Commit Graph

4 Commits

Author SHA1 Message Date
frostebite 81ba9c38af style: fix prettier formatting
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 14:16:01 +00:00
frostebite 40dd436000 fix(reliability): add disk space validation before build archival
Check available disk space (cross-platform: wmic/df) before archive
operations to prevent data loss on full disks. Skip archival with
warning if insufficient space (10% safety margin). Clean up partial
archives on tar failure. Proceed with warning when space check fails.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 13:00:20 +00:00
frostebite 47670cf3ce feat(reliability): implement build reliability service with git integrity, reserved filename cleanup, and build archival
Adds BuildReliabilityService with the following capabilities:
- checkGitIntegrity(): runs git fsck --no-dangling and parses output for corruption
- cleanStaleLockFiles(): removes stale .lock files older than 10 minutes
- validateSubmoduleBackingStores(): validates .git files point to valid backing stores
- recoverCorruptedRepo(): orchestrates fsck, lock cleanup, re-fetch, retry fsck
- cleanReservedFilenames(): removes Windows reserved filenames (con, prn, aux, nul, com1-9, lpt1-9)
- archiveBuildOutput(): creates tar.gz archive of build output
- enforceRetention(): deletes archives older than retention period
- configureGitEnvironment(): sets GIT_TERMINAL_PROMPT=0, http.postBuffer, core.longpaths

Wired into action.yml as opt-in inputs, with pre-build integrity checks and
post-build archival in the main entry point.

Includes 29 unit tests covering success and failure cases for all methods.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 11:44:58 +00:00
frostebite 4f07508484 feat(orchestrator): build reliability features — git integrity, reserved filename cleanup, archival
Add three optional reliability features for hardening CI pipelines:
- Git corruption detection & recovery (fsck, stale lock cleanup,
  submodule backing store validation, auto-recovery)
- Reserved filename cleanup (removes Windows device names that
  cause Unity asset importer infinite loops)
- Build output archival with configurable retention policy

All features are opt-in and fail gracefully with warnings only.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-05 11:35:57 +00:00