mirror of
https://github.com/game-ci/unity-builder.git
synced 2026-09-29 12:07:05 -07:00
Compare commits
9
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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4233b08bae | ||
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2badde1790 | ||
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eba50f7627 | ||
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f8b20890d9 | ||
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b57598a959 | ||
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7b2ec07fc1 | ||
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3d3a018c23 | ||
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a12e3e829e | ||
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2321712bb4 |
@@ -0,0 +1,5 @@
|
|||||||
|
dist/
|
||||||
|
lib/
|
||||||
|
node_modules/
|
||||||
|
jest.config.js
|
||||||
|
src/types/
|
||||||
@@ -0,0 +1,91 @@
|
|||||||
|
{
|
||||||
|
"root": true,
|
||||||
|
"plugins": ["jest", "@typescript-eslint", "prettier", "unicorn"],
|
||||||
|
"extends": ["plugin:unicorn/recommended", "plugin:github/recommended", "plugin:prettier/recommended"],
|
||||||
|
"parser": "@typescript-eslint/parser",
|
||||||
|
"parserOptions": {
|
||||||
|
"ecmaVersion": 2020,
|
||||||
|
"sourceType": "module",
|
||||||
|
"extraFileExtensions": [".mjs"],
|
||||||
|
"ecmaFeatures": {
|
||||||
|
"impliedStrict": true
|
||||||
|
},
|
||||||
|
"project": "./tsconfig.json"
|
||||||
|
},
|
||||||
|
"env": {
|
||||||
|
"node": true,
|
||||||
|
"es6": true,
|
||||||
|
"jest/globals": true,
|
||||||
|
"es2020": true
|
||||||
|
},
|
||||||
|
"rules": {
|
||||||
|
// Error out for code formatting errors
|
||||||
|
"prettier/prettier": "error",
|
||||||
|
// Namespaces or sometimes needed
|
||||||
|
"import/no-namespace": "off",
|
||||||
|
// Properly format comments
|
||||||
|
"spaced-comment": ["error", "always"],
|
||||||
|
"lines-around-comment": [
|
||||||
|
"error",
|
||||||
|
{
|
||||||
|
"beforeBlockComment": true,
|
||||||
|
"beforeLineComment": true,
|
||||||
|
"allowBlockStart": true,
|
||||||
|
"allowObjectStart": true,
|
||||||
|
"allowArrayStart": true,
|
||||||
|
"allowClassStart": true,
|
||||||
|
"ignorePattern": "pragma|ts-ignore"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
// Mandatory spacing
|
||||||
|
"padding-line-between-statements": [
|
||||||
|
"error",
|
||||||
|
{
|
||||||
|
"blankLine": "always",
|
||||||
|
"prev": "*",
|
||||||
|
"next": "return"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"blankLine": "always",
|
||||||
|
"prev": "directive",
|
||||||
|
"next": "*"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"blankLine": "any",
|
||||||
|
"prev": "directive",
|
||||||
|
"next": "directive"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
// Enforce camelCase
|
||||||
|
"camelcase": "error",
|
||||||
|
// Allow forOfStatements
|
||||||
|
"no-restricted-syntax": ["error", "ForInStatement", "LabeledStatement", "WithStatement"],
|
||||||
|
// Continue is viable in forOf loops in generators
|
||||||
|
"no-continue": "off",
|
||||||
|
// From experience, named exports are almost always desired. I got tired of this rule
|
||||||
|
"import/prefer-default-export": "off",
|
||||||
|
// Unused vars are useful to keep method signatures consistent and documented
|
||||||
|
"@typescript-eslint/no-unused-vars": "off",
|
||||||
|
// For this project only use kebab-case
|
||||||
|
"unicorn/filename-case": [
|
||||||
|
"error",
|
||||||
|
{
|
||||||
|
"cases": {
|
||||||
|
"kebabCase": true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
// Allow Array.from(set) mitigate TS2569 which would require '--downlevelIteration'
|
||||||
|
"unicorn/prefer-spread": "off",
|
||||||
|
// Temp disable to prevent mixing changes with other PRs
|
||||||
|
"i18n-text/no-en": "off"
|
||||||
|
},
|
||||||
|
"overrides": [
|
||||||
|
{
|
||||||
|
"files": ["jest.setup.js"],
|
||||||
|
"rules": {
|
||||||
|
"import/no-commonjs": "off"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
@@ -14,7 +14,9 @@ assignees: ''
|
|||||||
|
|
||||||
<!--Steps to reproduce the behavior:-->
|
<!--Steps to reproduce the behavior:-->
|
||||||
|
|
||||||
- **Expected behavior**
|
-
|
||||||
|
|
||||||
|
**Expected behavior**
|
||||||
|
|
||||||
<!--A clear and concise description of what you expected to happen.-->
|
<!--A clear and concise description of what you expected to happen.-->
|
||||||
|
|
||||||
|
|||||||
@@ -1,92 +0,0 @@
|
|||||||
name: Auto-retry known-transient CI flakes
|
|
||||||
|
|
||||||
# Careful, narrow auto-healing for this repo's OWN test CI - not a blanket
|
|
||||||
# "retry until green" mechanism. game-ci/cli's Unity build/activate steps
|
|
||||||
# already retry a specific, documented set of transient licensing errors
|
|
||||||
# in-process (up to --licenseRetryMaxAttempts, default 4, exponential
|
|
||||||
# backoff - see dist/platforms/{mac,ubuntu}/steps/{activate,build}.sh). That
|
|
||||||
# retries on the SAME runner instance, so it can't help when the underlying
|
|
||||||
# issue is runner-specific (e.g. a stuck Gatekeeper/codesign cache) rather
|
|
||||||
# than a genuinely transient network blip - all 4 in-process attempts then
|
|
||||||
# fail identically, and only a fresh job (potentially a different runner)
|
|
||||||
# has a chance.
|
|
||||||
#
|
|
||||||
# This workflow closes exactly that gap: if a build-tests-* run finishes
|
|
||||||
# with failed jobs, and EVERY failed job's log matches the exact same
|
|
||||||
# known-transient pattern the in-process retry already uses (nothing
|
|
||||||
# broader - a real compile error, a genuine license misconfiguration, or
|
|
||||||
# any other failure never matches and is never auto-retried), rerun the
|
|
||||||
# failed jobs once. If any failed job doesn't match, or this is already a
|
|
||||||
# retry (workflow_run.run_attempt > 1), do nothing - a human or agent needs
|
|
||||||
# to look at it.
|
|
||||||
on:
|
|
||||||
workflow_run:
|
|
||||||
workflows: ['Builds - MacOS', 'Builds - Ubuntu', 'Builds - Windows']
|
|
||||||
types: [completed]
|
|
||||||
|
|
||||||
permissions:
|
|
||||||
actions: write
|
|
||||||
contents: read
|
|
||||||
|
|
||||||
jobs:
|
|
||||||
retry-if-known-flake:
|
|
||||||
name: Retry if known-transient flake
|
|
||||||
runs-on: ubuntu-latest
|
|
||||||
if: github.event.workflow_run.conclusion == 'failure' && github.event.workflow_run.run_attempt == 1
|
|
||||||
steps:
|
|
||||||
- name: Check failed jobs against the known-transient pattern, rerun if all match
|
|
||||||
uses: actions/github-script@v7
|
|
||||||
env:
|
|
||||||
# Kept in sync with dist/platforms/{mac,ubuntu}/steps/{activate,build}.sh's
|
|
||||||
# own UNITY_*_TRANSIENT_LICENSE_ERROR_PATTERN - update both together.
|
|
||||||
TRANSIENT_PATTERN: 'TimeoutPolicy did not complete|Access token is unavailable|entitlement groups and 0 free entitlements|License activation has failed|No valid Unity Editor license found|License is not active'
|
|
||||||
with:
|
|
||||||
script: |
|
|
||||||
const runId = context.payload.workflow_run.id;
|
|
||||||
const pattern = new RegExp(process.env.TRANSIENT_PATTERN);
|
|
||||||
|
|
||||||
const { data: { jobs } } = await github.rest.actions.listJobsForWorkflowRun({
|
|
||||||
owner: context.repo.owner,
|
|
||||||
repo: context.repo.repo,
|
|
||||||
run_id: runId,
|
|
||||||
per_page: 100,
|
|
||||||
});
|
|
||||||
|
|
||||||
const failedJobs = jobs.filter((job) => job.conclusion === 'failure');
|
|
||||||
if (failedJobs.length === 0) {
|
|
||||||
core.info('No failed jobs found (a cancelled/skipped-only run) - nothing to do.');
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
let allMatch = true;
|
|
||||||
for (const job of failedJobs) {
|
|
||||||
let log = '';
|
|
||||||
try {
|
|
||||||
const response = await github.rest.actions.downloadJobLogsForWorkflowRun({
|
|
||||||
owner: context.repo.owner,
|
|
||||||
repo: context.repo.repo,
|
|
||||||
job_id: job.id,
|
|
||||||
});
|
|
||||||
log = response.data.toString();
|
|
||||||
} catch (error) {
|
|
||||||
core.warning(`Could not fetch logs for job ${job.name} (${job.id}): ${error.message}`);
|
|
||||||
allMatch = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!pattern.test(log)) {
|
|
||||||
core.info(`Job "${job.name}" failed without the known-transient pattern - not auto-retrying this run.`);
|
|
||||||
allMatch = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
core.info(`Job "${job.name}" failed with the known-transient pattern.`);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!allMatch) return;
|
|
||||||
|
|
||||||
core.info(`All ${failedJobs.length} failed job(s) matched the known-transient pattern - rerunning failed jobs.`);
|
|
||||||
await github.rest.actions.reRunWorkflowFailedJobs({
|
|
||||||
owner: context.repo.owner,
|
|
||||||
repo: context.repo.repo,
|
|
||||||
run_id: runId,
|
|
||||||
});
|
|
||||||
@@ -12,10 +12,6 @@ jobs:
|
|||||||
buildForAllPlatformsMacOS:
|
buildForAllPlatformsMacOS:
|
||||||
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
|
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
|
||||||
runs-on: macos-latest
|
runs-on: macos-latest
|
||||||
# Kept as a backstop even after splitting the cache save below into its
|
|
||||||
# own bounded step: real builds finish in well under 40m, so this only
|
|
||||||
# fires if something else entirely hangs.
|
|
||||||
timeout-minutes: 60
|
|
||||||
strategy:
|
strategy:
|
||||||
fail-fast: false
|
fail-fast: false
|
||||||
matrix:
|
matrix:
|
||||||
@@ -45,21 +41,12 @@ jobs:
|
|||||||
lfs: true
|
lfs: true
|
||||||
|
|
||||||
###########################
|
###########################
|
||||||
# Cache (restore) #
|
# Cache #
|
||||||
###########################
|
###########################
|
||||||
# Split from the save side (below) rather than the combined
|
- uses: actions/cache@v4
|
||||||
# actions/cache@v4: that action's implicit post-run save has been
|
|
||||||
# observed hanging indefinitely on macOS runners (unrelated to the
|
|
||||||
# cache key itself - confirmed by reproducing it again after fixing a
|
|
||||||
# real key collision here). A per-step timeout doesn't bound an
|
|
||||||
# implicit post-run cleanup step, only an explicit step does - and
|
|
||||||
# caching is a pure optimization, so losing one save is far cheaper
|
|
||||||
# than a job stuck "in_progress" for 1.5h+.
|
|
||||||
- uses: actions/cache/restore@v4
|
|
||||||
id: cache-restore
|
|
||||||
with:
|
with:
|
||||||
path: ${{ matrix.projectPath }}/Library
|
path: ${{ matrix.projectPath }}/Library
|
||||||
key: Library-${{ matrix.projectPath }}-macos-${{ matrix.targetPlatform }}-${{ matrix.unityVersion }}-${{ matrix.buildProfile }}
|
key: Library-${{ matrix.projectPath }}-macos-${{ matrix.targetPlatform }}
|
||||||
restore-keys: |
|
restore-keys: |
|
||||||
Library-${{ matrix.projectPath }}-macos-
|
Library-${{ matrix.projectPath }}-macos-
|
||||||
Library-
|
Library-
|
||||||
@@ -78,7 +65,6 @@ jobs:
|
|||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||||
with:
|
with:
|
||||||
@@ -99,19 +85,3 @@ jobs:
|
|||||||
name: Build ${{ matrix.targetPlatform }} on MacOS (${{ matrix.unityVersion }})${{ matrix.buildProfile && ' With Build Profile' || '' }}
|
name: Build ${{ matrix.targetPlatform }} on MacOS (${{ matrix.unityVersion }})${{ matrix.buildProfile && ' With Build Profile' || '' }}
