frostebite ee53114d77 refactor(ci): split orchestrator tests into per-PR health checks and nightly exhaustive suite
validate-orchestrator.yml (per-PR, ~5 min):
  - Plugin architecture health: compilation, unit tests, plugin loader
    graceful degradation, installed service validation, type declaration checks

validate-orchestrator-integration.yml (daily 3 AM UTC cron, ~1-2h):
  - 5 parallel jobs mirroring orchestrator-integrity.yml:
    plugin-interface, k8s (5 tests), aws (10 tests),
    local-docker (9 tests), rclone (1 test)
  - Full LocalStack + k3d integration coverage
  - continue-on-error on known flaky end2end tests

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 07:19:20 +00:00
2023-10-28 12:21:10 -07:00
2022-03-30 23:27:10 +02:00
2023-02-13 23:07:10 -06:00
2021-03-14 00:44:01 +01:00
2020-01-19 01:54:56 +01:00
2020-05-01 17:55:27 +02:00
2023-11-25 19:33:36 +01:00
2019-11-30 19:02:47 +01:00
2023-03-04 15:39:31 -06:00

Unity - Builder

(Not affiliated with Unity Technologies)

GitHub Action to build Unity projects for different platforms.

Part of the GameCI open source project.

Builds - Ubuntu Builds - Windows Builds - MacOS codecov - test coverage

How to use

Find the docs on the GameCI documentation website.

Visit the GameCI Unity Actions status repository for related Actions.

Community

Feel free to join us on Discord and engage with the community.

Contributing

To help improve the documentation, please find the docs repository.

To contribute to Unity Builder, kindly read the contribution guide.

Support us

GameCI is free for everyone forever.

You can support us at OpenCollective.

Licence

This repository is MIT licensed.

This includes all contributions from the community.

Description
No description provided
Readme MIT 1.6 GiB
Languages
TypeScript 97.8%
JavaScript 1.4%
Batchfile 0.5%
Shell 0.3%