
core.setSecret(`${unitySerial.slice(0, -4)}XXXX`);
}
return {
editorVersion,
customImage: Input.customImage,
unitySerial,
unityLicensingServer: Input.unityLicensingServer,
runnerTempPath: process.env.RUNNER_TEMP,
skipActivation: Input.skipActivation,
runnerTempPath: Input.runnerTempPath,
targetPlatform: Input.targetPlatform,
projectPath: Input.projectPath,
buildProfile: Input.buildProfile,
buildName: Input.buildName,
buildPath: `${Input.buildsPath}/${Input.targetPlatform}`,
buildFile,
buildMethod: Input.buildMethod,
buildVersion,
manualExit: Input.manualExit,
enableGpu: Input.enableGpu,
androidVersionCode,
androidKeystoreName: Input.androidKeystoreName,
androidKeystoreBase64: Input.androidKeystoreBase64,
@@ -118,59 +276,206 @@ class BuildParameters {
androidKeyaliasPass: Input.androidKeyaliasPass,
androidTargetSdkVersion: Input.androidTargetSdkVersion,
androidSdkManagerParameters,
androidExportType: Input.androidExportType,
androidSymbolType: androidSymbolExportType,
customParameters: Input.customParameters,
sshAgent: Input.sshAgent,
gitPrivateToken: Input.gitPrivateToken || (await GithubCliReader.GetGitHubAuthToken()),
sshPublicKeysDirectoryPath: Input.sshPublicKeysDirectoryPath,
gitPrivateToken: Input.gitPrivateToken ?? (await GithubCliReader.GetGitHubAuthToken()),
runAsHostUser: Input.runAsHostUser,
chownFilesTo: Input.chownFilesTo,
cloudRunnerCluster: CloudRunnerOptions.cloudRunnerCluster,
cloudRunnerBuilderPlatform: CloudRunnerOptions.cloudRunnerBuilderPlatform,
awsBaseStackName: CloudRunnerOptions.awsBaseStackName,
kubeConfig: CloudRunnerOptions.kubeConfig,
cloudRunnerMemory: CloudRunnerOptions.cloudRunnerMemory,
cloudRunnerCpu: CloudRunnerOptions.cloudRunnerCpu,
kubeVolumeSize: CloudRunnerOptions.kubeVolumeSize,
kubeVolume: CloudRunnerOptions.kubeVolume,
postBuildSteps: CloudRunnerOptions.postBuildSteps,
preBuildSteps: CloudRunnerOptions.preBuildSteps,
customJob: CloudRunnerOptions.customJob,
dockerCpuLimit: Input.dockerCpuLimit,
dockerMemoryLimit: Input.dockerMemoryLimit,
dockerIsolationMode: Input.dockerIsolationMode,
containerRegistryRepository: Input.containerRegistryRepository,
containerRegistryImageVersion: Input.containerRegistryImageVersion,
providerStrategy: Input.getInput('providerStrategy') || (Cli.isCliMode ? 'aws' : 'local'),
fallbackProviderStrategy: Input.getInput('fallbackProviderStrategy') || '',
runnerCheckEnabled: Input.getInput('runnerCheckEnabled') === 'true',
runnerCheckLabels: (Input.getInput('runnerCheckLabels') || '')
.split(',')
.map((l: string) => l.trim())
.filter(Boolean),
runnerCheckMinAvailable: Number(Input.getInput('runnerCheckMinAvailable')) || 1,
retryOnFallback: Input.getInput('retryOnFallback') === 'true',
providerInitTimeout: Number(Input.getInput('providerInitTimeout')) || 0,
gitAuthMode: Input.getInput('gitAuthMode') || 'header',
buildPlatform:
Input.getInput('buildPlatform') ||
((Input.getInput('providerStrategy') || 'local') !== 'local' ? 'linux' : process.platform),
kubeConfig: Input.getInput('kubeConfig') || '',
containerMemory: Input.getInput('containerMemory') || '3072',
containerCpu: Input.getInput('containerCpu') || '1024',
containerNamespace: Input.getInput('containerNamespace') || 'default',
kubeVolumeSize: Input.getInput('kubeVolumeSize') || '25Gi',
kubeVolume: Input.getInput('kubeVolume') || '',
postBuildContainerHooks: Input.getInput('postBuildContainerHooks') || '',
preBuildContainerHooks: Input.getInput('preBuildContainerHooks') || '',
customJob: Input.getInput('customJob') || '',
runNumber: Input.runNumber,
branch: Input.branch.replace('/head', '') || (await GitRepoReader.GetBranch()),
cloudRunnerBranch: CloudRunnerOptions.cloudRunnerBranch.split('/').reverse()[0],
cloudRunnerDebug: CloudRunnerOptions.cloudRunnerDebug,
githubRepo: Input.githubRepo || (await GitRepoReader.GetRemote()) || 'game-ci/unity-builder',
orchestratorBranch: (Input.getInput('orchestratorBranch') || 'main').split('/').reverse()[0],
orchestratorDebug:
Input.getInput('orchestratorDebug') === 'true' || Input.getInput('orchestratorTests') === 'true',
githubRepo:
(Input.githubRepo ?? (await GitRepoReader.GetRemote())) ||
Input.getInput('orchestratorRepoName') ||
'game-ci/unity-builder',
orchestratorRepoName: Input.getInput('orchestratorRepoName') || 'game-ci/unity-builder',
cloneDepth: Number.parseInt(Input.getInput('cloneDepth') || '50'),
isCliMode: Cli.isCliMode,
awsStackName: CloudRunnerOptions.awsBaseStackName,
awsStackName: Input.getInput('awsStackName') || 'game-ci',
awsEndpoint: Input.getInput('awsEndpoint'),
awsCloudFormationEndpoint: Input.getInput('awsCloudFormationEndpoint') || Input.getInput('awsEndpoint'),
awsEcsEndpoint: Input.getInput('awsEcsEndpoint') || Input.getInput('awsEndpoint'),
awsKinesisEndpoint: Input.getInput('awsKinesisEndpoint') || Input.getInput('awsEndpoint'),
awsCloudWatchLogsEndpoint: Input.getInput('awsCloudWatchLogsEndpoint') || Input.getInput('awsEndpoint'),
awsS3Endpoint: Input.getInput('awsS3Endpoint') || Input.getInput('awsEndpoint'),
storageProvider: Input.getInput('storageProvider') || 's3',
rcloneRemote: Input.getInput('rcloneRemote') || '',
gitSha: Input.gitSha,
logId: customAlphabet(CloudRunnerConstants.alphabet, 9)(),
buildGuid: CloudRunnerBuildGuid.generateGuid(Input.runNumber, Input.targetPlatform),
customJobHooks: CloudRunnerOptions.customJobHooks(),
readInputOverrideCommand: CloudRunnerOptions.readInputOverrideCommand(),
readInputFromOverrideList: CloudRunnerOptions.readInputFromOverrideList(),
kubeStorageClass: CloudRunnerOptions.kubeStorageClass,
cacheKey: CloudRunnerOptions.cacheKey,
retainWorkspace: CloudRunnerOptions.retainWorkspaces,
useSharedLargePackages: CloudRunnerOptions.useSharedLargePackages,
useLz4Compression: CloudRunnerOptions.useLz4Compression,
maxRetainedWorkspaces: CloudRunnerOptions.maxRetainedWorkspaces,
constantGarbageCollection: CloudRunnerOptions.constantGarbageCollection,
garbageCollectionMaxAge: CloudRunnerOptions.garbageCollectionMaxAge,
githubChecks: CloudRunnerOptions.githubChecks,
logId: customAlphabet('0123456789abcdefghijklmnopqrstuvwxyz', 9)(),
buildGuid: `${Input.runNumber}-${Input.targetPlatform.toLowerCase().replace('standalone', '')}-${customAlphabet(
'0123456789abcdefghijklmnopqrstuvwxyz',
4,
)()}`,
commandHooks: Input.getInput('commandHooks') || '',
inputPullCommand: Input.getInput('inputPullCommand') || '',
pullInputList: (Input.getInput('pullInputList') || '').split(',').filter(Boolean),
kubeStorageClass: Input.getInput('kubeStorageClass') || '',
gcpProject: Input.gcpProject,
gcpRegion: Input.gcpRegion,
gcpStorageType: Input.gcpStorageType,
gcpBucket: Input.gcpBucket,
gcpFilestoreIp: Input.gcpFilestoreIp,
gcpFilestoreShare: Input.gcpFilestoreShare,
gcpMachineType: Input.gcpMachineType,
gcpDiskSizeGb: Input.gcpDiskSizeGb,
gcpServiceAccount: Input.gcpServiceAccount,
gcpVpcConnector: Input.gcpVpcConnector,
azureResourceGroup: Input.azureResourceGroup,
azureLocation: Input.azureLocation,
azureStorageType: Input.azureStorageType,
azureStorageAccount: Input.azureStorageAccount,
azureBlobContainer: Input.azureBlobContainer,
azureFileShareName: Input.azureFileShareName,
azureSubscriptionId: Input.azureSubscriptionId,
azureCpu: Input.azureCpu,
azureMemoryGb: Input.azureMemoryGb,
azureDiskSizeGb: Input.azureDiskSizeGb,
azureSubnetId: Input.azureSubnetId,
cacheKey: Input.getInput('cacheKey') || Input.branch,
maxRetainedWorkspaces: Number.parseInt(Input.getInput('maxRetainedWorkspaces') || '0'),
useLargePackages: Input.getInput('useLargePackages') === 'true',
useCompressionStrategy: Input.getInput('useCompressionStrategy') === 'true',
garbageMaxAge: Number(Input.getInput('garbageMaxAge')) || 24,
githubChecks: Input.getInput('githubChecks') === 'true',
asyncWorkflow: Input.getInput('asyncOrchestrator') === 'true',
githubCheckId: Input.getInput('githubCheckId') || '',
finalHooks: (Input.getInput('finalHooks') || '').split(',').filter(Boolean),
skipLfs: Input.getInput('skipLfs') === 'true',
skipCache: Input.getInput('skipCache') === 'true',
cacheUnityInstallationOnMac: Input.cacheUnityInstallationOnMac,
unityHubVersionOnMac: Input.unityHubVersionOnMac,
dockerWorkspacePath: Input.dockerWorkspacePath,
submoduleProfilePath: Input.submoduleProfilePath,
submoduleVariantPath: Input.submoduleVariantPath,
submoduleToken: Input.submoduleToken,
localCacheEnabled: Input.localCacheEnabled,
localCacheRoot: Input.localCacheRoot,
localCacheLibrary: Input.localCacheLibrary,
localCacheLfs: Input.localCacheLfs,
childWorkspacesEnabled: Input.childWorkspacesEnabled,
childWorkspaceName: Input.childWorkspaceName,
childWorkspaceCacheRoot: Input.childWorkspaceCacheRoot,
childWorkspacePreserveGit: Input.childWorkspacePreserveGit,
childWorkspaceSeparateLibrary: Input.childWorkspaceSeparateLibrary,
lfsTransferAgent: Input.lfsTransferAgent,
lfsTransferAgentArgs: Input.lfsTransferAgentArgs,
lfsStoragePaths: Input.lfsStoragePaths,
gitHooksEnabled: Input.gitHooksEnabled,
gitHooksSkipList: Input.gitHooksSkipList,
gitHooksRunBeforeBuild: Input.gitHooksRunBeforeBuild,
providerExecutable: Input.providerExecutable,
// Remote PowerShell provider
remotePowershellHost: Input.remotePowershellHost,
remotePowershellCredential: Input.remotePowershellCredential,
remotePowershellTransport: Input.remotePowershellTransport,
// GitHub Actions provider
githubActionsRepo: Input.githubActionsRepo,
githubActionsWorkflow: Input.githubActionsWorkflow,
githubActionsToken: Input.githubActionsToken,
githubActionsRef: Input.githubActionsRef,
// GitLab CI provider
gitlabProjectId: Input.gitlabProjectId,
gitlabTriggerToken: Input.gitlabTriggerToken,
gitlabApiUrl: Input.gitlabApiUrl,
gitlabRef: Input.gitlabRef,
// Ansible provider
ansibleInventory: Input.ansibleInventory,
ansiblePlaybook: Input.ansiblePlaybook,
ansibleExtraVars: Input.ansibleExtraVars,
ansibleVaultPassword: Input.ansibleVaultPassword,
gitIntegrityCheck: Input.gitIntegrityCheck,
gitAutoRecover: Input.gitAutoRecover,
cleanReservedFilenames: Input.cleanReservedFilenames,
buildArchiveEnabled: Input.buildArchiveEnabled,
buildArchivePath: Input.buildArchivePath,
buildArchiveRetention: Input.buildArchiveRetention,
testSuitePath: Input.testSuitePath,
testSuiteEvent: Input.testSuiteEvent,
testTaxonomyPath: Input.testTaxonomyPath,
testResultFormat: Input.testResultFormat,
testResultPath: Input.testResultPath,
hotRunnerEnabled: Input.hotRunnerEnabled,
hotRunnerTransport: Input.hotRunnerTransport,
hotRunnerHost: Input.hotRunnerHost,
hotRunnerPort: Input.hotRunnerPort,
hotRunnerHealthInterval: Input.hotRunnerHealthInterval,
hotRunnerMaxIdle: Input.hotRunnerMaxIdle,
hotRunnerFallbackToCold: Input.hotRunnerFallbackToCold,
artifactOutputTypes: Input.artifactOutputTypes,
artifactUploadTarget: Input.artifactUploadTarget,
artifactUploadPath: Input.artifactUploadPath,
artifactCompression: Input.artifactCompression,
artifactRetentionDays: Input.artifactRetentionDays,
artifactCustomTypes: Input.artifactCustomTypes,
syncStrategy: Input.syncStrategy,
syncInputRef: Input.syncInputRef,
syncStorageRemote: Input.syncStorageRemote,
syncRevertAfter: Input.syncRevertAfter,
syncStatePath: Input.syncStatePath,
};
}
static parseBuildFile(filename, platform, androidAppBundle) {
static parseBuildFile(filename: string, platform: string, androidExportType: string): string {
if (Platform.isWindows(platform)) {
return `${filename}.exe`;
}
if (Platform.isAndroid(platform)) {
return androidAppBundle ? `${filename}.aab` : `${filename}.apk`;
switch (androidExportType) {
case `androidPackage`:
return `${filename}.apk`;
case `androidAppBundle`:
return `${filename}.aab`;
case `androidStudioProject`:
return filename;
default:
throw new Error(
`Unknown Android Export Type: ${androidExportType}. Must be one of androidPackage for apk, androidAppBundle for aab, androidStudioProject for android project`,
);
}
}
return filename;
}
static getSerialFromLicenseFile(license) {
static getSerialFromLicenseFile(license: string) {
const startKey = `<DeveloperData Value="`;
const endKey = `"/>`;
const startIndex = license.indexOf(startKey) + startKey.length;