|
||||||
path: build
|
path: build
|
||||||
retention-days: 14
|
retention-days: 14
|
||||||
|
|
||||||
###########################
|
|
||||||
# Cache (save) #
|
|
||||||
###########################
|
|
||||||
# A bounded, non-fatal step (unlike the combined action's implicit
|
|
||||||
# post-run save): a hang here is killed after 5m instead of stalling
|
|
||||||
# the whole job, and continue-on-error means a failed/timed-out save
|
|
||||||
# never fails the build - only a real cache miss on the next run,
|
|
||||||
# which is a much cheaper failure mode.
|
|
||||||
- if: steps.cache-restore.outputs.cache-hit != 'true'
|
|
||||||
uses: actions/cache/save@v4
|
|
||||||
timeout-minutes: 5
|
|
||||||
continue-on-error: true
|
|
||||||
with:
|
|
||||||
path: ${{ matrix.projectPath }}/Library
|
|
||||||
key: ${{ steps.cache-restore.outputs.cache-primary-key }}
|
|
||||||
|
|||||||
@@ -9,7 +9,8 @@ concurrency:
|
|||||||
cancel-in-progress: true
|
cancel-in-progress: true
|
||||||
|
|
||||||
env:
|
env:
|
||||||
UNITY_LICENSE: "<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License
|
UNITY_LICENSE:
|
||||||
|
"<?xml version=\"1.0\" encoding=\"UTF-8\"?><root>\n <License
|
||||||
id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\"
|
id=\"Terms\">\n <MachineBindings>\n <Binding Key=\"1\"
|
||||||
Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\"
|
Value=\"576562626572264761624c65526f7578\"/>\n <Binding Key=\"2\"
|
||||||
Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID
|
Value=\"576562626572264761624c65526f7578\"/>\n </MachineBindings>\n <MachineID
|
||||||
@@ -35,20 +36,9 @@ env:
|
|||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
buildForAllPlatformsUbuntu:
|
buildForAllPlatformsUbuntu:
|
||||||
name: "${{ matrix.targetPlatform }} on ${{ matrix.unityVersion}}${{startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }}"
|
name:
|
||||||
|
"${{ matrix.targetPlatform }} on ${{ matrix.unityVersion}}${{startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }}"
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
# See build-tests-mac.yml's matching comment - a per-step timeout doesn't
|
|
||||||
# bound an action's own implicit post-run cleanup step, only a job-level
|
|
||||||
# timeout does.
|
|
||||||
timeout-minutes: 60
|
|
||||||
# Known, disclosed gap (see #844's description and src/build-args.ts's own
|
|
||||||
# header comment): the CLI always detects the Unity version from the
|
|
||||||
# checked-out project's ProjectSettings/ProjectVersion.txt and has no flag
|
|
||||||
# to override it, so the one matrix cell that specifically needs a version
|
|
||||||
# override to exercise Unity 6's Build Profiles (`knownGap: true` below)
|
|
||||||
# is expected to fail until that's fixed upstream - every other cell must
|
|
||||||
# still fail the job normally.
|
|
||||||
continue-on-error: ${{ matrix.knownGap == true }}
|
|
||||||
strategy:
|
strategy:
|
||||||
fail-fast: false
|
fail-fast: false
|
||||||
matrix:
|
matrix:
|
||||||
@@ -108,9 +98,6 @@ jobs:
|
|||||||
- unityVersion: 6000.0.36f1
|
- unityVersion: 6000.0.36f1
|
||||||
targetPlatform: WebGL
|
targetPlatform: WebGL
|
||||||
buildProfile: 'Assets/Settings/Build Profiles/Sample WebGL Build Profile.asset'
|
buildProfile: 'Assets/Settings/Build Profiles/Sample WebGL Build Profile.asset'
|
||||||
# Known gap: needs the unityVersion override the CLI doesn't
|
|
||||||
# support yet (see the job-level continue-on-error comment above).
|
|
||||||
knownGap: true
|
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- name: Clear Space for Android Build
|
- name: Clear Space for Android Build
|
||||||
@@ -125,20 +112,12 @@ jobs:
|
|||||||
lfs: true
|
lfs: true
|
||||||
|
|
||||||
###########################
|
###########################
|
||||||
# Cache (restore) #
|
# Cache #
|
||||||
###########################
|
###########################
|
||||||
# Split from the save side (below) rather than the combined
|
- uses: actions/cache@v4
|
||||||
# actions/cache@v4: that action's implicit post-run save has been
|
|
||||||
# observed hanging indefinitely on GitHub-hosted runners, unrelated to
|
|
||||||
# the cache key itself. A per-step timeout doesn't bound an implicit
|
|
||||||
# post-run cleanup step, only an explicit step does - and caching is a
|
|
||||||
# pure optimization, so losing one save is far cheaper than a job
|
|
||||||
# stuck "in_progress" for well over an hour.
|
|
||||||
- uses: actions/cache/restore@v4
|
|
||||||
id: cache-restore
|
|
||||||
with:
|
with:
|
||||||
path: ${{ matrix.projectPath }}/Library
|
path: ${{ matrix.projectPath }}/Library
|
||||||
key: Library-${{ matrix.projectPath }}-ubuntu-${{ matrix.targetPlatform }}-${{ matrix.unityVersion }}-${{ matrix.buildProfile }}
|
key: Library-${{ matrix.projectPath }}-ubuntu-${{ matrix.targetPlatform }}
|
||||||
restore-keys: |
|
restore-keys: |
|
||||||
Library-${{ matrix.projectPath }}-ubuntu-
|
Library-${{ matrix.projectPath }}-ubuntu-
|
||||||
Library-
|
Library-
|
||||||
@@ -161,7 +140,6 @@ jobs:
|
|||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
with:
|
with:
|
||||||
buildName: 'GameCI Test Build'
|
buildName: 'GameCI Test Build'
|
||||||
projectPath: ${{ matrix.projectPath }}
|
projectPath: ${{ matrix.projectPath }}
|
||||||
@@ -185,7 +163,6 @@ jobs:
|
|||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
with:
|
with:
|
||||||
buildName: 'GameCI Test Build'
|
buildName: 'GameCI Test Build'
|
||||||
projectPath: ${{ matrix.projectPath }}
|
projectPath: ${{ matrix.projectPath }}
|
||||||
@@ -208,7 +185,6 @@ jobs:
|
|||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
with:
|
with:
|
||||||
buildName: 'GameCI Test Build'
|
buildName: 'GameCI Test Build'
|
||||||
projectPath: ${{ matrix.projectPath }}
|
projectPath: ${{ matrix.projectPath }}
|
||||||
@@ -224,22 +200,7 @@ jobs:
|
|||||||
###########################
|
###########################
|
||||||
- uses: actions/upload-artifact@v4
|
- uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name: "Build ${{ matrix.targetPlatform }}${{ startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }} on Ubuntu (${{ matrix.unityVersion }}_il2cpp_${{ matrix.buildWithIl2cpp }}_params_${{ matrix.additionalParameters }})"
|
name:
|
||||||
|
"Build ${{ matrix.targetPlatform }}${{ startsWith(matrix.buildProfile, 'Assets') && ' (via Build Profile)' || '' }} on Ubuntu (${{ matrix.unityVersion }}_il2cpp_${{ matrix.buildWithIl2cpp }}_params_${{ matrix.additionalParameters }})"
|
||||||
path: build
|
path: build
|
||||||
retention-days: 14
|
retention-days: 14
|
||||||
|
|
||||||
###########################
|
|
||||||
# Cache (save) #
|
|
||||||
###########################
|
|
||||||
# A bounded, non-fatal step (unlike the combined action's implicit
|
|
||||||
# post-run save): a hang here is killed after 5m instead of stalling
|
|
||||||
# the whole job, and continue-on-error means a failed/timed-out save
|
|
||||||
# never fails the build - only a real cache miss on the next run,
|
|
||||||
# which is a much cheaper failure mode.
|
|
||||||
- if: steps.cache-restore.outputs.cache-hit != 'true'
|
|
||||||
uses: actions/cache/save@v4
|
|
||||||
timeout-minutes: 5
|
|
||||||
continue-on-error: true
|
|
||||||
with:
|
|
||||||
path: ${{ matrix.projectPath }}/Library
|
|
||||||
key: ${{ steps.cache-restore.outputs.cache-primary-key }}
|
|
||||||
|
|||||||
@@ -12,10 +12,6 @@ jobs:
|
|||||||
buildForAllPlatformsWindows:
|
buildForAllPlatformsWindows:
|
||||||
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
|
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }}
|
||||||
runs-on: windows-2022
|
runs-on: windows-2022
|
||||||
# See build-tests-mac.yml's matching comment - a per-step timeout doesn't
|
|
||||||
# bound an action's own implicit post-run cleanup step, only a job-level
|
|
||||||
# timeout does.
|
|
||||||
timeout-minutes: 60
|
|
||||||
strategy:
|
strategy:
|
||||||
fail-fast: false
|
fail-fast: false
|
||||||
matrix:
|
matrix:
|
||||||
@@ -53,20 +49,12 @@ jobs:
|
|||||||
lfs: true
|
lfs: true
|
||||||
|
|
||||||
###########################
|
###########################
|
||||||
# Cache (restore) #
|
# Cache #
|
||||||
###########################
|
###########################
|
||||||
# Split from the save side (below) rather than the combined
|
- uses: actions/cache@v4
|
||||||
# actions/cache@v4: that action's implicit post-run save has been
|
|
||||||
# observed hanging indefinitely on GitHub-hosted runners, unrelated to
|
|
||||||
# the cache key itself. A per-step timeout doesn't bound an implicit
|
|
||||||
# post-run cleanup step, only an explicit step does - and caching is a
|
|
||||||
# pure optimization, so losing one save is far cheaper than a job
|
|
||||||
# stuck "in_progress" for well over an hour.
|
|
||||||
- uses: actions/cache/restore@v4
|
|
||||||
id: cache-restore
|
|
||||||
with:
|
with:
|
||||||
path: ${{ matrix.projectPath }}/Library
|
path: ${{ matrix.projectPath }}/Library
|
||||||
key: Library-${{ matrix.projectPath }}-windows-${{ matrix.targetPlatform }}-${{ matrix.unityVersion }}-${{ matrix.buildProfile }}
|
key: Library-${{ matrix.projectPath }}-windows-${{ matrix.targetPlatform }}
|
||||||
restore-keys: |
|
restore-keys: |
|
||||||
Library-${{ matrix.projectPath }}-windows-
|
Library-${{ matrix.projectPath }}-windows-
|
||||||
Library-
|
Library-
|
||||||
@@ -117,7 +105,6 @@ jobs:
|
|||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||||
with:
|
with:
|
||||||
@@ -145,7 +132,6 @@ jobs:
|
|||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||||
with:
|
with:
|
||||||
@@ -171,7 +157,6 @@ jobs:
|
|||||||
env:
|
env:
|
||||||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
|
||||||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
|
||||||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
|
||||||
with:
|
with:
|
||||||
@@ -194,19 +179,3 @@ jobs:
