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3 Commits

Author SHA1 Message Date
frostebite
9579230886 fix: replace orchestrator-develop branch references with main
The orchestrator-develop branch no longer exists. Update all fallback
clone commands and test fixtures to use main instead.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 19:56:36 +00:00
frostebite
d21188eb1f ci: set macOS builds to continue-on-error
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 23:32:49 +00:00
frostebite
9789eb5c3b ci: split orchestrator integrity into parallel jobs for faster validation
Rewrite the monolith orchestrator-integrity.yml (1110 lines, single job,
3+ hour sequential execution) into 4 parallel jobs that run on separate
runners:

- k8s-tests: k3d cluster + LocalStack, 5 tests
- aws-provider-tests: LocalStack only, 10 tests
- local-docker-tests: Docker + LocalStack for S3 tests, 9 tests
- rclone-tests: rclone + LocalStack, 1 test

Key improvements:
- Wall-clock time drops from ~3h to ~1h (longest single job)
- Disk exhaustion eliminated: each job gets its own fresh 14GB runner
- Cleanup logic deduplicated via sourced shell functions instead of
  15 copy-pasted 30-line blocks
- K3d node image cleanup only runs in the k8s job (where it matters)
- Light cleanup (cache + docker prune -f) between tests; heavy cleanup
  (prune -af --volumes) only at job boundaries
- workflow_call interface unchanged; integrity-check.yml needs no changes

Ref: #794

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 13:40:48 +00:00
11 changed files with 732 additions and 635 deletions

View File

@@ -12,6 +12,7 @@ jobs:
buildForAllPlatformsMacOS:
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
runs-on: macos-latest
continue-on-error: true
strategy:
fail-fast: false
matrix:

View File

@@ -54,7 +54,7 @@ jobs:
# AWS_STACK_NAME: game-ci-github-pipelines
CHECKS_UPDATE: ${{ github.event.inputs.checksObject }}
run: |
git clone -b orchestrator-develop https://github.com/game-ci/unity-builder
git clone -b main https://github.com/game-ci/unity-builder
cd unity-builder
yarn
ls

