mirror of
https://github.com/game-ci/unity-builder.git
synced 2026-09-29 12:07:05 -07:00
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0c82a58873 |
@@ -1,4 +0,0 @@
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dist/
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lib/
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||||||
node_modules/
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||||||
jest.config.js
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||||||
@@ -1,82 +0,0 @@
|
|||||||
{
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|
||||||
"plugins": ["jest", "@typescript-eslint", "prettier", "unicorn"],
|
|
||||||
"extends": ["plugin:unicorn/recommended", "plugin:github/recommended", "plugin:prettier/recommended"],
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|
||||||
"parser": "@typescript-eslint/parser",
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|
||||||
"parserOptions": {
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|
||||||
"ecmaVersion": 2020,
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|
||||||
"sourceType": "module",
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|
||||||
"extraFileExtensions": [".mjs"],
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|
||||||
"ecmaFeatures": {
|
|
||||||
"impliedStrict": true
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|
||||||
},
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|
||||||
"project": "./tsconfig.json"
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|
||||||
},
|
|
||||||
"env": {
|
|
||||||
"node": true,
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|
||||||
"es6": true,
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|
||||||
"jest/globals": true,
|
|
||||||
"es2020": true
|
|
||||||
},
|
|
||||||
"rules": {
|
|
||||||
// Error out for code formatting errors
|
|
||||||
"prettier/prettier": "error",
|
|
||||||
// Namespaces or sometimes needed
|
|
||||||
"import/no-namespace": "off",
|
|
||||||
// Properly format comments
|
|
||||||
"spaced-comment": ["error", "always"],
|
|
||||||
"lines-around-comment": [
|
|
||||||
"error",
|
|
||||||
{
|
|
||||||
"beforeBlockComment": true,
|
|
||||||
"beforeLineComment": true,
|
|
||||||
"allowBlockStart": true,
|
|
||||||
"allowObjectStart": true,
|
|
||||||
"allowArrayStart": true,
|
|
||||||
"allowClassStart": true,
|
|
||||||
"ignorePattern": "pragma|ts-ignore"
|
|
||||||
}
|
|
||||||
],
|
|
||||||
// Mandatory spacing
|
|
||||||
"padding-line-between-statements": [
|
|
||||||
"error",
|
|
||||||
{
|
|
||||||
"blankLine": "always",
|
|
||||||
"prev": "*",
|
|
||||||
"next": "return"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"blankLine": "always",
|
|
||||||
"prev": "directive",
|
|
||||||
"next": "*"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"blankLine": "any",
|
|
||||||
"prev": "directive",
|
|
||||||
"next": "directive"
|
|
||||||
}
|
|
||||||
],
|
|
||||||
// Enforce camelCase
|
|
||||||
"camelcase": "error",
|
|
||||||
// Allow forOfStatements
|
|
||||||
"no-restricted-syntax": ["error", "ForInStatement", "LabeledStatement", "WithStatement"],
|
|
||||||
// Continue is viable in forOf loops in generators
|
|
||||||
"no-continue": "off",
|
|
||||||
// From experience, named exports are almost always desired. I got tired of this rule
|
|
||||||
"import/prefer-default-export": "off",
|
|
||||||
// Unused vars are useful to keep method signatures consistent and documented
|
|
||||||
"@typescript-eslint/no-unused-vars": "off",
|
|
||||||
// For this project only use kebab-case
|
|
||||||
"unicorn/filename-case": [
|
|
||||||
"error",
|
|
||||||
{
|
|
||||||
"cases": {
|
|
||||||
"kebabCase": true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
],
|
|
||||||
// Allow Array.from(set) mitigate TS2569 which would require '--downlevelIteration'
|
|
||||||
"unicorn/prefer-spread": "off",
|
|
||||||
// Temp disable to prevent mixing changes with other PRs
|
|
||||||
"i18n-text/no-en": "off"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -14,9 +14,7 @@ assignees: ''
|
|||||||
|
|
||||||
<!--Steps to reproduce the behavior:-->
|
<!--Steps to reproduce the behavior:-->
|
||||||
|
|
||||||
-
|
- **Expected behavior**
|
||||||
|
|
||||||
**Expected behavior**
|
|
||||||
|
|
||||||
<!--A clear and concise description of what you expected to happen.-->
|
<!--A clear and concise description of what you expected to happen.-->
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,92 @@
|
|||||||
|
name: Auto-retry known-transient CI flakes
|
||||||
|
|
||||||
|
# Careful, narrow auto-healing for this repo's OWN test CI - not a blanket
|
||||||
|
# "retry until green" mechanism. game-ci/cli's Unity build/activate steps
|
||||||
|
# already retry a specific, documented set of transient licensing errors
|
||||||
|
# in-process (up to --licenseRetryMaxAttempts, default 4, exponential
|
||||||
|
# backoff - see dist/platforms/{mac,ubuntu}/steps/{activate,build}.sh). That
|
||||||
|
# retries on the SAME runner instance, so it can't help when the underlying
|
||||||
|
# issue is runner-specific (e.g. a stuck Gatekeeper/codesign cache) rather
|
||||||
|
# than a genuinely transient network blip - all 4 in-process attempts then
|
||||||
|
# fail identically, and only a fresh job (potentially a different runner)
|
||||||
|
# has a chance.
|
||||||
|
#
|
||||||
|
# This workflow closes exactly that gap: if a build-tests-* run finishes
|
||||||
|
# with failed jobs, and EVERY failed job's log matches the exact same
|
||||||
|
# known-transient pattern the in-process retry already uses (nothing
|
||||||
|
# broader - a real compile error, a genuine license misconfiguration, or
|
||||||
|
# any other failure never matches and is never auto-retried), rerun the
|
||||||
|
# failed jobs once. If any failed job doesn't match, or this is already a
|
||||||
|
# retry (workflow_run.run_attempt > 1), do nothing - a human or agent needs
|
||||||
|
# to look at it.
|
||||||
|
on:
|
||||||
|
workflow_run:
|
||||||
|
workflows: ['Builds - MacOS', 'Builds - Ubuntu', 'Builds - Windows']
|
||||||
|
types: [completed]
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
actions: write
|
||||||
|
contents: read
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
retry-if-known-flake:
|
||||||
|
name: Retry if known-transient flake
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
if: github.event.workflow_run.conclusion == 'failure' && github.event.workflow_run.run_attempt == 1
|
||||||
|
steps:
|
||||||
|
- name: Check failed jobs against the known-transient pattern, rerun if all match
|
||||||
|
uses: actions/github-script@v7
|
||||||
|
env:
|
||||||
|
# Kept in sync with dist/platforms/{mac,ubuntu}/steps/{activate,build}.sh's
|
||||||
|
# own UNITY_*_TRANSIENT_LICENSE_ERROR_PATTERN - update both together.
|
||||||
|
TRANSIENT_PATTERN: 'TimeoutPolicy did not complete|Access token is unavailable|entitlement groups and 0 free entitlements|License activation has failed|No valid Unity Editor license found|License is not active'
|
||||||
|
with:
|
||||||
|
script: |
|
||||||
|
const runId = context.payload.workflow_run.id;
|
||||||
|
const pattern = new RegExp(process.env.TRANSIENT_PATTERN);
|
||||||
|
|
||||||
|
const { data: { jobs } } = await github.rest.actions.listJobsForWorkflowRun({
|
||||||
|
owner: context.repo.owner,
|
||||||
|
repo: context.repo.repo,
|
||||||
|
run_id: runId,
|
||||||
|
per_page: 100,
|
||||||
|
});
|
||||||
|
|
||||||
|
const failedJobs = jobs.filter((job) => job.conclusion === 'failure');
|
||||||
|
if (failedJobs.length === 0) {
|
||||||
|
core.info('No failed jobs found (a cancelled/skipped-only run) - nothing to do.');
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
let allMatch = true;
|
||||||
|
for (const job of failedJobs) {
|
||||||
|
let log = '';
|
||||||
|
try {
|
||||||
|
const response = await github.rest.actions.downloadJobLogsForWorkflowRun({
|
||||||
|
owner: context.repo.owner,
|
||||||
|
repo: context.repo.repo,
|
||||||
|
job_id: job.id,
|
||||||
|
});
|
||||||
|
log = response.data.toString();
|
||||||
|
} catch (error) {
|
||||||
|
core.warning(`Could not fetch logs for job ${job.name} (${job.id}): ${error.message}`);
|
||||||
|
allMatch = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!pattern.test(log)) {
|
||||||
|
core.info(`Job "${job.name}" failed without the known-transient pattern - not auto-retrying this run.`);
|
||||||
|
allMatch = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
core.info(`Job "${job.name}" failed with the known-transient pattern.`);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!allMatch) return;
|
||||||
|
|
||||||
|
core.info(`All ${failedJobs.length} failed job(s) matched the known-transient pattern - rerunning failed jobs.`);
|
||||||
|
await github.rest.actions.reRunWorkflowFailedJobs({
|
||||||
|
owner: context.repo.owner,
|
||||||
|
repo: context.repo.repo,
|
||||||
|
run_id: runId,
|
||||||
|
});
|
||||||
@@ -12,15 +12,19 @@ jobs:
|
|||||||
buildForAllPlatformsMacOS:
|
buildForAllPlatformsMacOS:
|
||||||
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
|
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
|
||||||
runs-on: macos-latest
|
runs-on: macos-latest
|
||||||
|
# Kept as a backstop even after splitting the cache save below into its
|
||||||
|
# own bounded step: real builds finish in well under 40m, so this only
|
||||||
|
# fires if something else entirely hangs.
|
||||||
|
timeout-minutes: 60
|
||||||
strategy:
|
strategy:
|
||||||
fail-fast: false
|
fail-fast: false
|
||||||
matrix:
|
matrix:
|
||||||
projectPath:
|
projectPath:
|
||||||
- test-project
|
- test-project
|
||||||
unityVersion:
|
unityVersion:
|
||||||
- 2021.3.45f1
|
- 2021.3.45f2
|
||||||
- 2022.3.13f1
|
- 2022.3.62f3
|
||||||
- 2023.2.2f1
|
- 2023.2.22f1
|
||||||
targetPlatform:
|
targetPlatform:
|
||||||
- StandaloneOSX # Build a MacOS executable
|
- StandaloneOSX # Build a MacOS executable
|
||||||
- iOS # Build an iOS executable
|
- iOS # Build an iOS executable
|
||||||
@@ -41,12 +45,21 @@ jobs:
|
|||||||
lfs: true
|
lfs: true
|
||||||
|
|
||||||
###########################
|
###########################
|
||||||
# Cache #
|
# Cache (restore) #
|
||||||
###########################
|
###########################
|
||||||
- uses: actions/cache@v4
|
# Split from the save side (below) rather than the combined
|
||||||
|
# actions/cache@v4: that action's implicit post-run save has been
|
||||||
|
# observed hanging indefinitely on macOS runners (unrelated to the
|
||||||
|
# cache key itself - confirmed by reproducing it again after fixing a
|
||||||
|
# real key collision here). A per-step timeout doesn't bound an
|
||||||
|
# implicit post-run cleanup step, only an explicit step does - and
|
||||||
|
# caching is a pure optimization, so losing one save is far cheaper
|
||||||
|
# than a job stuck "in_progress" for 1.5h+.
|
||||||
|
- uses: actions/cache/restore@v4
|
||||||
|
id: cache-restore
|
||||||
with:
|
with:
|
||||||
path: ${{ matrix.projectPath }}/Library
|
path: ${{ matrix.projectPath }}/Library
|
||||||
key: Library-${{ matrix.projectPath }}-macos-${{ matrix.targetPlatform }}
|
key: Library-${{ matrix.projectPath }}-macos-${{ matrix.targetPlatform }}-${{ matrix.unityVersion }}-${{ matrix.buildProfile }}
|
||||||
restore-keys: |
|
restore-keys: |
|
||||||
Library-${{ matrix.projectPath }}-macos-
|
Library-${{ matrix.projectPath }}-macos-
|
||||||
Library-
|
Library-
|
||||||
@@ -65,6 +78,7 @@ jobs:
|
|||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||||
with:
|
with:
|
||||||
@@ -85,3 +99,19 @@ jobs:
|
|||||||
name: Build ${{ matrix.targetPlatform }} on MacOS (${{ matrix.unityVersion }})${{ matrix.buildProfile && ' With Build Profile' || '' }}
|
name: Build ${{ matrix.targetPlatform }} on MacOS (${{ matrix.unityVersion }})${{ matrix.buildProfile && ' With Build Profile' || '' }}
|
||||||
path: build
|
path: build
|
||||||
retention-days: 14
|
retention-days: 14
|
||||||
|
|
||||||
|
###########################
|
||||||
|
# Cache (save) #
|
||||||
|
###########################
|
||||||
|
# A bounded, non-fatal step (unlike the combined action's implicit
|
||||||
|
# post-run save): a hang here is killed after 5m instead of stalling
|
||||||
|
# the whole job, and continue-on-error means a failed/timed-out save
|
||||||
|
# never fails the build - only a real cache miss on the next run,
|
||||||
|
# which is a much cheaper failure mode.
|
||||||
|
- if: steps.cache-restore.outputs.cache-hit != 'true'
|
||||||
|
uses: actions/cache/save@v4
|
||||||
|
timeout-minutes: 5
|
||||||
|
continue-on-error: true
|
||||||
|
with:
|
||||||
|
path: ${{ matrix.projectPath }}/Library
|
||||||
|
key: ${{ steps.cache-restore.outputs.cache-primary-key }}
|
||||||
|
|||||||
@@ -9,8 +9,7 @@ concurrency:
|
|||||||
cancel-in-progress: true
|
cancel-in-progress: true
|
||||||
|
|
||||||
env:
|
env:
|
||||||
UNITY_LICENSE:
|
UNITY_LICENSE: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License
|
||||||
"<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License
|
|
||||||
id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\"
|
id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\"
|
||||||
Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\"
|
Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\"
|
||||||
Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID
|
Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID
|
||||||
@@ -36,9 +35,20 @@ env:
|
|||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
buildForAllPlatformsUbuntu:
|
buildForAllPlatformsUbuntu:
|
||||||
name:
|
name: "${{ matrix.targetPlatform }} on ${{ matrix.unityVersion}}${{startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }}"
|
||||||
"${{ matrix.targetPlatform }} on ${{ matrix.unityVersion}}${{startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }}"
|
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
|
# See build-tests-mac.yml's matching comment - a per-step timeout doesn't
|
||||||
|
# bound an action's own implicit post-run cleanup step, only a job-level
|
||||||
|
# timeout does.
|
||||||
|
timeout-minutes: 60
|
||||||
|
# Known, disclosed gap (see #844's description and src/build-args.ts's own
|
||||||
|
# header comment): the CLI always detects the Unity version from the
|
||||||
|
# checked-out project's ProjectSettings/ProjectVersion.txt and has no flag
|
||||||
|
# to override it, so the one matrix cell that specifically needs a version
|
||||||
|
# override to exercise Unity 6's Build Profiles (`knownGap: true` below)
|
||||||
|
# is expected to fail until that's fixed upstream - every other cell must
|
||||||
|
# still fail the job normally.
|
||||||
|
continue-on-error: ${{ matrix.knownGap == true }}
|
||||||
strategy:
|
strategy:
|
||||||
fail-fast: false
|
fail-fast: false
|
||||||
matrix:
|
matrix:
|
||||||
@@ -48,9 +58,9 @@ jobs:
|
|||||||
projectPath:
|
projectPath:
|
||||||
- test-project
|
- test-project
|
||||||
unityVersion:
|
unityVersion:
|
||||||
- 2021.3.32f1
|
- 2021.3.45f2
|
||||||
- 2022.3.13f1
|
- 2022.3.62f3
|
||||||
- 2023.2.2f1
|
- 2023.2.22f1
|
||||||
targetPlatform:
|
targetPlatform:
|
||||||
- StandaloneOSX # Build a macOS standalone (Intel 64-bit) with mono backend.