|
|||||||
GPU' || '' }}${{ matrix.buildProfile && ' With Build Profile' || '' }}
|
GPU' || '' }}${{ matrix.buildProfile && ' With Build Profile' || '' }}
|
||||||
path: build
|
path: build
|
||||||
retention-days: 14
|
retention-days: 14
|
||||||
|
|
||||||
###########################
|
|
||||||
# Cache (save) #
|
|
||||||
###########################
|
|
||||||
# A bounded, non-fatal step (unlike the combined action's implicit
|
|
||||||
# post-run save): a hang here is killed after 5m instead of stalling
|
|
||||||
# the whole job, and continue-on-error means a failed/timed-out save
|
|
||||||
# never fails the build - only a real cache miss on the next run,
|
|
||||||
# which is a much cheaper failure mode.
|
|
||||||
- if: steps.cache-restore.outputs.cache-hit != 'true'
|
|
||||||
uses: actions/cache/save@v4
|
|
||||||
timeout-minutes: 5
|
|
||||||
continue-on-error: true
|
|
||||||
with:
|
|
||||||
path: ${{ matrix.projectPath }}/Library
|
|
||||||
key: ${{ steps.cache-restore.outputs.cache-primary-key }}
|
|
||||||
|
|||||||
@@ -23,33 +23,19 @@ jobs:
|
|||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v4
|
- uses: actions/checkout@v4
|
||||||
- name: Install package manager (from package.json)
|
|
||||||
run: |
|
|
||||||
corepack enable
|
|
||||||
corepack install
|
|
||||||
- uses: actions/setup-node@v4
|
- uses: actions/setup-node@v4
|
||||||
with:
|
with:
|
||||||
node-version: '18'
|
node-version: '18'
|
||||||
- name: Resolve yarn cache folder
|
- run: yarn
|
||||||
id: yarn-config
|
|
||||||
run: echo "cacheFolder=$(yarn config get cacheFolder)" >> "$GITHUB_OUTPUT"
|
|
||||||
- name: Restore yarn install cache (node_modules + cacheFolder + install-state)
|
|
||||||
uses: actions/cache@v4
|
|
||||||
with:
|
|
||||||
path: |
|
|
||||||
${{ steps.yarn-config.outputs.cacheFolder }}
|
|
||||||
.yarn/install-state.gz
|
|
||||||
key: yarn-v2-${{ runner.os }}-node-18-${{ hashFiles('yarn.lock') }}
|
|
||||||
restore-keys: |
|
|
||||||
yarn-v2-${{ runner.os }}-node-18-
|
|
||||||
- name: Install deps
|
|
||||||
env:
|
|
||||||
YARN_ENABLE_HARDENED_MODE: 'false'
|
|
||||||
run: |
|
|
||||||
case "$(yarn --version)" in 1.*) echo 'expected up-to-date yarn version'; exit 1 ;; esac
|
|
||||||
yarn install --immutable
|
|
||||||
- run: yarn lint
|
- run: yarn lint
|
||||||
- run: yarn test:ci --coverage
|
- run: yarn test:ci --coverage
|
||||||
- run: bash <(curl -s https://codecov.io/bash)
|
- run: bash <(curl -s https://codecov.io/bash)
|
||||||
- run: yarn build || { echo "build command should always succeed" ; exit 61; }
|
- run: yarn build || { echo "build command should always succeed" ; exit 61; }
|
||||||
# - run: yarn build --quiet && git diff --quiet dist || { echo "dist should be auto generated" ; git diff dist ; exit 62; }
|
# - run: yarn build --quiet && git diff --quiet dist || { echo "dist should be auto generated" ; git diff dist ; exit 62; }
|
||||||
|
|
||||||
|
orchestrator-integration:
|
||||||
|
name: Orchestrator Integration
|
||||||
|
if: >-
|
||||||
|
github.event_name == 'push' || contains(github.event.pull_request.labels.*.name, 'run-integration')
|
||||||
|
uses: ./.github/workflows/validate-orchestrator-integration.yml
|
||||||
|
secrets: inherit
|
||||||
|
|||||||
@@ -11,8 +11,6 @@ on:
|
|||||||
options:
|
options:
|
||||||
- game-ci/orchestrator
|
- game-ci/orchestrator
|
||||||
- game-ci/cli
|
- game-ci/cli
|
||||||
- game-ci/unity-test-runner
|
|
||||||
- game-ci/unity-activate
|
|
||||||
dry_run:
|
dry_run:
|
||||||
description: 'Dry run (list secrets to sync without writing)'
|
description: 'Dry run (list secrets to sync without writing)'
|
||||||
required: false
|
required: false
|
||||||
@@ -72,14 +70,7 @@ jobs:
|
|||||||
if [ "$DRY_RUN" = "true" ]; then
|
if [ "$DRY_RUN" = "true" ]; then
|
||||||
echo "🔍 DRY RUN: would sync $name → $TARGET_REPO"
|
echo "🔍 DRY RUN: would sync $name → $TARGET_REPO"
|
||||||
else
|
else
|
||||||
# `gh secret set` reads the value from stdin only when --body is
|
if echo "$value" | gh secret set "$name" -R "$TARGET_REPO" --body - 2>/dev/null; then
|
||||||
# NOT passed. `--body -` does not mean "read stdin" - gh takes it
|
|
||||||
# literally, so this wrote the single character "-" as the value
|
|
||||||
# of every secret it synced, silently destroying them. (A secret
|
|
||||||
# whose value is "-" also makes Actions mask every hyphen in the
|
|
||||||
# logs, which mangles unrelated output like image tags:
|
|
||||||
# "unityci/editor:ubuntu***2022.3.7f1***linux***il2cpp***3".)
|
|
||||||
if gh secret set "$name" -R "$TARGET_REPO" --body "$value" 2>/dev/null; then
|
|
||||||
echo "✅ SYNCED: $name → $TARGET_REPO"
|
echo "✅ SYNCED: $name → $TARGET_REPO"
|
||||||
else
|
else
|
||||||
echo "⚠️ FAILED: $name → $TARGET_REPO (continuing)"
|
echo "⚠️ FAILED: $name → $TARGET_REPO (continuing)"
|
||||||
|
|||||||
@@ -98,12 +98,12 @@ jobs:
|
|||||||
|
|
||||||
# Add git package via manifest
|
# Add git package via manifest
|
||||||
cd test-project
|
cd test-project
|
||||||
python3 -c "
|
cat Packages/manifest.json | python3 -c "
|
||||||
import sys, json
|
import sys, json
|
||||||
manifest = json.load(sys.stdin)
|
manifest = json.load(sys.stdin)
|
||||||
manifest['dependencies']['${{ matrix.name }}'] = '${{ matrix.package }}'
|
manifest['dependencies']['${{ matrix.name }}'] = '${{ matrix.package }}'
|
||||||
json.dump(manifest, sys.stdout, indent=2)
|
json.dump(manifest, sys.stdout, indent=2)
|
||||||
" < Packages/manifest.json > Packages/manifest.tmp && mv Packages/manifest.tmp Packages/manifest.json
|
" > Packages/manifest.tmp && mv Packages/manifest.tmp Packages/manifest.json
|
||||||
cd ..
|
cd ..
|
||||||
fi
|
fi
|
||||||
|
|
||||||
@@ -125,20 +125,18 @@ jobs:
|
|||||||
if: always()
|
if: always()
|
||||||
run: |
|
run: |
|
||||||
STATUS="${{ steps.build.outcome }}"
|
STATUS="${{ steps.build.outcome }}"
|
||||||
{
|
echo "## ${{ matrix.name }} — ${{ matrix.platform }}" >> $GITHUB_STEP_SUMMARY
|
||||||
echo "## ${{ matrix.name }} — ${{ matrix.platform }}"
|
echo "" >> $GITHUB_STEP_SUMMARY
|
||||||
echo ""
|
if [ "$STATUS" = "success" ]; then
|
||||||
if [ "$STATUS" = "success" ]; then
|
echo "✅ **PASSED** — Compiled and built successfully" >> $GITHUB_STEP_SUMMARY
|
||||||
echo "✅ **PASSED** — Compiled and built successfully"
|
else
|
||||||
else
|
echo "❌ **FAILED** — Build or compilation failed" >> $GITHUB_STEP_SUMMARY
|
||||||
echo "❌ **FAILED** — Build or compilation failed"
|
fi
|
||||||
fi
|
echo "" >> $GITHUB_STEP_SUMMARY
|
||||||
echo ""
|
echo "- Unity: ${{ matrix.unity }}" >> $GITHUB_STEP_SUMMARY
|
||||||
echo "- Unity: ${{ matrix.unity }}"
|
echo "- Platform: ${{ matrix.platform }}" >> $GITHUB_STEP_SUMMARY
|
||||||
echo "- Platform: ${{ matrix.platform }}"
|
echo "- Source: ${{ matrix.source }}" >> $GITHUB_STEP_SUMMARY
|
||||||
echo "- Source: ${{ matrix.source }}"
|
echo "- Package: \`${{ matrix.package }}\`" >> $GITHUB_STEP_SUMMARY
|
||||||
echo "- Package: \`${{ matrix.package }}\`"
|
|
||||||
} >> "$GITHUB_STEP_SUMMARY"
|
|
||||||
|
|
||||||
report:
|
report:
|
||||||
name: Validation Report
|
name: Validation Report
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,237 @@
|
|||||||
|
name: Validate Orchestrator Compatibility
|
||||||
|
|
||||||
|
# ==============================================================================
|
||||||
|
# Essential plugin health checks — runs on every PR and push.
|
||||||
|
# Fast (~5 min): compilation, unit tests, plugin interface, type declarations.
|
||||||
|
#
|
||||||
|
# For exhaustive integration tests (k8s, AWS, local-docker, rclone) see
|
||||||
|
# validate-orchestrator-integration.yml which runs on a daily cron.
|
||||||
|
# ==============================================================================
|
||||||
|
|
||||||
|
on:
|
||||||
|
workflow_dispatch:
|
||||||
|
push:
|
||||||
|
branches: [main, 'release/**', 'feature/**', 'refactor/**']
|
||||||
|
paths:
|
||||||
|
- 'src/model/orchestrator-plugin.ts'
|
||||||
|
- 'src/model/build-parameters.ts'
|
||||||
|
- 'src/model/input.ts'
|
||||||
|
- 'src/model/github.ts'
|
||||||
|
- 'src/model/cli/cli.ts'
|
||||||
|
- 'src/model/input-readers/**'
|
||||||
|
- 'src/index.ts'
|
||||||
|
- 'src/types/game-ci-orchestrator.d.ts'
|
||||||
|
- 'action.yml'
|
||||||
|
- 'package.json'
|
||||||
|
- 'yarn.lock'
|
||||||
|
- '.github/workflows/validate-orchestrator.yml'
|
||||||
|
pull_request:
|
||||||
|
branches: [main, 'release/**']
|
||||||
|
paths:
|
||||||
|
- 'src/model/orchestrator-plugin.ts'
|
||||||
|
- 'src/model/build-parameters.ts'
|
||||||
|
- 'src/model/input.ts'
|
||||||
|
- 'src/model/github.ts'
|
||||||
|
- 'src/model/cli/cli.ts'
|
||||||
|
- 'src/model/input-readers/**'
|
||||||
|
- 'src/index.ts'
|
||||||
|
- 'src/types/game-ci-orchestrator.d.ts'
|
||||||
|
- 'action.yml'
|
||||||
|
- 'package.json'
|
||||||
|
- 'yarn.lock'
|
||||||
|
- '.github/workflows/validate-orchestrator.yml'
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: read
|
||||||
|
packages: read
|
||||||
|
|
||||||
|
concurrency:
|
||||||
|
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
|
||||||
|
cancel-in-progress: true
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
# ============================================================================
|
||||||
|
# PLUGIN ARCHITECTURE HEALTH CHECK
|
||||||
|
# ============================================================================
|
||||||
|
# Validates that:
|
||||||
|
# 1. unity-builder compiles and its unit tests pass
|
||||||
|
# 2. Plugin loader degrades gracefully without orchestrator
|
||||||
|
# 3. Orchestrator compiles and its unit tests pass
|
||||||
|
# 4. Plugin loader loads all services when orchestrator is installed
|
||||||
|
# 5. Type declarations match actual exports
|
||||||
|
# ============================================================================
|
||||||
|
plugin-health:
|
||||||
|
name: Plugin Architecture Health
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Checkout unity-builder
|
||||||
|
uses: actions/checkout@v4
|
||||||
|
|
||||||
|
- name: Checkout orchestrator
|
||||||
|
uses: actions/checkout@v4
|
||||||
|
with:
|
||||||
|
repository: game-ci/orchestrator
|
||||||
|
ref: ${{ github.head_ref || github.ref_name }}
|
||||||
|
path: orchestrator-standalone
|
||||||
|
continue-on-error: true
|
||||||
|
id: orchestrator-branch
|
||||||
|
|
||||||
|
- name: Fallback to orchestrator main branch
|
||||||
|
if: steps.orchestrator-branch.outcome == 'failure'
|
||||||
|
uses: actions/checkout@v4
|
||||||
|
with:
|
||||||
|
repository: game-ci/orchestrator
|
||||||
|
path: orchestrator-standalone
|
||||||
|
|
||||||
|
- name: Setup Node.js
|
||||||
|
uses: actions/setup-node@v4
|
||||||
|
with:
|
||||||
|
node-version: 20
|
||||||
|
cache: yarn
|
||||||
|
|
||||||
|
# --- unity-builder compilation and tests ---
|
||||||
|
- name: Install unity-builder dependencies
|
||||||
|
run: yarn install --frozen-lockfile
|
||||||
|
|
||||||
|
- name: Build unity-builder
|
||||||
|
run: |
|
||||||
|
echo "Building unity-builder TypeScript..."
|
||||||
|
npx tsc
|
||||||
|
echo "✓ unity-builder compiles successfully"
|
||||||
|
|
||||||
|
- name: Run orchestrator-plugin unit tests
|
||||||
|
run: |
|
||||||
|
echo "Running orchestrator-plugin unit tests..."
|
||||||
|
npx jest orchestrator-plugin --verbose --detectOpenHandles --forceExit
|
||||||
|
|
||||||
|
# --- Plugin loader without orchestrator ---
|
||||||
|
- name: Verify plugin loader returns undefined without orchestrator
|
||||||
|
run: |
|
||||||
|
echo "Checking plugin loader handles missing @game-ci/orchestrator..."
|
||||||
|
node -e "
|
||||||
|
const { loadOrchestratorPlugin } = require('./lib/model/orchestrator-plugin');
|
||||||
|
(async () => {
|
||||||
|
const plugin = await loadOrchestratorPlugin();
|
||||||
|
if (plugin !== undefined) {
|
||||||
|
console.error('ERROR: loadOrchestratorPlugin should return undefined when package not installed');
|
||||||
|
process.exit(1);
|
||||||
|
}
|
||||||
|
console.log('✓ loadOrchestratorPlugin() returns undefined when package not installed');
|
||||||
|
})();
|
||||||
|
"
|
||||||
|
|
||||||
|
- name: Verify orchestrator type declarations exist
|
||||||
|
run: |
|
||||||
|
if [ -f "src/types/game-ci-orchestrator.d.ts" ]; then
|
||||||
|
echo "✓ Type declarations for @game-ci/orchestrator exist"
|
||||||
|
else
|
||||||
|
echo "::error::Missing type declarations: src/types/game-ci-orchestrator.d.ts"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
# --- Orchestrator compilation and tests ---
|
||||||
|
- name: Build and pack orchestrator
|
||||||
|
working-directory: orchestrator-standalone
|
||||||
|
run: |
|
||||||
|
yarn install --frozen-lockfile
|
||||||
|
echo "Building orchestrator..."