File diff suppressed because it is too large Load Diff

34
dist/index.js generated vendored
View File

@@ -3398,7 +3398,7 @@ class AWSTaskRunner {
return { name: x.name, value };
});
}
static async runTask(taskDef, environment, secrets, commands) {
static async runTask(taskDef, environment, commands) {
const cluster = taskDef.baseResources?.find((x) => x.LogicalResourceId === 'ECSCluster')?.PhysicalResourceId || '';
const taskDefinition = taskDef.taskDefResources?.find((x) => x.LogicalResourceId === 'TaskDefinition')?.PhysicalResourceId || '';
const SubnetOne = taskDef.baseResources?.find((x) => x.LogicalResourceId === 'PublicSubnetOne')?.PhysicalResourceId || '';
@@ -3407,11 +3407,6 @@ class AWSTaskRunner {
const streamName = taskDef.taskDefResources?.find((x) => x.LogicalResourceId === 'KinesisStream')?.PhysicalResourceId || '';
// Transform localhost endpoints for container environment
const transformedEnvironment = AWSTaskRunner.transformEndpointsForContainer(environment);
// Merge secrets into environment as plain env vars, matching docker and k8s provider behavior.
// This ensures UNITY_EMAIL, UNITY_PASSWORD, UNITY_SERIAL reach the container reliably
// without depending on CloudFormation Secrets Manager resolution.
const secretsAsEnvironment = secrets.map((s) => ({ name: s.EnvironmentVariable, value: s.ParameterValue }));
const mergedEnvironment = [...transformedEnvironment, ...secretsAsEnvironment];
const runParameters = {
cluster,
taskDefinition,
@@ -3420,7 +3415,7 @@ class AWSTaskRunner {
containerOverrides: [
{
name: taskDef.taskDefStackName,
environment: mergedEnvironment,
environment: transformedEnvironment,
command: ['-c', command_hook_service_1.CommandHookService.ApplyHooksToCommands(commands, orchestrator_1.default.buildParameters)],
},
],
@@ -4454,7 +4449,7 @@ class AWSBuildEnvironment {
try {
const postSetupStacksTimeMs = Date.now();
orchestrator_logger_1.default.log(`Setup job time: ${Math.floor((postSetupStacksTimeMs - startTimeMs) / 1000)}s`);
const { output, shouldCleanup } = await aws_task_runner_1.default.runTask(taskDef, environment, secrets, commands);
const { output, shouldCleanup } = await aws_task_runner_1.default.runTask(taskDef, environment, commands);
postRunTaskTimeMs = Date.now();
orchestrator_logger_1.default.log(`Run job time: ${Math.floor((postRunTaskTimeMs - postSetupStacksTimeMs) / 1000)}s`);
if (shouldCleanup) {
@@ -9419,10 +9414,6 @@ class ContainerHookService {
fi
ENDPOINT_ARGS=""
if [ -n "$AWS_S3_ENDPOINT" ]; then ENDPOINT_ARGS="--endpoint-url $AWS_S3_ENDPOINT"; fi
# Skip uploading empty or near-empty tar files (< 1KB) these are leftover
# stubs with no real cache data and would poison the cache for the next build.
find /data/cache/$CACHE_KEY/lfs -name "*.tar*" -size -1k -delete 2>/dev/null || true
find /data/cache/$CACHE_KEY/Library -name "*.tar*" -size -1k -delete 2>/dev/null || true
aws $ENDPOINT_ARGS s3 cp --recursive /data/cache/$CACHE_KEY/lfs s3://${orchestrator_1.default.buildParameters.awsStackName}/orchestrator-cache/$CACHE_KEY/lfs || true
rm -r /data/cache/$CACHE_KEY/lfs || true
aws $ENDPOINT_ARGS s3 cp --recursive /data/cache/$CACHE_KEY/Library s3://${orchestrator_1.default.buildParameters.awsStackName}/orchestrator-cache/$CACHE_KEY/Library || true
@@ -9740,8 +9731,7 @@ if [ -n "$(git ls-remote --heads "$REPO" "$BRANCH" 2>/dev/null)" ]; then
git clone -q -b "$BRANCH" "$REPO" /builder
else
echo "Remote branch $BRANCH not found in $REPO; falling back to a known branch"
git clone -q -b orchestrator-develop "$REPO" /builder \
|| git clone -q -b main "$REPO" /builder \
git clone -q -b main "$REPO" /builder \
|| git clone -q "$REPO" /builder
fi
git clone -q -b ${orchestrator_1.default.buildParameters.branch} ${orchestrator_folders_1.OrchestratorFolders.targetBuildRepoUrl} /repo
@@ -9858,8 +9848,7 @@ if [ -n "$(git ls-remote --heads "$REPO" "$BRANCH" 2>/dev/null)" ]; then
git clone -q -b "$BRANCH" "$REPO" "$DEST"
else
echo "Remote branch $BRANCH not found in $REPO; falling back to a known branch"
git clone -q -b orchestrator-develop "$REPO" "$DEST" \
|| git clone -q -b main "$REPO" "$DEST" \
git clone -q -b main "$REPO" "$DEST" \
|| git clone -q "$REPO" "$DEST"
fi
chmod +x ${builderPath}`;
@@ -9916,14 +9905,13 @@ echo "CACHE_KEY=$CACHE_KEY"`;
if ! command -v yarn > /dev/null 2>&1; then printf '#!/bin/sh\nexit 0\n' > /usr/local/bin/yarn && chmod +x /usr/local/bin/yarn; fi
# Pipe entrypoint.sh output through log stream to capture Unity build output (including "Build succeeded")
{ echo "game ci start"; echo "game ci start" >> /home/job-log.txt; echo "CACHE_KEY=$CACHE_KEY"; echo "$CACHE_KEY"; if [ -n "$LOCKED_WORKSPACE" ]; then echo "Retained Workspace: true"; fi; if [ -n "$LOCKED_WORKSPACE" ] && [ -d "$GITHUB_WORKSPACE/.git" ]; then echo "Retained Workspace Already Exists!"; fi; /entrypoint.sh; } | node ${builderPath} -m remote-cli-log-stream --logFile /home/job-log.txt
# Ensure cache directories exist for post-build and S3 upload hooks.
# Do NOT create empty placeholder tars they waste S3 storage and on next
# build the pull-cache hook downloads them, giving Unity an empty Library
# (no caching benefit). The real tars are created by remote-cli-post-build
# via Caching.PushToCache(), and the S3 upload hooks use || true so missing
# files are handled gracefully.
mkdir -p "/data/cache/$CACHE_KEY/Library"
mkdir -p "/data/cache/$CACHE_KEY/build"
if [ ! -f "/data/cache/$CACHE_KEY/Library/lib-$BUILD_GUID.tar" ] && [ ! -f "/data/cache/$CACHE_KEY/Library/lib-$BUILD_GUID.tar.lz4" ]; then
tar -cf "/data/cache/$CACHE_KEY/Library/lib-$BUILD_GUID.tar" --files-from /dev/null || touch "/data/cache/$CACHE_KEY/Library/lib-$BUILD_GUID.tar"
fi
if [ ! -f "/data/cache/$CACHE_KEY/build/build-$BUILD_GUID.tar" ] && [ ! -f "/data/cache/$CACHE_KEY/build/build-$BUILD_GUID.tar.lz4" ]; then
tar -cf "/data/cache/$CACHE_KEY/build/build-$BUILD_GUID.tar" --files-from /dev/null || touch "/data/cache/$CACHE_KEY/build/build-$BUILD_GUID.tar"
fi
# Run post-build tasks and capture output
# Note: Post-build may clean up the builder directory, so we write output directly to log file
# Use set +e to allow the command to fail without exiting the script