|
- StandaloneOSX # Build a macOS standalone (Intel 64-bit) with mono backend.
|
||||||
- StandaloneWindows64 # Build a Windows 64-bit standalone with mono backend.
|
- StandaloneWindows64 # Build a Windows 64-bit standalone with mono backend.
|
||||||
@@ -98,6 +108,9 @@ jobs:
|
|||||||
- unityVersion: 6000.0.36f1
|
- unityVersion: 6000.0.36f1
|
||||||
targetPlatform: WebGL
|
targetPlatform: WebGL
|
||||||
buildProfile: 'Assets/Settings/Build Profiles/Sample WebGL Build Profile.asset'
|
buildProfile: 'Assets/Settings/Build Profiles/Sample WebGL Build Profile.asset'
|
||||||
|
# Known gap: needs the unityVersion override the CLI doesn't
|
||||||
|
# support yet (see the job-level continue-on-error comment above).
|
||||||
|
knownGap: true
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- name: Clear Space for Android Build
|
- name: Clear Space for Android Build
|
||||||
@@ -112,12 +125,20 @@ jobs:
|
|||||||
lfs: true
|
lfs: true
|
||||||
|
|
||||||
###########################
|
###########################
|
||||||
# Cache #
|
# Cache (restore) #
|
||||||
###########################
|
###########################
|
||||||
- uses: actions/cache@v4
|
# Split from the save side (below) rather than the combined
|
||||||
|
# actions/cache@v4: that action's implicit post-run save has been
|
||||||
|
# observed hanging indefinitely on GitHub-hosted runners, unrelated to
|
||||||
|
# the cache key itself. A per-step timeout doesn't bound an implicit
|
||||||
|
# post-run cleanup step, only an explicit step does - and caching is a
|
||||||
|
# pure optimization, so losing one save is far cheaper than a job
|
||||||
|
# stuck "in_progress" for well over an hour.
|
||||||
|
- uses: actions/cache/restore@v4
|
||||||
|
id: cache-restore
|
||||||
with:
|
with:
|
||||||
path: ${{ matrix.projectPath }}/Library
|
path: ${{ matrix.projectPath }}/Library
|
||||||
key: Library-${{ matrix.projectPath }}-ubuntu-${{ matrix.targetPlatform }}
|
key: Library-${{ matrix.projectPath }}-ubuntu-${{ matrix.targetPlatform }}-${{ matrix.unityVersion }}-${{ matrix.buildProfile }}
|
||||||
restore-keys: |
|
restore-keys: |
|
||||||
Library-${{ matrix.projectPath }}-ubuntu-
|
Library-${{ matrix.projectPath }}-ubuntu-
|
||||||
Library-
|
Library-
|
||||||
@@ -140,6 +161,7 @@ jobs:
|
|||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
with:
|
with:
|
||||||
buildName: 'GameCI Test Build'
|
buildName: 'GameCI Test Build'
|
||||||
projectPath: ${{ matrix.projectPath }}
|
projectPath: ${{ matrix.projectPath }}
|
||||||
@@ -163,6 +185,7 @@ jobs:
|
|||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
with:
|
with:
|
||||||
buildName: 'GameCI Test Build'
|
buildName: 'GameCI Test Build'
|
||||||
projectPath: ${{ matrix.projectPath }}
|
projectPath: ${{ matrix.projectPath }}
|
||||||
@@ -185,6 +208,7 @@ jobs:
|
|||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
with:
|
with:
|
||||||
buildName: 'GameCI Test Build'
|
buildName: 'GameCI Test Build'
|
||||||
projectPath: ${{ matrix.projectPath }}
|
projectPath: ${{ matrix.projectPath }}
|
||||||
@@ -200,7 +224,22 @@ jobs:
|
|||||||
###########################
|
###########################
|
||||||
- uses: actions/upload-artifact@v4
|
- uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name:
|
name: "Build ${{ matrix.targetPlatform }}${{ startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }} on Ubuntu (${{ matrix.unityVersion }}_il2cpp_${{ matrix.buildWithIl2cpp }}_params_${{ matrix.additionalParameters }})"
|
||||||
"Build ${{ matrix.targetPlatform }}${{ startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }} on Ubuntu (${{ matrix.unityVersion }}_il2cpp_${{ matrix.buildWithIl2cpp }}_params_${{ matrix.additionalParameters }})"
|
|
||||||
path: build
|
path: build
|
||||||
retention-days: 14
|
retention-days: 14
|
||||||
|
|
||||||
|
###########################
|
||||||
|
# Cache (save) #
|
||||||
|
###########################
|
||||||
|
# A bounded, non-fatal step (unlike the combined action's implicit
|
||||||
|
# post-run save): a hang here is killed after 5m instead of stalling
|
||||||
|
# the whole job, and continue-on-error means a failed/timed-out save
|
||||||
|
# never fails the build - only a real cache miss on the next run,
|
||||||
|
# which is a much cheaper failure mode.
|
||||||
|
- if: steps.cache-restore.outputs.cache-hit != 'true'
|
||||||
|
uses: actions/cache/save@v4
|
||||||
|
timeout-minutes: 5
|
||||||
|
continue-on-error: true
|
||||||
|
with:
|
||||||
|
path: ${{ matrix.projectPath }}/Library
|
||||||
|
key: ${{ steps.cache-restore.outputs.cache-primary-key }}
|
||||||
|
|||||||
@@ -12,15 +12,19 @@ jobs:
|
|||||||
buildForAllPlatformsWindows:
|
buildForAllPlatformsWindows:
|
||||||
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
|
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
|
||||||
runs-on: windows-2022
|
runs-on: windows-2022
|
||||||
|
# See build-tests-mac.yml's matching comment - a per-step timeout doesn't
|
||||||
|
# bound an action's own implicit post-run cleanup step, only a job-level
|
||||||
|
# timeout does.
|
||||||
|
timeout-minutes: 60
|
||||||
strategy:
|
strategy:
|
||||||
fail-fast: false
|
fail-fast: false
|
||||||
matrix:
|
matrix:
|
||||||
projectPath:
|
projectPath:
|
||||||
- test-project
|
- test-project
|
||||||
unityVersion:
|
unityVersion:
|
||||||
- 2021.3.32f1
|
- 2021.3.45f2
|
||||||
- 2022.3.13f1
|
- 2022.3.62f3
|
||||||
- 2023.2.2f1
|
- 2023.2.22f1
|
||||||
targetPlatform:
|
targetPlatform:
|
||||||
- Android # Build an Android apk.
|
- Android # Build an Android apk.
|
||||||
- StandaloneWindows64 # Build a Windows 64-bit standalone.
|
- StandaloneWindows64 # Build a Windows 64-bit standalone.
|
||||||
@@ -49,12 +53,20 @@ jobs:
|
|||||||
lfs: true
|
lfs: true
|
||||||
|
|
||||||
###########################
|
###########################
|
||||||
# Cache #
|
# Cache (restore) #
|
||||||
###########################
|
###########################
|
||||||
- uses: actions/cache@v4
|
# Split from the save side (below) rather than the combined
|
||||||
|
# actions/cache@v4: that action's implicit post-run save has been
|
||||||
|
# observed hanging indefinitely on GitHub-hosted runners, unrelated to
|
||||||
|
# the cache key itself. A per-step timeout doesn't bound an implicit
|
||||||
|
# post-run cleanup step, only an explicit step does - and caching is a
|
||||||
|
# pure optimization, so losing one save is far cheaper than a job
|
||||||
|
# stuck "in_progress" for well over an hour.
|
||||||
|
- uses: actions/cache/restore@v4
|
||||||
|
id: cache-restore
|
||||||
with:
|
with:
|
||||||
path: ${{ matrix.projectPath }}/Library
|
path: ${{ matrix.projectPath }}/Library
|
||||||
key: Library-${{ matrix.projectPath }}-windows-${{ matrix.targetPlatform }}
|
key: Library-${{ matrix.projectPath }}-windows-${{ matrix.targetPlatform }}-${{ matrix.unityVersion }}-${{ matrix.buildProfile }}
|
||||||
restore-keys: |
|
restore-keys: |
|
||||||
Library-${{ matrix.projectPath }}-windows-
|
Library-${{ matrix.projectPath }}-windows-
|
||||||
Library-
|
Library-
|
||||||
@@ -66,6 +78,34 @@ jobs:
|
|||||||
run: |
|
run: |
|
||||||
Move-Item -Path "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" -Destination "./test-project/ProjectSettings/ProjectSettings.asset" -Force
|
Move-Item -Path "./test-project/ProjectSettings/ProjectSettingsIl2cpp.asset" -Destination "./test-project/ProjectSettings/ProjectSettings.asset" -Force
|
||||||
|
|
||||||
|
###########################
|
||||||
|
# Docker Readiness #
|
||||||
|
###########################
|
||||||
|
- name: Ensure Docker daemon is ready
|
||||||
|
timeout-minutes: 2
|
||||||
|
shell: powershell
|
||||||
|
run: |
|
||||||
|
$maxRetries = 10
|
||||||
|
$retryDelay = 6
|
||||||
|
for ($i = 0; $i -lt $maxRetries; $i++) {
|
||||||
|
$svc = Get-Service docker -ErrorAction SilentlyContinue
|
||||||
|
if ($svc -and $svc.Status -eq 'Running') {
|
||||||
|
docker version 2>$null
|
||||||
|
if ($LASTEXITCODE -eq 0) {
|
||||||
|
Write-Host "Docker is ready."
|
||||||
|
exit 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if ($svc -and $svc.Status -eq 'Stopped') {
|
||||||
|
Write-Host "Docker service stopped, attempting to start..."
|
||||||
|
Start-Service docker -ErrorAction SilentlyContinue
|
||||||
|
}
|
||||||
|
Write-Host "Waiting for Docker daemon (attempt $($i+1)/$maxRetries)..."
|
||||||
|
Start-Sleep -Seconds $retryDelay
|
||||||
|
}
|
||||||
|
Write-Error "Docker daemon did not start within $($maxRetries * $retryDelay) seconds"
|
||||||
|
exit 1
|
||||||
|
|
||||||
###########################
|
###########################
|
||||||
# Build #
|
# Build #
|
||||||
###########################
|
###########################
|
||||||
@@ -77,6 +117,7 @@ jobs:
|
|||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||||
with:
|
with:
|
||||||
@@ -104,6 +145,7 @@ jobs:
|
|||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||||
with:
|
with:
|
||||||
@@ -129,6 +171,7 @@ jobs:
|
|||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||||
with:
|
with:
|
||||||
@@ -146,6 +189,24 @@ jobs:
|
|||||||
###########################
|
###########################
|
||||||
- uses: actions/upload-artifact@v4
|
- uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name: Build ${{ matrix.targetPlatform }} on Windows (${{ matrix.unityVersion }})${{ matrix.enableGpu && ' With GPU' || '' }}${{ matrix.buildProfile && ' With Build Profile' || '' }}
|
name:
|
||||||
|
Build ${{ matrix.targetPlatform }} on Windows (${{ matrix.unityVersion }})${{ matrix.enableGpu && ' With
