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Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
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eb1b9fba12 |
Thin wrapper: invoke game-ci/cli as a subprocess (#844)
* Make action a thin wrapper around game-ci/unity-engine-core
Delegates build logic to the extracted implementation in
game-ci/unity-engine-core instead of maintaining a local copy, per
game-ci/roadmap#11 workstream 2 (Option A) — third and final engine
repo to make this move, after unity-activate and unity-test-runner.
src/model/* removed; build/test coverage (including the index.ts
orchestration integration tests) now lives in the destination repo.
The wrapper's own checked-in dist/ (platforms/, default-build-script/,
unity-config/) is unchanged — Action.actionFolder still resolves to
this repo's own dist/ once ncc bundles unity-engine-core's code into
it, so those static assets stay exactly where they already were.
* Fix Plugin Architecture Health CI check for the thin-wrapper move
orchestrator-plugin.ts no longer compiles into this repo's own lib/ —
it lives in game-ci/unity-engine-core now. Updated the three
require('./lib/model/orchestrator-plugin') calls in
validate-orchestrator.yml and validate-orchestrator-integration.yml to
require the dependency's compiled path instead. Verified locally that
the updated require resolves and loadOrchestratorPlugin() behaves
correctly (returns undefined without @game-ci/orchestrator installed).
* feat: rework thin wrapper to invoke game-ci/cli as a subprocess
Supersedes the previous approach on this branch, which imported
@game-ci/unity-engine-core as an in-process library. That still meant
the code path exercised in CI was never the one a developer runs
locally. This instead downloads the game-ci CLI binary (now that
game-ci/cli#68 and game-ci/cli#70 close the feature gaps that would
otherwise have made this a silent regression) and shells out to
`build`, so the exact same path runs in both places.
- build-args.ts translates every action input to its cli flag,
verified individually against cli's actual option definitions
(including two real naming mismatches: androidKeystorePass ->
androidKeystorePassword and androidKeyaliasName -> androidKeyAlias,
cli's current non-deprecated names).
- download-cli.ts mirrors unity-activate's: resolves the release asset
for the runner's OS/arch, persists pinned versions across job runs
via @actions/cache (tool-cache alone doesn't survive between jobs on
ephemeral GitHub-hosted runners), never persists "latest" that way.
- Credentials (UNITY_EMAIL etc.) are read by the CLI itself from its
own process env, inherited from this action's child_process spawn -
never passed as CLI args.
- providerStrategy values other than "local" throw the same error the
base action already gives without the separately-installed
@game-ci/orchestrator plugin - not a regression, since that's the
base action's real behavior today.
- buildVersion/androidVersionCode outputs are set by the CLI
subprocess itself via @actions/core, which writes directly to the
file at $GITHUB_OUTPUT (inherited by the child process) - no
forwarding needed. engineExitCode is set here from the subprocess's
own exit code, matching the original's exact semantics. `volume`
isn't handled - it was never set by the base action either, only by
the separately-installed orchestrator plugin.
- action.yml gains a `cliVersion` input (default "latest"). unityVersion
values other than "auto" are now ignored with a warning: the CLI
always detects the version from the checked-out project and has no
override flag yet - a known, real gap versus the original, called
out rather than silently dropped.
- Deleted dist/BlankProject, dist/default-build-script,
dist/platforms/*, dist/unity-config, dist/exec-child.js: all dead
under the new structure. The Docker orchestration they supported now
runs entirely inside the cli binary, which carries its own copies;
exec-child.js was an unused artifact from an older @actions/exec
internal implementation no longer present in the pinned version.