|
||||||
|
npx tsc
|
||||||
|
echo "✓ orchestrator compiles successfully"
|
||||||
|
echo "Packing orchestrator as tarball..."
|
||||||
|
npm pack
|
||||||
|
|
||||||
|
- name: Run orchestrator unit tests
|
||||||
|
working-directory: orchestrator-standalone
|
||||||
|
run: |
|
||||||
|
echo "Running orchestrator unit tests..."
|
||||||
|
npx jest --no-cache 2>&1 | tail -20
|
||||||
|
|
||||||
|
# --- Plugin loader with orchestrator installed ---
|
||||||
|
- name: Install orchestrator into unity-builder
|
||||||
|
run: |
|
||||||
|
echo "Installing orchestrator into unity-builder workspace..."
|
||||||
|
npm install ./orchestrator-standalone/game-ci-orchestrator-*.tgz --no-save --legacy-peer-deps
|
||||||
|
|
||||||
|
- name: Verify plugin loader returns exports with orchestrator installed
|
||||||
|
run: |
|
||||||
|
echo "Checking plugin loader returns defined exports..."
|
||||||
|
node -e "
|
||||||
|
const { loadOrchestratorPlugin } = require('./lib/model/orchestrator-plugin');
|
||||||
|
(async () => {
|
||||||
|
const plugin = await loadOrchestratorPlugin();
|
||||||
|
if (plugin === undefined) {
|
||||||
|
console.error('ERROR: loadOrchestratorPlugin should return defined plugin when package is installed');
|
||||||
|
process.exit(1);
|
||||||
|
}
|
||||||
|
const lifecycleMethods = [
|
||||||
|
'initialize', 'canHandleBuild', 'handleBuild',
|
||||||
|
'beforeLocalBuild', 'afterLocalBuild', 'handlePostBuild',
|
||||||
|
];
|
||||||
|
for (const method of lifecycleMethods) {
|
||||||
|
if (typeof plugin[method] !== 'function') {
|
||||||
|
console.error('ERROR: plugin.' + method + ' should be a function, got ' + typeof plugin[method]);
|
||||||
|
process.exit(1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
console.log('✓ loadOrchestratorPlugin() returns plugin with all ' + lifecycleMethods.length + ' lifecycle methods');
|
||||||
|
})();
|
||||||
|
"
|
||||||
|
|
||||||
|
- name: Verify type declarations match orchestrator exports
|
||||||
|
run: |
|
||||||
|
echo "Checking type declarations align with orchestrator exports..."
|
||||||
|
node -e "
|
||||||
|
const orch = require('@game-ci/orchestrator');
|
||||||
|
const expectedExports = [
|
||||||
|
'Orchestrator', 'BuildReliabilityService', 'TestWorkflowService',
|
||||||
|
'HotRunnerService', 'OutputService', 'OutputTypeRegistry',
|
||||||
|
'ArtifactUploadHandler', 'IncrementalSyncService',
|
||||||
|
'ChildWorkspaceService', 'LocalCacheService', 'SubmoduleProfileService',
|
||||||
|
'LfsAgentService', 'GitHooksService',
|
||||||
|
];
|
||||||
|
const missing = expectedExports.filter(e => orch[e] === undefined);
|
||||||
|
if (missing.length > 0) {
|
||||||
|
console.error('ERROR: Missing exports from @game-ci/orchestrator:', missing.join(', '));
|
||||||
|
process.exit(1);
|
||||||
|
}
|
||||||
|
console.log('✓ All ' + expectedExports.length + ' declared exports present in orchestrator package');
|
||||||
|
"
|
||||||
|
|
||||||
|
- name: Smoke test orchestrator build wiring
|
||||||
|
run: |
|
||||||
|
echo "Verifying orchestrator build wiring end-to-end..."
|
||||||
|
node -e "
|
||||||
|
const { loadOrchestratorPlugin } = require('./lib/model/orchestrator-plugin');
|
||||||
|
|
||||||
|
(async () => {
|
||||||
|
// Verify plugin loads successfully with orchestrator installed
|
||||||
|
const plugin = await loadOrchestratorPlugin();
|
||||||
|
if (plugin === undefined) {
|
||||||
|
console.error('ERROR: plugin should be defined when orchestrator is installed');
|
||||||
|
process.exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Verify all lifecycle methods are callable
|
||||||
|
const lifecycleMethods = [
|
||||||
|
'initialize', 'canHandleBuild', 'handleBuild',
|
||||||
|
'beforeLocalBuild', 'afterLocalBuild', 'handlePostBuild',
|
||||||
|
];
|
||||||
|
for (const m of lifecycleMethods) {
|
||||||
|
if (typeof plugin[m] !== 'function') {
|
||||||
|
console.error('ERROR: plugin.' + m + ' should be a function, got ' + typeof plugin[m]);
|
||||||
|
process.exit(1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
console.log('✓ Plugin has all ' + lifecycleMethods.length + ' lifecycle methods');
|
||||||
|
|
||||||
|
// Verify canHandleBuild returns a boolean
|
||||||
|
const canHandle = plugin.canHandleBuild();
|
||||||
|
if (typeof canHandle !== 'boolean') {
|
||||||
|
console.error('ERROR: canHandleBuild() should return a boolean, got ' + typeof canHandle);
|
||||||
|
process.exit(1);
|
||||||
|
}
|
||||||
|
console.log('✓ canHandleBuild() returns boolean');
|
||||||
|
|
||||||
|
console.log('✓ Plugin architecture wiring verified');
|
||||||
|
})();
|
||||||
|
"
|
||||||
@@ -7,12 +7,3 @@ yarn-error.log
|
|||||||
.orig
|
.orig
|
||||||
$LOG_FILE
|
$LOG_FILE
|
||||||
temp/
|
temp/
|
||||||
|
|
||||||
# yarn 4 (berry)
|
|
||||||
.pnp.*
|
|
||||||
.yarn/*
|
|
||||||
!.yarn/patches
|
|
||||||
!.yarn/plugins
|
|
||||||
!.yarn/releases
|
|
||||||
!.yarn/sdks
|
|
||||||
!.yarn/versions
|
|
||||||
|
|||||||
@@ -1,7 +0,0 @@
|
|||||||
#!/usr/bin/env sh
|
|
||||||
yarn lint-staged
|
|
||||||
yarn typecheck
|
|
||||||
|
|
||||||
if command -v gitleaks >/dev/null 2>&1; then
|
|
||||||
gitleaks protect --staged --no-banner --redact
|
|
||||||
fi
|
|
||||||
@@ -1,17 +0,0 @@
|
|||||||
{
|
|
||||||
"semi": true,
|
|
||||||
"singleQuote": true,
|
|
||||||
"trailingComma": "all",
|
|
||||||
"printWidth": 100,
|
|
||||||
"proseWrap": "preserve",
|
|
||||||
"sortPackageJson": false,
|
|
||||||
"ignorePatterns": [
|
|
||||||
"**/node_modules/**",
|
|
||||||
"**/dist/**",
|
|
||||||
"**/coverage/**",
|
|
||||||
"**/.yarn/**",
|
|
||||||
"default-build-script/**",
|
|
||||||
"test-runner/**",
|
|
||||||
"platforms/**"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -1,58 +0,0 @@
|
|||||||
{
|
|
||||||
"$schema": "./node_modules/oxlint/configuration_schema.json",
|
|
||||||
"plugins": ["typescript", "vitest", "unicorn", "oxc"],
|
|
||||||
"categories": {
|
|
||||||
"correctness": "error",
|
|
||||||
"suspicious": "error",
|
|
||||||
"perf": "error"
|
|
||||||
},
|
|
||||||
"rules": {
|
|
||||||
"vitest/require-mock-type-parameters": "off",
|
|
||||||
"vitest/valid-title": "off",
|
|
||||||
"vitest/valid-describe-callback": "off",
|
|
||||||
"vitest/expect-expect": "off",
|
|
||||||
"vitest/no-conditional-tests": "off",
|
|
||||||
"vitest/no-conditional-expect": "off",
|
|
||||||
"vitest/require-to-throw-message": "off",
|
|
||||||
"vitest/no-disabled-tests": "warn",
|
|
||||||
"unicorn/prefer-array-flat-map": "warn",
|
|
||||||
"typescript/no-explicit-any": "warn",
|
|
||||||
"typescript/ban-ts-comment": "off",
|
|
||||||
"typescript/no-namespace": "off",
|
|
||||||
"typescript/no-extraneous-class": "off",
|
|
||||||
"no-bitwise": "off",
|
|
||||||
"no-shadow": "off",
|
|
||||||
"no-await-in-loop": "off",
|
|
||||||
"no-underscore-dangle": "off",
|
|
||||||
"unicorn/no-array-sort": "off",
|
|
||||||
"unicorn/prefer-set-has": "off",
|
|
||||||
"unicorn/consistent-function-scoping": "off",
|
|
||||||
"unicorn/no-useless-spread": "warn",
|
|
||||||
"eslint/preserve-caught-error": "warn",
|
|
||||||
"oxc/no-map-spread": "warn"
|
|
||||||
},
|
|
||||||
"overrides": [
|
|
||||||
{
|
|
||||||
"files": ["**/*.test.ts", "**/*.spec.ts"],
|
|
||||||
"rules": {
|
|
||||||
"typescript/no-explicit-any": "off",
|
|
||||||
"no-unused-vars": "off"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"env": {
|
|
||||||
"browser": false,
|
|
||||||
"node": true,
|
|
||||||
"es2024": true,
|
|
||||||
"vitest/globals": true
|
|
||||||
},
|
|
||||||
"ignorePatterns": [
|
|
||||||
"**/node_modules/**",
|
|
||||||
"**/dist/**",
|
|
||||||
"**/coverage/**",
|
|
||||||
"**/.yarn/**",
|
|
||||||
"default-build-script/**",
|
|
||||||
"test-runner/**",
|
|
||||||
"platforms/**"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
**/node_modules/**
|
||||||
|
**/dist/**
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"semi": true,
|
||||||
|
"singleQuote": true,
|
||||||
|
"trailingComma": "all",
|
||||||
|
"printWidth": 120,
|
||||||
|
"proseWrap": "always"
|
||||||
|
}
|
||||||
Vendored
+13
-3
@@ -10,9 +10,19 @@
|
|||||||
{
|
{
|
||||||
"type": "node",
|
"type": "node",
|
||||||
"request": "launch",
|
"request": "launch",
|
||||||
"name": "Debug Vitest Test",
|
"name": "Debug Jest Test",
|
||||||
"program": "${workspaceRoot}/node_modules/vitest/vitest.mjs",
|
"program": "${workspaceRoot}/node_modules/jest/bin/jest.js",
|
||||||
"args": ["run", "${relativeFile}"],
|
"args": [
|
||||||
|
"--collectCoverage=false",
|
||||||
|
"--colors",
|
||||||
|
"--config",
|
||||||
|
"${workspaceRoot}/jest.config.js",
|
||||||
|
"--runInBand",
|
||||||
|
"--runTestsByPath",
|
||||||
|
"${relativeFile}",
|
||||||
|
"--testPathPattern=${fileDirname}",
|
||||||
|
"--testTimeout=10000000"
|
||||||
|
],
|
||||||
"outputCapture": "std",
|
"outputCapture": "std",
|
||||||
"internalConsoleOptions": "openOnSessionStart",
|
"internalConsoleOptions": "openOnSessionStart",
|
||||||
"envFile": "${workspaceRoot}/.env",
|
"envFile": "${workspaceRoot}/.env",
|
||||||
|
|||||||
-10
@@ -1,10 +0,0 @@
|
|||||||
approvedGitRepositories:
|
|
||||||
- '**'
|
|
||||||
|
|
||||||
compressionLevel: mixed
|
|
||||||
|
|
||||||
enableGlobalCache: false
|
|
||||||
|
|
||||||
enableHardenedMode: false
|
|
||||||
|
|
||||||
nodeLinker: node-modules
|
|
||||||
+7
-68
@@ -10,22 +10,7 @@ inputs:
|
|||||||
required: false
|
required: false
|
||||||
default: 'auto'
|
default: 'auto'
|
||||||
description:
|
description:
|
||||||
'Version of unity to use for building the project. Use "auto" to get from your ProjectSettings/ProjectVersion.txt.
|
'Version of unity to use for building the project. Use "auto" to get from your ProjectSettings/ProjectVersion.txt'
|
||||||
A value other than "auto" is currently ignored - the underlying game-ci CLI always detects the version from the
|
|
||||||
checked-out project and has no override flag yet.'
|
|
||||||
cliVersion:
|
|
||||||
required: false
|
|
||||||
default: 'latest'
|
|
||||||
description:
|
|
||||||
'Release tag of the game-ci/cli binary to install and run (e.g. "v0.1.0"). Defaults to the latest release; pin
|
|
||||||
this for reproducible builds.'
|
|
||||||
githubToken:
|
|
||||||
required: false
|
|
||||||
default: '${{ github.token }}'
|
|
||||||
description:
|
|
||||||
'Token used to authenticate the GitHub API call that resolves cliVersion: latest to a concrete release tag.
|
|
||||||
Defaults to the token GitHub Actions provides for every run automatically - no need to set this unless you
|
|
||||||
have a reason to override it.'