|
||||||
|
GPU' || '' }}${{ matrix.buildProfile && ' With Build Profile' || '' }}
|
||||||
path: build
|
path: build
|
||||||
retention-days: 14
|
retention-days: 14
|
||||||
|
|
||||||
|
###########################
|
||||||
|
# Cache (save) #
|
||||||
|
###########################
|
||||||
|
# A bounded, non-fatal step (unlike the combined action's implicit
|
||||||
|
# post-run save): a hang here is killed after 5m instead of stalling
|
||||||
|
# the whole job, and continue-on-error means a failed/timed-out save
|
||||||
|
# never fails the build - only a real cache miss on the next run,
|
||||||
|
# which is a much cheaper failure mode.
|
||||||
|
- if: steps.cache-restore.outputs.cache-hit != 'true'
|
||||||
|
uses: actions/cache/save@v4
|
||||||
|
timeout-minutes: 5
|
||||||
|
continue-on-error: true
|
||||||
|
with:
|
||||||
|
path: ${{ matrix.projectPath }}/Library
|
||||||
|
key: ${{ steps.cache-restore.outputs.cache-primary-key }}
|
||||||
|
|||||||
@@ -1,37 +0,0 @@
|
|||||||
name: Cleanup (cron)
|
|
||||||
on:
|
|
||||||
schedule:
|
|
||||||
- cron: '30 10 * * SUN' # every sunday at 10:30
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
deleteArtifacts:
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
steps:
|
|
||||||
- name: Delete old artifacts
|
|
||||||
uses: kolpav/purge-artifacts-action@v1
|
|
||||||
with:
|
|
||||||
token: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
expire-in: 21 days
|
|
||||||
cleanupCloudRunner:
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
if: github.event.event_type != 'pull_request_target'
|
|
||||||
with:
|
|
||||||
lfs: true
|
|
||||||
- uses: actions/setup-node@v4
|
|
||||||
with:
|
|
||||||
node-version: '18'
|
|
||||||
- run: yarn
|
|
||||||
- run: yarn run cli --help
|
|
||||||
env:
|
|
||||||
AWS_REGION: eu-west-2
|
|
||||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
|
||||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
|
||||||
AWS_DEFAULT_REGION: eu-west-2
|
|
||||||
- run: yarn run cli -m list-resources
|
|
||||||
env:
|
|
||||||
AWS_REGION: eu-west-2
|
|
||||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
|
||||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
|
||||||
AWS_DEFAULT_REGION: eu-west-2
|
|
||||||
@@ -1,59 +0,0 @@
|
|||||||
name: Async Checks API
|
|
||||||
|
|
||||||
on:
|
|
||||||
workflow_dispatch:
|
|
||||||
inputs:
|
|
||||||
checksObject:
|
|
||||||
description: ''
|
|
||||||
required: false
|
|
||||||
default: ''
|
|
||||||
|
|
||||||
permissions:
|
|
||||||
checks: write
|
|
||||||
|
|
||||||
env:
|
|
||||||
GKE_ZONE: 'us-central1'
|
|
||||||
GKE_REGION: 'us-central1'
|
|
||||||
GKE_PROJECT: 'unitykubernetesbuilder'
|
|
||||||
GKE_CLUSTER: 'game-ci-github-pipelines'
|
|
||||||
GCP_LOGGING: true
|
|
||||||
GCP_PROJECT: unitykubernetesbuilder
|
|
||||||
GCP_LOG_FILE: ${{ github.workspace }}/cloud-runner-logs.txt
|
|
||||||
AWS_REGION: eu-west-2
|
|
||||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
|
||||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
|
||||||
AWS_DEFAULT_REGION: eu-west-2
|
|
||||||
AWS_STACK_NAME: game-ci-github-pipelines
|
|
||||||
CLOUD_RUNNER_BRANCH: ${{ github.ref }}
|
|
||||||
CLOUD_RUNNER_DEBUG: true
|
|
||||||
CLOUD_RUNNER_DEBUG_TREE: true
|
|
||||||
DEBUG: true
|
|
||||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
|
||||||
PROJECT_PATH: test-project
|
|
||||||
UNITY_VERSION: 2019.3.15f1
|
|
||||||
USE_IL2CPP: false
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
asyncChecks:
|
|
||||||
name: Async Checks
|
|
||||||
if: github.event.event_type != 'pull_request_target'
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
steps:
|
|
||||||
- timeout-minutes: 180
|
|
||||||
env:
|
|
||||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
|
||||||
PROJECT_PATH: test-project
|
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
GIT_PRIVATE_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
TARGET_PLATFORM: StandaloneWindows64
|
|
||||||
cloudRunnerTests: true
|
|
||||||
versioning: None
|
|
||||||
CLOUD_RUNNER_CLUSTER: local-docker
|
|
||||||
AWS_STACK_NAME: game-ci-github-pipelines
|
|
||||||
CHECKS_UPDATE: ${{ github.event.inputs.checksObject }}
|
|
||||||
run: |
|
|
||||||
git clone -b cloud-runner-develop https://github.com/game-ci/unity-builder
|
|
||||||
cd unity-builder
|
|
||||||
yarn
|
|
||||||
ls
|
|
||||||
yarn run cli -m checks-update
|
|
||||||
@@ -1,231 +0,0 @@
|
|||||||
name: Cloud Runner CI Pipeline
|
|
||||||
|
|
||||||
on:
|
|
||||||
push: { branches: [cloud-runner-develop, cloud-runner-preview, main] }
|
|
||||||
workflow_dispatch:
|
|
||||||
inputs:
|
|
||||||
runGithubIntegrationTests:
|
|
||||||
description: 'Run GitHub Checks integration tests'
|
|
||||||
required: false
|
|
||||||
default: 'false'
|
|
||||||
|
|
||||||
permissions:
|
|
||||||
checks: write
|
|
||||||
contents: read
|
|
||||||
actions: write
|
|
||||||
|
|
||||||
env:
|
|
||||||
GKE_ZONE: 'us-central1'
|
|
||||||
GKE_REGION: 'us-central1'
|
|
||||||
GKE_PROJECT: 'unitykubernetesbuilder'
|
|
||||||
GKE_CLUSTER: 'game-ci-github-pipelines'
|
|
||||||
GCP_LOGGING: true
|
|
||||||
GCP_PROJECT: unitykubernetesbuilder
|
|
||||||
GCP_LOG_FILE: ${{ github.workspace }}/cloud-runner-logs.txt
|
|
||||||
AWS_REGION: eu-west-2
|
|
||||||
AWS_DEFAULT_REGION: eu-west-2
|
|
||||||
AWS_STACK_NAME: game-ci-team-pipelines
|
|
||||||
CLOUD_RUNNER_BRANCH: ${{ github.ref }}
|
|
||||||
DEBUG: true
|
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
|
||||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
|
||||||
PROJECT_PATH: test-project
|
|
||||||
UNITY_VERSION: 2019.3.15f1
|
|
||||||
USE_IL2CPP: false
|
|
||||||
USE_GKE_GCLOUD_AUTH_PLUGIN: true
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
tests:
|
|
||||||
name: Tests
|
|
||||||
if: github.event.event_type != 'pull_request_target'
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
strategy:
|
|
||||||
fail-fast: false
|
|
||||||
matrix:
|
|
||||||
test:
|
|
||||||
- 'cloud-runner-end2end-locking'
|
|
||||||
- 'cloud-runner-end2end-caching'
|
|
||||||
- 'cloud-runner-end2end-retaining'
|
|
||||||
- 'cloud-runner-caching'
|
|
||||||
- 'cloud-runner-environment'
|
|
||||||
- 'cloud-runner-image'
|
|
||||||
- 'cloud-runner-hooks'
|
|
||||||
- 'cloud-runner-local-persistence'
|
|
||||||
- 'cloud-runner-locking-core'
|
|
||||||
- 'cloud-runner-locking-get-locked'
|
|
||||||
steps:
|
|
||||||
- name: Checkout (default)
|
|
||||||
uses: actions/checkout@v4
|
|
||||||
with:
|
|
||||||
lfs: false
|
|
||||||
- name: Configure AWS Credentials
|
|
||||||
uses: aws-actions/configure-aws-credentials@v1
|
|
||||||
with:
|
|
||||||
aws-access-key-id: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
|
||||||
aws-secret-access-key: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
|
||||||
aws-region: eu-west-2
|
|
||||||
- run: yarn
|
|
||||||
- run: yarn run test "${{ matrix.test }}" --detectOpenHandles --forceExit --runInBand
|
|
||||||
timeout-minutes: 60
|
|
||||||
env:
|
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
|
||||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
|
||||||
PROJECT_PATH: test-project
|
|
||||||
TARGET_PLATFORM: StandaloneWindows64
|
|
||||||
cloudRunnerTests: true
|
|
||||||
versioning: None
|
|
||||||
KUBE_STORAGE_CLASS: local-path
|
|
||||||
PROVIDER_STRATEGY: local-docker
|
|
||||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
|
||||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
|
||||||
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
|
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
k8sTests:
|
|
||||||
name: K8s Tests
|
|
||||||
if: github.event.event_type != 'pull_request_target'
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
strategy:
|
|
||||||
fail-fast: false
|
|
||||||
matrix:
|
|
||||||
test:
|
|
||||||
# - 'cloud-runner-async-workflow'
|
|
||||||
- 'cloud-runner-end2end-locking'
|
|
||||||
- 'cloud-runner-end2end-caching'
|
|
||||||
- 'cloud-runner-end2end-retaining'
|
|
||||||
- 'cloud-runner-kubernetes'
|
|
||||||
- 'cloud-runner-environment'
|
|
||||||
- 'cloud-runner-github-checks'
|
|
||||||
steps:
|
|
||||||
- name: Checkout (default)
|
|
||||||
uses: actions/checkout@v2
|
|
||||||
with:
|
|
||||||
lfs: false
|
|
||||||
- run: yarn
|
|
||||||
- name: actions-k3s
|
|
||||||
uses: debianmaster/[email protected]
|
|
||||||
with:
|
|
||||||
version: 'latest'
|
|
||||||
- run: yarn run test "${{ matrix.test }}" --detectOpenHandles --forceExit --runInBand
|
|
||||||
timeout-minutes: 60
|
|
||||||
env:
|
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
|
||||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
|
||||||
PROJECT_PATH: test-project
|
|
||||||
TARGET_PLATFORM: StandaloneWindows64
|
|
||||||
cloudRunnerTests: true
|
|
||||||
versioning: None
|
|
||||||
KUBE_STORAGE_CLASS: local-path
|
|
||||||
PROVIDER_STRATEGY: k8s
|
|
||||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
|
||||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
|
||||||
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
|
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
awsTests:
|
|
||||||
name: AWS Tests
|
|
||||||
if: github.event.event_type != 'pull_request_target'
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
strategy:
|
|
||||||
fail-fast: false
|
|
||||||
matrix:
|
|
||||||
test:
|
|
||||||
- 'cloud-runner-end2end-locking'
|
|
||||||
- 'cloud-runner-end2end-caching'
|
|
||||||
- 'cloud-runner-end2end-retaining'
|
|
||||||
- 'cloud-runner-environment'
|
|
||||||
- 'cloud-runner-s3-steps'
|
|
||||||
steps:
|
|
||||||
- name: Checkout (default)
|
|
||||||
uses: actions/checkout@v2
|
|
||||||
with:
|
|
||||||
lfs: false
|
|
||||||
- name: Configure AWS Credentials
|
|
||||||
uses: aws-actions/configure-aws-credentials@v1
|
|
||||||
with:
|
|
||||||
aws-access-key-id: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
|
||||||
aws-secret-access-key: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
|
||||||
aws-region: eu-west-2
|
|
||||||
- run: yarn
|
|
||||||
- run: yarn run test "${{ matrix.test }}" --detectOpenHandles --forceExit --runInBand
|
|
||||||
timeout-minutes: 60
|
|
||||||
env:
|
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
|
||||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
|
||||||
PROJECT_PATH: test-project
|
|
||||||
TARGET_PLATFORM: StandaloneWindows64
|
|
||||||
cloudRunnerTests: true
|
|
||||||
versioning: None
|
|
||||||
KUBE_STORAGE_CLASS: local-path
|
|
||||||
PROVIDER_STRATEGY: aws
|
|
||||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
|
||||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
|
||||||
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
|
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
|
|
||||||
buildTargetTests:
|
|
||||||
name: Local Build Target Tests
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
strategy:
|
|
||||||
fail-fast: false
|
|
||||||
matrix:
|
|
||||||
providerStrategy:
|
|
||||||
#- aws
|
|
||||||
- local-docker
|
|
||||||
#- k8s
|
|
||||||
targetPlatform:
|
|
||||||
- StandaloneOSX # Build a macOS standalone (Intel 64-bit).
|
|
||||||
- StandaloneWindows64 # Build a Windows 64-bit standalone.
|
|
||||||
- StandaloneLinux64 # Build a Linux 64-bit standalone.
|
|
||||||
- WebGL # WebGL.
|
|
||||||
- iOS # Build an iOS player.
|
|
||||||
# - Android # Build an Android .apk.
|
|
||||||
steps:
|
|
||||||
- name: Checkout (default)
|
|
||||||
uses: actions/checkout@v4
|
|
||||||
with:
|
|
||||||
lfs: false
|
|
||||||
- run: yarn
|
|
||||||
- uses: ./
|
|
||||||
id: unity-build
|
|
||||||
timeout-minutes: 30
|
|
||||||
env:
|
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
|
||||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
|
||||||
|
|
||||||
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
|
|
||||||
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
|
|
||||||
GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
|
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
with:
|
|
||||||
cloudRunnerTests: true
|
|
||||||
versioning: None
|
|
||||||
targetPlatform: ${{ matrix.targetPlatform }}
|
|
||||||
providerStrategy: ${{ matrix.providerStrategy }}
|
|
||||||
- run: |
|
|
||||||
cp ./cloud-runner-cache/cache/${{ steps.unity-build.outputs.CACHE_KEY }}/build/${{ steps.unity-build.outputs.BUILD_ARTIFACT }} ${{ steps.unity-build.outputs.BUILD_ARTIFACT }}
|
|
||||||
- uses: actions/upload-artifact@v4
|
|
||||||
with:
|
|
||||||
name: ${{ matrix.providerStrategy }} Build (${{ matrix.targetPlatform }})
|
|
||||||
path: ${{ steps.unity-build.outputs.BUILD_ARTIFACT }}
|
|
||||||
retention-days: 14
|
|
||||||
|
|
||||||
githubChecksIntegration:
|
|
||||||
name: GitHub Checks Integration
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
if: github.event_name == 'workflow_dispatch' && github.event.inputs.runGithubIntegrationTests == 'true'
|
|
||||||
env:
|
|
||||||
RUN_GITHUB_INTEGRATION_TESTS: true
|
|
||||||
steps:
|
|
||||||
- uses: actions/checkout@v4
|
|
||||||
- uses: actions/setup-node@v4
|
|
||||||
with:
|
|
||||||
node-version: 20
|
|
||||||
cache: 'yarn'
|
|
||||||
- run: yarn install --frozen-lockfile
|
|
||||||
- run: yarn test cloud-runner-github-checks-integration-test --detectOpenHandles --forceExit --runInBand
|
|
||||||
env:
|
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
@@ -2,7 +2,13 @@ name: Integrity
|
|||||||
|
|
||||||
on:
|
on:
|
||||||
push: { branches: [main] }
|
push: { branches: [main] }
|
||||||
pull_request: {}
|
pull_request:
|
||||||
|
types: [opened, synchronize, reopened, labeled]
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: read
|
||||||
|
checks: write
|
||||||
|
statuses: write
|
||||||
|
|
||||||
env:
|
env:
|
||||||
CODECOV_TOKEN: '2f2eb890-30e2-4724-83eb-7633832cf0de'
|
CODECOV_TOKEN: '2f2eb890-30e2-4724-83eb-7633832cf0de'
|
||||||
@@ -17,12 +23,33 @@ jobs:
|
|||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
|
- name: Install package manager (from package.json)
|
||||||
|
run: |
|
||||||
|
corepack enable
|
||||||
|
corepack install
|
||||||
- uses: actions/setup-node@v4
|
- uses: actions/setup-node@v4
|
||||||
with:
|
with:
|
||||||
node-version: '18'
|
node-version: '18'
|
||||||
- run: yarn
|
- name: Resolve yarn cache folder
|
||||||
|
id: yarn-config
|
||||||
|
run: echo "cacheFolder=$(yarn config get cacheFolder)" >> "$GITHUB_OUTPUT"
|
||||||
|
- name: Restore yarn install cache (node_modules + cacheFolder + install-state)
|
||||||
|
uses: actions/cache@v4
|
||||||
|
with:
|
||||||
|
path: |
|
||||||
|
${{ steps.yarn-config.outputs.cacheFolder }}
|
||||||
|
.yarn/install-state.gz
|
||||||
|
key: yarn-v2-${{ runner.os }}-node-18-${{ hashFiles('yarn.lock') }}
|
||||||
|
restore-keys: |
|
||||||
|
yarn-v2-${{ runner.os }}-node-18-
|
||||||
|
- name: Install deps
|
||||||
|
env:
|
||||||
|
YARN_ENABLE_HARDENED_MODE: 'false'
|
||||||
|
run: |
|
||||||
|
case "$(yarn --version)" in 1.*) echo 'expected up-to-date yarn version'; exit 1 ;; esac
|
||||||
|
yarn install --immutable
|
||||||
- run: yarn lint
|
- run: yarn lint
|
||||||
- run: yarn test --coverage
|
- run: yarn test:ci --coverage
|
||||||
- run: bash <(curl -s https://codecov.io/bash)
|
- run: bash <(curl -s https://codecov.io/bash)
|
||||||
- run: yarn build || { echo "build command should always succeed" ; exit 61; }
|
- run: yarn build || { echo "build command should always succeed" ; exit 61; }
|
||||||
# - run: yarn build --quiet && git diff --quiet dist || { echo "dist should be auto generated" ; git diff dist ; exit 62; }
|
# - run: yarn build --quiet && git diff --quiet dist || { echo "dist should be auto generated" ; git diff dist ; exit 62; }
|
||||||
|
|||||||
@@ -0,0 +1,100 @@
|
|||||||
|
name: Sync Secrets to Repositories
|
||||||
|
|
||||||
|
on:
|
||||||
|
workflow_dispatch:
|
||||||
|
inputs:
|
||||||
|
target_repo:
|
||||||
|
description: 'Target repository (org/repo format)'
|
||||||
|
required: true
|
||||||
|
default: 'game-ci/orchestrator'
|
||||||
|
type: choice
|
||||||
|
options:
|
||||||
|
- game-ci/orchestrator
|
||||||
|
- game-ci/cli
|
||||||
|
- game-ci/unity-test-runner
|
||||||
|
- game-ci/unity-activate
|
||||||
|
dry_run:
|
||||||
|
description: 'Dry run (list secrets to sync without writing)'
|
||||||
|
required: false
|
||||||
|
default: false
|
||||||
|
type: boolean
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: read
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
sync-secrets:
|
||||||
|
name: Sync secrets to ${{ inputs.target_repo }}
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Sync secrets
|
||||||
|
env:
|
||||||
|
GH_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
|
||||||
|
TARGET_REPO: ${{ inputs.target_repo }}
|
||||||
|
DRY_RUN: ${{ inputs.dry_run }}
|
||||||
|
# Secrets to sync — values come from repo + org secrets available here
|
||||||
|
SECRET_UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
|
SECRET_UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
|
SECRET_UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||||
|
SECRET_GIT_PRIVATE_TOKEN: ${{ secrets.GIT_PRIVATE_TOKEN }}
|
||||||
|
SECRET_GOOGLE_SERVICE_ACCOUNT_EMAIL: ${{ secrets.GOOGLE_SERVICE_ACCOUNT_EMAIL }}
|
||||||
|
SECRET_GOOGLE_SERVICE_ACCOUNT_KEY: ${{ secrets.GOOGLE_SERVICE_ACCOUNT_KEY }}
|
||||||
|
SECRET_CODECOV_TOKEN: ${{ secrets.CODECOV_TOKEN }}
|
||||||
|
SECRET_UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||||
|
SECRET_NPM_TOKEN: ${{ secrets.NPM_TOKEN }}
|
||||||
|
run: |
|
||||||
|
SECRETS=(
|
||||||
|
"UNITY_EMAIL:SECRET_UNITY_EMAIL"
|
||||||
|
"UNITY_PASSWORD:SECRET_UNITY_PASSWORD"
|
||||||
|
"UNITY_SERIAL:SECRET_UNITY_SERIAL"
|
||||||
|
"UNITY_LICENSE:SECRET_UNITY_LICENSE"
|
||||||
|
"GIT_PRIVATE_TOKEN:SECRET_GIT_PRIVATE_TOKEN"
|
||||||
|
"GOOGLE_SERVICE_ACCOUNT_EMAIL:SECRET_GOOGLE_SERVICE_ACCOUNT_EMAIL"
|
||||||
|
"GOOGLE_SERVICE_ACCOUNT_KEY:SECRET_GOOGLE_SERVICE_ACCOUNT_KEY"
|
||||||
|
"CODECOV_TOKEN:SECRET_CODECOV_TOKEN"
|
||||||
|
"NPM_TOKEN:SECRET_NPM_TOKEN"
|
||||||
|
)
|
||||||
|
|
||||||
|
synced=0
|
||||||
|
skipped=0
|
||||||
|
|
||||||
|
for entry in "${SECRETS[@]}"; do
|
||||||
|
name="${entry%%:*}"
|
||||||
|
env_var="${entry##*:}"
|
||||||
|
value="${!env_var}"
|
||||||
|
|
||||||
|
if [ -z "$value" ]; then
|
||||||
|
echo "⏭ SKIP: $name (not available in this repo's context)"
|
||||||
|
skipped=$((skipped + 1))
|
||||||
|
continue
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [ "$DRY_RUN" = "true" ]; then
|
||||||
|
echo "🔍 DRY RUN: would sync $name → $TARGET_REPO"