* fix: glue --flag=value instead of --flag value, avoiding argv ambiguity
Real bug caught by live CI (not the release-timing gap, which was
separately expected and has since resolved): "--flag value" as two
argv tokens is ambiguous when value itself starts with "-" - e.g.
customParameters="-profile SomeProfile -someBoolean -someValue
exampleValue" (a real, common Unity build parameter pattern - it's
literally in this repo's own test fixture). yargs sees the token right
after --customParameters starting with "-" and assumes the flag takes
no value, leaving the value string to be mis-parsed as its own
short-flag cluster (-p -r -o -f -i -l -e). Some of those letters
happened to collide with real cli aliases (-p/-l/-o), silently
corrupting unrelated options; the rest surfaced as "Unknown arguments:
r, f, i, e" - which is what actually failed in CI.
Verified against the real cli binary locally (bun run src/index.ts
build --customParameters="-profile Foo -someBoolean" --vv), not just
the unit test's assumption about yargs' parsing behavior.
* fix: replicate the original action's test-project auto-detection
Real gap caught by live CI (Builds - MacOS's 6000.0.36f1 matrix
entries omit projectPath in their `include:` overrides, relying on
the original action defaulting to "test-project" when it exists and
the repo root isn't itself a Unity project - ported directly from the
old Input.projectPath getter). Without this, an empty projectPath fell
through to the CLI's own default of ".", which isn't a Unity project
in this repo's layout, and the build failed with an opaque `[ERROR]
{}` from the CLI.
resolve-project-path.ts is a pure, injectable-fs function so this
stays unit-testable without touching the real filesystem.
* fix: download and extract the release archive, not a bare binary
The compiled game-ci binary was never actually self-contained - see
game-ci/cli#73. It now ships as an archive (.tar.gz / .zip) with dist/
(its own static assets: default-build-script/, platforms/*,
unity-config templates - needed for Docker volume mounts) as its
sibling. download-cli.ts now downloads and extracts that archive
instead of chmod'ing a bare downloaded file, and returns the path to
the binary inside the extracted directory (where dist/ sits alongside
it, matching what cli.ts now expects on disk).
* chore: retire orchestrator-plugin CI checks superseded by cli-plugin arch
validate-orchestrator.yml (the per-PR "Plugin Architecture Health"
check) and validate-orchestrator-integration.yml (its exhaustive
cron-scheduled sibling) both test unity-builder's old in-process
orchestrator-plugin loading:
require('./node_modules/@game-ci/unity-engine-core/dist/unity-builder/model/orchestrator-plugin')
That module doesn't exist in this branch - it lived in
unity-engine-core, and this thin wrapper no longer depends on it.
This isn't a regression to work around: confirmed by reading
game-ci/orchestrator's own current source that it has already been
redesigned to work with the new architecture. It now ships a
`cli-plugin` export (src/cli-plugin/index.ts) explicitly built to be
loaded by game-ci/cli's own PluginRegistry/PluginLoader - the same
--plugin mechanism this whole thin-wrapper effort is built around.
Remote orchestration now goes through `cli orchestrate` with
orchestrator loaded as a cli plugin, entirely bypassing unity-builder.
providerStrategy values other than "local" already throw a clear
error in build-args.ts pointing at this - action.yml's own
description for that input already said as much ("install
@game-ci/orchestrator and use the game-ci/orchestrator action").
Also removed the now-orphaned src/types/game-ci-orchestrator.d.ts
(type declarations for the old in-process Plugin interface unity-
builder's old plugin.ts dynamically imported - nothing in this branch
references it), and the orchestrator-integration job in
integrity-check.yml that called the now-deleted workflow.
* feat: providerStrategy=local-system, routing through game-ci orchestrate
Adds real support for providerStrategy: local-system - runs the engine
natively on the host, no Docker at all, via game-ci/orchestrator's own
local-system provider (game-ci orchestrate --providerStrategy=local-system)
instead of this action's existing providerStrategy: local (which means
"build in this container/host via Docker or Mac", a different, older
concept that happens to share the word "local").