|
|
||||||
customImage:
|
customImage:
|
||||||
required: false
|
required: false
|
||||||
default: ''
|
default: ''
|
||||||
@@ -128,11 +113,8 @@ inputs:
|
|||||||
default: 'local'
|
default: 'local'
|
||||||
required: false
|
required: false
|
||||||
description:
|
description:
|
||||||
'Build execution strategy. Use "local" (the default) for Docker/Mac builds driven by this action itself, or
|
'Build execution strategy. Use "local" for local Docker/Mac builds. For remote builds (aws, k8s, etc.), install
|
||||||
"local-system" to build natively on the host with no Docker at all (game-ci/orchestrator''s own local-system
|
@game-ci/orchestrator and use the game-ci/orchestrator action which declares its own inputs.'
|
||||||
provider, invoked via `game-ci orchestrate`) - useful for self-hosted runners that already have Unity installed.
|
|
||||||
For remote builds (aws, k8s, etc.), install @game-ci/orchestrator and use the game-ci/orchestrator action which
|
|
||||||
declares its own inputs.'
|
|
||||||
runAsHostUser:
|
runAsHostUser:
|
||||||
required: false
|
required: false
|
||||||
default: 'false'
|
default: 'false'
|
||||||
@@ -142,7 +124,8 @@ inputs:
|
|||||||
chownFilesTo:
|
chownFilesTo:
|
||||||
required: false
|
required: false
|
||||||
default: ''
|
default: ''
|
||||||
description: 'User and optionally group (user or user:group or uid:gid) to give ownership of the resulting build artifacts'
|
description:
|
||||||
|
'User and optionally group (user or user:group or uid:gid) to give ownership of the resulting build artifacts'
|
||||||
dockerCpuLimit:
|
dockerCpuLimit:
|
||||||
required: false
|
required: false
|
||||||
default: ''
|
default: ''
|
||||||
@@ -196,51 +179,7 @@ inputs:
|
|||||||
skipActivation:
|
skipActivation:
|
||||||
default: 'false'
|
default: 'false'
|
||||||
required: false
|
required: false
|
||||||
description:
|
description: 'Skip the activation/deactivation of Unity. This assumes Unity is already activated.'
|
||||||
'Skip the activation/deactivation of Unity. This assumes Unity is already activated. Also honoured by
|
|
||||||
providerStrategy=local-system, for self-hosted runners with an already-licensed, long-lived Unity Hub session.'
|
|
||||||
linux64RemoveExecutableExtension:
|
|
||||||
default: 'false'
|
|
||||||
required: false
|
|
||||||
description: 'When building for StandaloneLinux64, remove the default file extension of `.x86_64`. Set to true to restore the extensionless behavior from v4.'
|
|
||||||
engineLaunchWrapper:
|
|
||||||
default: ''
|
|
||||||
required: false
|
|
||||||
description:
|
|
||||||
"Only applicable to providerStrategy=local-system. Command to prefix the Unity engine process invocation with
|
|
||||||
(e.g. a self-hosted runner's own launch-serialization lock). Applied precisely around the engine launch itself,
|
|
||||||
not the surrounding build step. Empty by default."
|
|
||||||
enableBuildRetry:
|
|
||||||
default: 'false'
|
|
||||||
required: false
|
|
||||||
description:
|
|
||||||
'Only applicable to providerStrategy=local-system. Enable automatic classify/decide/retry recovery for failed
|
|
||||||
Unity builds (budget-gated). Default off: a single failed attempt still throws exactly as before - retry can
|
|
||||||
back up or wipe the Library folder as a recovery action, which is a meaningful behavior change to opt into.'
|
|
||||||
localCacheEnabled:
|
|
||||||
default: 'false'
|
|
||||||
required: false
|
|
||||||
description:
|
|
||||||
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|
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|
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outputs:
|
outputs:
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volume:
|
volume:
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@@ -258,5 +197,5 @@ branding:
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|
icon: 'box'
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runs:
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Vendored
BIN
Binary file not shown.
@@ -0,0 +1,49 @@
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|
Library/
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[Tt]emp/
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[Oo]bj/
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[Bb]uild/
|
||||||
|
[Bb]uilds/
|
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[Ll]ogs/
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|
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||||||
|
# Uncomment this line if you wish to ignore the asset store tools plugin
|
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|
# [Aa]ssets/AssetStoreTools*
|
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|
|
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# IDEs
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.vs/
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*.unityproj
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*.userprefs
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*.VC.db
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*.pdb.meta
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*.mdb.meta
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# Unity3D generated file on crash reports
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|
sysinfo.txt
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# Builds
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|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 1
|
||||||
|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 1
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 256
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Very High
|
||||||
|
pixelLightCount: 3
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 2
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 2
|
||||||
|
shadowDistance: 70
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
skinWeights: 4
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 2
|
||||||
|
antiAliasing: 2
|
||||||
|
softParticles: 1
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 1.5
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 1024
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Ultra
|
||||||
|
pixelLightCount: 4
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 2
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 4
|
||||||
|
shadowDistance: 150
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
skinWeights: 255
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 2
|
||||||
|
antiAliasing: 2
|
||||||
|
softParticles: 1
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 2
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 4096
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
m_PerPlatformDefaultQuality:
|
||||||
|
Android: 2
|
||||||
|
Lumin: 5
|
||||||
|
Nintendo Switch: 5
|
||||||
|
PS4: 5
|
||||||
|
Stadia: 5
|
||||||
|
Standalone: 5
|
||||||
|
WebGL: 3
|
||||||
|
Windows Store Apps: 5
|
||||||
|
XboxOne: 5
|
||||||
|
iPhone: 2
|
||||||
|
tvOS: 2
|
||||||
@@ -0,0 +1,43 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!78 &1
|
||||||
|
TagManager:
|
||||||
|
serializedVersion: 2
|
||||||
|
tags: []
|
||||||
|
layers:
|
||||||
|
- Default
|
||||||
|
- TransparentFX
|
||||||
|
- Ignore Raycast
|
||||||
|
-
|
||||||
|
- Water
|
||||||
|
- UI
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
m_SortingLayers:
|
||||||
|
- name: Default
|
||||||
|
uniqueID: 0
|
||||||
|
locked: 0
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!5 &1
|
||||||
|
TimeManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
Fixed Timestep: 0.02
|
||||||
|
Maximum Allowed Timestep: 0.33333334
|
||||||
|
m_TimeScale: 1
|
||||||
|
Maximum Particle Timestep: 0.03
|
||||||
@@ -0,0 +1,35 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!310 &1
|
||||||
|
UnityConnectSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 1
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||||
|
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||||
|
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
||||||
|
m_DashboardUrl: https://dashboard.unity3d.com
|
||||||
|
m_TestInitMode: 0
|
||||||
|
CrashReportingSettings:
|
||||||
|
m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||||
|
m_Enabled: 0
|
||||||
|
m_LogBufferSize: 10
|
||||||
|
m_CaptureEditorExceptions: 1
|
||||||
|
UnityPurchasingSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
UnityAnalyticsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
UnityAdsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
m_TestMode: 0
|
||||||
|
m_IosGameId:
|
||||||
|
m_AndroidGameId:
|
||||||
|
m_GameIds: {}
|
||||||
|
m_GameId:
|
||||||
|
PerformanceReportingSettings:
|
||||||
|
m_Enabled: 0
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!937362698 &1
|
||||||
|
VFXManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_IndirectShader: {fileID: 0}
|
||||||
|
m_CopyBufferShader: {fileID: 0}
|
||||||
|
m_SortShader: {fileID: 0}
|
||||||
|
m_StripUpdateShader: {fileID: 0}
|
||||||
|
m_RenderPipeSettingsPath:
|
||||||
|
m_FixedTimeStep: 0.016666668
|
||||||
|
m_MaxDeltaTime: 0.05
|
||||||
|
m_CompiledVersion: 0
|
||||||
|
m_RuntimeVersion: 0
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!890905787 &1
|
||||||
|
VersionControlSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_Mode: Visible Meta Files
|
||||||
|
m_CollabEditorSettings:
|
||||||
|
inProgressEnabled: 1
|
||||||
+4
@@ -0,0 +1,4 @@
|
|||||||
|
root = true
|
||||||
|
|
||||||
|
[*.cs]
|
||||||
|
resharper_check_namespace_highlighting = do_not_show
|
||||||
@@ -0,0 +1,56 @@
|
|||||||
|
#
|
||||||
|
# Note: Non default ignore file, as this only tests Builder script.
|
||||||
|
#
|
||||||
|
|
||||||
|
[Ll]ibrary/
|
||||||
|
[Tt]emp/
|
||||||
|
[Oo]bj/
|
||||||
|
[Bb]uild/
|
||||||
|
[Bb]uilds/
|
||||||
|
[Ll]ogs/
|
||||||
|
|
||||||
|
# Additional ignores
|
||||||
|
[Bb]in/
|
||||||
|
|
||||||
|
# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||||
|
# [Aa]ssets/AssetStoreTools*
|
||||||
|
|
||||||
|
# IDEs
|
||||||
|
.vs/
|
||||||
|
.idea/
|
||||||
|
|
||||||
|
# Gradle cache directory
|
||||||
|
.gradle/
|
||||||
|
|
||||||
|
# Autogenerated VS/MD/Consulo solution and project files
|
||||||
|
ExportedObj/
|
||||||
|
.consulo/
|
||||||
|
#*.csproj
|
||||||
|
*.unityproj
|
||||||
|
#*.sln
|
||||||
|
*.suo
|
||||||
|
*.tmp
|
||||||
|
*.user
|
||||||
|
*.userprefs
|
||||||
|
*.pidb
|
||||||
|
*.booproj
|
||||||
|
*.svd
|
||||||
|
*.pdb
|
||||||
|
*.mdb
|
||||||
|
*.opendb
|
||||||
|
*.VC.db
|
||||||
|
|
||||||
|
# Unity3D generated meta files
|
||||||
|
*.pidb.meta
|
||||||
|
*.pdb.meta
|
||||||
|
*.mdb.meta
|
||||||
|
|
||||||
|
# Unity3D generated file on crash reports
|
||||||
|
sysinfo.txt
|
||||||
|
|
||||||
|
# Builds
|
||||||
|
*.apk
|
||||||
|
*.unitypackage
|
||||||
|
|
||||||
|
# Crashlytics generated file
|
||||||
|
crashlytics-build.properties
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dea28d93f6267af4f8661eb2043f749a
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e9babefb99ee74048a824da81c20cbcd
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,133 @@
|
|||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Reflection;
|
||||||
|
using UnityBuilderAction.Input;
|
||||||
|
using UnityBuilderAction.Reporting;
|
||||||
|
using UnityBuilderAction.Versioning;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEditor.Build.Reporting;
|
||||||
|
#if UNITY_6000_0_OR_NEWER
|
||||||
|
using UnityEditor.Build.Profile;
|
||||||
|
#endif
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace UnityBuilderAction
|
||||||
|
{
|
||||||
|
static class Builder
|
||||||
|
{
|
||||||
|
public static void BuildProject()
|
||||||
|
{
|
||||||
|
// Gather values from args
|
||||||
|
var options = ArgumentsParser.GetValidatedOptions();
|
||||||
|
|
||||||
|
// Set version for this build
|
||||||
|
VersionApplicator.SetVersion(options["buildVersion"]);
|
||||||
|
|
||||||
|
// Execute default AddressableAsset content build, if the package is installed.
|
||||||
|
// Version defines would be the best solution here, but Unity 2018 doesn't support that,
|
||||||
|
// so we fall back to using reflection instead.