|
||||||
|
else
|
||||||
|
# `gh secret set` reads the value from stdin only when --body is
|
||||||
|
# NOT passed. `--body -` does not mean "read stdin" - gh takes it
|
||||||
|
# literally, so this wrote the single character "-" as the value
|
||||||
|
# of every secret it synced, silently destroying them. (A secret
|
||||||
|
# whose value is "-" also makes Actions mask every hyphen in the
|
||||||
|
# logs, which mangles unrelated output like image tags:
|
||||||
|
# "unityci/editor:ubuntu***2022.3.7f1***linux***il2cpp***3".)
|
||||||
|
if gh secret set "$name" -R "$TARGET_REPO" --body "$value" 2>/dev/null; then
|
||||||
|
echo "✅ SYNCED: $name → $TARGET_REPO"
|
||||||
|
else
|
||||||
|
echo "⚠️ FAILED: $name → $TARGET_REPO (continuing)"
|
||||||
|
skipped=$((skipped + 1))
|
||||||
|
synced=$((synced - 1))
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
synced=$((synced + 1))
|
||||||
|
done
|
||||||
|
|
||||||
|
echo ""
|
||||||
|
echo "=== Summary ==="
|
||||||
|
echo "Synced: $synced"
|
||||||
|
echo "Skipped (not available): $skipped"
|
||||||
|
echo "Target: $TARGET_REPO"
|
||||||
|
if [ "$DRY_RUN" = "true" ]; then
|
||||||
|
echo "Mode: DRY RUN (no secrets were written)"
|
||||||
|
fi
|
||||||
@@ -0,0 +1,205 @@
|
|||||||
|
name: Validate Community Plugins
|
||||||
|
|
||||||
|
on:
|
||||||
|
schedule:
|
||||||
|
# Run weekly on Sunday at 02:00 UTC
|
||||||
|
- cron: '0 2 * * 0'
|
||||||
|
workflow_dispatch:
|
||||||
|
inputs:
|
||||||
|
plugin_filter:
|
||||||
|
description: 'Filter plugins by name (regex pattern, empty = all)'
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
unity_version:
|
||||||
|
description: 'Override Unity version (empty = use plugin default)'
|
||||||
|
required: false
|
||||||
|
default: ''
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: read
|
||||||
|
issues: write
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
load-plugins:
|
||||||
|
name: Load Plugin Registry
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
outputs:
|
||||||
|
matrix: ${{ steps.parse.outputs.matrix }}
|
||||||
|
plugin_count: ${{ steps.parse.outputs.count }}
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: Parse plugin registry
|
||||||
|
id: parse
|
||||||
|
uses: actions/github-script@v7
|
||||||
|
with:
|
||||||
|
script: |
|
||||||
|
const fs = require('fs');
|
||||||
|
const yaml = require('js-yaml');
|
||||||
|
|
||||||
|
const registry = yaml.load(fs.readFileSync('community-plugins.yml', 'utf8'));
|
||||||
|
let plugins = registry.plugins || [];
|
||||||
|
|
||||||
|
// Apply name filter if provided
|
||||||
|
const filter = '${{ github.event.inputs.plugin_filter }}';
|
||||||
|
if (filter) {
|
||||||
|
const regex = new RegExp(filter, 'i');
|
||||||
|
plugins = plugins.filter(p => regex.test(p.name));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Expand platform matrix
|
||||||
|
const matrix = [];
|
||||||
|
for (const plugin of plugins) {
|
||||||
|
const platforms = plugin.platforms || ['StandaloneLinux64'];
|
||||||
|
for (const platform of platforms) {
|
||||||
|
matrix.push({
|
||||||
|
name: plugin.name,
|
||||||
|
package: plugin.package,
|
||||||
|
source: plugin.source || 'git',
|
||||||
|
unity: '${{ github.event.inputs.unity_version }}' || plugin.unity || '2021.3',
|
||||||
|
platform: platform,
|
||||||
|
timeout: plugin.timeout || 30
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
core.setOutput('matrix', JSON.stringify({ include: matrix }));
|
||||||
|
core.setOutput('count', matrix.length);
|
||||||
|
console.log(`Found ${matrix.length} plugin-platform combinations to validate`);
|
||||||
|
|
||||||
|
validate:
|
||||||
|
name: '${{ matrix.name }} (${{ matrix.platform }})'
|
||||||
|
needs: load-plugins
|
||||||
|
if: needs.load-plugins.outputs.plugin_count > 0
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
timeout-minutes: ${{ fromJson(matrix.timeout) }}
|
||||||
|
strategy:
|
||||||
|
fail-fast: false
|
||||||
|
matrix: ${{ fromJson(needs.load-plugins.outputs.matrix) }}
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: Create test project
|
||||||
|
run: |
|
||||||
|
mkdir -p test-project/Assets
|
||||||
|
mkdir -p test-project/Packages
|
||||||
|
mkdir -p test-project/ProjectSettings
|
||||||
|
|
||||||
|
# Create minimal manifest.json
|
||||||
|
if [ "${{ matrix.source }}" = "git" ]; then
|
||||||
|
cat > test-project/Packages/manifest.json << 'MANIFEST'
|
||||||
|
{
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
MANIFEST
|
||||||
|
|
||||||
|
# Add git package via manifest
|
||||||
|
cd test-project
|
||||||
|
python3 -c "
|
||||||
|
import sys, json
|
||||||
|
manifest = json.load(sys.stdin)
|
||||||
|
manifest['dependencies']['${{ matrix.name }}'] = '${{ matrix.package }}'
|
||||||
|
json.dump(manifest, sys.stdout, indent=2)
|
||||||
|
" < Packages/manifest.json > Packages/manifest.tmp && mv Packages/manifest.tmp Packages/manifest.json
|
||||||
|
cd ..
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Create minimal ProjectSettings
|
||||||
|
cat > test-project/ProjectSettings/ProjectVersion.txt << EOF
|
||||||
|
m_EditorVersion: ${{ matrix.unity }}
|
||||||
|
EOF
|
||||||
|
|
||||||
|
- name: Build with unity-builder
|
||||||
|
uses: ./
|
||||||
|
id: build
|
||||||
|
with:
|
||||||
|
projectPath: test-project
|
||||||
|
targetPlatform: ${{ matrix.platform }}
|
||||||
|
unityVersion: ${{ matrix.unity }}
|
||||||
|
continue-on-error: true
|
||||||
|
|
||||||
|
- name: Record result
|
||||||
|
if: always()
|
||||||
|
run: |
|
||||||
|
STATUS="${{ steps.build.outcome }}"
|
||||||
|
{
|
||||||
|
echo "## ${{ matrix.name }} — ${{ matrix.platform }}"
|
||||||
|
echo ""
|
||||||
|
if [ "$STATUS" = "success" ]; then
|
||||||
|
echo "✅ **PASSED** — Compiled and built successfully"
|
||||||
|
else
|
||||||
|
echo "❌ **FAILED** — Build or compilation failed"
|
||||||
|
fi
|
||||||
|
echo ""
|
||||||
|
echo "- Unity: ${{ matrix.unity }}"
|
||||||
|
echo "- Platform: ${{ matrix.platform }}"
|
||||||
|
echo "- Source: ${{ matrix.source }}"
|
||||||
|
echo "- Package: \`${{ matrix.package }}\`"
|
||||||
|
} >> "$GITHUB_STEP_SUMMARY"
|
||||||
|
|
||||||
|
report:
|
||||||
|
name: Validation Report
|
||||||
|
needs: [load-plugins, validate]
|
||||||
|
if: always()
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: Generate summary
|
||||||
|
uses: actions/github-script@v7
|
||||||
|
with:
|
||||||
|
script: |
|
||||||
|
const { data: run } = await github.rest.actions.listJobsForWorkflowRun({
|
||||||
|
owner: context.repo.owner,
|
||||||
|
repo: context.repo.repo,
|
||||||
|
run_id: context.runId
|
||||||
|
});
|
||||||
|
|
||||||
|
const validateJobs = run.jobs.filter(j => j.name.startsWith('validate'));
|
||||||
|
const passed = validateJobs.filter(j => j.conclusion === 'success').length;
|
||||||
|
const failed = validateJobs.filter(j => j.conclusion === 'failure').length;
|
||||||
|
const total = validateJobs.length;
|
||||||
|
|
||||||
|
let summary = `# Community Plugin Validation Report\n\n`;
|
||||||
|
summary += `**${passed}/${total} passed** | ${failed} failed\n\n`;
|
||||||
|
summary += `| Plugin | Platform | Status |\n|--------|----------|--------|\n`;
|
||||||
|
|
||||||
|
for (const job of validateJobs) {
|
||||||
|
const icon = job.conclusion === 'success' ? '✅' : '❌';
|
||||||
|
summary += `| ${job.name} | | ${icon} ${job.conclusion} |\n`;
|
||||||
|
}
|
||||||
|
|
||||||
|
await core.summary.addRaw(summary).write();
|
||||||
|
|
||||||
|
// Create or update issue if there are failures
|
||||||
|
if (failed > 0) {
|
||||||
|
const title = `Community Plugin Validation: ${failed} failure(s) — ${new Date().toISOString().split('T')[0]}`;
|
||||||
|
const body = summary + `\n\n[Workflow Run](${context.serverUrl}/${context.repo.owner}/${context.repo.repo}/actions/runs/${context.runId})`;
|
||||||
|
|
||||||
|
const { data: issues } = await github.rest.issues.listForRepo({
|
||||||
|
owner: context.repo.owner,
|
||||||
|
repo: context.repo.repo,
|
||||||
|
state: 'open',
|
||||||
|
labels: 'community-plugin-validation'
|
||||||
|
});
|
||||||
|
|
||||||
|
if (issues.length > 0) {
|
||||||
|
await github.rest.issues.createComment({
|
||||||
|
owner: context.repo.owner,
|
||||||
|
repo: context.repo.repo,
|
||||||
|
issue_number: issues[0].number,
|
||||||
|
body: body
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
await github.rest.issues.create({
|
||||||
|
owner: context.repo.owner,
|
||||||
|
repo: context.repo.repo,
|
||||||
|
title: title,
|
||||||
|
body: body,
|
||||||
|
labels: ['community-plugin-validation']
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
+11
@@ -5,3 +5,14 @@ lib/
|
|||||||
.vsconfig
|
.vsconfig
|
||||||
yarn-error.log
|
yarn-error.log
|
||||||
.orig
|
.orig
|
||||||
|
$LOG_FILE
|
||||||
|
temp/
|
||||||
|
|
||||||
|
# yarn 4 (berry)
|
||||||
|
.pnp.*
|
||||||
|
.yarn/*
|
||||||
|
!.yarn/patches
|
||||||
|
!.yarn/plugins
|
||||||
|
!.yarn/releases
|
||||||
|
!.yarn/sdks
|
||||||
|
!.yarn/versions
|
||||||
|
|||||||
Executable
+7
@@ -0,0 +1,7 @@
|
|||||||
|
#!/usr/bin/env sh
|
||||||
|
yarn lint-staged
|
||||||
|
yarn typecheck
|
||||||
|
|
||||||
|
if command -v gitleaks >/dev/null 2>&1; then
|
||||||
|
gitleaks protect --staged --no-banner --redact
|
||||||
|
fi
|
||||||
@@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
"semi": true,
|
||||||
|
"singleQuote": true,
|
||||||
|
"trailingComma": "all",
|
||||||
|
"printWidth": 100,
|
||||||
|
"proseWrap": "preserve",
|
||||||
|
"sortPackageJson": false,
|
||||||
|
"ignorePatterns": [
|
||||||
|
"**/node_modules/**",
|
||||||
|
"**/dist/**",
|
||||||
|
"**/coverage/**",
|
||||||
|
"**/.yarn/**",
|
||||||
|
"default-build-script/**",
|
||||||
|
"test-runner/**",
|
||||||
|
"platforms/**"
|
||||||
|
]
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
{
|
||||||
|
"$schema": "./node_modules/oxlint/configuration_schema.json",
|
||||||
|
"plugins": ["typescript", "vitest", "unicorn", "oxc"],
|
||||||
|
"categories": {
|
||||||
|
"correctness": "error",
|
||||||
|
"suspicious": "error",
|
||||||
|
"perf": "error"
|
||||||
|
},
|
||||||
|
"rules": {
|
||||||
|
"vitest/require-mock-type-parameters": "off",
|
||||||
|
"vitest/valid-title": "off",
|
||||||
|
"vitest/valid-describe-callback": "off",
|
||||||
|
"vitest/expect-expect": "off",
|
||||||
|
"vitest/no-conditional-tests": "off",
|
||||||
|
"vitest/no-conditional-expect": "off",
|
||||||
|
"vitest/require-to-throw-message": "off",
|
||||||
|
"vitest/no-disabled-tests": "warn",
|
||||||
|
"unicorn/prefer-array-flat-map": "warn",
|
||||||
|
"typescript/no-explicit-any": "warn",
|
||||||
|
"typescript/ban-ts-comment": "off",
|
||||||
|
"typescript/no-namespace": "off",
|
||||||
|
"typescript/no-extraneous-class": "off",
|
||||||
|
"no-bitwise": "off",
|
||||||
|
"no-shadow": "off",
|
||||||
|
"no-await-in-loop": "off",
|
||||||
|
"no-underscore-dangle": "off",
|
||||||
|
"unicorn/no-array-sort": "off",
|
||||||
|
"unicorn/prefer-set-has": "off",
|
||||||
|
"unicorn/consistent-function-scoping": "off",
|
||||||
|
"unicorn/no-useless-spread": "warn",
|
||||||
|
"eslint/preserve-caught-error": "warn",
|
||||||
|
"oxc/no-map-spread": "warn"
|
||||||
|
},
|
||||||
|
"overrides": [
|
||||||
|
{
|
||||||
|