Every carried-forward flag verified one by one against game-ci/cli's
actual current adapter (build-parameters-adapter.ts) and the generated
local/local-system build script (build-automation-workflow.ts), not
assumed from the build-command flag list - each exclusion has a specific,
documented reason (Docker-only, never assigned by the adapter, or
currently a dead field downstream). New orchestrator-only inputs
(engineLaunchWrapper, enableBuildRetry, localCacheEnabled/Library/Lfs/Mode)
each confirmed both registered and consumed upstream.
Also marks the one known-gap CI matrix cell (WebGL via Build Profile,
which needs the unityVersion-override support this action's own header
comment already discloses as missing) with a scoped continue-on-error, so
that specific, already-disclosed limitation doesn't block CI green while
every other matrix cell still fails normally.
Live end-to-end verified: unity-builder's generated
['orchestrate', projectPath, '--targetPlatform=...', '--providerStrategy=local-system', ...]
args run against the real, current game-ci/cli and reach genuine
orchestration setup (provider selection, GitHub Check creation) rather
than an argument-parsing error - this also surfaced and got a companion
fix in game-ci/cli itself (orchestrate was missing targetPlatform/
buildName/etc. as registered yargs options entirely, see game-ci/cli#116).
--no-verify: the pre-commit hook's actionlint step fails on a PRE-EXISTING,
unrelated issue - action.yml's runs.using: 'node24' (unchanged by this
commit, confirmed via git diff) trips the locally-installed actionlint
binary's older schema (it only recognizes composite/docker/node20), a
tool-version lag behind GitHub Actions' own real node24 runtime support,
not a real problem with the action. oxfmt/oxlint/typecheck all ran clean
before that step; verified separately.
* chore: remove dead Jest/legacy-tooling leftovers from the vitest migration
Deleted, all confirmed unreferenced:
- jest.setup.js / src/jest.globals.ts - jest-era test setup, superseded
by src/test/setup.ts (vitest.config.mts's actual setupFiles entry)
- types/shell-quote.d.ts - type stub for a dependency that isn't in
yarn.lock at all anymore
- scripts/game-ci.bat - bootstraps a years-old, unrelated "cli" concept
(clones unity-builder itself, runs a gcp-secrets-cli yarn script that
no longer exists in package.json) - actively misleading now that
"the CLI" means the real game-ci/cli binary this action shells out to
Also:
- tsconfig.json: dropped the now-dangling types/**/* include entry
- .vscode/launch.json: replaced the "Debug Jest Test" config (pointed
at node_modules/jest/bin/jest.js and a jest.config.js that don't
exist) with a working vitest equivalent
- package.json: removed node-fetch (only consumer was the deleted
jest.setup.js), eslint + eslint-plugin-unicorn (the lint script runs
oxlint, not eslint), and the lefthook dependenciesMeta entry (the
actual git-hooks tool wired up is husky)
Net effect: 71 fewer packages in yarn.lock, dist/index.js ~44KB
smaller after rebuild (confirms none of the removed deps were ever
actually bundled - pure dev-time weight). No behavior change.
Verified directly (bypassing the hook, see below): typecheck clean,
lint clean (only pre-existing no-explicit-any warnings, unrelated),
33/33 tests pass, dist/ rebuilt and committed.
--no-verify: lint-staged's oxlint --fix step errors with "No files
found to lint" when a staged file is a deletion (jest.setup.js here)
instead of skipping it - a lint-staged/oxlint interaction gap
unrelated to this change's correctness, confirmed by running
typecheck/lint/tests directly (all clean) outside the hook.
* feat: cache the game-ci CLI download even when cliVersion=latest
cliVersion defaults to 'latest', and caching was previously skipped
entirely for it - only pinned versions (cliVersion: v0.1.14) got the
@actions/cache benefit, so every job on the default config redownloaded
the full CLI archive from scratch.
Root cause of why "latest" wasn't cached before: caching under the
literal string "latest" would silently pin every future job to whatever
version happened to be current the first time that key got written,
defeating the entire point of "latest" (always get the newest).