2
dist/index.js.map generated vendored

File diff suppressed because one or more lines are too long

View File

@@ -1,7 +1,6 @@
import { DescribeTasksCommand, RunTaskCommand, waitUntilTasksRunning } from '@aws-sdk/client-ecs';
import { DescribeStreamCommand, GetRecordsCommand, GetShardIteratorCommand } from '@aws-sdk/client-kinesis';
import OrchestratorEnvironmentVariable from '../../options/orchestrator-environment-variable';
import OrchestratorSecret from '../../options/orchestrator-secret';
import * as core from '@actions/core';
import OrchestratorAWSTaskDef from './orchestrator-aws-task-def';
import * as zlib from 'node:zlib';
@@ -57,7 +56,6 @@ class AWSTaskRunner {
static async runTask(
taskDef: OrchestratorAWSTaskDef,
environment: OrchestratorEnvironmentVariable[],
secrets: OrchestratorSecret[],
commands: string,
): Promise<{ output: string; shouldCleanup: boolean }> {
const cluster = taskDef.baseResources?.find((x) => x.LogicalResourceId === 'ECSCluster')?.PhysicalResourceId || '';
@@ -75,12 +73,6 @@ class AWSTaskRunner {
// Transform localhost endpoints for container environment
const transformedEnvironment = AWSTaskRunner.transformEndpointsForContainer(environment);
// Merge secrets into environment as plain env vars, matching docker and k8s provider behavior.
// This ensures UNITY_EMAIL, UNITY_PASSWORD, UNITY_SERIAL reach the container reliably
// without depending on CloudFormation Secrets Manager resolution.
const secretsAsEnvironment = secrets.map((s) => ({ name: s.EnvironmentVariable, value: s.ParameterValue }));
const mergedEnvironment = [...transformedEnvironment, ...secretsAsEnvironment];
const runParameters = {
cluster,
taskDefinition,
@@ -89,7 +81,7 @@ class AWSTaskRunner {
containerOverrides: [
{
name: taskDef.taskDefStackName,
environment: mergedEnvironment,
environment: transformedEnvironment,
command: ['-c', CommandHookService.ApplyHooksToCommands(commands, Orchestrator.buildParameters)],
},
],

View File

@@ -125,7 +125,7 @@ class AWSBuildEnvironment implements ProviderInterface {
try {
const postSetupStacksTimeMs = Date.now();
OrchestratorLogger.log(`Setup job time: ${Math.floor((postSetupStacksTimeMs - startTimeMs) / 1000)}s`);
const { output, shouldCleanup } = await AwsTaskRunner.runTask(taskDef, environment, secrets, commands);
const { output, shouldCleanup } = await AwsTaskRunner.runTask(taskDef, environment, commands);
postRunTaskTimeMs = Date.now();
OrchestratorLogger.log(`Run job time: ${Math.floor((postRunTaskTimeMs - postSetupStacksTimeMs) / 1000)}s`);
if (shouldCleanup) {

View File

@@ -155,10 +155,6 @@ export class ContainerHookService {
fi
ENDPOINT_ARGS=""
if [ -n "$AWS_S3_ENDPOINT" ]; then ENDPOINT_ARGS="--endpoint-url $AWS_S3_ENDPOINT"; fi
# Skip uploading empty or near-empty tar files (< 1KB) — these are leftover
# stubs with no real cache data and would poison the cache for the next build.
find /data/cache/$CACHE_KEY/lfs -name "*.tar*" -size -1k -delete 2>/dev/null || true
find /data/cache/$CACHE_KEY/Library -name "*.tar*" -size -1k -delete 2>/dev/null || true
aws $ENDPOINT_ARGS s3 cp --recursive /data/cache/$CACHE_KEY/lfs s3://${
Orchestrator.buildParameters.awsStackName
}/orchestrator-cache/$CACHE_KEY/lfs || true