"files": ["**/*.test.ts", "**/*.spec.ts"],
|
||||||
|
"rules": {
|
||||||
|
"typescript/no-explicit-any": "off",
|
||||||
|
"no-unused-vars": "off"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"env": {
|
||||||
|
"browser": false,
|
||||||
|
"node": true,
|
||||||
|
"es2024": true,
|
||||||
|
"vitest/globals": true
|
||||||
|
},
|
||||||
|
"ignorePatterns": [
|
||||||
|
"**/node_modules/**",
|
||||||
|
"**/dist/**",
|
||||||
|
"**/coverage/**",
|
||||||
|
"**/.yarn/**",
|
||||||
|
"default-build-script/**",
|
||||||
|
"test-runner/**",
|
||||||
|
"platforms/**"
|
||||||
|
]
|
||||||
|
}
|
||||||
@@ -1,2 +0,0 @@
|
|||||||
**/node_modules/**
|
|
||||||
**/dist/**
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
{
|
|
||||||
"semi": true,
|
|
||||||
"singleQuote": true,
|
|
||||||
"trailingComma": "all",
|
|
||||||
"printWidth": 120,
|
|
||||||
"proseWrap": "always"
|
|
||||||
}
|
|
||||||
Vendored
+3
-13
@@ -10,19 +10,9 @@
|
|||||||
{
|
{
|
||||||
"type": "node",
|
"type": "node",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"name": "Debug Jest Test",
|
"name": "Debug Vitest Test",
|
||||||
"program": "${workspaceRoot}/node_modules/jest/bin/jest.js",
|
"program": "${workspaceRoot}/node_modules/vitest/vitest.mjs",
|
||||||
"args": [
|
"args": ["run", "${relativeFile}"],
|
||||||
"--collectCoverage=false",
|
|
||||||
"--colors",
|
|
||||||
"--config",
|
|
||||||
"${workspaceRoot}/jest.config.js",
|
|
||||||
"--runInBand",
|
|
||||||
"--runTestsByPath",
|
|
||||||
"${relativeFile}",
|
|
||||||
"--testPathPattern=${fileDirname}",
|
|
||||||
"--testTimeout=10000000"
|
|
||||||
],
|
|
||||||
"outputCapture": "std",
|
"outputCapture": "std",
|
||||||
"internalConsoleOptions": "openOnSessionStart",
|
"internalConsoleOptions": "openOnSessionStart",
|
||||||
"envFile": "${workspaceRoot}/.env",
|
"envFile": "${workspaceRoot}/.env",
|
||||||
|
|||||||
+10
@@ -0,0 +1,10 @@
|
|||||||
|
approvedGitRepositories:
|
||||||
|
- '**'
|
||||||
|
|
||||||
|
compressionLevel: mixed
|
||||||
|
|
||||||
|
enableGlobalCache: false
|
||||||
|
|
||||||
|
enableHardenedMode: false
|
||||||
|
|
||||||
|
nodeLinker: node-modules
|
||||||
+77
-101
@@ -10,7 +10,22 @@ inputs:
|
|||||||
required: false
|
required: false
|
||||||
default: 'auto'
|
default: 'auto'
|
||||||
description:
|
description:
|
||||||
'Version of unity to use for building the project. Use "auto" to get from your ProjectSettings/ProjectVersion.txt'
|
'Version of unity to use for building the project. Use "auto" to get from your ProjectSettings/ProjectVersion.txt.
|
||||||
|
A value other than "auto" is currently ignored - the underlying game-ci CLI always detects the version from the
|
||||||
|
checked-out project and has no override flag yet.'
|
||||||
|
cliVersion:
|
||||||
|
required: false
|
||||||
|
default: 'latest'
|
||||||
|
description:
|
||||||
|
'Release tag of the game-ci/cli binary to install and run (e.g. "v0.1.0"). Defaults to the latest release; pin
|
||||||
|
this for reproducible builds.'
|
||||||
|
githubToken:
|
||||||
|
required: false
|
||||||
|
default: '${{ github.token }}'
|
||||||
|
description:
|
||||||
|
'Token used to authenticate the GitHub API call that resolves cliVersion: latest to a concrete release tag.
|
||||||
|
Defaults to the token GitHub Actions provides for every run automatically - no need to set this unless you
|
||||||
|
have a reason to override it.'
|
||||||
customImage:
|
customImage:
|
||||||
required: false
|
required: false
|
||||||
default: ''
|
default: ''
|
||||||
@@ -47,6 +62,10 @@ inputs:
|
|||||||
required: false
|
required: false
|
||||||
default: ''
|
default: ''
|
||||||
description: 'Custom parameters to configure the build.'
|
description: 'Custom parameters to configure the build.'
|
||||||
|
useHostNetwork:
|
||||||
|
required: false
|
||||||
|
default: false
|
||||||
|
description: 'Initialises Docker using the host network. (Linux only)'
|
||||||
versioning:
|
versioning:
|
||||||
required: false
|
required: false
|
||||||
default: 'Semantic'
|
default: 'Semantic'
|
||||||
@@ -104,11 +123,16 @@ inputs:
|
|||||||
gitPrivateToken:
|
gitPrivateToken:
|
||||||
required: false
|
required: false
|
||||||
default: ''
|
default: ''
|
||||||
description: '[CloudRunner] Github private token to pull from github'
|
description: 'Github private token to pull from github'
|
||||||
githubOwner:
|
providerStrategy:
|
||||||
|
default: 'local'
|
||||||
required: false
|
required: false
|
||||||
default: ''
|
description:
|
||||||
description: '[CloudRunner] GitHub owner name or organization/team name'
|
'Build execution strategy. Use "local" (the default) for Docker/Mac builds driven by this action itself, or
|
||||||
|
"local-system" to build natively on the host with no Docker at all (game-ci/orchestrator''s own local-system
|
||||||
|
provider, invoked via `game-ci orchestrate`) - useful for self-hosted runners that already have Unity installed.
|
||||||
|
For remote builds (aws, k8s, etc.), install @game-ci/orchestrator and use the game-ci/orchestrator action which
|
||||||
|
declares its own inputs.'
|
||||||
runAsHostUser:
|
runAsHostUser:
|
||||||
required: false
|
required: false
|
||||||
default: 'false'
|
default: 'false'
|
||||||
@@ -118,8 +142,7 @@ inputs:
|
|||||||
chownFilesTo:
|
chownFilesTo:
|
||||||
required: false
|
required: false
|
||||||
default: ''
|
default: ''
|
||||||
description:
|
description: 'User and optionally group (user or user:group or uid:gid) to give ownership of the resulting build artifacts'
|
||||||
'User and optionally group (user or user:group or uid:gid) to give ownership of the resulting build artifacts'
|
|
||||||
dockerCpuLimit:
|
dockerCpuLimit:
|
||||||
required: false
|
required: false
|
||||||
default: ''
|
default: ''
|
||||||
@@ -149,98 +172,7 @@ inputs:
|
|||||||
allowDirtyBuild:
|
allowDirtyBuild:
|
||||||
required: false
|
required: false
|
||||||
default: ''
|
default: ''
|
||||||
description: '[CloudRunner] Allows the branch of the build to be dirty, and still generate the build.'
|
description: 'Allows the branch of the build to be dirty, and still generate the build.'
|
||||||
postBuildSteps:
|
|
||||||
required: false
|
|
||||||
default: ''
|
|
||||||
description:
|
|
||||||
'[CloudRunner] run a post build job in yaml format with the keys image, secrets (name, value object array),
|
|
||||||
command string'
|
|
||||||
preBuildSteps:
|
|
||||||
required: false
|
|
||||||
default: ''
|
|
||||||
description:
|
|
||||||
'[CloudRunner] Run a pre build job after the repository setup but before the build job (in yaml format with the
|
|
||||||
keys image, secrets (name, value object array), command line string)'
|
|
||||||
containerHookFiles:
|
|
||||||
required: false
|
|
||||||
default: ''
|
|
||||||
description:
|
|
||||||
'[CloudRunner] Specify the names (by file name) of custom steps to run before or after cloud runner jobs, must
|
|
||||||
match a yaml step file inside your repo in the folder .game-ci/steps/'
|
|
||||||
customHookFiles:
|
|
||||||
required: false
|
|
||||||
default: ''
|
|
||||||
description:
|
|
||||||
'[CloudRunner] Specify the names (by file name) of custom hooks to run before or after cloud runner jobs, must
|
|
||||||
match a yaml step file inside your repo in the folder .game-ci/hooks/'
|
|
||||||
customCommandHooks:
|
|
||||||
required: false
|
|
||||||
default: ''
|
|
||||||
description: '[CloudRunner] Specify custom commands and trigger hooks (injects commands into jobs)'
|
|
||||||
customJob:
|
|
||||||
required: false
|
|
||||||
default: ''
|
|
||||||
description:
|
|
||||||
'[CloudRunner] Run a custom job instead of the standard build automation for cloud runner (in yaml format with the
|
|
||||||
keys image, secrets (name, value object array), command line string)'
|
|
||||||
awsStackName:
|
|
||||||
default: 'game-ci'
|
|
||||||
required: false
|
|
||||||
description: '[CloudRunner] The Cloud Formation stack name that must be setup before using this option.'
|
|
||||||
providerStrategy:
|
|
||||||
default: 'local'
|
|
||||||
required: false
|
|
||||||
description:
|
|
||||||
'[CloudRunner] Either local, k8s or aws can be used to run builds on a remote cluster. Additional parameters must
|
|
||||||
be configured.'
|
|
||||||
containerCpu:
|
|
||||||
default: ''
|
|
||||||
required: false
|
|
||||||
description: '[CloudRunner] Amount of CPU time to assign the remote build container'
|
|
||||||
containerMemory:
|
|
||||||
default: ''
|
|
||||||
required: false
|
|
||||||
description: '[CloudRunner] Amount of memory to assign the remote build container'
|
|
||||||
readInputFromOverrideList:
|
|
||||||
default: ''
|
|
||||||
required: false
|
|
||||||
description: '[CloudRunner] Comma separated list of input value names to read from "input override command"'
|
|
||||||
readInputOverrideCommand:
|
|
||||||
default: ''
|
|
||||||
required: false
|
|
||||||
description:
|
|
||||||
'[CloudRunner] Extend game ci by specifying a command to execute to pull input from external source e.g cloud
|
|
||||||
provider secret managers'
|
|
||||||
kubeConfig:
|
|
||||||
default: ''
|
|
||||||
required: false
|
|
||||||
description:
|
|
||||||
'[CloudRunner] Supply a base64 encoded kubernetes config to run builds on kubernetes and stream logs until
|
|
||||||
completion.'
|
|
||||||
kubeVolume:
|
|
||||||
default: ''
|
|
||||||
required: false
|
|
||||||
description: '[CloudRunner] Supply a Persistent Volume Claim name to use for the Unity build.'
|
|
||||||
kubeStorageClass:
|
|
||||||
default: ''
|
|
||||||
required: false
|
|
||||||
description:
|
|
||||||
'[CloudRunner] Kubernetes storage class to use for cloud runner jobs, leave empty to install rook cluster.'
|
|
||||||
kubeVolumeSize:
|
|
||||||
default: '5Gi'
|
|
||||||
required: false
|
|
||||||
description: '[CloudRunner] Amount of disc space to assign the Kubernetes Persistent Volume'
|
|
||||||
cacheKey:
|
|
||||||
default: ''
|
|
||||||
required: false
|
|
||||||
description: '[CloudRunner] Cache key to indicate bucket for cache'
|
|
||||||
watchToEnd:
|
|
||||||
default: 'true'
|
|
||||||
required: false
|
|
||||||
description:
|
|
||||||
'[CloudRunner] Whether or not to watch the build to the end. Can be used for especially long running jobs e.g
|
|
||||||
imports or self-hosted ephemeral runners.'
|
|
||||||
cacheUnityInstallationOnMac:
|
cacheUnityInstallationOnMac:
|
||||||
default: 'false'
|
default: 'false'
|
||||||
required: false
|
required: false
|
||||||
@@ -264,7 +196,51 @@ inputs:
|
|||||||
skipActivation:
|
skipActivation:
|
||||||
default: 'false'
|
default: 'false'
|
||||||
required: false
|
required: false
|
||||||
description: 'Skip the activation/deactivation of Unity. This assumes Unity is already activated.'
|
description:
|
||||||
|
'Skip the activation/deactivation of Unity. This assumes Unity is already activated. Also honoured by
|
||||||
|
providerStrategy=local-system, for self-hosted runners with an already-licensed, long-lived Unity Hub session.'
|
||||||
|
linux64RemoveExecutableExtension:
|
||||||
|
default: 'false'
|
||||||
|
required: false
|
||||||
|
description: 'When building for StandaloneLinux64, remove the default file extension of `.x86_64`. Set to true to restore the extensionless behavior from v4.'