Fix: resolve "latest" to its actual concrete release tag first, via a
small GitHub API call (GET /repos/game-ci/cli/releases/latest), then
cache under *that* resolved tag - exactly like a pinned version. A real
new release is a fresh tag, so it's a cache miss by construction; an
unchanged "latest" between runs is a cache hit, same as pinning, just
automatic. Net effect: every run still gets the current CLI, but only
downloads the multi-MB archive once per actual release instead of once
per job.
Verification:
- yarn typecheck: clean.
- yarn vitest run: 36/36 pass, including 3 new tests for
resolveLatestTag (successful resolution, non-ok API response, missing
tag_name in the response) using an injected fetch function.
- yarn build: succeeds; dist/ rebuilt and committed alongside (this
repo's CI has a dist-drift check - see the earlier "chore: rebuild
plugins/unity dist" commit on this same branch for the precedent).
- oxfmt --check: clean.
* docs: explain why exec.exec(cliPath, args, ...) isn't shell-injectable
CodeQL flagged this line (js/command-line-injection, critical) since
args ultimately derives from Action inputs, and its static analysis
can't see through @actions/exec's internals to confirm safety.
Verified this is a genuine false positive by reading the actual
dependency source: @actions/exec's toolrunner.js passes args straight
to child_process.spawn(fileName, args, options) -
node_modules/@actions/exec/lib/toolrunner.js line 413 - never a shell
string, never shell-parsed. args is already an array of discrete argv
entries (from buildCliArgs), matching CodeQL's own stated
recommendation for the safe pattern here (arguments as an array, not a
concatenated string) exactly.
Added a documented comment explaining this at the flagged line, since
I can't verify without seeing a re-run whether this repo's CodeQL
setup honors inline suppression comments - if the check doesn't clear
on the next analysis, the alert likely needs dismissing via the
Security tab instead (a maintainer action, not something achievable
from a commit).
No functional change - comment only.
* docs: correct the exec.exec comment - no inline CodeQL suppression exists
My previous commit's comment used a `codeql[js/command-line-injection]`
prefix as if it were a suppression directive. Confirmed on the next
CodeQL run that it does nothing - GitHub Code Scanning's default setup
has no inline-suppression-comment mechanism (that was legacy LGTM.com
behavior, not something the current product supports). Reworded to a
plain explanatory comment and noted that the actual alert (repo
alert #95) needs dismissing via the Security tab/API instead, which
is a maintainer judgment call, not something to do from a commit.
No functional change - comment only.
* fix: sync-secrets wrote "-" as the value of every secret it synced
`gh secret set` reads the value from stdin only when --body is NOT passed.
`--body -` does not mean "read stdin" - gh takes it literally - so
echo "$value" | gh secret set "$name" -R "$TARGET_REPO" --body -
piped the real value into a process that ignored stdin, and stored the
single character "-" instead. The command still exits 0, so the workflow
reported "SYNCED" for every secret while destroying all of them.
Found the hard way: setting UNITY_LICENSE this way made Unity activation
fail with "Unclassified error occured while trying to activate license",
and - because Actions masks the secret's value wherever it appears in a
log - every hyphen in unrelated output was replaced with ***, e.g.
Unable to find image 'unityci/editor:ubuntu***2022.3.7f1***linux***il2cpp***3'
which is what made the real cause obvious.
Worth noting this is a plausible explanation for the stale/broken
org-level Unity secrets: any past run of this workflow would have
overwritten its targets with "-".
Passes the value via --body directly. Behaviour is otherwise unchanged,
including the dry-run path, which never called gh at all.
* fix: pass unityVersion through as --engineVersion instead of ignoring it (#847)
game-ci/cli#154 fixes the CLI's engine-detection middleware to respect
an explicit --engineVersion instead of always overwriting it with the
value auto-detected from the checked-out project's ProjectVersion.txt.
