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Make action a thin wrapper around game-ci/unity-engine-core
Delegates build logic to the extracted implementation in game-ci/unity-engine-core instead of maintaining a local copy, per game-ci/roadmap#11 workstream 2 (Option A) — third and final engine repo to make this move, after unity-activate and unity-test-runner. src/model/* removed; build/test coverage (including the index.ts orchestration integration tests) now lives in the destination repo. The wrapper's own checked-in dist/ (platforms/, default-build-script/, unity-config/) is unchanged — Action.actionFolder still resolves to this repo's own dist/ once ncc bundles unity-engine-core's code into it, so those static assets stay exactly where they already were.
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@@ -32,16 +32,7 @@
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"node": ">=18.x"
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},
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"dependencies": {
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"@actions/cache": "^4.1.0",
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"@actions/core": "^1.11.1",
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"@actions/exec": "^1.1.1",
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"@actions/github": "^6.0.1",
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"md5": "^2.3.0",
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"nanoid": "^3.3.12",
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"semver": "^7.7.4",
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"ts-md5": "^1.3.1",
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"unity-changeset": "^3.1.0",
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"yaml": "^2.8.4"
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"@game-ci/unity-engine-core": "game-ci/unity-engine-core#main"
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},
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"devDependencies": {
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"@types/node": "^17.0.23",
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