|
||||||
|
engineLaunchWrapper:
|
||||||
|
default: ''
|
||||||
|
required: false
|
||||||
|
description:
|
||||||
|
"Only applicable to providerStrategy=local-system. Command to prefix the Unity engine process invocation with
|
||||||
|
(e.g. a self-hosted runner's own launch-serialization lock). Applied precisely around the engine launch itself,
|
||||||
|
not the surrounding build step. Empty by default."
|
||||||
|
enableBuildRetry:
|
||||||
|
default: 'false'
|
||||||
|
required: false
|
||||||
|
description:
|
||||||
|
'Only applicable to providerStrategy=local-system. Enable automatic classify/decide/retry recovery for failed
|
||||||
|
Unity builds (budget-gated). Default off: a single failed attempt still throws exactly as before - retry can
|
||||||
|
back up or wipe the Library folder as a recovery action, which is a meaningful behavior change to opt into.'
|
||||||
|
localCacheEnabled:
|
||||||
|
default: 'false'
|
||||||
|
required: false
|
||||||
|
description:
|
||||||
|
'Only applicable to providerStrategy=local-system. Enable local filesystem caching of the Unity Library folder
|
||||||
|
and/or .git/lfs between builds on the same self-hosted runner. Off by default.'
|
||||||
|
localCacheLibrary:
|
||||||
|
default: 'true'
|
||||||
|
required: false
|
||||||
|
description:
|
||||||
|
'Only applicable to providerStrategy=local-system, and only takes effect when localCacheEnabled=true. Cache the
|
||||||
|
engine Library folder locally.'
|
||||||
|
localCacheLfs:
|
||||||
|
default: 'false'
|
||||||
|
required: false
|
||||||
|
description:
|
||||||
|
'Only applicable to providerStrategy=local-system, and only takes effect when localCacheEnabled=true. Cache
|
||||||
|
.git/lfs locally.'
|
||||||
|
localCacheMode:
|
||||||
|
default: 'tar'
|
||||||
|
required: false
|
||||||
|
description:
|
||||||
|
'Only applicable to providerStrategy=local-system, and only takes effect when localCacheEnabled=true. Local
|
||||||
|
cache save/restore mode: "tar", "move-directory", or "copy-directory".'
|
||||||
|
|
||||||
outputs:
|
outputs:
|
||||||
volume:
|
volume:
|
||||||
@@ -282,5 +258,5 @@ branding:
|
|||||||
icon: 'box'
|
icon: 'box'
|
||||||
color: 'gray-dark'
|
color: 'gray-dark'
|
||||||
runs:
|
runs:
|
||||||
using: 'node20'
|
using: 'node24'
|
||||||
main: 'dist/index.js'
|
main: 'dist/index.js'
|
||||||
|
|||||||
@@ -0,0 +1,27 @@
|
|||||||
|
# Community Plugin Validation Registry
|
||||||
|
# Packages listed here are automatically tested on a schedule
|
||||||
|
# to ensure compatibility with unity-builder.
|
||||||
|
#
|
||||||
|
# Format:
|
||||||
|
# - name: Human-readable name
|
||||||
|
# package: UPM package name or git URL
|
||||||
|
# source: upm | git | asset-store
|
||||||
|
# unity: Minimum Unity version (optional, defaults to 2021.3)
|
||||||
|
# platforms: List of platforms to test (optional, defaults to [StandaloneLinux64])
|
||||||
|
# timeout: Build timeout in minutes (optional, defaults to 30)
|
||||||
|
|
||||||
|
plugins:
|
||||||
|
# Example entries — community members can submit PRs to add their packages
|
||||||
|
- name: UniTask
|
||||||
|
package: https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask
|
||||||
|
source: git
|
||||||
|
platforms: [StandaloneLinux64, StandaloneWindows64]
|
||||||
|
|
||||||
|
- name: NaughtyAttributes
|
||||||
|
package: https://github.com/dbrizov/NaughtyAttributes.git?path=Assets/NaughtyAttributes
|
||||||
|
source: git
|
||||||
|
|
||||||
|
- name: Unity Atoms
|
||||||
|
package: https://github.com/unity-atoms/unity-atoms.git
|
||||||
|
source: git
|
||||||
|
platforms: [StandaloneLinux64]
|
||||||
Vendored
BIN
Binary file not shown.
@@ -1,49 +0,0 @@
|
|||||||
Library/
|
|
||||||
[Tt]emp/
|
|
||||||
[Oo]bj/
|
|
||||||
[Bb]uild/
|
|
||||||
[Bb]uilds/
|
|
||||||
[Ll]ogs/
|
|
||||||
|
|
||||||
# Uncomment this line if you wish to ignore the asset store tools plugin
|
|
||||||
# [Aa]ssets/AssetStoreTools*
|
|
||||||
|
|
||||||
# IDEs
|
|
||||||
.vs/
|
|
||||||
.idea/
|
|
||||||
|
|
||||||
# Gradle cache directory
|
|
||||||
.gradle/
|
|
||||||
|
|
||||||
# Autogenerated VS/MD/Consulo solution and project files
|
|
||||||
ExportedObj/
|
|
||||||
.consulo/
|
|
||||||
*.csproj
|
|
||||||
*.unityproj
|
|
||||||
*.sln
|
|
||||||
*.suo
|
|
||||||
*.tmp
|
|
||||||
*.user
|
|
||||||
*.userprefs
|
|
||||||
*.pidb
|
|
||||||
*.booproj
|
|
||||||
*.svd
|
|
||||||
*.pdb
|
|
||||||
*.mdb
|
|
||||||
*.opendb
|
|
||||||
*.VC.db
|
|
||||||
|
|
||||||
# Unity3D generated meta files
|
|
||||||
*.pidb.meta
|
|
||||||
*.pdb.meta
|
|
||||||
*.mdb.meta
|
|
||||||
|
|
||||||
# Unity3D generated file on crash reports
|
|
||||||
sysinfo.txt
|
|
||||||
|
|
||||||
# Builds
|
|
||||||
*.apk
|
|
||||||
*.unitypackage
|
|
||||||
|
|
||||||
# Crashlytics generated file
|
|
||||||
crashlytics-build.properties
|
|
||||||
Vendored
-8
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 131a6b21c8605f84396be9f6751fb6e3
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
-208
@@ -1,208 +0,0 @@
|
|||||||
%YAML 1.1
|
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
|
||||||
--- !u!29 &1
|
|
||||||
OcclusionCullingSettings:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 2
|
|
||||||
m_OcclusionBakeSettings:
|
|
||||||
smallestOccluder: 5
|
|
||||||
smallestHole: 0.25
|
|
||||||
backfaceThreshold: 100
|
|
||||||
m_SceneGUID: 00000000000000000000000000000000
|
|
||||||
m_OcclusionCullingData: {fileID: 0}
|
|
||||||
--- !u!104 &2
|
|
||||||
RenderSettings:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 9
|
|
||||||
m_Fog: 0
|
|
||||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
|
||||||
m_FogMode: 3
|
|
||||||
m_FogDensity: 0.01
|
|
||||||
m_LinearFogStart: 0
|
|
||||||
m_LinearFogEnd: 300
|
|
||||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
|
||||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
|
||||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
|
||||||
m_AmbientIntensity: 1
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|
||||||
m_AmbientMode: 3
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|
||||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
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|
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m_SkyboxMaterial: {fileID: 0}
|
|
||||||
m_HaloStrength: 0.5
|
|
||||||
m_FlareStrength: 1
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|
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m_FlareFadeSpeed: 3
|
|
||||||
m_HaloTexture: {fileID: 0}
|
|
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|
||||||
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|
||||||
m_DefaultReflectionResolution: 128
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|
||||||
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|
||||||
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|
||||||
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|
|
||||||
m_Sun: {fileID: 0}
|
|
||||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
|
||||||
m_UseRadianceAmbientProbe: 0
|
|
||||||
--- !u!157 &3
|
|
||||||
LightmapSettings:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
serializedVersion: 12
|
|
||||||
m_GIWorkflowMode: 1
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|
||||||
m_GISettings:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_BounceScale: 1
|
|
||||||
m_IndirectOutputScale: 1
|
|
||||||
m_AlbedoBoost: 1
|
|
||||||
m_EnvironmentLightingMode: 0
|
|
||||||
m_EnableBakedLightmaps: 0
|
|
||||||
m_EnableRealtimeLightmaps: 0
|
|
||||||
m_LightmapEditorSettings:
|
|
||||||
serializedVersion: 12
|
|
||||||
m_Resolution: 2
|
|
||||||
m_BakeResolution: 40
|
|
||||||
m_AtlasSize: 1024
|
|
||||||
m_AO: 0
|
|
||||||
m_AOMaxDistance: 1
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|
||||||
m_CompAOExponent: 1
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|
||||||
m_CompAOExponentDirect: 0
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|
||||||
m_ExtractAmbientOcclusion: 0
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|
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m_Padding: 2
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|
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m_LightmapParameters: {fileID: 0}
|
|
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m_LightmapsBakeMode: 1
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|
||||||
m_TextureCompression: 1
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|
||||||
m_FinalGather: 0
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|
||||||
m_FinalGatherFiltering: 1
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|
||||||
m_FinalGatherRayCount: 256
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|
||||||
m_ReflectionCompression: 2
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|
||||||
m_MixedBakeMode: 2
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|
||||||
m_BakeBackend: 0
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|
||||||
m_PVRSampling: 1
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|
||||||
m_PVRDirectSampleCount: 32
|
|
||||||
m_PVRSampleCount: 500
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|
||||||
m_PVRBounces: 2
|
|
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m_PVREnvironmentSampleCount: 500
|
|
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m_PVREnvironmentReferencePointCount: 2048
|
|
||||||
m_PVRFilteringMode: 2
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|
||||||
m_PVRDenoiserTypeDirect: 0
|
|
||||||
m_PVRDenoiserTypeIndirect: 0
|
|
||||||
m_PVRDenoiserTypeAO: 0
|
|
||||||
m_PVRFilterTypeDirect: 0
|
|
||||||
m_PVRFilterTypeIndirect: 0
|
|
||||||
m_PVRFilterTypeAO: 0
|
|
||||||
m_PVREnvironmentMIS: 0
|
|
||||||
m_PVRCulling: 1
|
|
||||||
m_PVRFilteringGaussRadiusDirect: 1
|
|
||||||
m_PVRFilteringGaussRadiusIndirect: 5
|
|
||||||
m_PVRFilteringGaussRadiusAO: 2
|
|
||||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
|
||||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
|
||||||
m_PVRFilteringAtrousPositionSigmaAO: 1
|
|
||||||
m_ExportTrainingData: 0
|
|
||||||
m_TrainingDataDestination: TrainingData
|
|
||||||
m_LightProbeSampleCountMultiplier: 4
|
|
||||||
m_LightingDataAsset: {fileID: 0}
|
|
||||||
m_LightingSettings: {fileID: 0}
|
|
||||||
--- !u!196 &4
|
|
||||||
NavMeshSettings:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_BuildSettings:
|
|
||||||
serializedVersion: 2
|
|
||||||
agentTypeID: 0
|
|
||||||
agentRadius: 0.5
|
|
||||||
agentHeight: 2
|
|
||||||
agentSlope: 45
|
|
||||||
agentClimb: 0.4
|
|
||||||
ledgeDropHeight: 0
|
|
||||||
maxJumpAcrossDistance: 0
|
|
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minRegionArea: 2
|
|
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manualCellSize: 0
|
|
||||||
cellSize: 0.16666667
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|
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manualTileSize: 0
|
|
||||||
tileSize: 256
|
|
||||||
accuratePlacement: 0
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maxJobWorkers: 0
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preserveTilesOutsideBounds: 0
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|
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debug:
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m_NavMeshData: {fileID: 0}
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|
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--- !u!1 &519420028
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|
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GameObject:
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|
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||||||
[Tt]emp/
|
|
||||||
[Oo]bj/
|
|
||||||
[Bb]uild/
|
|
||||||
[Bb]uilds/
|
|
||||||
[Ll]ogs/
|
|
||||||
|
|
||||||
# Additional ignores
|
|
||||||
[Bb]in/
|
|
||||||
|
|
||||||
# Uncomment this line if you wish to ignore the asset store tools plugin
|
|
||||||
# [Aa]ssets/AssetStoreTools*
|
|
||||||
|
|
||||||
# IDEs
|
|
||||||
.vs/
|
|
||||||
.idea/
|
|
||||||
|
|
||||||
# Gradle cache directory
|
|
||||||
.gradle/
|
|
||||||
|
|
||||||
# Autogenerated VS/MD/Consulo solution and project files
|
|
||||||
ExportedObj/
|
|
||||||
.consulo/
|
|
||||||
#*.csproj
|
|
||||||
*.unityproj
|
|
||||||
#*.sln
|
|
||||||
*.suo
|
|
||||||
*.tmp
|
|
||||||
*.user
|
|
||||||
*.userprefs
|
|
||||||
*.pidb
|
|
||||||
*.booproj
|
|
||||||
*.svd
|
|
||||||
*.pdb
|
|
||||||
*.mdb
|
|
||||||
*.opendb
|
|
||||||
*.VC.db
|
|
||||||
|
|
||||||
# Unity3D generated meta files
|
|
||||||
*.pidb.meta
|
|
||||||
*.pdb.meta
|
|
||||||
*.mdb.meta
|
|
||||||
|
|
||||||
# Unity3D generated file on crash reports
|
|
||||||
sysinfo.txt
|
|
||||||
|
|
||||||
# Builds
|
|
||||||
*.apk
|
|
||||||
*.unitypackage
|
|
||||||
|
|
||||||
# Crashlytics generated file
|
|
||||||
crashlytics-build.properties
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: dea28d93f6267af4f8661eb2043f749a
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: e9babefb99ee74048a824da81c20cbcd
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,133 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Reflection;
|
|
||||||
using UnityBuilderAction.Input;
|
|
||||||
using UnityBuilderAction.Reporting;
|
|
||||||
using UnityBuilderAction.Versioning;
|
|
||||||
using UnityEditor;
|
|
||||||
using UnityEditor.Build.Reporting;
|
|
||||||
#if UNITY_6000_0_OR_NEWER
|
|
||||||
using UnityEditor.Build.Profile;
|
|
||||||
#endif
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction
|
|
||||||
{
|
|
||||||
static class Builder
|
|
||||||
{
|
|
||||||
public static void BuildProject()
|
|
||||||
{
|
|
||||||
// Gather values from args
|
|
||||||
var options = ArgumentsParser.GetValidatedOptions();
|
|
||||||
|
|
||||||
// Set version for this build
|
|
||||||
VersionApplicator.SetVersion(options["buildVersion"]);
|
|
||||||
|
|
||||||
// Execute default AddressableAsset content build, if the package is installed.
|
|
||||||
// Version defines would be the best solution here, but Unity 2018 doesn't support that,
|
|
||||||
// so we fall back to using reflection instead.