View File

@@ -1,5 +1,5 @@
import * as core from '@actions/core';
import fs from 'fs';
import fs from 'node:fs';
import Action from './action';
import Project from './project';

View File

@@ -16,7 +16,7 @@ export class CliFunctionsRepository {
});
}
public static GetCliFunctions(key) {
public static GetCliFunctions(key: any) {
const results = CliFunctionsRepository.targets.find((x) => x.key === key);
if (results === undefined || results.length === 0) {
throw new Error(`no CLI mode found for ${key}`);

View File

@@ -1,25 +1,17 @@
import { Command } from 'commander-ts';
import { BuildParameters, CloudRunner, ImageTag, Input } from '..';
import { Input } from '..';
import * as core from '@actions/core';
import { ActionYamlReader } from '../input-readers/action-yaml';
import CloudRunnerLogger from '../cloud-runner/services/cloud-runner-logger';
import CloudRunnerQueryOverride from '../cloud-runner/services/cloud-runner-query-override';
import { CliFunction, CliFunctionsRepository } from './cli-functions-repository';
import { Caching } from '../cloud-runner/remote-client/caching';
import { LfsHashing } from '../cloud-runner/services/lfs-hashing';
import { RemoteClient } from '../cloud-runner/remote-client';
import CloudRunnerOptionsReader from '../cloud-runner/services/cloud-runner-options-reader';
import GitHub from '../github';
import { TaskParameterSerializer } from '../cloud-runner/services/task-parameter-serializer';
import { CloudRunnerFolders } from '../cloud-runner/services/cloud-runner-folders';
import { CloudRunnerSystem } from '../cloud-runner/services/cloud-runner-system';
import { OptionValues } from 'commander';
import { InputKey } from '../input';
export class Cli {
public static options;
public static options: OptionValues | undefined;
static get isCliMode() {
return Cli.options !== undefined && Cli.options.mode !== undefined && Cli.options.mode !== '';
}
public static query(key, alternativeKey) {
public static query(key: string, alternativeKey: string) {
if (Cli.options && Cli.options[key] !== undefined) {
return Cli.options[key];
}
@@ -31,14 +23,13 @@ export class Cli {
}
public static InitCliMode() {
CliFunctionsRepository.PushCliFunctionSource(RemoteClient);
CliFunctionsRepository.PushCliFunctionSource(Caching);
CliFunctionsRepository.PushCliFunctionSource(LfsHashing);
const program = new Command();
program.version('0.0.1');
const properties = CloudRunnerOptionsReader.GetProperties();
const actionYamlReader: ActionYamlReader = new ActionYamlReader();
const properties = Object.getOwnPropertyNames(Input).filter(
(p) => p !== 'length' && p !== 'prototype' && p !== 'name',
);
for (const element of properties) {
program.option(`--${element} <${element}>`, actionYamlReader.GetActionYamlValue(element));
}
@@ -53,6 +44,12 @@ export class Cli {
program.option('--cachePushTo <cachePushTo>', 'cache push to caching folder');
program.option('--artifactName <artifactName>', 'caching artifact name');
program.option('--select <select>', 'select a particular resource');
program.option('--logFile <logFile>', 'output to log file (log stream only)');
program.option('--profilePath <profilePath>', 'path to submodule profile YAML');
program.option('--variantPath <variantPath>', 'path to submodule variant YAML');
program.option('--agentPath <agentPath>', 'path to custom LFS transfer agent');
program.option('--agentArgs <agentArgs>', 'arguments for custom LFS transfer agent');
program.option('--storagePaths <storagePaths>', 'semicolon-separated storage paths for LFS agent');
program.parse(process.argv);
Cli.options = program.opts();
@@ -60,23 +57,14 @@ export class Cli {
}
static async RunCli(): Promise<void> {
GitHub.githubInputEnabled = false;
if (Cli.options['populateOverride'] === `true`) {
await CloudRunnerQueryOverride.PopulateQueryOverrideInput();
const results = CliFunctionsRepository.GetCliFunctions(Cli.options?.mode);
if (!results) {
throw new Error(
`Unknown CLI mode: ${Cli.options?.mode}. Orchestrator CLI features require @game-ci/orchestrator.`,
);
}
if (Cli.options['logInput']) {
Cli.logInput();
}
const results = CliFunctionsRepository.GetCliFunctions(Cli.options.mode);
CloudRunnerLogger.log(`Entrypoint: ${results.key}`);
Cli.options.versioning = 'None';
const buildParameter = TaskParameterSerializer.readBuildParameterFromEnvironment();
CloudRunnerLogger.log(`Build Params:
${JSON.stringify(buildParameter, undefined, 4)}
`);
CloudRunner.buildParameters = buildParameter;
CloudRunner.lockedWorkspace = process.env.LOCKED_WORKSPACE;
core.info(`Entrypoint: ${results.key}`);
Cli.options!.versioning = 'None';
return await results.target[results.propertyKey](Cli.options);
}
@@ -85,126 +73,22 @@ export class Cli {
private static logInput() {
core.info(`\n`);
core.info(`INPUT:`);
const properties = CloudRunnerOptionsReader.GetProperties();
const properties = Object.getOwnPropertyNames(Input).filter(
(p) => p !== 'length' && p !== 'prototype' && p !== 'name',
);
for (const element of properties) {
if (
Input[element] !== undefined &&
Input[element] !== '' &&
typeof Input[element] !== `function` &&
element in Input &&
Input[element as InputKey] !== undefined &&
Input[element as InputKey] !== '' &&
typeof Input[element as InputKey] !== `function` &&
element !== 'length' &&
element !== 'cliOptions' &&
element !== 'prototype'
) {
core.info(`${element} ${Input[element]}`);
core.info(`${element} ${Input[element as InputKey]}`);
}
}
core.info(`\n`);
}
@CliFunction(`cli-build`, `runs a cloud runner build`)
public static async CLIBuild(): Promise<string> {
const buildParameter = await BuildParameters.create();
const baseImage = new ImageTag(buildParameter);
return await CloudRunner.run(buildParameter, baseImage.toString());
}
@CliFunction(`async-workflow`, `runs a cloud runner build`)
public static async asyncronousWorkflow(): Promise<string> {
const buildParameter = await BuildParameters.create();
const baseImage = new ImageTag(buildParameter);
return await CloudRunner.run(buildParameter, baseImage.toString());
}
@CliFunction(`checks-update`, `runs a cloud runner build`)
public static async checksUpdate() {
const input = JSON.parse(process.env.CHECKS_UPDATE || ``);
core.info(`Checks Update ${process.env.CHECKS_UPDATE}`);
if (input.mode === `create`) {
throw new Error(`Not supported: only use update`);
} else if (input.mode === `update`) {
await GitHub.updateGitHubCheckRequest(input.data);
}
}
@CliFunction(`garbage-collect`, `runs garbage collection`)
public static async GarbageCollect(): Promise<string> {
const buildParameter = await BuildParameters.create();
await CloudRunner.setup(buildParameter);
return await CloudRunner.Provider.garbageCollect(``, false, 0, false, false);
}
@CliFunction(`list-resources`, `lists active resources`)
public static async ListResources(): Promise<string[]> {
const buildParameter = await BuildParameters.create();
await CloudRunner.setup(buildParameter);
const result = await CloudRunner.Provider.listResources();
CloudRunnerLogger.log(JSON.stringify(result, undefined, 4));
return result.map((x) => x.Name);
}
@CliFunction(`list-worfklow`, `lists running workflows`)
public static async ListWorfklow(): Promise<string[]> {
const buildParameter = await BuildParameters.create();
await CloudRunner.setup(buildParameter);
return (await CloudRunner.Provider.listWorkflow()).map((x) => x.Name);
}
@CliFunction(`watch`, `follows logs of a running workflow`)
public static async Watch(): Promise<string> {
const buildParameter = await BuildParameters.create();
await CloudRunner.setup(buildParameter);
return await CloudRunner.Provider.watchWorkflow();
}
@CliFunction(`remote-cli-post-build`, `runs a cloud runner build`)
public static async PostCLIBuild(): Promise<string> {
core.info(`Running POST build tasks`);
await Caching.PushToCache(
CloudRunnerFolders.ToLinuxFolder(`${CloudRunnerFolders.cacheFolderForCacheKeyFull}/Library`),
CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.libraryFolderAbsolute),
`lib-${CloudRunner.buildParameters.buildGuid}`,
);
await Caching.PushToCache(
CloudRunnerFolders.ToLinuxFolder(`${CloudRunnerFolders.cacheFolderForCacheKeyFull}/build`),
CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.projectBuildFolderAbsolute),
`build-${CloudRunner.buildParameters.buildGuid}`,
);
if (!CloudRunner.buildParameters.retainWorkspace) {
await CloudRunnerSystem.Run(
`rm -r ${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.uniqueCloudRunnerJobFolderAbsolute)}`,
);
}
await RemoteClient.runCustomHookFiles(`after-build`);
const parameters = await BuildParameters.create();
CloudRunner.setup(parameters);
if (parameters.constantGarbageCollection) {
await CloudRunnerSystem.Run(
`find /${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.buildVolumeFolder)}/ -name '*.*' -mmin +${
parameters.garbageCollectionMaxAge * 60
} -delete`,
);
await CloudRunnerSystem.Run(
`find ${CloudRunnerFolders.ToLinuxFolder(CloudRunnerFolders.cacheFolderForAllFull)} -name '*.*' -mmin +${
parameters.garbageCollectionMaxAge * 60
} -delete`,
);
}
return new Promise((result) => result(``));
}
}