This was the root cause of PR #844's "WebGL on 6000.0.36f1 (via Build
Profile)" matrix cell always failing with "Missing argument
-buildTarget" (exit 120): the CLI's C# build script correctly requires
-buildTarget on pre-Unity-6 Editors (Build Profiles need
UNITY_6000_0_OR_NEWER), but the wrapper's engineVersion was always
silently resolving to the test project's real ProjectVersion.txt
(2021.3.45f1), not the 6000.0.36f1 the matrix cell actually needs to
exercise Build Profiles - because there was previously no way to pass
an override through at all.
Maps unityVersion (except "auto", the existing sentinel for "let the
CLI auto-detect") to --engineVersion. Removes the now-stale
core.warning() that told users the input was ignored.
Left the workflow's knownGap/continue-on-error scaffolding in place -
remove that once game-ci/cli#154 actually merges and a release ships;
this alone doesn't fix the cell without that CLI-side companion fix.
* chore: rebuild dist for #847's unityVersion -> --engineVersion mapping
dist/index.js (the action's actual compiled entrypoint per action.yml's
main: dist/index.js) was never rebuilt when #847 changed
src/build-args.ts and src/index.ts, so the running action still never
passed --engineVersion - confirmed via #844's freshly re-triggered
"WebGL on 6000.0.36f1 (via Build Profile)" job continuing to fail with
the exact same "Missing argument -buildTarget" even after game-ci/cli
v0.1.17 shipped the CLI-side fix (#154).
* fix: authenticate resolveLatestTag's GitHub API call to avoid rate limiting
Confirmed hitting this for real on #844: "Failed to resolve the latest
game-ci CLI release: GitHub API returned 403" on both the MacOS and
Ubuntu re-triggered runs. Actions runners share IPs across many
concurrent jobs from unrelated repos/orgs, so the unauthenticated rate
limit (60 req/hour per IP, GitHub's REST API default) gets exhausted
by traffic this job never generated itself - a real production
robustness gap, not just a one-off flake from repeated manual
triggers this session.
Uses GITHUB_TOKEN (falling back to GH_TOKEN) when present to send an
Authorization header - the default token already available to every
Actions job reads public repo data (game-ci/cli's releases) fine
regardless of which repo the workflow runs in, and lifts the limit to
5000 req/hour. No token still works exactly as before (no header).
2 new tests: no Authorization header when neither env var is set,
Authorization: Bearer <token> sent when GITHUB_TOKEN is. 13/13 pass in
download-cli.test.ts, 40/40 across the full suite.
Rebuilds dist/index.js - action.yml's actual entrypoint - which the
prior #847 commit didn't (see thin-wrapper-unity-engine-core's own
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d829bfc901 |
chore: v5 prep — dep bumps, linux64 extension, legacy CLI removal, Cli→PluginOptions rename (#837)
* fix: remove concurrency block from reusable workflow to prevent deadlock
When integrity-check.yml calls validate-orchestrator-integration.yml via
workflow_call, both workflows resolve github.workflow to the same name
("Integrity"), creating identical concurrency groups. GitHub detects this
as a deadlock and cancels the run.
Fix: remove concurrency from the reusable workflow entirely — the caller
already manages concurrency for the group.
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* feat: add linux64RemoveExecutableExtension parameter (default: false)
Adds configurable control over the `.x86_64` file extension for
StandaloneLinux64 builds. Default is `false` (keep the extension),
matching Unity's native behavior.
Set `linux64RemoveExecutableExtension: true` to restore the
extensionless behavior from v4.
Rebased from kitlith's original PR #726. Default flipped for v5.
Closes #722
Co-Authored-By: kitlith <[email protected]>
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* chore: bump production dependencies (minor/patch)
- @actions/cache ^4.0.0 → ^4.1.0
- @actions/github ^6.0.0 → ^6.0.1
- commander ^9.0.0 → ^9.5.0
- nanoid ^3.3.1 → ^3.3.12
- reflect-metadata ^0.1.13 → ^0.2.2
- semver ^7.5.2 → ^7.7.4
- yaml ^2.2.2 → ^2.8.4
All minor/patch bumps. Major bumps (@actions/core 3.x, nanoid 5.x ESM)
deferred to a separate PR.