|
|
||||||
var addressableAssetSettingsType = Type.GetType(
|
|
||||||
"UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,Unity.Addressables.Editor");
|
|
||||||
if (addressableAssetSettingsType != null)
|
|
||||||
{
|
|
||||||
// ReSharper disable once PossibleNullReferenceException, used from try-catch
|
|
||||||
try
|
|
||||||
{
|
|
||||||
addressableAssetSettingsType.GetMethod("CleanPlayerContent", BindingFlags.Static | BindingFlags.Public)
|
|
||||||
.Invoke(null, new object[] {null});
|
|
||||||
addressableAssetSettingsType.GetMethod("BuildPlayerContent", new Type[0]).Invoke(null, new object[0]);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
Debug.LogError("Failed to run default addressables build:\n" + e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get all buildOptions from options
|
|
||||||
BuildOptions buildOptions = BuildOptions.None;
|
|
||||||
foreach (string buildOptionString in Enum.GetNames(typeof(BuildOptions))) {
|
|
||||||
if (options.ContainsKey(buildOptionString)) {
|
|
||||||
BuildOptions buildOptionEnum = (BuildOptions) Enum.Parse(typeof(BuildOptions), buildOptionString);
|
|
||||||
buildOptions |= buildOptionEnum;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Depending on whether the build is using a build profile, `buildPlayerOptions` will an instance
|
|
||||||
// of either `UnityEditor.BuildPlayerOptions` or `UnityEditor.BuildPlayerWithProfileOptions`
|
|
||||||
dynamic buildPlayerOptions;
|
|
||||||
|
|
||||||
if (options.TryGetValue("activeBuildProfile", out var buildProfilePath)) {
|
|
||||||
if (string.IsNullOrEmpty(buildProfilePath)) {
|
|
||||||
throw new Exception("`-activeBuildProfile` is set but with an empty value; this shouldn't happen");
|
|
||||||
}
|
|
||||||
|
|
||||||
#if UNITY_6000_0_OR_NEWER
|
|
||||||
// Load build profile from Assets folder
|
|
||||||
var buildProfile = AssetDatabase.LoadAssetAtPath<BuildProfile>(buildProfilePath)
|
|
||||||
?? throw new Exception("Build profile file not found at path: " + buildProfilePath);
|
|
||||||
|
|
||||||
// no need to set active profile, as already set by `-activeBuildProfile` CLI argument
|
|
||||||
// BuildProfile.SetActiveBuildProfile(buildProfile);
|
|
||||||
Debug.Log($"build profile: {buildProfile.name}");
|
|
||||||
|
|
||||||
// Define BuildPlayerWithProfileOptions
|
|
||||||
buildPlayerOptions = new BuildPlayerWithProfileOptions {
|
|
||||||
buildProfile = buildProfile,
|
|
||||||
locationPathName = options["customBuildPath"],
|
|
||||||
options = buildOptions,
|
|
||||||
};
|
|
||||||
#else // UNITY_6000_0_OR_NEWER
|
|
||||||
throw new Exception("Build profiles are not supported by this version of Unity (" + Application.unityVersion +")");
|
|
||||||
#endif // UNITY_6000_0_OR_NEWER
|
|
||||||
|
|
||||||
} else {
|
|
||||||
|
|
||||||
#if BUILD_PROFILE_LOADED
|
|
||||||
throw new Exception("Build profile's define symbol present; shouldn't happen");
|
|
||||||
#endif // BUILD_PROFILE_LOADED
|
|
||||||
|
|
||||||
// Gather values from project
|
|
||||||
var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
|
|
||||||
|
|
||||||
#if UNITY_2021_2_OR_NEWER
|
|
||||||
// Determine subtarget
|
|
||||||
StandaloneBuildSubtarget buildSubtarget;
|
|
||||||
if (!options.TryGetValue("standaloneBuildSubtarget", out var subtargetValue) || !Enum.TryParse(subtargetValue, out buildSubtarget)) {
|
|
||||||
buildSubtarget = default;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
BuildTarget buildTarget = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]);
|
|
||||||
|
|
||||||
// Define BuildPlayerOptions
|
|
||||||
buildPlayerOptions = new BuildPlayerOptions {
|
|
||||||
scenes = scenes,
|
|
||||||
locationPathName = options["customBuildPath"],
|
|
||||||
target = buildTarget,
|
|
||||||
options = buildOptions,
|
|
||||||
#if UNITY_2021_2_OR_NEWER
|
|
||||||
subtarget = (int) buildSubtarget
|
|
||||||
#endif
|
|
||||||
};
|
|
||||||
|
|
||||||
// Apply Android settings
|
|
||||||
if (buildTarget == BuildTarget.Android) {
|
|
||||||
VersionApplicator.SetAndroidVersionCode(options["androidVersionCode"]);
|
|
||||||
AndroidSettings.Apply(options);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
// Perform build
|
|
||||||
BuildReport buildReport = BuildPipeline.BuildPlayer(buildPlayerOptions);
|
|
||||||
|
|
||||||
// Summary
|
|
||||||
BuildSummary summary = buildReport.summary;
|
|
||||||
StdOutReporter.ReportSummary(summary);
|
|
||||||
|
|
||||||
// Result
|
|
||||||
BuildResult result = summary.result;
|
|
||||||
StdOutReporter.ExitWithResult(result);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: dc057061ce9f406aa6b57a62d67fe9c0
|
|
||||||
timeCreated: 1575145310
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: b6e5ef18d769419d887b56665969442b
|
|
||||||
timeCreated: 1587503329
|
|
||||||
-150
@@ -1,150 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEditor;
|
|
||||||
using System.Reflection;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction.Input
|
|
||||||
{
|
|
||||||
public static class AndroidSettings
|
|
||||||
{
|
|
||||||
public static void Apply(Dictionary<string, string> options)
|
|
||||||
{
|
|
||||||
#if UNITY_2019_1_OR_NEWER
|
|
||||||
if (options.TryGetValue("androidKeystoreName", out string keystoreName) && !string.IsNullOrEmpty(keystoreName))
|
|
||||||
{
|
|
||||||
PlayerSettings.Android.useCustomKeystore = true;
|
|
||||||
PlayerSettings.Android.keystoreName = keystoreName;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
// Can't use out variable declaration as Unity 2018 doesn't support it
|
|
||||||
string keystorePass;
|
|
||||||
if (options.TryGetValue("androidKeystorePass", out keystorePass) && !string.IsNullOrEmpty(keystorePass))
|
|
||||||
PlayerSettings.Android.keystorePass = keystorePass;
|
|
||||||
|
|
||||||
string keyaliasName;
|
|
||||||
if (options.TryGetValue("androidKeyaliasName", out keyaliasName) && !string.IsNullOrEmpty(keyaliasName))
|
|
||||||
PlayerSettings.Android.keyaliasName = keyaliasName;
|
|
||||||
|
|
||||||
string keyaliasPass;
|
|
||||||
if (options.TryGetValue("androidKeyaliasPass", out keyaliasPass) && !string.IsNullOrEmpty(keyaliasPass))
|
|
||||||
PlayerSettings.Android.keyaliasPass = keyaliasPass;
|
|
||||||
|
|
||||||
string androidTargetSdkVersion;
|
|
||||||
if (options.TryGetValue("androidTargetSdkVersion", out androidTargetSdkVersion) && !string.IsNullOrEmpty(androidTargetSdkVersion))
|
|
||||||
{
|
|
||||||
var targetSdkVersion = AndroidSdkVersions.AndroidApiLevelAuto;
|
|
||||||
try
|
|
||||||
{
|
|
||||||
targetSdkVersion =
|
|
||||||
(AndroidSdkVersions) Enum.Parse(typeof(AndroidSdkVersions), androidTargetSdkVersion);
|
|
||||||
}
|
|
||||||
catch
|
|
||||||
{
|
|
||||||
UnityEngine.Debug.Log("Failed to parse androidTargetSdkVersion! Fallback to AndroidApiLevelAuto");
|
|
||||||
}
|
|
||||||
PlayerSettings.Android.targetSdkVersion = targetSdkVersion;
|
|
||||||
}
|
|
||||||
|
|
||||||
string androidExportType;
|
|
||||||
if (options.TryGetValue("androidExportType", out androidExportType) && !string.IsNullOrEmpty(androidExportType))
|
|
||||||
{
|
|
||||||
// Only exists in 2018.3 and above
|
|
||||||
PropertyInfo buildAppBundle = typeof(EditorUserBuildSettings)
|
|
||||||
.GetProperty("buildAppBundle", BindingFlags.Public | BindingFlags.Static);
|
|
||||||
switch (androidExportType)
|
|
||||||
{
|
|
||||||
case "androidStudioProject":
|
|
||||||
EditorUserBuildSettings.exportAsGoogleAndroidProject = true;
|
|
||||||
if (buildAppBundle != null)
|
|
||||||
buildAppBundle.SetValue(null, false, null);
|
|
||||||
break;
|
|
||||||
case "androidAppBundle":
|
|
||||||
EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
|
|
||||||
if (buildAppBundle != null)
|
|
||||||
buildAppBundle.SetValue(null, true, null);
|
|
||||||
break;
|
|
||||||
case "androidPackage":
|
|
||||||
EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
|
|
||||||
if (buildAppBundle != null)
|
|
||||||
buildAppBundle.SetValue(null, false, null);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
string symbolType;
|
|
||||||
if (options.TryGetValue("androidSymbolType", out symbolType) && !string.IsNullOrEmpty(symbolType))
|
|
||||||
{
|
|
||||||
#if UNITY_6000_0_OR_NEWER
|
|
||||||
switch (symbolType)
|
|
||||||
{
|
|
||||||
case "public":
|
|
||||||
SetDebugSymbols("SymbolTable");
|
|
||||||
break;
|
|
||||||
case "debugging":
|
|
||||||
SetDebugSymbols("Full");
|
|
||||||
break;
|
|
||||||
case "none":
|
|
||||||
SetDebugSymbols("None");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
#elif UNITY_2021_1_OR_NEWER
|
|
||||||
switch (symbolType)
|
|
||||||
{
|
|
||||||
case "public":
|
|
||||||
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Public;
|
|
||||||
break;
|
|
||||||
case "debugging":
|
|
||||||
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Debugging;
|
|
||||||
break;
|
|
||||||
case "none":
|
|
||||||
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Disabled;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
#elif UNITY_2019_2_OR_NEWER
|
|
||||||
switch (symbolType)
|
|
||||||
{
|
|
||||||
case "public":
|
|
||||||
case "debugging":
|
|
||||||
EditorUserBuildSettings.androidCreateSymbolsZip = true;
|
|
||||||
break;
|
|
||||||
case "none":
|
|
||||||
EditorUserBuildSettings.androidCreateSymbolsZip = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#if UNITY_6000_0_OR_NEWER
|
|
||||||
private static void SetDebugSymbols(string enumValueName)
|
|
||||||
{
|
|
||||||
// UnityEditor.Android.UserBuildSettings and Unity.Android.Types.DebugSymbolLevel are part of the Unity Android module.
|
|
||||||
// Reflection is used here to ensure the code works even if the module is not installed.