View File

@@ -1,290 +0,0 @@
import { Cli } from '../cli/cli';
import CloudRunnerQueryOverride from './services/cloud-runner-query-override';
import GitHub from '../github';
const core = require('@actions/core');
class CloudRunnerOptions {
// ### ### ###
// Input Handling
// ### ### ###
public static getInput(query) {
if (GitHub.githubInputEnabled) {
const coreInput = core.getInput(query);
if (coreInput && coreInput !== '') {
return coreInput;
}
}
const alternativeQuery = CloudRunnerOptions.ToEnvVarFormat(query);
// Query input sources
if (Cli.query(query, alternativeQuery)) {
return Cli.query(query, alternativeQuery);
}
if (CloudRunnerQueryOverride.query(query, alternativeQuery)) {
return CloudRunnerQueryOverride.query(query, alternativeQuery);
}
if (process.env[query] !== undefined) {
return process.env[query];
}
if (alternativeQuery !== query && process.env[alternativeQuery] !== undefined) {
return process.env[alternativeQuery];
}
return;
}
public static ToEnvVarFormat(input: string) {
if (input.toUpperCase() === input) {
return input;
}
return input
.replace(/([A-Z])/g, ' $1')
.trim()
.toUpperCase()
.replace(/ /g, '_');
}
// ### ### ###
// Provider parameters
// ### ### ###
static get region(): string {
return CloudRunnerOptions.getInput('region') || 'eu-west-2';
}
// ### ### ###
// GitHub parameters
// ### ### ###
static get githubChecks(): boolean {
return CloudRunnerOptions.getInput('githubChecks') || false;
}
static get githubOwner() {
return CloudRunnerOptions.getInput('githubOwner') || CloudRunnerOptions.githubRepo.split(`/`)[0] || false;
}
static get githubRepoName() {
return CloudRunnerOptions.getInput('githubRepoName') || CloudRunnerOptions.githubRepo.split(`/`)[1] || false;
}
// ### ### ###
// Git syncronization parameters
// ### ### ###
static get githubRepo() {
return CloudRunnerOptions.getInput('GITHUB_REPOSITORY') || CloudRunnerOptions.getInput('GITHUB_REPO') || undefined;
}
static get branch() {
if (CloudRunnerOptions.getInput(`GITHUB_REF`)) {
return CloudRunnerOptions.getInput(`GITHUB_REF`).replace('refs/', '').replace(`head/`, '').replace(`heads/`, '');
} else if (CloudRunnerOptions.getInput('branch')) {
return CloudRunnerOptions.getInput('branch');
} else {
return '';
}
}
static get gitSha() {
if (CloudRunnerOptions.getInput(`GITHUB_SHA`)) {
return CloudRunnerOptions.getInput(`GITHUB_SHA`);
} else if (CloudRunnerOptions.getInput(`GitSHA`)) {
return CloudRunnerOptions.getInput(`GitSHA`);
}
}
// ### ### ###
// Cloud Runner parameters
// ### ### ###
static get cloudRunnerBuilderPlatform() {
const input = CloudRunnerOptions.getInput('cloudRunnerBuilderPlatform');
if (input) {
return input;
}
if (CloudRunnerOptions.cloudRunnerCluster !== 'local') {
return 'linux';
}
return;
}
static get cloudRunnerBranch() {
return CloudRunnerOptions.getInput('cloudRunnerBranch') || 'main';
}
static get cloudRunnerCluster() {
if (Cli.isCliMode) {
return CloudRunnerOptions.getInput('cloudRunnerCluster') || 'aws';
}
return CloudRunnerOptions.getInput('cloudRunnerCluster') || 'local';
}
static get cloudRunnerCpu() {
return CloudRunnerOptions.getInput('cloudRunnerCpu');
}
static get cloudRunnerMemory() {
return CloudRunnerOptions.getInput('cloudRunnerMemory');
}
static get customJob() {
return CloudRunnerOptions.getInput('customJob') || '';
}
// ### ### ###
// Custom commands from files parameters
// ### ### ###
static get customStepFiles() {
return CloudRunnerOptions.getInput('customStepFiles')?.split(`,`) || [];
}
static get customHookFiles() {
return CloudRunnerOptions.getInput('customHookFiles')?.split(`,`) || [];
}
// ### ### ###
// Custom commands from yaml parameters
// ### ### ###
static customJobHooks() {
return CloudRunnerOptions.getInput('customJobHooks') || '';
}
static get postBuildSteps() {
return CloudRunnerOptions.getInput('postBuildSteps') || '';
}
static get preBuildSteps() {
return CloudRunnerOptions.getInput('preBuildSteps') || '';
}
// ### ### ###
// Input override handling
// ### ### ###
static readInputFromOverrideList() {
return CloudRunnerOptions.getInput('readInputFromOverrideList') || '';
}
static readInputOverrideCommand() {
const value = CloudRunnerOptions.getInput('readInputOverrideCommand');
if (value === 'gcp-secret-manager') {
return 'gcloud secrets versions access 1 --secret="{0}"';
} else if (value === 'aws-secret-manager') {
return 'aws secretsmanager get-secret-value --secret-id {0}';
}
return value || '';
}
// ### ### ###
// Aws
// ### ### ###
static get awsBaseStackName() {
return CloudRunnerOptions.getInput('awsBaseStackName') || 'game-ci';
}
// ### ### ###
// K8s
// ### ### ###
static get kubeConfig() {
return CloudRunnerOptions.getInput('kubeConfig') || '';
}
static get kubeVolume() {
return CloudRunnerOptions.getInput('kubeVolume') || '';
}
static get kubeVolumeSize() {
return CloudRunnerOptions.getInput('kubeVolumeSize') || '5Gi';
}
static get kubeStorageClass(): string {
return CloudRunnerOptions.getInput('kubeStorageClass') || '';
}
// ### ### ###
// Caching
// ### ### ###
static get cacheKey(): string {
return CloudRunnerOptions.getInput('cacheKey') || CloudRunnerOptions.branch;
}
// ### ### ###
// Utility Parameters
// ### ### ###
static get cloudRunnerDebug(): boolean {
return CloudRunnerOptions.getInput(`cloudRunnerTests`) || CloudRunnerOptions.getInput(`cloudRunnerDebug`) || false;
}
static get cloudRunnerDebugTree(): boolean {
return CloudRunnerOptions.getInput(`cloudRunnerDebugTree`) || false;
}
static get cloudRunnerDebugEnv(): boolean {
return CloudRunnerOptions.getInput(`cloudRunnerDebugEnv`) || false;
}
static get watchCloudRunnerToEnd(): boolean {
if (CloudRunnerOptions.asyncCloudRunner) {
return false;
}
return CloudRunnerOptions.getInput(`watchToEnd`) || true;
}
static get asyncCloudRunner(): boolean {
return (CloudRunnerOptions.getInput('asyncCloudRunner') || `false`) === `true` || false;
}
public static get useSharedLargePackages(): boolean {
return (CloudRunnerOptions.getInput(`useSharedLargePackages`) || 'false') === 'true';
}
public static get useSharedBuilder(): boolean {
return (CloudRunnerOptions.getInput(`useSharedBuilder`) || 'true') === 'true';
}
public static get useLz4Compression(): boolean {
return (CloudRunnerOptions.getInput(`useLz4Compression`) || 'false') === 'true';
}
public static get useCleanupCron(): boolean {
return (CloudRunnerOptions.getInput(`useCleanupCron`) || 'true') === 'true';
}
// ### ### ###
// Retained Workspace
// ### ### ###
public static get retainWorkspaces(): boolean {
return CloudRunnerOptions.getInput(`retainWorkspaces`) || false;
}
static get maxRetainedWorkspaces(): number {
return Number(CloudRunnerOptions.getInput(`maxRetainedWorkspaces`)) || 3;
}
// ### ### ###
// Garbage Collection
// ### ### ###
static get constantGarbageCollection(): boolean {
return CloudRunnerOptions.getInput(`constantGarbageCollection`) || true;
}
static get garbageCollectionMaxAge(): number {
return Number(CloudRunnerOptions.getInput(`garbageCollectionMaxAge`)) || 24;
}
}
export default CloudRunnerOptions;

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export class CloudRunnerStatics {
public static readonly logPrefix = `Cloud-Runner`;
}

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@@ -1,13 +0,0 @@
import CloudRunnerEnvironmentVariable from './services/cloud-runner-environment-variable';
import CloudRunnerSecret from './services/cloud-runner-secret';
export class CloudRunnerStepState {
public image: string;
public environment: CloudRunnerEnvironmentVariable[];
public secrets: CloudRunnerSecret[];
constructor(image: string, environmentVariables: CloudRunnerEnvironmentVariable[], secrets: CloudRunnerSecret[]) {
this.image = image;
this.environment = environmentVariables;
this.secrets = secrets;
}
}

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@@ -1,146 +0,0 @@
import AwsBuildPlatform from './providers/aws';
import { BuildParameters, Input } from '..';
import Kubernetes from './providers/k8s';
import CloudRunnerLogger from './services/cloud-runner-logger';
import { CloudRunnerStepState } from './cloud-runner-step-state';
import { WorkflowCompositionRoot } from './workflows/workflow-composition-root';
import { CloudRunnerError } from './error/cloud-runner-error';
import { TaskParameterSerializer } from './services/task-parameter-serializer';
import * as core from '@actions/core';
import CloudRunnerSecret from './services/cloud-runner-secret';
import { ProviderInterface } from './providers/provider-interface';
import CloudRunnerEnvironmentVariable from './services/cloud-runner-environment-variable';
import TestCloudRunner from './providers/test';
import LocalCloudRunner from './providers/local';
import LocalDockerCloudRunner from './providers/docker';
import GitHub from '../github';
import SharedWorkspaceLocking from './services/shared-workspace-locking';
class CloudRunner {
public static Provider: ProviderInterface;
public static buildParameters: BuildParameters;
private static defaultSecrets: CloudRunnerSecret[];
private static cloudRunnerEnvironmentVariables: CloudRunnerEnvironmentVariable[];
static lockedWorkspace: string | undefined;
public static readonly retainedWorkspacePrefix: string = `retained-workspace`;
public static githubCheckId;
public static setup(buildParameters: BuildParameters) {
CloudRunnerLogger.setup();
CloudRunnerLogger.log(`Setting up cloud runner`);
CloudRunner.buildParameters = buildParameters;
CloudRunner.setupSelectedBuildPlatform();
CloudRunner.defaultSecrets = TaskParameterSerializer.readDefaultSecrets();
CloudRunner.cloudRunnerEnvironmentVariables =
TaskParameterSerializer.createCloudRunnerEnvironmentVariables(buildParameters);
if (GitHub.githubInputEnabled) {
const buildParameterPropertyNames = Object.getOwnPropertyNames(buildParameters);
for (const element of CloudRunner.cloudRunnerEnvironmentVariables) {
// CloudRunnerLogger.log(`Cloud Runner output ${Input.ToEnvVarFormat(element.name)} = ${element.value}`);
core.setOutput(Input.ToEnvVarFormat(element.name), element.value);
}
for (const element of buildParameterPropertyNames) {
// CloudRunnerLogger.log(`Cloud Runner output ${Input.ToEnvVarFormat(element)} = ${buildParameters[element]}`);
core.setOutput(Input.ToEnvVarFormat(element), buildParameters[element]);
}
core.setOutput(
Input.ToEnvVarFormat(`buildArtifact`),
`build-${CloudRunner.buildParameters.buildGuid}.tar${
CloudRunner.buildParameters.useLz4Compression ? '.lz4' : ''
}`,
);
}
}
private static setupSelectedBuildPlatform() {
CloudRunnerLogger.log(`Cloud Runner platform selected ${CloudRunner.buildParameters.cloudRunnerCluster}`);
switch (CloudRunner.buildParameters.cloudRunnerCluster) {
case 'k8s':
CloudRunner.Provider = new Kubernetes(CloudRunner.buildParameters);
break;
case 'aws':
CloudRunner.Provider = new AwsBuildPlatform(CloudRunner.buildParameters);
break;
case 'test':
CloudRunner.Provider = new TestCloudRunner();
break;
case 'local-docker':
CloudRunner.Provider = new LocalDockerCloudRunner();
break;
case 'local-system':
CloudRunner.Provider = new LocalCloudRunner();
break;
}
}
static async run(buildParameters: BuildParameters, baseImage: string) {
CloudRunner.setup(buildParameters);
try {
CloudRunner.githubCheckId = await GitHub.createGitHubCheck(CloudRunner.buildParameters.buildGuid);
if (buildParameters.retainWorkspace) {
CloudRunner.lockedWorkspace = `${CloudRunner.retainedWorkspacePrefix}-${CloudRunner.buildParameters.buildGuid}`;
const result = await SharedWorkspaceLocking.GetOrCreateLockedWorkspace(
CloudRunner.lockedWorkspace,
CloudRunner.buildParameters.buildGuid,
CloudRunner.buildParameters,
);
if (result) {
CloudRunnerLogger.logLine(`Using retained workspace ${CloudRunner.lockedWorkspace}`);
CloudRunner.cloudRunnerEnvironmentVariables = [
...CloudRunner.cloudRunnerEnvironmentVariables,
{ name: `LOCKED_WORKSPACE`, value: CloudRunner.lockedWorkspace },
];
} else {
CloudRunnerLogger.log(`Max retained workspaces reached ${buildParameters.maxRetainedWorkspaces}`);
buildParameters.retainWorkspace = false;
CloudRunner.lockedWorkspace = undefined;
}
}
if (!CloudRunner.buildParameters.isCliMode) core.startGroup('Setup shared cloud runner resources');
await CloudRunner.Provider.setupWorkflow(
CloudRunner.buildParameters.buildGuid,
CloudRunner.buildParameters,
CloudRunner.buildParameters.branch,
CloudRunner.defaultSecrets,
);
if (!CloudRunner.buildParameters.isCliMode) core.endGroup();
await GitHub.updateGitHubCheck(CloudRunner.buildParameters.buildGuid, CloudRunner.buildParameters.buildGuid);
const output = await new WorkflowCompositionRoot().run(
new CloudRunnerStepState(baseImage, CloudRunner.cloudRunnerEnvironmentVariables, CloudRunner.defaultSecrets),
);
if (!CloudRunner.buildParameters.isCliMode) core.startGroup('Cleanup shared cloud runner resources');
await CloudRunner.Provider.cleanupWorkflow(
CloudRunner.buildParameters.buildGuid,
CloudRunner.buildParameters,
CloudRunner.buildParameters.branch,
CloudRunner.defaultSecrets,
);
CloudRunnerLogger.log(`Cleanup complete`);
if (!CloudRunner.buildParameters.isCliMode) core.endGroup();
await GitHub.updateGitHubCheck(CloudRunner.buildParameters.buildGuid, `success`, `success`, `completed`);
if (CloudRunner.buildParameters.retainWorkspace) {
await SharedWorkspaceLocking.ReleaseWorkspace(
CloudRunner.lockedWorkspace || ``,
CloudRunner.buildParameters.buildGuid,
CloudRunner.buildParameters,
);
CloudRunner.lockedWorkspace = undefined;
}
if (buildParameters.constantGarbageCollection) {
CloudRunner.Provider.garbageCollect(``, true, buildParameters.garbageCollectionMaxAge, true, true);
}
return output;
} catch (error) {
await GitHub.updateGitHubCheck(CloudRunner.buildParameters.buildGuid, error, `failure`, `completed`);
if (!CloudRunner.buildParameters.isCliMode) core.endGroup();
await CloudRunnerError.handleException(error, CloudRunner.buildParameters, CloudRunner.defaultSecrets);
throw error;
}
}
}
export default CloudRunner;