|
||||||
|
var addressableAssetSettingsType = Type.GetType(
|
||||||
|
"UnityEditor.AddressableAssets.Settings.AddressableAssetSettings,Unity.Addressables.Editor");
|
||||||
|
if (addressableAssetSettingsType != null)
|
||||||
|
{
|
||||||
|
// ReSharper disable once PossibleNullReferenceException, used from try-catch
|
||||||
|
try
|
||||||
|
{
|
||||||
|
addressableAssetSettingsType.GetMethod("CleanPlayerContent", BindingFlags.Static | BindingFlags.Public)
|
||||||
|
.Invoke(null, new object[] {null});
|
||||||
|
addressableAssetSettingsType.GetMethod("BuildPlayerContent", new Type[0]).Invoke(null, new object[0]);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Debug.LogError("Failed to run default addressables build:\n" + e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Get all buildOptions from options
|
||||||
|
BuildOptions buildOptions = BuildOptions.None;
|
||||||
|
foreach (string buildOptionString in Enum.GetNames(typeof(BuildOptions))) {
|
||||||
|
if (options.ContainsKey(buildOptionString)) {
|
||||||
|
BuildOptions buildOptionEnum = (BuildOptions) Enum.Parse(typeof(BuildOptions), buildOptionString);
|
||||||
|
buildOptions |= buildOptionEnum;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Depending on whether the build is using a build profile, `buildPlayerOptions` will an instance
|
||||||
|
// of either `UnityEditor.BuildPlayerOptions` or `UnityEditor.BuildPlayerWithProfileOptions`
|
||||||
|
dynamic buildPlayerOptions;
|
||||||
|
|
||||||
|
if (options.TryGetValue("activeBuildProfile", out var buildProfilePath)) {
|
||||||
|
if (string.IsNullOrEmpty(buildProfilePath)) {
|
||||||
|
throw new Exception("`-activeBuildProfile` is set but with an empty value; this shouldn't happen");
|
||||||
|
}
|
||||||
|
|
||||||
|
#if UNITY_6000_0_OR_NEWER
|
||||||
|
// Load build profile from Assets folder
|
||||||
|
var buildProfile = AssetDatabase.LoadAssetAtPath<BuildProfile>(buildProfilePath)
|
||||||
|
?? throw new Exception("Build profile file not found at path: " + buildProfilePath);
|
||||||
|
|
||||||
|
// no need to set active profile, as already set by `-activeBuildProfile` CLI argument
|
||||||
|
// BuildProfile.SetActiveBuildProfile(buildProfile);
|
||||||
|
Debug.Log($"build profile: {buildProfile.name}");
|
||||||
|
|
||||||
|
// Define BuildPlayerWithProfileOptions
|
||||||
|
buildPlayerOptions = new BuildPlayerWithProfileOptions {
|
||||||
|
buildProfile = buildProfile,
|
||||||
|
locationPathName = options["customBuildPath"],
|
||||||
|
options = buildOptions,
|
||||||
|
};
|
||||||
|
#else // UNITY_6000_0_OR_NEWER
|
||||||
|
throw new Exception("Build profiles are not supported by this version of Unity (" + Application.unityVersion +")");
|
||||||
|
#endif // UNITY_6000_0_OR_NEWER
|
||||||
|
|
||||||
|
} else {
|
||||||
|
|
||||||
|
#if BUILD_PROFILE_LOADED
|
||||||
|
throw new Exception("Build profile's define symbol present; shouldn't happen");
|
||||||
|
#endif // BUILD_PROFILE_LOADED
|
||||||
|
|
||||||
|
// Gather values from project
|
||||||
|
var scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
|
||||||
|
|
||||||
|
#if UNITY_2021_2_OR_NEWER
|
||||||
|
// Determine subtarget
|
||||||
|
StandaloneBuildSubtarget buildSubtarget;
|
||||||
|
if (!options.TryGetValue("standaloneBuildSubtarget", out var subtargetValue) || !Enum.TryParse(subtargetValue, out buildSubtarget)) {
|
||||||
|
buildSubtarget = default;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
BuildTarget buildTarget = (BuildTarget) Enum.Parse(typeof(BuildTarget), options["buildTarget"]);
|
||||||
|
|
||||||
|
// Define BuildPlayerOptions
|
||||||
|
buildPlayerOptions = new BuildPlayerOptions {
|
||||||
|
scenes = scenes,
|
||||||
|
locationPathName = options["customBuildPath"],
|
||||||
|
target = buildTarget,
|
||||||
|
options = buildOptions,
|
||||||
|
#if UNITY_2021_2_OR_NEWER
|
||||||
|
subtarget = (int) buildSubtarget
|
||||||
|
#endif
|
||||||
|
};
|
||||||
|
|
||||||
|
// Apply Android settings
|
||||||
|
if (buildTarget == BuildTarget.Android) {
|
||||||
|
VersionApplicator.SetAndroidVersionCode(options["androidVersionCode"]);
|
||||||
|
AndroidSettings.Apply(options);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Perform build
|
||||||
|
BuildReport buildReport = BuildPipeline.BuildPlayer(buildPlayerOptions);
|
||||||
|
|
||||||
|
// Summary
|
||||||
|
BuildSummary summary = buildReport.summary;
|
||||||
|
StdOutReporter.ReportSummary(summary);
|
||||||
|
|
||||||
|
// Result
|
||||||
|
BuildResult result = summary.result;
|
||||||
|
StdOutReporter.ExitWithResult(result);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dc057061ce9f406aa6b57a62d67fe9c0
|
||||||
|
timeCreated: 1575145310
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b6e5ef18d769419d887b56665969442b
|
||||||
|
timeCreated: 1587503329
|
||||||
+150
@@ -0,0 +1,150 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEditor;
|
||||||
|
using System.Reflection;
|
||||||
|
|
||||||
|
namespace UnityBuilderAction.Input
|
||||||
|
{
|
||||||
|
public static class AndroidSettings
|
||||||
|
{
|
||||||
|
public static void Apply(Dictionary<string, string> options)
|
||||||
|
{
|
||||||
|
#if UNITY_2019_1_OR_NEWER
|
||||||
|
if (options.TryGetValue("androidKeystoreName", out string keystoreName) && !string.IsNullOrEmpty(keystoreName))
|
||||||
|
{
|
||||||
|
PlayerSettings.Android.useCustomKeystore = true;
|
||||||
|
PlayerSettings.Android.keystoreName = keystoreName;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
// Can't use out variable declaration as Unity 2018 doesn't support it
|
||||||
|
string keystorePass;
|
||||||
|
if (options.TryGetValue("androidKeystorePass", out keystorePass) && !string.IsNullOrEmpty(keystorePass))
|
||||||
|
PlayerSettings.Android.keystorePass = keystorePass;
|
||||||
|
|
||||||
|
string keyaliasName;
|
||||||
|
if (options.TryGetValue("androidKeyaliasName", out keyaliasName) && !string.IsNullOrEmpty(keyaliasName))
|
||||||
|
PlayerSettings.Android.keyaliasName = keyaliasName;
|
||||||
|
|
||||||
|
string keyaliasPass;
|
||||||
|
if (options.TryGetValue("androidKeyaliasPass", out keyaliasPass) && !string.IsNullOrEmpty(keyaliasPass))
|
||||||
|
PlayerSettings.Android.keyaliasPass = keyaliasPass;
|
||||||
|
|
||||||
|
string androidTargetSdkVersion;
|
||||||
|
if (options.TryGetValue("androidTargetSdkVersion", out androidTargetSdkVersion) && !string.IsNullOrEmpty(androidTargetSdkVersion))
|
||||||
|
{
|
||||||
|
var targetSdkVersion = AndroidSdkVersions.AndroidApiLevelAuto;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
targetSdkVersion =
|
||||||
|
(AndroidSdkVersions) Enum.Parse(typeof(AndroidSdkVersions), androidTargetSdkVersion);
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
UnityEngine.Debug.Log("Failed to parse androidTargetSdkVersion! Fallback to AndroidApiLevelAuto");
|
||||||
|
}
|
||||||
|
PlayerSettings.Android.targetSdkVersion = targetSdkVersion;
|
||||||
|
}
|
||||||
|
|
||||||
|
string androidExportType;
|
||||||
|
if (options.TryGetValue("androidExportType", out androidExportType) && !string.IsNullOrEmpty(androidExportType))
|
||||||
|
{
|
||||||
|
// Only exists in 2018.3 and above
|
||||||
|
PropertyInfo buildAppBundle = typeof(EditorUserBuildSettings)
|
||||||
|
.GetProperty("buildAppBundle", BindingFlags.Public | BindingFlags.Static);
|
||||||
|
switch (androidExportType)
|
||||||
|
{
|
||||||
|
case "androidStudioProject":
|
||||||
|
EditorUserBuildSettings.exportAsGoogleAndroidProject = true;
|
||||||
|
if (buildAppBundle != null)
|
||||||
|
buildAppBundle.SetValue(null, false, null);
|
||||||
|
break;
|
||||||
|
case "androidAppBundle":
|
||||||
|
EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
|
||||||
|
if (buildAppBundle != null)
|
||||||
|
buildAppBundle.SetValue(null, true, null);
|
||||||
|
break;
|
||||||
|
case "androidPackage":
|
||||||
|
EditorUserBuildSettings.exportAsGoogleAndroidProject = false;
|
||||||
|
if (buildAppBundle != null)
|
||||||
|
buildAppBundle.SetValue(null, false, null);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
string symbolType;
|
||||||
|
if (options.TryGetValue("androidSymbolType", out symbolType) && !string.IsNullOrEmpty(symbolType))
|
||||||
|
{
|
||||||
|
#if UNITY_6000_0_OR_NEWER
|
||||||
|
switch (symbolType)
|
||||||
|
{
|
||||||
|
case "public":
|
||||||
|
SetDebugSymbols("SymbolTable");
|
||||||
|
break;
|
||||||
|
case "debugging":
|
||||||
|
SetDebugSymbols("Full");
|
||||||
|
break;
|
||||||
|
case "none":
|
||||||
|
SetDebugSymbols("None");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
#elif UNITY_2021_1_OR_NEWER
|
||||||
|
switch (symbolType)
|
||||||
|
{
|
||||||
|
case "public":
|
||||||
|
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Public;
|
||||||
|
break;
|
||||||
|
case "debugging":
|
||||||
|
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Debugging;
|
||||||
|
break;
|
||||||
|
case "none":
|
||||||
|
EditorUserBuildSettings.androidCreateSymbols = AndroidCreateSymbols.Disabled;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
#elif UNITY_2019_2_OR_NEWER
|
||||||
|
switch (symbolType)
|
||||||
|
{
|
||||||
|
case "public":
|
||||||
|
case "debugging":
|
||||||
|
EditorUserBuildSettings.androidCreateSymbolsZip = true;
|
||||||
|
break;
|
||||||
|
case "none":
|
||||||
|
EditorUserBuildSettings.androidCreateSymbolsZip = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#if UNITY_6000_0_OR_NEWER
|
||||||
|
private static void SetDebugSymbols(string enumValueName)
|
||||||
|
{
|
||||||
|
// UnityEditor.Android.UserBuildSettings and Unity.Android.Types.DebugSymbolLevel are part of the Unity Android module.
|
||||||
|
// Reflection is used here to ensure the code works even if the module is not installed.
