mirror of
https://github.com/game-ci/unity-builder.git
synced 2026-06-02 14:56:16 -07:00
* Refactor to typescript (config part) * Refactor to typescript (convert extensions, minor fixes) * Refactor to typescript (move from `action` to `dist`) * Re-enable integrity-check for dist index.js * Fix all tests and lints * fix parsing major versions * Test patch level to be digits only * debug * debug * uncache * manual compile * debug * debug * Debug * Build lib - doh * remove diff check * Make kubernetes workflow manual * Properly generate 3 digit for simple major tags * Remove ts-ignore * re-enable cache
49 lines
1.0 KiB
TypeScript
49 lines
1.0 KiB
TypeScript
import path from 'path';
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class Action {
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static get supportedPlatforms() {
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return ['linux'];
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}
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static get isRunningLocally() {
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return process.env.RUNNER_WORKSPACE === undefined;
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}
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static get isRunningFromSource() {
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return path.basename(__dirname) === 'model';
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}
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static get canonicalName() {
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return 'unity-builder';
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}
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static get rootFolder() {
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if (Action.isRunningFromSource) {
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return path.dirname(path.dirname(path.dirname(__filename)));
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}
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return path.dirname(path.dirname(__filename));
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}
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static get actionFolder() {
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return `${Action.rootFolder}/dist`;
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}
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static get dockerfile() {
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return `${Action.actionFolder}/Dockerfile`;
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}
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static get workspace() {
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return process.env.GITHUB_WORKSPACE;
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}
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static checkCompatibility() {
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const currentPlatform = process.platform;
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if (!Action.supportedPlatforms.includes(currentPlatform)) {
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throw new Error(`Currently ${currentPlatform}-platform is not supported`);
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}
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}
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}
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export default Action;
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