Make action a thin wrapper around game-ci/unity-engine-core

Delegates build logic to the extracted implementation in
game-ci/unity-engine-core instead of maintaining a local copy, per
game-ci/roadmap#11 workstream 2 (Option A) — third and final engine
repo to make this move, after unity-activate and unity-test-runner.
src/model/* removed; build/test coverage (including the index.ts
orchestration integration tests) now lives in the destination repo.

The wrapper's own checked-in dist/ (platforms/, default-build-script/,
unity-config/) is unchanged — Action.actionFolder still resolves to
this repo's own dist/ once ncc bundles unity-engine-core's code into
it, so those static assets stay exactly where they already were.
This commit is contained in:
frostebite
2026-08-13 02:53:52 +01:00
parent d829bfc901
commit 9dbfdd0717
71 changed files with 2730 additions and 19994 deletions
+1 -10
View File
@@ -32,16 +32,7 @@
"node": ">=18.x"
},
"dependencies": {
"@actions/cache": "^4.1.0",
"@actions/core": "^1.11.1",
"@actions/exec": "^1.1.1",
"@actions/github": "^6.0.1",
"md5": "^2.3.0",
"nanoid": "^3.3.12",
"semver": "^7.7.4",
"ts-md5": "^1.3.1",
"unity-changeset": "^3.1.0",
"yaml": "^2.8.4"
"@game-ci/unity-engine-core": "game-ci/unity-engine-core#main"
},
"devDependencies": {
"@types/node": "^17.0.23",