View File

@@ -30,7 +30,7 @@ describe('Orchestrator Caching', () => {
targetPlatform: 'StandaloneLinux64',
cacheKey: `test-case-${uuidv4()}`,
containerHookFiles: `debug-cache`,
orchestratorBranch: `orchestrator-develop`,
orchestratorBranch: `main`,
orchestratorDebug: true,
};

View File

@@ -33,8 +33,7 @@ if [ -n "$(git ls-remote --heads "$REPO" "$BRANCH" 2>/dev/null)" ]; then
git clone -q -b "$BRANCH" "$REPO" /builder
else
echo "Remote branch $BRANCH not found in $REPO; falling back to a known branch"
git clone -q -b orchestrator-develop "$REPO" /builder \
|| git clone -q -b main "$REPO" /builder \
git clone -q -b main "$REPO" /builder \
|| git clone -q "$REPO" /builder
fi
git clone -q -b ${Orchestrator.buildParameters.branch} ${OrchestratorFolders.targetBuildRepoUrl} /repo

View File

@@ -99,8 +99,7 @@ if [ -n "$(git ls-remote --heads "$REPO" "$BRANCH" 2>/dev/null)" ]; then
git clone -q -b "$BRANCH" "$REPO" "$DEST"
else
echo "Remote branch $BRANCH not found in $REPO; falling back to a known branch"
git clone -q -b orchestrator-develop "$REPO" "$DEST" \
|| git clone -q -b main "$REPO" "$DEST" \
git clone -q -b main "$REPO" "$DEST" \
|| git clone -q "$REPO" "$DEST"
fi
chmod +x ${builderPath}`;
@@ -170,14 +169,13 @@ echo "CACHE_KEY=$CACHE_KEY"`;
if ! command -v yarn > /dev/null 2>&1; then printf '#!/bin/sh\nexit 0\n' > /usr/local/bin/yarn && chmod +x /usr/local/bin/yarn; fi
# Pipe entrypoint.sh output through log stream to capture Unity build output (including "Build succeeded")
{ echo "game ci start"; echo "game ci start" >> /home/job-log.txt; echo "CACHE_KEY=$CACHE_KEY"; echo "$CACHE_KEY"; if [ -n "$LOCKED_WORKSPACE" ]; then echo "Retained Workspace: true"; fi; if [ -n "$LOCKED_WORKSPACE" ] && [ -d "$GITHUB_WORKSPACE/.git" ]; then echo "Retained Workspace Already Exists!"; fi; /entrypoint.sh; } | node ${builderPath} -m remote-cli-log-stream --logFile /home/job-log.txt
# Ensure cache directories exist for post-build and S3 upload hooks.
# Do NOT create empty placeholder tars — they waste S3 storage and on next
# build the pull-cache hook downloads them, giving Unity an empty Library
# (no caching benefit). The real tars are created by remote-cli-post-build
# via Caching.PushToCache(), and the S3 upload hooks use || true so missing
# files are handled gracefully.
mkdir -p "/data/cache/$CACHE_KEY/Library"
mkdir -p "/data/cache/$CACHE_KEY/build"
if [ ! -f "/data/cache/$CACHE_KEY/Library/lib-$BUILD_GUID.tar" ] && [ ! -f "/data/cache/$CACHE_KEY/Library/lib-$BUILD_GUID.tar.lz4" ]; then
tar -cf "/data/cache/$CACHE_KEY/Library/lib-$BUILD_GUID.tar" --files-from /dev/null || touch "/data/cache/$CACHE_KEY/Library/lib-$BUILD_GUID.tar"
fi
if [ ! -f "/data/cache/$CACHE_KEY/build/build-$BUILD_GUID.tar" ] && [ ! -f "/data/cache/$CACHE_KEY/build/build-$BUILD_GUID.tar.lz4" ]; then
tar -cf "/data/cache/$CACHE_KEY/build/build-$BUILD_GUID.tar" --files-from /dev/null || touch "/data/cache/$CACHE_KEY/build/build-$BUILD_GUID.tar"
fi
# Run post-build tasks and capture output
# Note: Post-build may clean up the builder directory, so we write output directly to log file
# Use set +e to allow the command to fail without exiting the script