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import CloudRunnerLogger from '../services/cloud-runner-logger';
import * as core from '@actions/core';
import CloudRunner from '../cloud-runner';
import CloudRunnerSecret from '../services/cloud-runner-secret';
import BuildParameters from '../../build-parameters';
export class CloudRunnerError {
public static async handleException(error: unknown, buildParameters: BuildParameters, secrets: CloudRunnerSecret[]) {
CloudRunnerLogger.error(JSON.stringify(error, undefined, 4));
core.setFailed('Cloud Runner failed');
if (CloudRunner.Provider !== undefined) {
await CloudRunner.Provider.cleanupWorkflow(
buildParameters.buildGuid,
buildParameters,
buildParameters.branch,
secrets,
);
}
}
}

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@@ -1,105 +0,0 @@
import CloudRunnerLogger from '../../services/cloud-runner-logger';
import * as core from '@actions/core';
import * as SDK from 'aws-sdk';
import { BaseStackFormation } from './cloud-formations/base-stack-formation';
const crypto = require('crypto');
export class AWSBaseStack {
constructor(baseStackName: string) {
this.baseStackName = baseStackName;
}
private baseStackName: string;
async setupBaseStack(CF: SDK.CloudFormation) {
const baseStackName = this.baseStackName;
const baseStack = BaseStackFormation.formation;
// Cloud Formation Input
const describeStackInput: SDK.CloudFormation.DescribeStacksInput = {
StackName: baseStackName,
};
const parametersWithoutHash: SDK.CloudFormation.Parameter[] = [
{ ParameterKey: 'EnvironmentName', ParameterValue: baseStackName },
];
const parametersHash = crypto
.createHash('md5')
.update(baseStack + JSON.stringify(parametersWithoutHash))
.digest('hex');
const parameters: SDK.CloudFormation.Parameter[] = [
...parametersWithoutHash,
...[{ ParameterKey: 'Version', ParameterValue: parametersHash }],
];
const updateInput: SDK.CloudFormation.UpdateStackInput = {
StackName: baseStackName,
TemplateBody: baseStack,
Parameters: parameters,
Capabilities: ['CAPABILITY_IAM'],
};
const createStackInput: SDK.CloudFormation.CreateStackInput = {
StackName: baseStackName,
TemplateBody: baseStack,
Parameters: parameters,
Capabilities: ['CAPABILITY_IAM'],
};
const stacks = await CF.listStacks({
StackStatusFilter: ['UPDATE_COMPLETE', 'CREATE_COMPLETE', 'ROLLBACK_COMPLETE'],
}).promise();
const stackNames = stacks.StackSummaries?.map((x) => x.StackName) || [];
const stackExists: Boolean = stackNames.includes(baseStackName) || false;
const describeStack = async () => {
return await CF.describeStacks(describeStackInput).promise();
};
try {
if (!stackExists) {
CloudRunnerLogger.log(`${baseStackName} stack does not exist (${JSON.stringify(stackNames)})`);
await CF.createStack(createStackInput).promise();
CloudRunnerLogger.log(`created stack (version: ${parametersHash})`);
}
const CFState = await describeStack();
let stack = CFState.Stacks?.[0];
if (!stack) {
throw new Error(`Base stack doesn't exist, even after creation, stackExists check: ${stackExists}`);
}
const stackVersion = stack.Parameters?.find((x) => x.ParameterKey === 'Version')?.ParameterValue;
if (stack.StackStatus === 'CREATE_IN_PROGRESS') {
await CF.waitFor('stackCreateComplete', describeStackInput).promise();
}
if (stackExists) {
CloudRunnerLogger.log(`Base stack exists (version: ${stackVersion}, local version: ${parametersHash})`);
if (parametersHash !== stackVersion) {
CloudRunnerLogger.log(`Attempting update of base stack`);
try {
await CF.updateStack(updateInput).promise();
} catch (error: any) {
if (error['message'].includes('No updates are to be performed')) {
CloudRunnerLogger.log(`No updates are to be performed`);
} else {
CloudRunnerLogger.log(`Update Failed (Stack name: ${baseStackName})`);
CloudRunnerLogger.log(error['message']);
}
CloudRunnerLogger.log(`Continuing...`);
}
} else {
CloudRunnerLogger.log(`No update required`);
}
stack = (await describeStack()).Stacks?.[0];
if (!stack) {
throw new Error(
`Base stack doesn't exist, even after updating and creation, stackExists check: ${stackExists}`,
);
}
if (stack.StackStatus === 'UPDATE_IN_PROGRESS') {
await CF.waitFor('stackUpdateComplete', describeStackInput).promise();
}
}
CloudRunnerLogger.log('base stack is now ready');
} catch (error) {
core.error(JSON.stringify(await describeStack(), undefined, 4));
throw error;
}
}
}

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@@ -1,39 +0,0 @@
import { TaskDefinitionFormation } from './cloud-formations/task-definition-formation';
export class AWSCloudFormationTemplates {
public static getParameterTemplate(p1) {
return `
${p1}:
Type: String
Default: ''
`;
}
public static getSecretTemplate(p1) {
return `
${p1}Secret:
Type: AWS::SecretsManager::Secret
Properties:
Name: '${p1}'
SecretString: !Ref ${p1}
`;
}
public static getSecretDefinitionTemplate(p1, p2) {
return `
- Name: '${p1}'
ValueFrom: !Ref ${p2}Secret
`;
}
public static insertAtTemplate(template, insertionKey, insertion) {
const index = template.search(insertionKey) + insertionKey.length + '\n'.length;
template = [template.slice(0, index), insertion, template.slice(index)].join('');
return template;
}
public static readTaskCloudFormationTemplate(): string {
return TaskDefinitionFormation.formation;
}
}

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@@ -1,16 +0,0 @@
import CloudRunnerLogger from '../../services/cloud-runner-logger';
import * as SDK from 'aws-sdk';
import * as core from '@actions/core';
import CloudRunner from '../../cloud-runner';
export class AWSError {
static async handleStackCreationFailure(error: any, CF: SDK.CloudFormation, taskDefStackName: string) {
CloudRunnerLogger.log('aws error: ');
core.error(JSON.stringify(error, undefined, 4));
if (CloudRunner.buildParameters.cloudRunnerDebug) {
CloudRunnerLogger.log('Getting events and resources for task stack');
const events = (await CF.describeStackEvents({ StackName: taskDefStackName }).promise()).StackEvents;
CloudRunnerLogger.log(JSON.stringify(events, undefined, 4));
}
}
}

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@@ -1,207 +0,0 @@
import * as SDK from 'aws-sdk';
import CloudRunnerAWSTaskDef from './cloud-runner-aws-task-def';
import CloudRunnerSecret from '../../services/cloud-runner-secret';
import { AWSCloudFormationTemplates } from './aws-cloud-formation-templates';
import CloudRunnerLogger from '../../services/cloud-runner-logger';
import { AWSError } from './aws-error';
import CloudRunner from '../../cloud-runner';
import { CleanupCronFormation } from './cloud-formations/cleanup-cron-formation';
import CloudRunnerOptions from '../../cloud-runner-options';
import { TaskDefinitionFormation } from './cloud-formations/task-definition-formation';
export class AWSJobStack {
private baseStackName: string;
constructor(baseStackName: string) {
this.baseStackName = baseStackName;
}
public async setupCloudFormations(
CF: SDK.CloudFormation,
buildGuid: string,
image: string,
entrypoint: string[],
commands: string,
mountdir: string,
workingdir: string,
secrets: CloudRunnerSecret[],
): Promise<CloudRunnerAWSTaskDef> {
const taskDefStackName = `${this.baseStackName}-${buildGuid}`;
let taskDefCloudFormation = AWSCloudFormationTemplates.readTaskCloudFormationTemplate();
const cpu = CloudRunner.buildParameters.cloudRunnerCpu || '1024';
const memory = CloudRunner.buildParameters.cloudRunnerMemory || '3072';
taskDefCloudFormation = taskDefCloudFormation.replace(
`ContainerCpu:
Default: 1024`,
`ContainerCpu:
Default: ${Number.parseInt(cpu)}`,
);
taskDefCloudFormation = taskDefCloudFormation.replace(
`ContainerMemory:
Default: 2048`,
`ContainerMemory:
Default: ${Number.parseInt(memory)}`,
);
if (CloudRunnerOptions.watchCloudRunnerToEnd) {
taskDefCloudFormation = AWSCloudFormationTemplates.insertAtTemplate(
taskDefCloudFormation,
'# template resources logstream',
TaskDefinitionFormation.streamLogs,
);
}
for (const secret of secrets) {
secret.ParameterKey = `${buildGuid.replace(/[^\dA-Za-z]/g, '')}${secret.ParameterKey.replace(
/[^\dA-Za-z]/g,
'',
)}`;
if (typeof secret.ParameterValue == 'number') {
secret.ParameterValue = `${secret.ParameterValue}`;
}
if (!secret.ParameterValue || secret.ParameterValue === '') {
secrets = secrets.filter((x) => x !== secret);
continue;
}
taskDefCloudFormation = AWSCloudFormationTemplates.insertAtTemplate(
taskDefCloudFormation,
'p1 - input',
AWSCloudFormationTemplates.getParameterTemplate(secret.ParameterKey),
);
taskDefCloudFormation = AWSCloudFormationTemplates.insertAtTemplate(
taskDefCloudFormation,
'# template resources secrets',
AWSCloudFormationTemplates.getSecretTemplate(`${secret.ParameterKey}`),
);
taskDefCloudFormation = AWSCloudFormationTemplates.insertAtTemplate(
taskDefCloudFormation,
'p3 - container def',
AWSCloudFormationTemplates.getSecretDefinitionTemplate(secret.EnvironmentVariable, secret.ParameterKey),
);
}
const secretsMappedToCloudFormationParameters = secrets.map((x) => {
return { ParameterKey: x.ParameterKey.replace(/[^\dA-Za-z]/g, ''), ParameterValue: x.ParameterValue };
});
const logGroupName = `${this.baseStackName}/${taskDefStackName}`;
const parameters = [
{
ParameterKey: 'EnvironmentName',
ParameterValue: this.baseStackName,
},
{
ParameterKey: 'ImageUrl',
ParameterValue: image,
},
{
ParameterKey: 'ServiceName',
ParameterValue: taskDefStackName,
},
{
ParameterKey: 'LogGroupName',
ParameterValue: logGroupName,
},
{
ParameterKey: 'Command',
ParameterValue: 'echo "this template should be overwritten when running a task"',
},
{
ParameterKey: 'EntryPoint',
ParameterValue: entrypoint.join(','),
},
{
ParameterKey: 'WorkingDirectory',
ParameterValue: workingdir,
},
{
ParameterKey: 'EFSMountDirectory',
ParameterValue: mountdir,
},
...secretsMappedToCloudFormationParameters,
];
CloudRunnerLogger.log(
`Starting AWS job with memory: ${CloudRunner.buildParameters.cloudRunnerMemory} cpu: ${CloudRunner.buildParameters.cloudRunnerCpu}`,
);
let previousStackExists = true;
while (previousStackExists) {
previousStackExists = false;
const stacks = await CF.listStacks().promise();
if (!stacks.StackSummaries) {
throw new Error('Faild to get stacks');
}
for (let index = 0; index < stacks.StackSummaries.length; index++) {
const element = stacks.StackSummaries[index];
if (element.StackName === taskDefStackName && element.StackStatus !== 'DELETE_COMPLETE') {
previousStackExists = true;
CloudRunnerLogger.log(`Previous stack still exists: ${JSON.stringify(element)}`);
await new Promise((promise) => setTimeout(promise, 5000));
}
}
}
const createStackInput: SDK.CloudFormation.CreateStackInput = {
StackName: taskDefStackName,
TemplateBody: taskDefCloudFormation,
Capabilities: ['CAPABILITY_IAM'],
Parameters: parameters,
};
try {
CloudRunnerLogger.log(`Creating job aws formation ${taskDefStackName}`);
await CF.createStack(createStackInput).promise();
await CF.waitFor('stackCreateComplete', { StackName: taskDefStackName }).promise();
} catch (error) {
await AWSError.handleStackCreationFailure(error, CF, taskDefStackName);
throw error;
}
const createCleanupStackInput: SDK.CloudFormation.CreateStackInput = {
StackName: `${taskDefStackName}-cleanup`,
TemplateBody: CleanupCronFormation.formation,
Capabilities: ['CAPABILITY_IAM'],
Parameters: [
{
ParameterKey: 'StackName',
ParameterValue: taskDefStackName,
},
{
ParameterKey: 'DeleteStackName',
ParameterValue: `${taskDefStackName}-cleanup`,
},
{
ParameterKey: 'TTL',
ParameterValue: `1080`,
},
{
ParameterKey: 'BUILDGUID',
ParameterValue: CloudRunner.buildParameters.buildGuid,
},
{
ParameterKey: 'EnvironmentName',
ParameterValue: this.baseStackName,
},
],
};
if (CloudRunnerOptions.useCleanupCron) {
try {
CloudRunnerLogger.log(`Creating job cleanup formation`);
CF.createStack(createCleanupStackInput).promise();
// await CF.waitFor('stackCreateComplete', { StackName: createCleanupStackInput.StackName }).promise();
} catch (error) {
await AWSError.handleStackCreationFailure(error, CF, taskDefStackName);
throw error;
}
}
const taskDefResources = (
await CF.describeStackResources({
StackName: taskDefStackName,
}).promise()
).StackResources;
const baseResources = (await CF.describeStackResources({ StackName: this.baseStackName }).promise()).StackResources;
return {
taskDefStackName,
taskDefCloudFormation,
taskDefResources,
baseResources,
};
}
}