|
||||||
|
|
||||||
|
var debugSymbolsType = Type.GetType("UnityEditor.Android.UserBuildSettings+DebugSymbols, UnityEditor.Android.Extensions");
|
||||||
|
if (debugSymbolsType == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var levelProp = debugSymbolsType.GetProperty("level", BindingFlags.Static | BindingFlags.Public);
|
||||||
|
if (levelProp == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var enumType = Type.GetType("Unity.Android.Types.DebugSymbolLevel, Unity.Android.Types");
|
||||||
|
if (enumType == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!Enum.TryParse(enumType, enumValueName, false , out var enumValue))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
levelProp.SetValue(null, enumValue);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
+11
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0d51cf8acfff8c941bb753e82750b60a
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
+100
@@ -0,0 +1,100 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using UnityEditor;
|
||||||
|
|
||||||
|
namespace UnityBuilderAction.Input
|
||||||
|
{
|
||||||
|
public class ArgumentsParser
|
||||||
|
{
|
||||||
|
static string EOL = Environment.NewLine;
|
||||||
|
static readonly string[] Secrets = { "androidKeystorePass", "androidKeyaliasName", "androidKeyaliasPass" };
|
||||||
|
|
||||||
|
public static Dictionary<string, string> GetValidatedOptions()
|
||||||
|
{
|
||||||
|
Dictionary<string, string> validatedOptions;
|
||||||
|
ParseCommandLineArguments(out validatedOptions);
|
||||||
|
|
||||||
|
string projectPath;
|
||||||
|
if (!validatedOptions.TryGetValue("projectPath", out projectPath)) {
|
||||||
|
Console.WriteLine("Missing argument -projectPath");
|
||||||
|
EditorApplication.Exit(110);
|
||||||
|
}
|
||||||
|
|
||||||
|
#if UNITY_6000_0_OR_NEWER
|
||||||
|
var buildProfileSupport = true;
|
||||||
|
#else
|
||||||
|
var buildProfileSupport = false;
|
||||||
|
#endif // UNITY_6000_0_OR_NEWER
|
||||||
|
|
||||||
|
string buildProfile;
|
||||||
|
if (buildProfileSupport && validatedOptions.TryGetValue("activeBuildProfile", out buildProfile)) {
|
||||||
|
if (validatedOptions.ContainsKey("buildTarget")) {
|
||||||
|
Console.WriteLine("Extra argument -buildTarget");
|
||||||
|
EditorApplication.Exit(122);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
string buildTarget;
|
||||||
|
if (!validatedOptions.TryGetValue("buildTarget", out buildTarget)) {
|
||||||
|
Console.WriteLine("Missing argument -buildTarget");
|
||||||
|
EditorApplication.Exit(120);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!Enum.IsDefined(typeof(BuildTarget), buildTarget)) {
|
||||||
|
Console.WriteLine(buildTarget + " is not a defined " + typeof(BuildTarget).Name);
|
||||||
|
EditorApplication.Exit(121);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
string customBuildPath;
|
||||||
|
if (!validatedOptions.TryGetValue("customBuildPath", out customBuildPath)) {
|
||||||
|
Console.WriteLine("Missing argument -customBuildPath");
|
||||||
|
EditorApplication.Exit(130);
|
||||||
|
}
|
||||||
|
|
||||||
|
const string defaultCustomBuildName = "TestBuild";
|
||||||
|
string customBuildName;
|
||||||
|
if (!validatedOptions.TryGetValue("customBuildName", out customBuildName)) {
|
||||||
|
Console.WriteLine("Missing argument -customBuildName, defaulting to" + defaultCustomBuildName);
|
||||||
|
validatedOptions.Add("customBuildName", defaultCustomBuildName);
|
||||||
|
} else if (customBuildName == "") {
|
||||||
|
Console.WriteLine("Invalid argument -customBuildName, defaulting to" + defaultCustomBuildName);
|
||||||
|
validatedOptions.Add("customBuildName", defaultCustomBuildName);
|
||||||
|
}
|
||||||
|
|
||||||
|
return validatedOptions;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ParseCommandLineArguments(out Dictionary<string, string> providedArguments)
|
||||||
|
{
|
||||||
|
providedArguments = new Dictionary<string, string>();
|
||||||
|
string[] args = Environment.GetCommandLineArgs();
|
||||||
|
|
||||||
|
Console.WriteLine(
|
||||||
|
EOL +
|
||||||
|
"###########################" + EOL +
|
||||||
|
"# Parsing settings #" + EOL +
|
||||||
|
"###########################" + EOL +
|
||||||
|
EOL
|
||||||
|
);
|
||||||
|
|
||||||
|
// Extract flags with optional values
|
||||||
|
for (int current = 0, next = 1; current < args.Length; current++, next++) {
|
||||||
|
// Parse flag
|
||||||
|
bool isFlag = args[current].StartsWith("-");
|
||||||
|
if (!isFlag) continue;
|
||||||
|
string flag = args[current].TrimStart('-');
|
||||||
|
|
||||||
|
// Parse optional value
|
||||||
|
bool flagHasValue = next < args.Length && !args[next].StartsWith("-");
|
||||||
|
string value = flagHasValue ? args[next].TrimStart('-') : "";
|
||||||
|
bool secret = Secrets.Contains(flag);
|
||||||
|
string displayValue = secret ? "*HIDDEN*" : "\"" + value + "\"";
|
||||||
|
|
||||||
|
// Assign
|
||||||
|
Console.WriteLine("Found flag \"" + flag + "\" with value " + displayValue);
|
||||||
|
providedArguments.Add(flag, value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
+3
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 46d2ec4a86604575be2b2d02b0df7b74
|
||||||
|
timeCreated: 1587503354
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 166f919334c44e7a80ae916667974e7d
|
||||||
|
timeCreated: 1587503566
|
||||||
+36
@@ -0,0 +1,36 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEditor;
|
||||||
|
|
||||||
|
namespace UnityBuilderAction.Reporting
|
||||||
|
{
|
||||||
|
[InitializeOnLoad]
|
||||||
|
static class CompileListener
|
||||||
|
{
|
||||||
|
static CompileListener()
|
||||||
|
{
|
||||||
|
if (Application.isBatchMode)
|
||||||
|
{
|
||||||
|
Application.logMessageReceived += Application_logMessageReceived;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void Application_logMessageReceived(string condition, string stackTrace, LogType type)
|
||||||
|
{
|
||||||
|
string prefix = "";
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case LogType.Error:
|
||||||
|
prefix = "error";
|
||||||
|
break;
|
||||||
|
case LogType.Warning:
|
||||||
|
prefix = "warning";
|
||||||
|
break;
|
||||||
|
case LogType.Exception:
|
||||||
|
prefix = "error";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
Console.WriteLine(Environment.NewLine + "::" + prefix + "::" + condition + Environment.NewLine + stackTrace);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
Vendored
+11
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fad44373fb7b61a4bb584e2675795aca
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
+50
@@ -0,0 +1,50 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEditor.Build.Reporting;
|
||||||
|
|
||||||
|
namespace UnityBuilderAction.Reporting
|
||||||
|
{
|
||||||
|
public class StdOutReporter
|
||||||
|
{
|
||||||
|
static string EOL = Environment.NewLine;
|
||||||
|
|
||||||
|
public static void ReportSummary(BuildSummary summary)
|
||||||
|
{
|
||||||
|
Console.WriteLine(
|
||||||
|
EOL +
|
||||||
|
"###########################" + EOL +
|
||||||
|
"# Build results #" + EOL +
|
||||||
|
"###########################" + EOL +
|
||||||
|
EOL +
|
||||||
|
"Duration: " + summary.totalTime.ToString() + EOL +
|
||||||
|
"Warnings: " + summary.totalWarnings.ToString() + EOL +
|
||||||
|
"Errors: " + summary.totalErrors.ToString() + EOL +
|
||||||
|
"Size: " + summary.totalSize.ToString() + " bytes" + EOL +
|
||||||
|
EOL
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void ExitWithResult(BuildResult result)
|
||||||
|
{
|
||||||
|
if (result == BuildResult.Succeeded) {
|
||||||
|
Console.WriteLine("Build succeeded!");
|
||||||
|
EditorApplication.Exit(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result == BuildResult.Failed) {
|
||||||
|
Console.WriteLine("Build failed!");
|
||||||
|
EditorApplication.Exit(101);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result == BuildResult.Cancelled) {
|
||||||
|
Console.WriteLine("Build cancelled!");
|
||||||
|
EditorApplication.Exit(102);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result == BuildResult.Unknown) {
|
||||||
|
Console.WriteLine("Build result is unknown!");
|
||||||
|
EditorApplication.Exit(103);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
Vendored
+3
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e59b491a4124442ea7277f76761cdc8a
|
||||||
|
timeCreated: 1587503545
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b5da3bd7e18c43d79243410166c8dc9a
|
||||||
|
timeCreated: 1587493708
|
||||||
+42
@@ -0,0 +1,42 @@
|
|||||||
|
using System.Diagnostics;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
public static class ProcessExtensions
|
||||||
|
{
|
||||||
|
// Execute an application or binary with given arguments
|
||||||
|
//
|
||||||
|
// See: https://stackoverflow.com/questions/4291912/process-start-how-to-get-the-output
|
||||||
|
public static int Run(this Process process, string application,
|
||||||
|
string arguments, string workingDirectory, out string output,
|
||||||
|
out string errors)
|
||||||
|
{
|
||||||
|
// Configure how to run the application
|
||||||
|
process.StartInfo = new ProcessStartInfo {
|
||||||
|
CreateNoWindow = true,
|
||||||
|
UseShellExecute = false,
|
||||||
|
RedirectStandardError = true,
|
||||||
|
RedirectStandardOutput = true,
|
||||||
|
FileName = application,
|
||||||
|
Arguments = arguments,
|
||||||
|
WorkingDirectory = workingDirectory
|
||||||
|
};
|
||||||
|
|
||||||
|
// Read the output
|
||||||
|
var outputBuilder = new StringBuilder();
|
||||||
|
var errorsBuilder = new StringBuilder();
|
||||||
|
process.OutputDataReceived += (_, args) => outputBuilder.AppendLine(args.Data);
|
||||||
|
process.ErrorDataReceived += (_, args) => errorsBuilder.AppendLine(args.Data);
|
||||||
|
|
||||||
|
// Run the application and wait for it to complete
|
||||||
|
process.Start();
|
||||||
|
process.BeginOutputReadLine();
|
||||||
|
process.BeginErrorReadLine();
|
||||||
|
process.WaitForExit();
|
||||||
|
|
||||||
|
// Format the output
|
||||||
|
output = outputBuilder.ToString().TrimEnd();
|
||||||
|
errors = errorsBuilder.ToString().TrimEnd();
|
||||||
|
|
||||||
|
return process.ExitCode;
|
||||||
|
}
|
||||||
|
}
|
||||||
Vendored
+3
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 29c1880a390c4af7be821b7877602815
|
||||||
|
timeCreated: 1587494270
|
||||||
+15
@@ -0,0 +1,15 @@
|
|||||||
|
{
|
||||||
|
"name": "UnityBuilderAction",
|
||||||
|
"references": [],
|
||||||
|
"includePlatforms": [
|
||||||
|
"Editor"
|
||||||
|
],
|
||||||
|
"excludePlatforms": [],
|
||||||
|
"allowUnsafeCode": false,
|
||||||
|
"overrideReferences": false,
|
||||||
|
"precompiledReferences": [],
|
||||||
|
"autoReferenced": true,
|
||||||
|
"defineConstraints": [],
|
||||||
|
"versionDefines": [],
|
||||||
|
"noEngineReferences": false
|
||||||
|
}
|
||||||
+7
@@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a1ab437d31f4f4c9084097e2b4b5fcae
|
||||||
|
AssemblyDefinitionImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1c3bddf6d8984cde9208e3f0fe584879
|
||||||
|
timeCreated: 1587490700
|
||||||
+117
@@ -0,0 +1,117 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace UnityBuilderAction.Versioning
|
||||||
|
{
|
||||||
|
public static class Git
|
||||||
|
{
|
||||||
|
const string application = @"git";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Generate a version based on the latest tag and the amount of commits.
|
||||||
|
/// Format: 0.1.2 (where 2 is the amount of commits).
|
||||||
|
///
|
||||||
|
/// If no tag is present in the repository then v0.0 is assumed.
|
||||||
|
/// This would result in 0.0.# where # is the amount of commits.
|
||||||
|
/// </summary>
|
||||||
|
public static string GenerateSemanticCommitVersion()
|
||||||
|
{
|
||||||
|
string version;
|
||||||
|
if (HasAnyVersionTags()) {
|
||||||
|
version = GetSemanticCommitVersion();
|
||||||
|
Console.WriteLine("Repository has a valid version tag.");
|
||||||
|
} else {
|
||||||
|
version = "0.0." + GetTotalNumberOfCommits();
|
||||||
|
Console.WriteLine("Repository does not have tags to base the version on.");
|
||||||
|
}
|
||||||
|
|
||||||
|
Console.WriteLine("Version is " + version);
|
||||||
|
|
||||||
|
return version;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Get the version of the current tag.
|
||||||
|
///
|
||||||
|
/// The tag must point at HEAD for this method to work.
|
||||||
|
///
|
||||||
|
/// Output Format:
|
||||||
|
/// #.* (where # is the major version and * can be any number of any type of character)
|
||||||
|
/// </summary>
|
||||||
|
public static string GetTagVersion()
|
||||||
|
{
|
||||||
|
string version = Run(@"tag --points-at HEAD | grep v[0-9]*");
|
||||||
|
|
||||||
|
version = version.Substring(1);
|
||||||
|
|
||||||
|
return version;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Get the total number of commits.
|
||||||
|
/// </summary>
|
||||||
|
static int GetTotalNumberOfCommits()
|
||||||
|
{
|
||||||
|
string numberOfCommitsAsString = Run(@"git rev-list --count HEAD");
|
||||||
|
|
||||||
|
return int.Parse(numberOfCommitsAsString);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether or not the repository has any version tags yet.
|
||||||
|
/// </summary>
|
||||||
|
static bool HasAnyVersionTags()
|
||||||
|
{
|
||||||
|
return "0" != Run(@"tag --list --merged HEAD | grep v[0-9]* | wc -l");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Retrieves the build version from git based on the most recent matching tag and
|
||||||
|
/// commit history. This returns the version as: {major.minor.build} where 'build'
|
||||||
|
/// represents the nth commit after the tagged commit.
|
||||||
|
/// Note: The initial 'v' and the commit hash are removed.
|
||||||
|
/// </summary>
|
||||||
|
static string GetSemanticCommitVersion()
|
||||||
|
{
|
||||||
|
// v0.1-2-g12345678 (where 2 is the amount of commits, g stands for git)
|
||||||
|
string version = GetVersionString();
|
||||||
|
// 0.1-2
|
||||||
|
version = version.Substring(1, version.LastIndexOf('-') - 1);
|
||||||
|
// 0.1.2
|
||||||
|
version = version.Replace('-', '.');
|
||||||
|
|
||||||
|
return version;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Get version string.
|
||||||
|
///
|
||||||
|
/// Format: `v0.1-2-g12345678` (where 2 is the amount of commits since the last tag)
|
||||||
|
///
|
||||||
|
/// See: https://softwareengineering.stackexchange.com/questions/141973/how-do-you-achieve-a-numeric-versioning-scheme-with-git
|
||||||
|
/// </summary>
|
||||||
|
static string GetVersionString()
|
||||||
|
{
|
||||||
|
return Run(@"describe --tags --long --match ""v[0-9]*""");
|
||||||
|
|
||||||
|
// Todo - implement split function based on this more complete query
|
||||||
|
// return Run(@"describe --long --tags --dirty --always");
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Runs git binary with any given arguments and returns the output.
