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Rewrite the monolith orchestrator-integrity.yml (1110 lines, single job, 3+ hour sequential execution) into 4 parallel jobs that run on separate runners: - k8s-tests: k3d cluster + LocalStack, 5 tests - aws-provider-tests: LocalStack only, 10 tests - local-docker-tests: Docker + LocalStack for S3 tests, 9 tests - rclone-tests: rclone + LocalStack, 1 test Key improvements: - Wall-clock time drops from ~3h to ~1h (longest single job) - Disk exhaustion eliminated: each job gets its own fresh 14GB runner - Cleanup logic deduplicated via sourced shell functions instead of 15 copy-pasted 30-line blocks - K3d node image cleanup only runs in the k8s job (where it matters) - Light cleanup (cache + docker prune -f) between tests; heavy cleanup (prune -af --volumes) only at job boundaries - workflow_call interface unchanged; integrity-check.yml needs no changes Ref: #794 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Cloud Runner Improvements - LTS Candidate - S3 Locking, Aws Local Stack (Pipelines), Testing Improvements, Rclone storage support, Provider plugin system (#731)
Cloud Runner Improvements - LTS Candidate - S3 Locking, Aws Local Stack (Pipelines), Testing Improvements, Rclone storage support, Provider plugin system (#731)
Cloud Runner Improvements - LTS Candidate - S3 Locking, Aws Local Stack (Pipelines), Testing Improvements, Rclone storage support, Provider plugin system (#731)
Cloud Runner Improvements - LTS Candidate - S3 Locking, Aws Local Stack (Pipelines), Testing Improvements, Rclone storage support, Provider plugin system (#731)
Cloud Runner Improvements - LTS Candidate - S3 Locking, Aws Local Stack (Pipelines), Testing Improvements, Rclone storage support, Provider plugin system (#731)
Unity - Builder
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GitHub Action to build Unity projects for different platforms.
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