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@@ -1,241 +0,0 @@
import * as AWS from 'aws-sdk';
import CloudRunnerEnvironmentVariable from '../../services/cloud-runner-environment-variable';
import * as core from '@actions/core';
import CloudRunnerAWSTaskDef from './cloud-runner-aws-task-def';
import * as zlib from 'zlib';
import CloudRunnerLogger from '../../services/cloud-runner-logger';
import { Input } from '../../..';
import CloudRunner from '../../cloud-runner';
import { CloudRunnerCustomHooks } from '../../services/cloud-runner-custom-hooks';
import { FollowLogStreamService } from '../../services/follow-log-stream-service';
import CloudRunnerOptions from '../../cloud-runner-options';
import GitHub from '../../../github';
class AWSTaskRunner {
public static ECS: AWS.ECS;
public static Kinesis: AWS.Kinesis;
private static readonly encodedUnderscore = `$252F`;
static async runTask(
taskDef: CloudRunnerAWSTaskDef,
environment: CloudRunnerEnvironmentVariable[],
commands: string,
): Promise<{ output: string; shouldCleanup: boolean }> {
const cluster = taskDef.baseResources?.find((x) => x.LogicalResourceId === 'ECSCluster')?.PhysicalResourceId || '';
const taskDefinition =
taskDef.taskDefResources?.find((x) => x.LogicalResourceId === 'TaskDefinition')?.PhysicalResourceId || '';
const SubnetOne =
taskDef.baseResources?.find((x) => x.LogicalResourceId === 'PublicSubnetOne')?.PhysicalResourceId || '';
const SubnetTwo =
taskDef.baseResources?.find((x) => x.LogicalResourceId === 'PublicSubnetTwo')?.PhysicalResourceId || '';
const ContainerSecurityGroup =
taskDef.baseResources?.find((x) => x.LogicalResourceId === 'ContainerSecurityGroup')?.PhysicalResourceId || '';
const streamName =
taskDef.taskDefResources?.find((x) => x.LogicalResourceId === 'KinesisStream')?.PhysicalResourceId || '';
const task = await AWSTaskRunner.ECS.runTask({
cluster,
taskDefinition,
platformVersion: '1.4.0',
overrides: {
containerOverrides: [
{
name: taskDef.taskDefStackName,
environment,
command: ['-c', CloudRunnerCustomHooks.ApplyHooksToCommands(commands, CloudRunner.buildParameters)],
},
],
},
launchType: 'FARGATE',
networkConfiguration: {
awsvpcConfiguration: {
subnets: [SubnetOne, SubnetTwo],
assignPublicIp: 'ENABLED',
securityGroups: [ContainerSecurityGroup],
},
},
}).promise();
const taskArn = task.tasks?.[0].taskArn || '';
CloudRunnerLogger.log('Cloud runner job is starting');
await AWSTaskRunner.waitUntilTaskRunning(taskArn, cluster);
CloudRunnerLogger.log(
`Cloud runner job status is running ${(await AWSTaskRunner.describeTasks(cluster, taskArn))?.lastStatus} Watch:${
CloudRunnerOptions.watchCloudRunnerToEnd
} Async:${CloudRunnerOptions.asyncCloudRunner}`,
);
if (!CloudRunnerOptions.watchCloudRunnerToEnd) {
const shouldCleanup: boolean = false;
const output: string = '';
CloudRunnerLogger.log(`Watch Cloud Runner To End: false`);
return { output, shouldCleanup };
}
CloudRunnerLogger.log(`Streaming...`);
const { output, shouldCleanup } = await this.streamLogsUntilTaskStops(cluster, taskArn, streamName);
await new Promise((resolve) => resolve(5000));
const taskData = await AWSTaskRunner.describeTasks(cluster, taskArn);
const containerState = taskData.containers?.[0];
const exitCode = containerState?.exitCode || undefined;
CloudRunnerLogger.log(`Container State: ${JSON.stringify(containerState, undefined, 4)}`);
const wasSuccessful = exitCode === 0 || (exitCode === undefined && taskData.lastStatus === 'RUNNING');
if (wasSuccessful) {
CloudRunnerLogger.log(`Cloud runner job has finished successfully`);
return { output, shouldCleanup };
} else {
if (taskData.stoppedReason === 'Essential container in task exited' && exitCode === 1) {
throw new Error('Container exited with code 1');
}
const message = `Cloud runner job exit code ${exitCode}`;
taskData.overrides = undefined;
taskData.attachments = undefined;
CloudRunnerLogger.log(`${message} ${JSON.stringify(taskData, undefined, 4)}`);
throw new Error(message);
}
}
private static async waitUntilTaskRunning(taskArn: string, cluster: string) {
try {
await AWSTaskRunner.ECS.waitFor('tasksRunning', { tasks: [taskArn], cluster }).promise();
} catch (error_) {
const error = error_ as Error;
await new Promise((resolve) => setTimeout(resolve, 3000));
CloudRunnerLogger.log(
`Cloud runner job has ended ${
(await AWSTaskRunner.describeTasks(cluster, taskArn)).containers?.[0].lastStatus
}`,
);
core.setFailed(error);
core.error(error);
}
}
static async describeTasks(clusterName: string, taskArn: string) {
const tasks = await AWSTaskRunner.ECS.describeTasks({
cluster: clusterName,
tasks: [taskArn],
}).promise();
if (tasks.tasks?.[0]) {
return tasks.tasks?.[0];
} else {
throw new Error('No task found');
}
}
static async streamLogsUntilTaskStops(clusterName: string, taskArn: string, kinesisStreamName: string) {
await new Promise((resolve) => setTimeout(resolve, 3000));
CloudRunnerLogger.log(`Streaming...`);
const stream = await AWSTaskRunner.getLogStream(kinesisStreamName);
let iterator = await AWSTaskRunner.getLogIterator(stream);
const logBaseUrl = `https://${Input.region}.console.aws.amazon.com/cloudwatch/home?region=${Input.region}#logsV2:log-groups/log-group/${CloudRunner.buildParameters.awsBaseStackName}${AWSTaskRunner.encodedUnderscore}${CloudRunner.buildParameters.awsBaseStackName}-${CloudRunner.buildParameters.buildGuid}`;
CloudRunnerLogger.log(`You view the log stream on AWS Cloud Watch: ${logBaseUrl}`);
await GitHub.updateGitHubCheck(`You view the log stream on AWS Cloud Watch: ${logBaseUrl}`, ``);
let shouldReadLogs = true;
let shouldCleanup = true;
let timestamp: number = 0;
let output = '';
while (shouldReadLogs) {
await new Promise((resolve) => setTimeout(resolve, 1500));
const taskData = await AWSTaskRunner.describeTasks(clusterName, taskArn);
({ timestamp, shouldReadLogs } = AWSTaskRunner.checkStreamingShouldContinue(taskData, timestamp, shouldReadLogs));
({ iterator, shouldReadLogs, output, shouldCleanup } = await AWSTaskRunner.handleLogStreamIteration(
iterator,
shouldReadLogs,
output,
shouldCleanup,
));
}
return { output, shouldCleanup };
}
private static async handleLogStreamIteration(
iterator: string,
shouldReadLogs: boolean,
output: string,
shouldCleanup: boolean,
) {
const records = await AWSTaskRunner.Kinesis.getRecords({
ShardIterator: iterator,
}).promise();
iterator = records.NextShardIterator || '';
({ shouldReadLogs, output, shouldCleanup } = AWSTaskRunner.logRecords(
records,
iterator,
shouldReadLogs,
output,
shouldCleanup,
));
return { iterator, shouldReadLogs, output, shouldCleanup };
}
private static checkStreamingShouldContinue(taskData: AWS.ECS.Task, timestamp: number, shouldReadLogs: boolean) {
if (taskData?.lastStatus === 'UNKNOWN') {
CloudRunnerLogger.log('## Cloud runner job unknwon');
}
if (taskData?.lastStatus !== 'RUNNING') {
if (timestamp === 0) {
CloudRunnerLogger.log('## Cloud runner job stopped, streaming end of logs');
timestamp = Date.now();
}
if (timestamp !== 0 && Date.now() - timestamp > 30000) {
CloudRunnerLogger.log('## Cloud runner status is not RUNNING for 30 seconds, last query for logs');
shouldReadLogs = false;
}
CloudRunnerLogger.log(`## Status of job: ${taskData.lastStatus}`);
}
return { timestamp, shouldReadLogs };
}
private static logRecords(
records,
iterator: string,
shouldReadLogs: boolean,
output: string,
shouldCleanup: boolean,
) {
if (records.Records.length > 0 && iterator) {
for (let index = 0; index < records.Records.length; index++) {
const json = JSON.parse(
zlib.gunzipSync(Buffer.from(records.Records[index].Data as string, 'base64')).toString('utf8'),
);
if (json.messageType === 'DATA_MESSAGE') {
for (let logEventsIndex = 0; logEventsIndex < json.logEvents.length; logEventsIndex++) {
const message = json.logEvents[logEventsIndex].message;
({ shouldReadLogs, shouldCleanup, output } = FollowLogStreamService.handleIteration(
message,
shouldReadLogs,
shouldCleanup,
output,
));
}
}
}
}
return { shouldReadLogs, output, shouldCleanup };
}
private static async getLogStream(kinesisStreamName: string) {
return await AWSTaskRunner.Kinesis.describeStream({
StreamName: kinesisStreamName,
}).promise();
}
private static async getLogIterator(stream) {
return (
(
await AWSTaskRunner.Kinesis.getShardIterator({
ShardIteratorType: 'TRIM_HORIZON',
StreamName: stream.StreamDescription.StreamName,
ShardId: stream.StreamDescription.Shards[0].ShardId,
}).promise()
).ShardIterator || ''
);
}
}
export default AWSTaskRunner;

