Files
unity-builder/.github/workflows
frostebite a72ecc3039 ci: add unity-test-runner/unity-activate as sync-secrets.yml targets
Both thin-wrapper repos' own secrets only ever had UNITY_LICENSE
configured, never the working UNITY_SERIAL/EMAIL/PASSWORD this repo
uses successfully on Windows - this workflow could already sync them
to another repo, but neither was ever a valid target_repo option, so
it was simply never run for them.

Confirmed via unity-test-runner's own CI: Windows activation fails on
a genuine Unity machine-binding constraint specific to the
personal-license .ulf file (see game-ci/cli#204's investigation) - a
real UNITY_SERIAL doesn't have that constraint.
2026-08-27 16:25:08 +01:00
..
2022-08-03 00:56:52 +02:00