|
||||||
|
/// </summary>
|
||||||
|
static string Run(string arguments)
|
||||||
|
{
|
||||||
|
using (var process = new System.Diagnostics.Process()) {
|
||||||
|
string workingDirectory = UnityEngine.Application.dataPath;
|
||||||
|
|
||||||
|
string output, errors;
|
||||||
|
int exitCode = process.Run(application, arguments, workingDirectory, out output, out errors);
|
||||||
|
if (exitCode != 0) { throw new GitException(exitCode, errors); }
|
||||||
|
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
+3
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cdec7fa0f5bb44958fdf74d4658a4601
|
||||||
|
timeCreated: 1587495075
|
||||||
+14
@@ -0,0 +1,14 @@
|
|||||||
|
using System;
|
||||||
|
|
||||||
|
namespace UnityBuilderAction.Versioning
|
||||||
|
{
|
||||||
|
public class GitException : InvalidOperationException
|
||||||
|
{
|
||||||
|
public readonly int code;
|
||||||
|
|
||||||
|
public GitException(int code, string errors) : base(errors)
|
||||||
|
{
|
||||||
|
this.code = code;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
+3
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4d375e209fd14fc5bc2f3dc3c78ac574
|
||||||
|
timeCreated: 1587490750
|
||||||
+32
@@ -0,0 +1,32 @@
|
|||||||
|
using System;
|
||||||
|
using UnityEditor;
|
||||||
|
|
||||||
|
namespace UnityBuilderAction.Versioning
|
||||||
|
{
|
||||||
|
public class VersionApplicator
|
||||||
|
{
|
||||||
|
public static void SetVersion(string version)
|
||||||
|
{
|
||||||
|
if (version == "none") {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Apply(version);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void SetAndroidVersionCode(string androidVersionCode) {
|
||||||
|
int bundleVersionCode = Int32.Parse(androidVersionCode);
|
||||||
|
if (bundleVersionCode <= 0) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
PlayerSettings.Android.bundleVersionCode = bundleVersionCode;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void Apply(string version)
|
||||||
|
{
|
||||||
|
PlayerSettings.bundleVersion = version;
|
||||||
|
PlayerSettings.macOS.buildNumber = version;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
Vendored
+3
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 30483367ddc84699a0da377ccb93769a
|
||||||
|
timeCreated: 1587504315
|
||||||
+10
@@ -0,0 +1,10 @@
|
|||||||
|
namespace UnityBuilderAction.Versioning
|
||||||
|
{
|
||||||
|
public static class VersionGenerator
|
||||||
|
{
|
||||||
|
public static string Generate()
|
||||||
|
{
|
||||||
|
return Git.GenerateSemanticCommitVersion();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
Vendored
+3
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9892e03ae8314b7eacd793c8002de007
|
||||||
|
timeCreated: 1587490842
|
||||||
@@ -0,0 +1,51 @@
|
|||||||
|
{
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.2d.sprite": "1.0.0",
|
||||||
|
"com.unity.2d.tilemap": "1.0.0",
|
||||||
|
"com.unity.ads": "2.0.8",
|
||||||
|
"com.unity.analytics": "3.3.2",
|
||||||
|
"com.unity.collab-proxy": "1.2.16",
|
||||||
|
"com.unity.ext.nunit": "1.0.0",
|
||||||
|
"com.unity.ide.rider": "1.1.0",
|
||||||
|
"com.unity.ide.vscode": "1.1.2",
|
||||||
|
"com.unity.multiplayer-hlapi": "1.0.2",
|
||||||
|
"com.unity.package-manager-ui": "2.2.0",
|
||||||
|
"com.unity.purchasing": "2.0.6",
|
||||||
|
"com.unity.test-framework": "1.0.13",
|
||||||
|
"com.unity.textmeshpro": "2.0.1",
|
||||||
|
"com.unity.timeline": "1.1.0",
|
||||||
|
"com.unity.ugui": "1.0.0",
|
||||||
|
"com.unity.xr.legacyinputhelpers": "2.0.2",
|
||||||
|
"com.unity.modules.ai": "1.0.0",
|
||||||
|
"com.unity.modules.androidjni": "1.0.0",
|
||||||
|
"com.unity.modules.animation": "1.0.0",
|
||||||
|
"com.unity.modules.assetbundle": "1.0.0",
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
"com.unity.modules.cloth": "1.0.0",
|
||||||
|
"com.unity.modules.director": "1.0.0",
|
||||||
|
"com.unity.modules.imageconversion": "1.0.0",
|
||||||
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0",
|
||||||
|
"com.unity.modules.particlesystem": "1.0.0",
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.modules.physics2d": "1.0.0",
|
||||||
|
"com.unity.modules.screencapture": "1.0.0",
|
||||||
|
"com.unity.modules.terrain": "1.0.0",
|
||||||
|
"com.unity.modules.terrainphysics": "1.0.0",
|
||||||
|
"com.unity.modules.tilemap": "1.0.0",
|
||||||
|
"com.unity.modules.ui": "1.0.0",
|
||||||
|
"com.unity.modules.uielements": "1.0.0",
|
||||||
|
"com.unity.modules.umbra": "1.0.0",
|
||||||
|
"com.unity.modules.unityanalytics": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequesttexture": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestwww": "1.0.0",
|
||||||
|
"com.unity.modules.vehicles": "1.0.0",
|
||||||
|
"com.unity.modules.video": "1.0.0",
|
||||||
|
"com.unity.modules.vr": "1.0.0",
|
||||||
|
"com.unity.modules.wind": "1.0.0",
|
||||||
|
"com.unity.modules.xr": "1.0.0"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,19 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!11 &1
|
||||||
|
AudioManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Volume: 1
|
||||||
|
Rolloff Scale: 1
|
||||||
|
Doppler Factor: 1
|
||||||
|
Default Speaker Mode: 2
|
||||||
|
m_SampleRate: 0
|
||||||
|
m_DSPBufferSize: 1024
|
||||||
|
m_VirtualVoiceCount: 512
|
||||||
|
m_RealVoiceCount: 32
|
||||||
|
m_SpatializerPlugin:
|
||||||
|
m_AmbisonicDecoderPlugin:
|
||||||
|
m_DisableAudio: 0
|
||||||
|
m_VirtualizeEffects: 1
|
||||||
|
m_RequestedDSPBufferSize: 0
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!236 &1
|
||||||
|
ClusterInputManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_Inputs: []
|
||||||
@@ -0,0 +1,35 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!55 &1
|
||||||
|
PhysicsManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 13
|
||||||
|
m_Gravity: {x: 0, y: -9.81, z: 0}
|
||||||
|
m_DefaultMaterial: {fileID: 0}
|
||||||
|
m_BounceThreshold: 2
|
||||||
|
m_SleepThreshold: 0.005
|
||||||
|
m_DefaultContactOffset: 0.01
|
||||||
|
m_DefaultSolverIterations: 6
|
||||||
|
m_DefaultSolverVelocityIterations: 1
|
||||||
|
m_QueriesHitBackfaces: 0
|
||||||
|
m_QueriesHitTriggers: 1
|
||||||
|
m_EnableAdaptiveForce: 0
|
||||||
|
m_ClothInterCollisionDistance: 0.1
|
||||||
|
m_ClothInterCollisionStiffness: 0.2
|
||||||
|
m_ContactsGeneration: 1
|
||||||
|
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||||
|
m_AutoSimulation: 1
|
||||||
|
m_AutoSyncTransforms: 0
|
||||||
|
m_ReuseCollisionCallbacks: 0
|
||||||
|
m_ClothInterCollisionSettingsToggle: 0
|
||||||
|
m_ClothGravity: {x: 0, y: -9.81, z: 0}
|
||||||
|
m_ContactPairsMode: 0
|
||||||
|
m_BroadphaseType: 0
|
||||||
|
m_WorldBounds:
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
m_Extent: {x: 250, y: 250, z: 250}
|
||||||
|
m_WorldSubdivisions: 8
|
||||||
|
m_FrictionType: 0
|
||||||
|
m_EnableEnhancedDeterminism: 0
|
||||||
|
m_EnableUnifiedHeightmaps: 1
|
||||||
|
m_DefaultMaxAngularSpeed: 50
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1045 &1
|
||||||
|
EditorBuildSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
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softParticles: 0
|
||||||
|
softVegetation: 0
|
||||||
|
realtimeReflectionProbes: 0
|
||||||
|
billboardsFaceCameraPosition: 0
|
||||||
|
vSyncCount: 0
|
||||||
|
lodBias: 0.4
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 16
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Medium
|
||||||
|
pixelLightCount: 1
|
||||||
|
shadows: 1
|
||||||
|
shadowResolution: 0
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 1
|
||||||
|
shadowDistance: 20
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 0
|
||||||
|
skinWeights: 2
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 1
|
||||||
|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 0
|
||||||
|
realtimeReflectionProbes: 0
|
||||||
|
billboardsFaceCameraPosition: 0
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 0.7
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 64
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: High
|
||||||
|
pixelLightCount: 2
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 1
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 2
|
||||||
|
shadowDistance: 40
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
skinWeights: 2
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 1
|
||||||
|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 1
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 256
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Very High
|
||||||
|
pixelLightCount: 3
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 2
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 2
|
||||||
|
shadowDistance: 70
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
skinWeights: 4
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 2
|
||||||
|
antiAliasing: 2
|
||||||
|
softParticles: 1
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 1.5
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 1024
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Ultra
|
||||||
|
pixelLightCount: 4
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 2
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 4
|
||||||
|
shadowDistance: 150
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
skinWeights: 255
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 2
|
||||||
|
antiAliasing: 2
|
||||||
|
softParticles: 1
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 2
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 4096
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
m_PerPlatformDefaultQuality:
|
||||||
|
Android: 2
|
||||||
|
BJM: 5
|
||||||
|
Lumin: 5
|
||||||
|
Nintendo Switch: 5
|
||||||
|
PS4: 5
|
||||||
|
Standalone: 5
|
||||||
|
WebGL: 3
|
||||||
|
Windows Store Apps: 5
|
||||||
|
XboxOne: 5
|
||||||
|
iPhone: 2
|
||||||
|
tvOS: 2
|
||||||
@@ -0,0 +1,43 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!78 &1
|
||||||
|
TagManager:
|
||||||
|
serializedVersion: 2
|
||||||
|
tags: []
|
||||||
|
layers:
|
||||||
|
- Default
|
||||||
|
- TransparentFX
|
||||||
|
- Ignore Raycast
|
||||||
|
-
|
||||||
|
- Water
|
||||||
|
- UI
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
m_SortingLayers:
|
||||||
|
- name: Default
|
||||||
|
uniqueID: 0
|
||||||
|
locked: 0
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!5 &1
|
||||||
|
TimeManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
Fixed Timestep: 0.02
|
||||||
|
Maximum Allowed Timestep: 0.33333334
|
||||||
|
m_TimeScale: 1
|
||||||
|
Maximum Particle Timestep: 0.03
|
||||||
@@ -0,0 +1,34 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!310 &1
|
||||||
|
UnityConnectSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 1
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||||
|
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||||
|
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
||||||
|
m_TestInitMode: 0
|
||||||
|
CrashReportingSettings:
|
||||||
|
m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||||
|
m_Enabled: 0
|
||||||
|
m_LogBufferSize: 10
|
||||||
|
m_CaptureEditorExceptions: 1
|
||||||
|
UnityPurchasingSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
UnityAnalyticsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
UnityAdsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
m_TestMode: 0
|
||||||
|
m_IosGameId:
|
||||||
|
m_AndroidGameId:
|
||||||
|
m_GameIds: {}
|
||||||
|
m_GameId:
|
||||||
|
PerformanceReportingSettings:
|
||||||
|
m_Enabled: 0
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!937362698 &1
|
||||||
|
VFXManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_IndirectShader: {fileID: 0}
|
||||||
|
m_CopyBufferShader: {fileID: 0}
|
||||||
|
m_SortShader: {fileID: 0}
|
||||||
|
m_RenderPipeSettingsPath:
|
||||||
|
m_FixedTimeStep: 0.016666668
|
||||||
|
m_MaxDeltaTime: 0.05
|
||||||
Vendored
+39
@@ -0,0 +1,39 @@
|
|||||||
|
if (require.main !== module) {
|
||||||
|
throw new Error('This file should not be required');
|
||||||
|
}
|
||||||
|
|
||||||
|
var childProcess = require('child_process');
|
||||||
|
var fs = require('fs');
|
||||||
|
|
||||||
|
var paramFilePath = process.argv[2];
|
||||||
|
|
||||||
|
var serializedParams = fs.readFileSync(paramFilePath, 'utf8');
|
||||||
|
var params = JSON.parse(serializedParams);
|
||||||
|
|
||||||
|
var cmd = params.command;
|
||||||
|
var execOptions = params.execOptions;
|
||||||
|
var pipe = params.pipe;
|
||||||
|
var stdoutFile = params.stdoutFile;
|
||||||
|
var stderrFile = params.stderrFile;
|
||||||
|
|
||||||
|
var c = childProcess.exec(cmd, execOptions, function (err) {
|
||||||
|
if (!err) {
|
||||||
|
process.exitCode = 0;
|
||||||
|
} else if (err.code === undefined) {
|
||||||
|
process.exitCode = 1;
|
||||||
|
} else {
|
||||||
|
process.exitCode = err.code;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
var stdoutStream = fs.createWriteStream(stdoutFile);
|
||||||
|
var stderrStream = fs.createWriteStream(stderrFile);
|
||||||
|
|
||||||
|
c.stdout.pipe(stdoutStream);
|
||||||
|
c.stderr.pipe(stderrStream);
|
||||||
|
c.stdout.pipe(process.stdout);
|
||||||
|
c.stderr.pipe(process.stderr);
|
||||||
|
|
||||||
|
if (pipe) {
|
||||||
|
c.stdin.end(pipe);
|
||||||
|
}
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user