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@@ -1,397 +0,0 @@
export class BaseStackFormation {
public static readonly baseStackDecription = `Game-CI base stack`;
public static readonly formation: string = `AWSTemplateFormatVersion: '2010-09-09'
Description: ${BaseStackFormation.baseStackDecription}
Parameters:
EnvironmentName:
Type: String
Default: development
Description: 'Your deployment environment: DEV, QA , PROD'
Version:
Type: String
Description: 'hash of template'
# ContainerPort:
# Type: Number
# Default: 80
# Description: What port number the application inside the docker container is binding to
Mappings:
# Hard values for the subnet masks. These masks define
# the range of internal IP addresses that can be assigned.
# The VPC can have all IP's from 10.0.0.0 to 10.0.255.255
# There are four subnets which cover the ranges:
#
# 10.0.0.0 - 10.0.0.255
# 10.0.1.0 - 10.0.1.255
# 10.0.2.0 - 10.0.2.255
# 10.0.3.0 - 10.0.3.255
SubnetConfig:
VPC:
CIDR: '10.0.0.0/16'
PublicOne:
CIDR: '10.0.0.0/24'
PublicTwo:
CIDR: '10.0.1.0/24'
Resources:
# VPC in which containers will be networked.
# It has two public subnets, and two private subnets.
# We distribute the subnets across the first two available subnets
# for the region, for high availability.
VPC:
Type: AWS::EC2::VPC
Properties:
EnableDnsSupport: true
EnableDnsHostnames: true
CidrBlock: !FindInMap ['SubnetConfig', 'VPC', 'CIDR']
MainBucket:
Type: "AWS::S3::Bucket"
Properties:
BucketName: !Ref EnvironmentName
EFSServerSecurityGroup:
Type: AWS::EC2::SecurityGroup
Properties:
GroupName: 'efs-server-endpoints'
GroupDescription: Which client ip addrs are allowed to access EFS server
VpcId: !Ref 'VPC'
SecurityGroupIngress:
- IpProtocol: tcp
FromPort: 2049
ToPort: 2049
SourceSecurityGroupId: !Ref ContainerSecurityGroup
#CidrIp: !FindInMap ['SubnetConfig', 'VPC', 'CIDR']
# A security group for the containers we will run in Fargate.
# Rules are added to this security group based on what ingress you
# add for the cluster.
ContainerSecurityGroup:
Type: AWS::EC2::SecurityGroup
Properties:
GroupName: 'task security group'
GroupDescription: Access to the Fargate containers
VpcId: !Ref 'VPC'
# SecurityGroupIngress:
# - IpProtocol: tcp
# FromPort: !Ref ContainerPort
# ToPort: !Ref ContainerPort
# CidrIp: 0.0.0.0/0
SecurityGroupEgress:
- IpProtocol: -1
FromPort: 2049
ToPort: 2049
CidrIp: '0.0.0.0/0'
# Two public subnets, where containers can have public IP addresses
PublicSubnetOne:
Type: AWS::EC2::Subnet
Properties:
AvailabilityZone: !Select
- 0
- Fn::GetAZs: !Ref 'AWS::Region'
VpcId: !Ref 'VPC'
CidrBlock: !FindInMap ['SubnetConfig', 'PublicOne', 'CIDR']
# MapPublicIpOnLaunch: true
PublicSubnetTwo:
Type: AWS::EC2::Subnet
Properties:
AvailabilityZone: !Select
- 1
- Fn::GetAZs: !Ref 'AWS::Region'
VpcId: !Ref 'VPC'
CidrBlock: !FindInMap ['SubnetConfig', 'PublicTwo', 'CIDR']
# MapPublicIpOnLaunch: true
# Setup networking resources for the public subnets. Containers
# in the public subnets have public IP addresses and the routing table
# sends network traffic via the internet gateway.
InternetGateway:
Type: AWS::EC2::InternetGateway
GatewayAttachement:
Type: AWS::EC2::VPCGatewayAttachment
Properties:
VpcId: !Ref 'VPC'
InternetGatewayId: !Ref 'InternetGateway'
# Attaching a Internet Gateway to route table makes it public.
PublicRouteTable:
Type: AWS::EC2::RouteTable
Properties:
VpcId: !Ref 'VPC'
PublicRoute:
Type: AWS::EC2::Route
DependsOn: GatewayAttachement
Properties:
RouteTableId: !Ref 'PublicRouteTable'
DestinationCidrBlock: '0.0.0.0/0'
GatewayId: !Ref 'InternetGateway'
# Attaching a public route table makes a subnet public.
PublicSubnetOneRouteTableAssociation:
Type: AWS::EC2::SubnetRouteTableAssociation
Properties:
SubnetId: !Ref PublicSubnetOne
RouteTableId: !Ref PublicRouteTable
PublicSubnetTwoRouteTableAssociation:
Type: AWS::EC2::SubnetRouteTableAssociation
Properties:
SubnetId: !Ref PublicSubnetTwo
RouteTableId: !Ref PublicRouteTable
# ECS Resources
ECSCluster:
Type: AWS::ECS::Cluster
# A role used to allow AWS Autoscaling to inspect stats and adjust scaleable targets
# on your AWS account
AutoscalingRole:
Type: AWS::IAM::Role
Properties:
AssumeRolePolicyDocument:
Statement:
- Effect: Allow
Principal:
Service: [application-autoscaling.amazonaws.com]
Action: ['sts:AssumeRole']
Path: /
Policies:
- PolicyName: service-autoscaling
PolicyDocument:
Statement:
- Effect: Allow
Action:
- 'application-autoscaling:*'
- 'cloudwatch:DescribeAlarms'
- 'cloudwatch:PutMetricAlarm'
- 'ecs:DescribeServices'
- 'ecs:UpdateService'
Resource: '*'
# This is an IAM role which authorizes ECS to manage resources on your
# account on your behalf, such as updating your load balancer with the
# details of where your containers are, so that traffic can reach your
# containers.
ECSRole:
Type: AWS::IAM::Role
Properties:
AssumeRolePolicyDocument:
Statement:
- Effect: Allow
Principal:
Service: [ecs.amazonaws.com]
Action: ['sts:AssumeRole']
Path: /
Policies:
- PolicyName: ecs-service
PolicyDocument:
Statement:
- Effect: Allow
Action:
# Rules which allow ECS to attach network interfaces to instances
# on your behalf in order for awsvpc networking mode to work right
- 'ec2:AttachNetworkInterface'
- 'ec2:CreateNetworkInterface'
- 'ec2:CreateNetworkInterfacePermission'
- 'ec2:DeleteNetworkInterface'
- 'ec2:DeleteNetworkInterfacePermission'
- 'ec2:Describe*'
- 'ec2:DetachNetworkInterface'
# Rules which allow ECS to update load balancers on your behalf
# with the information sabout how to send traffic to your containers
- 'elasticloadbalancing:DeregisterInstancesFromLoadBalancer'
- 'elasticloadbalancing:DeregisterTargets'
- 'elasticloadbalancing:Describe*'
- 'elasticloadbalancing:RegisterInstancesWithLoadBalancer'
- 'elasticloadbalancing:RegisterTargets'
Resource: '*'
# This is a role which is used by the ECS tasks themselves.
ECSTaskExecutionRole:
Type: AWS::IAM::Role
Properties:
AssumeRolePolicyDocument:
Statement:
- Effect: Allow
Principal:
Service: [ecs-tasks.amazonaws.com]
Action: ['sts:AssumeRole']
Path: /
Policies:
- PolicyName: AmazonECSTaskExecutionRolePolicy
PolicyDocument:
Statement:
- Effect: Allow
Action:
# Allow the use of secret manager
- 'secretsmanager:GetSecretValue'
- 'kms:Decrypt'
# Allow the ECS Tasks to download images from ECR
- 'ecr:GetAuthorizationToken'
- 'ecr:BatchCheckLayerAvailability'
- 'ecr:GetDownloadUrlForLayer'
- 'ecr:BatchGetImage'
# Allow the ECS tasks to upload logs to CloudWatch
- 'logs:CreateLogStream'
- 'logs:PutLogEvents'
Resource: '*'
DeleteCFNLambdaExecutionRole:
Type: 'AWS::IAM::Role'
Properties:
AssumeRolePolicyDocument:
Version: '2012-10-17'
Statement:
- Effect: 'Allow'
Principal:
Service: ['lambda.amazonaws.com']
Action: 'sts:AssumeRole'
Path: '/'
Policies:
- PolicyName: DeleteCFNLambdaExecutionRole
PolicyDocument:
Version: '2012-10-17'
Statement:
- Effect: 'Allow'
Action:
- 'logs:CreateLogGroup'
- 'logs:CreateLogStream'
- 'logs:PutLogEvents'
Resource: 'arn:aws:logs:*:*:*'
- Effect: 'Allow'
Action:
- 'cloudformation:DeleteStack'
- 'kinesis:DeleteStream'
- 'secretsmanager:DeleteSecret'
- 'kinesis:DescribeStreamSummary'
- 'logs:DeleteLogGroup'
- 'logs:DeleteSubscriptionFilter'
- 'ecs:DeregisterTaskDefinition'
- 'lambda:DeleteFunction'
- 'lambda:InvokeFunction'
- 'events:RemoveTargets'
- 'events:DeleteRule'
- 'lambda:RemovePermission'
Resource: '*'
### cloud watch to kinesis role
CloudWatchIAMRole:
Type: AWS::IAM::Role
Properties:
AssumeRolePolicyDocument:
Statement:
- Effect: Allow
Principal:
Service: [logs.amazonaws.com]
Action: ['sts:AssumeRole']
Path: /
Policies:
- PolicyName: service-autoscaling
PolicyDocument:
Statement:
- Effect: Allow
Action:
- 'kinesis:PutRecord'
Resource: '*'
#####################EFS#####################
EfsFileStorage:
Type: 'AWS::EFS::FileSystem'
Properties:
BackupPolicy:
Status: ENABLED
PerformanceMode: maxIO
Encrypted: false
FileSystemPolicy:
Version: '2012-10-17'
Statement:
- Effect: 'Allow'
Action:
- 'elasticfilesystem:ClientMount'
- 'elasticfilesystem:ClientWrite'
- 'elasticfilesystem:ClientRootAccess'
Principal:
AWS: '*'
MountTargetResource1:
Type: AWS::EFS::MountTarget
Properties:
FileSystemId: !Ref EfsFileStorage
SubnetId: !Ref PublicSubnetOne
SecurityGroups:
- !Ref EFSServerSecurityGroup
MountTargetResource2:
Type: AWS::EFS::MountTarget
Properties:
FileSystemId: !Ref EfsFileStorage
SubnetId: !Ref PublicSubnetTwo
SecurityGroups:
- !Ref EFSServerSecurityGroup
Outputs:
EfsFileStorageId:
Description: 'The connection endpoint for the database.'
Value: !Ref EfsFileStorage
Export:
Name: !Sub ${'${EnvironmentName}'}:EfsFileStorageId
ClusterName:
Description: The name of the ECS cluster
Value: !Ref 'ECSCluster'
Export:
Name: !Sub${' ${EnvironmentName}'}:ClusterName
AutoscalingRole:
Description: The ARN of the role used for autoscaling
Value: !GetAtt 'AutoscalingRole.Arn'
Export:
Name: !Sub ${'${EnvironmentName}'}:AutoscalingRole
ECSRole:
Description: The ARN of the ECS role
Value: !GetAtt 'ECSRole.Arn'
Export:
Name: !Sub ${'${EnvironmentName}'}:ECSRole
ECSTaskExecutionRole:
Description: The ARN of the ECS role tsk execution role
Value: !GetAtt 'ECSTaskExecutionRole.Arn'
Export:
Name: !Sub ${'${EnvironmentName}'}:ECSTaskExecutionRole
DeleteCFNLambdaExecutionRole:
Description: Lambda execution role for cleaning up cloud formations
Value: !GetAtt 'DeleteCFNLambdaExecutionRole.Arn'
Export:
Name: !Sub ${'${EnvironmentName}'}:DeleteCFNLambdaExecutionRole
CloudWatchIAMRole:
Description: The ARN of the CloudWatch role for subscription filter
Value: !GetAtt 'CloudWatchIAMRole.Arn'
Export:
Name: !Sub ${'${EnvironmentName}'}:CloudWatchIAMRole
VpcId:
Description: The ID of the VPC that this stack is deployed in
Value: !Ref 'VPC'
Export:
Name: !Sub ${'${EnvironmentName}'}:VpcId
PublicSubnetOne:
Description: Public subnet one
Value: !Ref 'PublicSubnetOne'
Export:
Name: !Sub ${'${EnvironmentName}'}:PublicSubnetOne
PublicSubnetTwo:
Description: Public subnet two
Value: !Ref 'PublicSubnetTwo'
Export:
Name: !Sub ${'${EnvironmentName}'}:PublicSubnetTwo
ContainerSecurityGroup:
Description: A security group used to allow Fargate containers to receive traffic
Value: !Ref 'ContainerSecurityGroup'
Export:
Name: !Sub ${'${EnvironmentName}'}:ContainerSecurityGroup
`;
}