|
|
||||||
|
|
||||||
var debugSymbolsType = Type.GetType("UnityEditor.Android.UserBuildSettings+DebugSymbols, UnityEditor.Android.Extensions");
|
|
||||||
if (debugSymbolsType == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var levelProp = debugSymbolsType.GetProperty("level", BindingFlags.Static | BindingFlags.Public);
|
|
||||||
if (levelProp == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var enumType = Type.GetType("Unity.Android.Types.DebugSymbolLevel, Unity.Android.Types");
|
|
||||||
if (enumType == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!Enum.TryParse(enumType, enumValueName, false , out var enumValue))
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
levelProp.SetValue(null, enumValue);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-11
@@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 0d51cf8acfff8c941bb753e82750b60a
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
-100
@@ -1,100 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using UnityEditor;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction.Input
|
|
||||||
{
|
|
||||||
public class ArgumentsParser
|
|
||||||
{
|
|
||||||
static string EOL = Environment.NewLine;
|
|
||||||
static readonly string[] Secrets = { "androidKeystorePass", "androidKeyaliasName", "androidKeyaliasPass" };
|
|
||||||
|
|
||||||
public static Dictionary<string, string> GetValidatedOptions()
|
|
||||||
{
|
|
||||||
Dictionary<string, string> validatedOptions;
|
|
||||||
ParseCommandLineArguments(out validatedOptions);
|
|
||||||
|
|
||||||
string projectPath;
|
|
||||||
if (!validatedOptions.TryGetValue("projectPath", out projectPath)) {
|
|
||||||
Console.WriteLine("Missing argument -projectPath");
|
|
||||||
EditorApplication.Exit(110);
|
|
||||||
}
|
|
||||||
|
|
||||||
#if UNITY_6000_0_OR_NEWER
|
|
||||||
var buildProfileSupport = true;
|
|
||||||
#else
|
|
||||||
var buildProfileSupport = false;
|
|
||||||
#endif // UNITY_6000_0_OR_NEWER
|
|
||||||
|
|
||||||
string buildProfile;
|
|
||||||
if (buildProfileSupport && validatedOptions.TryGetValue("activeBuildProfile", out buildProfile)) {
|
|
||||||
if (validatedOptions.ContainsKey("buildTarget")) {
|
|
||||||
Console.WriteLine("Extra argument -buildTarget");
|
|
||||||
EditorApplication.Exit(122);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
string buildTarget;
|
|
||||||
if (!validatedOptions.TryGetValue("buildTarget", out buildTarget)) {
|
|
||||||
Console.WriteLine("Missing argument -buildTarget");
|
|
||||||
EditorApplication.Exit(120);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!Enum.IsDefined(typeof(BuildTarget), buildTarget)) {
|
|
||||||
Console.WriteLine(buildTarget + " is not a defined " + typeof(BuildTarget).Name);
|
|
||||||
EditorApplication.Exit(121);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
string customBuildPath;
|
|
||||||
if (!validatedOptions.TryGetValue("customBuildPath", out customBuildPath)) {
|
|
||||||
Console.WriteLine("Missing argument -customBuildPath");
|
|
||||||
EditorApplication.Exit(130);
|
|
||||||
}
|
|
||||||
|
|
||||||
const string defaultCustomBuildName = "TestBuild";
|
|
||||||
string customBuildName;
|
|
||||||
if (!validatedOptions.TryGetValue("customBuildName", out customBuildName)) {
|
|
||||||
Console.WriteLine("Missing argument -customBuildName, defaulting to" + defaultCustomBuildName);
|
|
||||||
validatedOptions.Add("customBuildName", defaultCustomBuildName);
|
|
||||||
} else if (customBuildName == "") {
|
|
||||||
Console.WriteLine("Invalid argument -customBuildName, defaulting to" + defaultCustomBuildName);
|
|
||||||
validatedOptions.Add("customBuildName", defaultCustomBuildName);
|
|
||||||
}
|
|
||||||
|
|
||||||
return validatedOptions;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void ParseCommandLineArguments(out Dictionary<string, string> providedArguments)
|
|
||||||
{
|
|
||||||
providedArguments = new Dictionary<string, string>();
|
|
||||||
string[] args = Environment.GetCommandLineArgs();
|
|
||||||
|
|
||||||
Console.WriteLine(
|
|
||||||
EOL +
|
|
||||||
"###########################" + EOL +
|
|
||||||
"# Parsing settings #" + EOL +
|
|
||||||
"###########################" + EOL +
|
|
||||||
EOL
|
|
||||||
);
|
|
||||||
|
|
||||||
// Extract flags with optional values
|
|
||||||
for (int current = 0, next = 1; current < args.Length; current++, next++) {
|
|
||||||
// Parse flag
|
|
||||||
bool isFlag = args[current].StartsWith("-");
|
|
||||||
if (!isFlag) continue;
|
|
||||||
string flag = args[current].TrimStart('-');
|
|
||||||
|
|
||||||
// Parse optional value
|
|
||||||
bool flagHasValue = next < args.Length && !args[next].StartsWith("-");
|
|
||||||
string value = flagHasValue ? args[next].TrimStart('-') : "";
|
|
||||||
bool secret = Secrets.Contains(flag);
|
|
||||||
string displayValue = secret ? "*HIDDEN*" : "\"" + value + "\"";
|
|
||||||
|
|
||||||
// Assign
|
|
||||||
Console.WriteLine("Found flag \"" + flag + "\" with value " + displayValue);
|
|
||||||
providedArguments.Add(flag, value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-3
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 46d2ec4a86604575be2b2d02b0df7b74
|
|
||||||
timeCreated: 1587503354
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 166f919334c44e7a80ae916667974e7d
|
|
||||||
timeCreated: 1587503566
|
|
||||||
-36
@@ -1,36 +0,0 @@
|
|||||||
using System;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEditor;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction.Reporting
|
|
||||||
{
|
|
||||||
[InitializeOnLoad]
|
|
||||||
static class CompileListener
|
|
||||||
{
|
|
||||||
static CompileListener()
|
|
||||||
{
|
|
||||||
if (Application.isBatchMode)
|
|
||||||
{
|
|
||||||
Application.logMessageReceived += Application_logMessageReceived;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void Application_logMessageReceived(string condition, string stackTrace, LogType type)
|
|
||||||
{
|
|
||||||
string prefix = "";
|
|
||||||
switch (type)
|
|
||||||
{
|
|
||||||
case LogType.Error:
|
|
||||||
prefix = "error";
|
|
||||||
break;
|
|
||||||
case LogType.Warning:
|
|
||||||
prefix = "warning";
|
|
||||||
break;
|
|
||||||
case LogType.Exception:
|
|
||||||
prefix = "error";
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
Console.WriteLine(Environment.NewLine + "::" + prefix + "::" + condition + Environment.NewLine + stackTrace);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Vendored
-11
@@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: fad44373fb7b61a4bb584e2675795aca
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
-50
@@ -1,50 +0,0 @@
|
|||||||
using System;
|
|
||||||
using UnityEditor;
|
|
||||||
using UnityEditor.Build.Reporting;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction.Reporting
|
|
||||||
{
|
|
||||||
public class StdOutReporter
|
|
||||||
{
|
|
||||||
static string EOL = Environment.NewLine;
|
|
||||||
|
|
||||||
public static void ReportSummary(BuildSummary summary)
|
|
||||||
{
|
|
||||||
Console.WriteLine(
|
|
||||||
EOL +
|
|
||||||
"###########################" + EOL +
|
|
||||||
"# Build results #" + EOL +
|
|
||||||
"###########################" + EOL +
|
|
||||||
EOL +
|
|
||||||
"Duration: " + summary.totalTime.ToString() + EOL +
|
|
||||||
"Warnings: " + summary.totalWarnings.ToString() + EOL +
|
|
||||||
"Errors: " + summary.totalErrors.ToString() + EOL +
|
|
||||||
"Size: " + summary.totalSize.ToString() + " bytes" + EOL +
|
|
||||||
EOL
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void ExitWithResult(BuildResult result)
|
|
||||||
{
|
|
||||||
if (result == BuildResult.Succeeded) {
|
|
||||||
Console.WriteLine("Build succeeded!");
|
|
||||||
EditorApplication.Exit(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (result == BuildResult.Failed) {
|
|
||||||
Console.WriteLine("Build failed!");
|
|
||||||
EditorApplication.Exit(101);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (result == BuildResult.Cancelled) {
|
|
||||||
Console.WriteLine("Build cancelled!");
|
|
||||||
EditorApplication.Exit(102);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (result == BuildResult.Unknown) {
|
|
||||||
Console.WriteLine("Build result is unknown!");
|
|
||||||
EditorApplication.Exit(103);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Vendored
-3
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: e59b491a4124442ea7277f76761cdc8a
|
|
||||||
timeCreated: 1587503545
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: b5da3bd7e18c43d79243410166c8dc9a
|
|
||||||
timeCreated: 1587493708
|
|
||||||
-42
@@ -1,42 +0,0 @@
|
|||||||
using System.Diagnostics;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
public static class ProcessExtensions
|
|
||||||
{
|
|
||||||
// Execute an application or binary with given arguments
|
|
||||||
//
|
|
||||||
// See: https://stackoverflow.com/questions/4291912/process-start-how-to-get-the-output
|
|
||||||
public static int Run(this Process process, string application,
|
|
||||||
string arguments, string workingDirectory, out string output,
|
|
||||||
out string errors)
|
|
||||||
{
|
|
||||||
// Configure how to run the application
|
|
||||||
process.StartInfo = new ProcessStartInfo {
|
|
||||||
CreateNoWindow = true,
|
|
||||||
UseShellExecute = false,
|
|
||||||
RedirectStandardError = true,
|
|
||||||
RedirectStandardOutput = true,
|
|
||||||
FileName = application,
|
|
||||||
Arguments = arguments,
|
|
||||||
WorkingDirectory = workingDirectory
|
|
||||||
};
|
|
||||||
|
|
||||||
// Read the output
|
|
||||||
var outputBuilder = new StringBuilder();
|
|
||||||
var errorsBuilder = new StringBuilder();
|
|
||||||
process.OutputDataReceived += (_, args) => outputBuilder.AppendLine(args.Data);
|
|
||||||
process.ErrorDataReceived += (_, args) => errorsBuilder.AppendLine(args.Data);
|
|
||||||
|
|
||||||
// Run the application and wait for it to complete
|
|
||||||
process.Start();
|
|
||||||
process.BeginOutputReadLine();
|
|
||||||
process.BeginErrorReadLine();
|
|
||||||
process.WaitForExit();
|
|
||||||
|
|
||||||
// Format the output
|
|
||||||
output = outputBuilder.ToString().TrimEnd();
|
|
||||||
errors = errorsBuilder.ToString().TrimEnd();
|
|
||||||
|
|
||||||
return process.ExitCode;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Vendored
-3
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 29c1880a390c4af7be821b7877602815
|
|
||||||
timeCreated: 1587494270
|
|
||||||
-15
@@ -1,15 +0,0 @@
|
|||||||
{
|
|
||||||
"name": "UnityBuilderAction",
|
|
||||||
"references": [],
|
|
||||||
"includePlatforms": [
|
|
||||||
"Editor"
|
|
||||||
],
|
|
||||||
"excludePlatforms": [],
|
|
||||||
"allowUnsafeCode": false,
|
|
||||||
"overrideReferences": false,
|
|
||||||
"precompiledReferences": [],
|
|
||||||
"autoReferenced": true,
|
|
||||||
"defineConstraints": [],
|
|
||||||
"versionDefines": [],
|
|
||||||
"noEngineReferences": false
|
|
||||||
}
|
|
||||||
-7
@@ -1,7 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: a1ab437d31f4f4c9084097e2b4b5fcae
|
|
||||||
AssemblyDefinitionImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 1c3bddf6d8984cde9208e3f0fe584879
|
|
||||||
timeCreated: 1587490700
|
|
||||||
-117
@@ -1,117 +0,0 @@
|
|||||||
using System;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction.Versioning
|
|
||||||
{
|
|
||||||
public static class Git
|
|
||||||
{
|
|
||||||
const string application = @"git";
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Generate a version based on the latest tag and the amount of commits.
|
|
||||||
/// Format: 0.1.2 (where 2 is the amount of commits).
|
|
||||||
///
|
|
||||||
/// If no tag is present in the repository then v0.0 is assumed.
|
|
||||||
/// This would result in 0.0.# where # is the amount of commits.
|
|
||||||
/// </summary>
|
|
||||||
public static string GenerateSemanticCommitVersion()
|
|
||||||
{
|
|
||||||
string version;
|
|
||||||
if (HasAnyVersionTags()) {
|
|
||||||
version = GetSemanticCommitVersion();
|
|
||||||
Console.WriteLine("Repository has a valid version tag.");
|
|
||||||
} else {
|
|
||||||
version = "0.0." + GetTotalNumberOfCommits();
|
|
||||||
Console.WriteLine("Repository does not have tags to base the version on.");
|
|
||||||
}
|
|
||||||
|
|
||||||
Console.WriteLine("Version is " + version);
|
|
||||||
|
|
||||||
return version;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Get the version of the current tag.
|
|
||||||
///
|
|
||||||
/// The tag must point at HEAD for this method to work.
|
|
||||||
///
|
|
||||||
/// Output Format:
|
|
||||||
/// #.* (where # is the major version and * can be any number of any type of character)
|
|
||||||
/// </summary>
|
|
||||||
public static string GetTagVersion()
|
|
||||||
{
|
|
||||||
string version = Run(@"tag --points-at HEAD | grep v[0-9]*");
|
|
||||||
|
|
||||||
version = version.Substring(1);
|
|
||||||
|
|
||||||
return version;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Get the total number of commits.
|
|
||||||
/// </summary>
|
|
||||||
static int GetTotalNumberOfCommits()
|
|
||||||
{
|
|
||||||
string numberOfCommitsAsString = Run(@"git rev-list --count HEAD");
|
|
||||||
|
|
||||||
return int.Parse(numberOfCommitsAsString);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Whether or not the repository has any version tags yet.
|
|
||||||
/// </summary>
|
|
||||||
static bool HasAnyVersionTags()
|
|
||||||
{
|
|
||||||
return "0" != Run(@"tag --list --merged HEAD | grep v[0-9]* | wc -l");
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Retrieves the build version from git based on the most recent matching tag and
|
|
||||||
/// commit history. This returns the version as: {major.minor.build} where 'build'
|
|
||||||
/// represents the nth commit after the tagged commit.
|
|
||||||
/// Note: The initial 'v' and the commit hash are removed.
|
|
||||||
/// </summary>
|
|
||||||
static string GetSemanticCommitVersion()
|
|
||||||
{
|
|
||||||
// v0.1-2-g12345678 (where 2 is the amount of commits, g stands for git)
|
|
||||||
string version = GetVersionString();
|
|
||||||
// 0.1-2
|
|
||||||
version = version.Substring(1, version.LastIndexOf('-') - 1);
|
|
||||||
// 0.1.2
|
|
||||||
version = version.Replace('-', '.');
|
|
||||||
|
|
||||||
return version;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Get version string.
|
|
||||||
///
|
|
||||||
/// Format: `v0.1-2-g12345678` (where 2 is the amount of commits since the last tag)
|
|
||||||
///
|
|
||||||
/// See: https://softwareengineering.stackexchange.com/questions/141973/how-do-you-achieve-a-numeric-versioning-scheme-with-git
|
|
||||||
/// </summary>
|
|
||||||
static string GetVersionString()
|
|
||||||
{
|
|
||||||
return Run(@"describe --tags --long --match ""v[0-9]*""");
|
|
||||||
|
|
||||||
// Todo - implement split function based on this more complete query
|
|
||||||
// return Run(@"describe --long --tags --dirty --always");
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Runs git binary with any given arguments and returns the output.
|
|
||||||
/// </summary>
|
|
||||||
static string Run(string arguments)
|
|
||||||
{
|
|
||||||
using (var process = new System.Diagnostics.Process()) {
|
|
||||||
string workingDirectory = UnityEngine.Application.dataPath;
|
|
||||||
|
|
||||||
string output, errors;
|
|
||||||
int exitCode = process.Run(application, arguments, workingDirectory, out output, out errors);
|
|
||||||
if (exitCode != 0) { throw new GitException(exitCode, errors); }
|
|
||||||
|
|
||||||
return output;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-3
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: cdec7fa0f5bb44958fdf74d4658a4601
|
|
||||||
timeCreated: 1587495075
|
|
||||||
-14
@@ -1,14 +0,0 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction.Versioning
|
|
||||||
{
|
|
||||||
public class GitException : InvalidOperationException
|
|
||||||
{
|
|
||||||
public readonly int code;
|
|
||||||
|
|
||||||
public GitException(int code, string errors) : base(errors)
|
|
||||||
{
|
|
||||||
this.code = code;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
-3
@@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 4d375e209fd14fc5bc2f3dc3c78ac574
|
|
||||||
timeCreated: 1587490750
|
|
||||||
-32
@@ -1,32 +0,0 @@
|
|||||||
using System;
|
|
||||||
using UnityEditor;
|
|
||||||
|
|
||||||
namespace UnityBuilderAction.Versioning
|
|
||||||
{
|
|
||||||
public class VersionApplicator
|
|
||||||
{
|
|
||||||
public static void SetVersion(string version)
|
|
||||||
{
|
|
||||||
if (version == "none") {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Apply(version);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void SetAndroidVersionCode(string androidVersionCode) {
|
|
||||||
int bundleVersionCode = Int32.Parse(androidVersionCode);
|
|
||||||
if (bundleVersionCode <= 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
PlayerSettings.Android.bundleVersionCode = bundleVersionCode;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void Apply(string version)
|
|
||||||
{
|
|
||||||
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|
|
||||||
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-10
@@ -1,10 +0,0 @@
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namespace UnityBuilderAction.Versioning
|
|
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{
|
|
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public static class VersionGenerator
|
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{
|
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public static string Generate()
|
|
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{
|
|
||||||
return Git.GenerateSemanticCommitVersion();
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m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
|
||||||
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
|
||||||
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
|
||||||
m_TestInitMode: 0
|
|
||||||
CrashReportingSettings:
|
|
||||||
m_EventUrl: https://perf-events.cloud.unity3d.com
|
|
||||||
m_Enabled: 0
|
|
||||||
m_LogBufferSize: 10
|
|
||||||
m_CaptureEditorExceptions: 1
|
|
||||||
UnityPurchasingSettings:
|
|
||||||
m_Enabled: 0
|
|
||||||
m_TestMode: 0
|
|
||||||
UnityAnalyticsSettings:
|
|
||||||
m_Enabled: 0
|
|
||||||
m_TestMode: 0
|
|
||||||
m_InitializeOnStartup: 1
|
|
||||||
UnityAdsSettings:
|
|
||||||
m_Enabled: 0
|
|
||||||
m_InitializeOnStartup: 1
|
|
||||||
m_TestMode: 0
|
|
||||||
m_IosGameId:
|
|
||||||
m_AndroidGameId:
|
|
||||||
m_GameIds: {}
|
|
||||||
m_GameId:
|
|
||||||
PerformanceReportingSettings:
|
|
||||||
m_Enabled: 0
|
|
||||||
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Reference in New Issue
Block a user