View File

@@ -1,146 +0,0 @@
export class CleanupCronFormation {
public static readonly formation: string = `AWSTemplateFormatVersion: '2010-09-09'
Description: Schedule automatic deletion of CloudFormation stacks
Metadata:
AWS::CloudFormation::Interface:
ParameterGroups:
- Label:
default: Input configuration
Parameters:
- StackName
- TTL
ParameterLabels:
StackName:
default: Stack name
TTL:
default: Time-to-live
Parameters:
EnvironmentName:
Type: String
Default: development
Description: 'Your deployment environment: DEV, QA , PROD'
BUILDGUID:
Type: String
Default: ''
StackName:
Type: String
Description: Stack name that will be deleted.
DeleteStackName:
Type: String
Description: Stack name that will be deleted.
TTL:
Type: Number
Description: Time-to-live in minutes for the stack.
Resources:
DeleteCFNLambda:
Type: "AWS::Lambda::Function"
Properties:
FunctionName: !Join [ "", [ 'DeleteCFNLambda', !Ref BUILDGUID ] ]
Code:
ZipFile: |
import boto3
import os
import json
stack_name = os.environ['stackName']
delete_stack_name = os.environ['deleteStackName']
def delete_cfn(stack_name):
try:
cfn = boto3.resource('cloudformation')
stack = cfn.Stack(stack_name)
stack.delete()
return "SUCCESS"
except:
return "ERROR"
def handler(event, context):
print("Received event:")
print(json.dumps(event))
result = delete_cfn(stack_name)
delete_cfn(delete_stack_name)
return result
Environment:
Variables:
stackName: !Ref 'StackName'
deleteStackName: !Ref 'DeleteStackName'
Handler: "index.handler"
Runtime: "python3.9"
Timeout: "5"
Role:
'Fn::ImportValue': !Sub '\${EnvironmentName}:DeleteCFNLambdaExecutionRole'
DeleteStackEventRule:
DependsOn:
- DeleteCFNLambda
- GenerateCronExpression
Type: "AWS::Events::Rule"
Properties:
Name: !Join [ "", [ 'DeleteStackEventRule', !Ref BUILDGUID ] ]
Description: Delete stack event
ScheduleExpression: !GetAtt GenerateCronExpression.cron_exp
State: "ENABLED"
Targets:
-
Arn: !GetAtt DeleteCFNLambda.Arn
Id: 'DeleteCFNLambda'
PermissionForDeleteCFNLambda:
Type: "AWS::Lambda::Permission"
DependsOn:
- DeleteStackEventRule
Properties:
FunctionName: !Join [ "", [ 'DeleteCFNLambda', !Ref BUILDGUID ] ]
Action: "lambda:InvokeFunction"
Principal: "events.amazonaws.com"
SourceArn: !GetAtt DeleteStackEventRule.Arn
GenerateCronExpLambda:
Type: "AWS::Lambda::Function"
Properties:
FunctionName: !Join [ "", [ 'GenerateCronExpressionLambda', !Ref BUILDGUID ] ]
Code:
ZipFile: |
from datetime import datetime, timedelta
import os
import logging
import json
import cfnresponse
def deletion_time(ttl):
delete_at_time = datetime.now() + timedelta(minutes=int(ttl))
hh = delete_at_time.hour
mm = delete_at_time.minute
yyyy = delete_at_time.year
month = delete_at_time.month
dd = delete_at_time.day
# minutes hours day month day-of-week year
cron_exp = "cron({} {} {} {} ? {})".format(mm, hh, dd, month, yyyy)
return cron_exp
def handler(event, context):
print('Received event: %s' % json.dumps(event))
status = cfnresponse.SUCCESS
try:
if event['RequestType'] == 'Delete':
cfnresponse.send(event, context, status, {})
else:
ttl = event['ResourceProperties']['ttl']
responseData = {}
responseData['cron_exp'] = deletion_time(ttl)
cfnresponse.send(event, context, cfnresponse.SUCCESS, responseData)
except Exception as e:
logging.error('Exception: %s' % e, exc_info=True)
status = cfnresponse.FAILED
cfnresponse.send(event, context, status, {}, None)
Handler: "index.handler"
Runtime: "python3.9"
Timeout: "5"
Role:
'Fn::ImportValue': !Sub '\${EnvironmentName}:DeleteCFNLambdaExecutionRole'
GenerateCronExpression:
Type: "Custom::GenerateCronExpression"
Version: "1.0"
Properties:
Name: !Join [ "", [ 'GenerateCronExpression', !Ref BUILDGUID ] ]
ServiceToken: !GetAtt GenerateCronExpLambda.Arn
ttl: !Ref 'TTL'
`;
}

View File

@@ -1,165 +0,0 @@
export class TaskDefinitionFormation {
public static readonly description: string = `Game CI Cloud Runner Task Stack`;
public static readonly formation: string = `AWSTemplateFormatVersion: 2010-09-09
Description: ${TaskDefinitionFormation.description}
Parameters:
EnvironmentName:
Type: String
Default: development
Description: 'Your deployment environment: DEV, QA , PROD'
ServiceName:
Type: String
Default: example
Description: A name for the service
LogGroupName:
Type: String
Default: example
Description: Name to use for the log group created for this task
ImageUrl:
Type: String
Default: nginx
Description: >-
The url of a docker image that contains the application process that will
handle the traffic for this service
ContainerPort:
Type: Number
Default: 80
Description: What port number the application inside the docker container is binding to
ContainerCpu:
Default: 1024
Type: Number
Description: How much CPU to give the container. 1024 is 1 CPU
ContainerMemory:
Default: 2048
Type: Number
Description: How much memory in megabytes to give the container
BUILDGUID:
Type: String
Default: ''
Command:
Type: String
Default: 'ls'
EntryPoint:
Type: String
Default: '/bin/sh'
WorkingDirectory:
Type: String
Default: '/efsdata/'
Role:
Type: String
Default: ''
Description: >-
(Optional) An IAM role to give the service's containers if the code within
needs to access other AWS resources like S3 buckets, DynamoDB tables, etc
EFSMountDirectory:
Type: String
Default: '/efsdata'
# template secrets p1 - input
Mappings:
SubnetConfig:
VPC:
CIDR: 10.0.0.0/16
PublicOne:
CIDR: 10.0.0.0/24
PublicTwo:
CIDR: 10.0.1.0/24
Conditions:
HasCustomRole: !Not
- !Equals
- Ref: Role
- ''
Resources:
LogGroup:
Type: 'AWS::Logs::LogGroup'
Properties:
LogGroupName: !Ref LogGroupName
Metadata:
'AWS::CloudFormation::Designer':
id: aece53ae-b82d-4267-bc16-ed964b05db27
# template resources secrets
# template resources logstream
TaskDefinition:
Type: 'AWS::ECS::TaskDefinition'
Properties:
Family: !Ref ServiceName
Cpu: !Ref ContainerCpu
Memory: !Ref ContainerMemory
NetworkMode: awsvpc
Volumes:
- Name: efs-data
EFSVolumeConfiguration:
FilesystemId:
'Fn::ImportValue': !Sub '${'${EnvironmentName}'}:EfsFileStorageId'
TransitEncryption: ENABLED
RequiresCompatibilities:
- FARGATE
ExecutionRoleArn:
'Fn::ImportValue': !Sub '${'${EnvironmentName}'}:ECSTaskExecutionRole'
TaskRoleArn:
'Fn::If':
- HasCustomRole
- !Ref Role
- !Ref 'AWS::NoValue'
ContainerDefinitions:
- Name: !Ref ServiceName
Cpu: !Ref ContainerCpu
Memory: !Ref ContainerMemory
Image: !Ref ImageUrl
EntryPoint:
Fn::Split:
- ','
- !Ref EntryPoint
Command:
Fn::Split:
- ','
- !Ref Command
WorkingDirectory: !Ref WorkingDirectory
Environment:
- Name: ALLOW_EMPTY_PASSWORD
Value: 'yes'
# template - env vars
MountPoints:
- SourceVolume: efs-data
ContainerPath: !Ref EFSMountDirectory
ReadOnly: false
Secrets:
# template secrets p3 - container def
LogConfiguration:
LogDriver: awslogs
Options:
awslogs-group: !Ref LogGroupName
awslogs-region: !Ref 'AWS::Region'
awslogs-stream-prefix: !Ref ServiceName
DependsOn:
- LogGroup
`;
public static streamLogs = `
SubscriptionFilter:
Type: 'AWS::Logs::SubscriptionFilter'
Properties:
FilterPattern: ''
RoleArn:
'Fn::ImportValue': !Sub '${'${EnvironmentName}'}:CloudWatchIAMRole'
LogGroupName: !Ref LogGroupName
DestinationArn:
'Fn::GetAtt':
- KinesisStream
- Arn
Metadata:
'AWS::CloudFormation::Designer':
id: 7f809e91-9e5d-4678-98c1-c5085956c480
DependsOn:
- LogGroup
- KinesisStream
KinesisStream:
Type: 'AWS::Kinesis::Stream'
Properties:
Name: !Ref ServiceName
ShardCount: 1
Metadata:
'AWS::CloudFormation::Designer':
id: c6f18447-b879-4696-8873-f981b2cedd2b
`;
}

View File

@@ -1,9 +0,0 @@
import * as AWS from 'aws-sdk';
class CloudRunnerAWSTaskDef {
public taskDefStackName!: string;
public taskDefCloudFormation!: string;
public taskDefResources: AWS.CloudFormation.StackResources | undefined;
public baseResources: AWS.CloudFormation.StackResources | undefined;
}
export default CloudRunnerAWSTaskDef;

View File

@@ -1,150 +0,0 @@
import * as SDK from 'aws-sdk';
import CloudRunnerSecret from '../../services/cloud-runner-secret';
import CloudRunnerEnvironmentVariable from '../../services/cloud-runner-environment-variable';
import CloudRunnerAWSTaskDef from './cloud-runner-aws-task-def';
import AwsTaskRunner from './aws-task-runner';
import { ProviderInterface } from '../provider-interface';
import BuildParameters from '../../../build-parameters';
import CloudRunnerLogger from '../../services/cloud-runner-logger';
import { AWSJobStack as AwsJobStack } from './aws-job-stack';
import { AWSBaseStack as AwsBaseStack } from './aws-base-stack';
import { Input } from '../../..';
import { GarbageCollectionService } from './services/garbage-collection-service';
import { ProviderResource } from '../provider-resource';
import { ProviderWorkflow } from '../provider-workflow';
import { TaskService } from './services/task-service';
import CloudRunnerOptions from '../../cloud-runner-options';
class AWSBuildEnvironment implements ProviderInterface {
private baseStackName: string;
constructor(buildParameters: BuildParameters) {
this.baseStackName = buildParameters.awsBaseStackName;
}
async listResources(): Promise<ProviderResource[]> {
await TaskService.getCloudFormationJobStacks();
await TaskService.getLogGroups();
await TaskService.getTasks();
return [];
}
listWorkflow(): Promise<ProviderWorkflow[]> {
throw new Error('Method not implemented.');
}
async watchWorkflow(): Promise<string> {
return await TaskService.watch();
}
async listOtherResources(): Promise<string> {
await TaskService.getLogGroups();
return '';
}
async garbageCollect(
filter: string,
previewOnly: boolean,
// eslint-disable-next-line no-unused-vars
olderThan: Number,
// eslint-disable-next-line no-unused-vars
fullCache: boolean,
// eslint-disable-next-line no-unused-vars
baseDependencies: boolean,
): Promise<string> {
await GarbageCollectionService.cleanup(!previewOnly);
return ``;
}
async cleanupWorkflow(
// eslint-disable-next-line no-unused-vars
buildGuid: string,
// eslint-disable-next-line no-unused-vars
buildParameters: BuildParameters,
// eslint-disable-next-line no-unused-vars
branchName: string,
// eslint-disable-next-line no-unused-vars
defaultSecretsArray: { ParameterKey: string; EnvironmentVariable: string; ParameterValue: string }[],
) {}
async setupWorkflow(
// eslint-disable-next-line no-unused-vars
buildGuid: string,
// eslint-disable-next-line no-unused-vars
buildParameters: BuildParameters,
// eslint-disable-next-line no-unused-vars
branchName: string,
// eslint-disable-next-line no-unused-vars
defaultSecretsArray: { ParameterKey: string; EnvironmentVariable: string; ParameterValue: string }[],
) {}
async runTaskInWorkflow(
buildGuid: string,
image: string,
commands: string,
mountdir: string,
workingdir: string,
environment: CloudRunnerEnvironmentVariable[],
secrets: CloudRunnerSecret[],
): Promise<string> {
process.env.AWS_REGION = Input.region;
const ECS = new SDK.ECS();
const CF = new SDK.CloudFormation();
AwsTaskRunner.ECS = ECS;
AwsTaskRunner.Kinesis = new SDK.Kinesis();
CloudRunnerLogger.log(`AWS Region: ${CF.config.region}`);
const entrypoint = ['/bin/sh'];
const startTimeMs = Date.now();
await new AwsBaseStack(this.baseStackName).setupBaseStack(CF);
const taskDef = await new AwsJobStack(this.baseStackName).setupCloudFormations(
CF,
buildGuid,
image,
entrypoint,
commands,
mountdir,
workingdir,
secrets,
);
let postRunTaskTimeMs;
try {
const postSetupStacksTimeMs = Date.now();
CloudRunnerLogger.log(`Setup job time: ${Math.floor((postSetupStacksTimeMs - startTimeMs) / 1000)}s`);
const { output, shouldCleanup } = await AwsTaskRunner.runTask(taskDef, environment, commands);
postRunTaskTimeMs = Date.now();
CloudRunnerLogger.log(`Run job time: ${Math.floor((postRunTaskTimeMs - postSetupStacksTimeMs) / 1000)}s`);
if (shouldCleanup) {
await this.cleanupResources(CF, taskDef);
}
const postCleanupTimeMs = Date.now();
if (postRunTaskTimeMs !== undefined)
CloudRunnerLogger.log(`Cleanup job time: ${Math.floor((postCleanupTimeMs - postRunTaskTimeMs) / 1000)}s`);
return output;
} catch (error) {
CloudRunnerLogger.log(`error running task ${error}`);
await this.cleanupResources(CF, taskDef);
throw error;
}
}
async cleanupResources(CF: SDK.CloudFormation, taskDef: CloudRunnerAWSTaskDef) {
CloudRunnerLogger.log('Cleanup starting');
await CF.deleteStack({
StackName: taskDef.taskDefStackName,
}).promise();
if (CloudRunnerOptions.useCleanupCron) {
await CF.deleteStack({
StackName: `${taskDef.taskDefStackName}-cleanup`,
}).promise();
}
await CF.waitFor('stackDeleteComplete', {
StackName: taskDef.taskDefStackName,
}).promise();
CloudRunnerLogger.log(`Deleted Stack: ${taskDef.taskDefStackName}`);
CloudRunnerLogger.log('Cleanup complete');
}
}
export default AWSBuildEnvironment;

View File

@@ -1,66 +0,0 @@
import AWS from 'aws-sdk';
import Input from '../../../../input';
import CloudRunnerLogger from '../../../services/cloud-runner-logger';
import { TaskService } from './task-service';
export class GarbageCollectionService {
static isOlderThan1day(date: any) {
const ageDate = new Date(date.getTime() - Date.now());
return ageDate.getDay() > 0;
}
public static async cleanup(deleteResources = false, OneDayOlderOnly: boolean = false) {
process.env.AWS_REGION = Input.region;
const CF = new AWS.CloudFormation();
const ecs = new AWS.ECS();
const cwl = new AWS.CloudWatchLogs();
const taskDefinitionsInUse = new Array();
const tasks = await TaskService.getTasks();
for (const task of tasks) {
const { taskElement, element } = task;
taskDefinitionsInUse.push(taskElement.taskDefinitionArn);
if (deleteResources && (!OneDayOlderOnly || GarbageCollectionService.isOlderThan1day(taskElement.CreatedAt))) {
CloudRunnerLogger.log(`Stopping task ${taskElement.containers?.[0].name}`);
await ecs.stopTask({ task: taskElement.taskArn || '', cluster: element }).promise();
}
}
const jobStacks = await TaskService.getCloudFormationJobStacks();
for (const element of jobStacks) {
if (
(await CF.describeStackResources({ StackName: element.StackName }).promise()).StackResources?.some(
(x) => x.ResourceType === 'AWS::ECS::TaskDefinition' && taskDefinitionsInUse.includes(x.PhysicalResourceId),
)
) {
CloudRunnerLogger.log(`Skipping ${element.StackName} - active task was running not deleting`);
return;
}
if (deleteResources && (!OneDayOlderOnly || GarbageCollectionService.isOlderThan1day(element.CreationTime))) {
if (element.StackName === 'game-ci' || element.TemplateDescription === 'Game-CI base stack') {
CloudRunnerLogger.log(`Skipping ${element.StackName} ignore list`);
return;
}
CloudRunnerLogger.log(`Deleting ${element.logGroupName}`);
const deleteStackInput: AWS.CloudFormation.DeleteStackInput = { StackName: element.StackName };
await CF.deleteStack(deleteStackInput).promise();
}
}
const logGroups = await TaskService.getLogGroups();
for (const element of logGroups) {
if (
deleteResources &&
(!OneDayOlderOnly || GarbageCollectionService.isOlderThan1day(new Date(element.createdAt)))
) {
CloudRunnerLogger.log(`Deleting ${element.logGroupName}`);
await cwl.deleteLogGroup({ logGroupName: element.logGroupName || '' }).promise();
}
}
const locks = await TaskService.getLocks();
for (const element of locks) {
CloudRunnerLogger.log(`Lock: ${element.Key}`);
}
}
}

View File

@@ -1,168 +0,0 @@
import AWS from 'aws-sdk';
import Input from '../../../../input';
import CloudRunnerLogger from '../../../services/cloud-runner-logger';
import { BaseStackFormation } from '../cloud-formations/base-stack-formation';
import AwsTaskRunner from '../aws-task-runner';
import { ListObjectsRequest } from 'aws-sdk/clients/s3';
import CloudRunner from '../../../cloud-runner';
export class TaskService {
static async watch() {
// eslint-disable-next-line no-unused-vars
const { output, shouldCleanup } = await AwsTaskRunner.streamLogsUntilTaskStops(
process.env.cluster || ``,
process.env.taskArn || ``,
process.env.streamName || ``,
);
return output;
}
public static async getCloudFormationJobStacks() {
const result: any[] = [];
CloudRunnerLogger.log(``);
CloudRunnerLogger.log(`List Cloud Formation Stacks`);
process.env.AWS_REGION = Input.region;
const CF = new AWS.CloudFormation();
const stacks =
(await CF.listStacks().promise()).StackSummaries?.filter(
(_x) =>
_x.StackStatus !== 'DELETE_COMPLETE' && _x.TemplateDescription !== BaseStackFormation.baseStackDecription,
) || [];
CloudRunnerLogger.log(``);
CloudRunnerLogger.log(`Cloud Formation Stacks ${stacks.length}`);
for (const element of stacks) {
const ageDate: Date = new Date(Date.now() - element.CreationTime.getTime());
CloudRunnerLogger.log(
`Task Stack ${element.StackName} - Age D${Math.floor(
ageDate.getHours() / 24,
)} H${ageDate.getHours()} M${ageDate.getMinutes()}`,
);
result.push(element);
}
const baseStacks =
(await CF.listStacks().promise()).StackSummaries?.filter(
(_x) =>
_x.StackStatus !== 'DELETE_COMPLETE' && _x.TemplateDescription === BaseStackFormation.baseStackDecription,
) || [];
CloudRunnerLogger.log(``);
CloudRunnerLogger.log(`Base Stacks ${baseStacks.length}`);
for (const element of baseStacks) {
const ageDate: Date = new Date(Date.now() - element.CreationTime.getTime());
CloudRunnerLogger.log(
`Task Stack ${element.StackName} - Age D${Math.floor(
ageDate.getHours() / 24,
)} H${ageDate.getHours()} M${ageDate.getMinutes()}`,
);
result.push(element);
}
CloudRunnerLogger.log(``);
return result;
}
public static async getTasks() {
const result: any[] = [];
CloudRunnerLogger.log(``);
CloudRunnerLogger.log(`List Tasks`);
process.env.AWS_REGION = Input.region;
const ecs = new AWS.ECS();
const clusters = (await ecs.listClusters().promise()).clusterArns || [];
CloudRunnerLogger.log(`Task Clusters ${clusters.length}`);
for (const element of clusters) {
const input: AWS.ECS.ListTasksRequest = {
cluster: element,
};
const list = (await ecs.listTasks(input).promise()).taskArns || [];
if (list.length > 0) {
const describeInput: AWS.ECS.DescribeTasksRequest = { tasks: list, cluster: element };
const describeList = (await ecs.describeTasks(describeInput).promise()).tasks || [];
if (describeList.length === 0) {
CloudRunnerLogger.log(`No Tasks`);
continue;
}
CloudRunnerLogger.log(`Tasks ${describeList.length}`);
for (const taskElement of describeList) {
if (taskElement === undefined) {
continue;
}
taskElement.overrides = {};
taskElement.attachments = [];
if (taskElement.createdAt === undefined) {
CloudRunnerLogger.log(`Skipping ${taskElement.taskDefinitionArn} no createdAt date`);
continue;
}
result.push({ taskElement, element });
}
}
}
CloudRunnerLogger.log(``);
return result;
}
public static async awsDescribeJob(job: string) {
process.env.AWS_REGION = Input.region;
const CF = new AWS.CloudFormation();
const stack = (await CF.listStacks().promise()).StackSummaries?.find((_x) => _x.StackName === job) || undefined;
const stackInfo = (await CF.describeStackResources({ StackName: job }).promise()) || undefined;
const stackInfo2 = (await CF.describeStacks({ StackName: job }).promise()) || undefined;
if (stack === undefined) {
throw new Error('stack not defined');
}
const ageDate: Date = new Date(Date.now() - stack.CreationTime.getTime());
const message = `
Task Stack ${stack.StackName}
Age D${Math.floor(ageDate.getHours() / 24)} H${ageDate.getHours()} M${ageDate.getMinutes()}
${JSON.stringify(stack, undefined, 4)}
${JSON.stringify(stackInfo, undefined, 4)}
${JSON.stringify(stackInfo2, undefined, 4)}
`;
CloudRunnerLogger.log(message);
return message;
}
public static async getLogGroups() {
const result: any[] = [];
process.env.AWS_REGION = Input.region;
const ecs = new AWS.CloudWatchLogs();
let logStreamInput: AWS.CloudWatchLogs.DescribeLogGroupsRequest = {
/* logGroupNamePrefix: 'game-ci' */
};
let logGroupsDescribe = await ecs.describeLogGroups(logStreamInput).promise();
const logGroups = logGroupsDescribe.logGroups || [];
while (logGroupsDescribe.nextToken) {
logStreamInput = { /* logGroupNamePrefix: 'game-ci',*/ nextToken: logGroupsDescribe.nextToken };
logGroupsDescribe = await ecs.describeLogGroups(logStreamInput).promise();
logGroups.push(...(logGroupsDescribe?.logGroups || []));
}
CloudRunnerLogger.log(`Log Groups ${logGroups.length}`);
for (const element of logGroups) {
if (element.creationTime === undefined) {
CloudRunnerLogger.log(`Skipping ${element.logGroupName} no createdAt date`);
continue;
}
const ageDate: Date = new Date(Date.now() - element.creationTime);
CloudRunnerLogger.log(
`Task Stack ${element.logGroupName} - Age D${Math.floor(
ageDate.getHours() / 24,
)} H${ageDate.getHours()} M${ageDate.getMinutes()}`,
);
result.push(element);
}
return result;
}
public static async getLocks() {
process.env.AWS_REGION = Input.region;
const s3 = new AWS.S3();
const listRequest: ListObjectsRequest = {
Bucket: CloudRunner.buildParameters.awsBaseStackName,
};
const results = await s3.listObjects(listRequest).promise();
return results.Contents || [];
}
}

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