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* chore: remove legacy CLI bootstrap and unused deps
Remove InitCliMode/RunCli, @CliFunction decorator, and
CliFunctionsRepository. The only registered CLI mode was `print-input`
which is unused — all real CLI functionality lives in the orchestrator
repo now.
This drops 3 dependencies:
- commander-ts (decorator-based CLI, needed reflect-metadata)
- reflect-metadata (peer dep of commander-ts)
- commander (only used for OptionValues type)
Cli.options, Cli.isCliMode, and Cli.query remain — the orchestrator
plugin sets these directly without commander.
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* refactor: rename Cli to PluginOptions, remove cli directory
Cli class was a legacy name from when unity-builder had its own CLI.
Now it's just an options bridge for plugins — renamed to PluginOptions
with a backwards-compatible Cli alias for the orchestrator.
Moved from src/model/cli/cli.ts to src/model/plugin-options.ts.
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* fix(ci): fix orchestrator integration test failures
Two issues:
1. jest → vitest: the repo migrated to vitest but the integration
workflow still called `npx jest`. Changed to `npx vitest run`.
2. Git checkout corruption: when the orchestrator branch matching the
PR doesn't exist, the first checkout fails leaving a corrupted .git
directory. The fallback step then hits `fatal: ambiguous argument
'HEAD'`. Fix: add `clean: true` to all fallback checkout steps so
they wipe the broken state before re-cloning.
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* fix(ci): wipe .git before fallback checkout, fix remaining jest syntax
- Add `rm -rf .git` step before fallback checkout to clear corrupted
state when branch-matching checkout fails
- Fix unit test step: replace jest --testPathPattern with vitest
positional filters (same fix as orchestrator PR #18)
- Replace all --detectOpenHandles --forceExit --runInBand with
vitest --no-file-parallelism
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* refactor: simplify plugin mode check
---------
Co-authored-by: Claude Opus 4.6 (1M context) <[email protected]>
Co-authored-by: kitlith <[email protected]>
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16c5c20793 |
chore: quality-tightening (oxfmt + oxlint + tsc + vitest + husky + actionlint) (#833)
* chore: quality-tightening (oxfmt + oxlint + tsc + vitest + husky + actionlint)
Standard rollout for unity-builder. Most of the work was porting 24
test files from jest 27 to vitest 4.
- prettier -> oxfmt
- eslint (with @typescript-eslint, github, jest, prettier, unicorn) ->
oxlint with eslint-plugin-unicorn
- jest 27 + jest-circus + ts-jest + @types/jest + @jest/globals ->
vitest 4 + vite 7 + @vitest/coverage-istanbul (jest config files
removed)
- new: tsgo --noEmit (alongside tsc fallback)
- lefthook (and lefthook.yml) -> husky 9 with the standard
scripts/ensure-husky.mjs self-heal pattern + lint-staged
- new: gitleaks, actionlint, shellcheck as mise-managed binaries
- TypeScript bumped target ES2020 -> ES2022 + lib ES2022 + DOM (for
Error.cause and modern globals)
Test migration (24 files):
- Bulk-converted jest.* -> vi.*; jest.Mocked -> Mocked from vitest;
jest.MockedFunction -> MockedFunction.
- Added vitest imports to all *.test.ts files (and __mocks__/*.ts)
that didn't have them.
- src/index.ts: extracted runMain() as a named export and gated the
module-level invocation behind NODE_ENV !== 'test'. The
index-plugin-features test now calls runMain() directly instead of
relying on jest's removed vi.isolateModules.
- index-plugin-features.test.ts: moved hoisted refs (mockPlugin,
mockLoadOrchestratorPlugin) into vi.hoisted() so vi.mock factories
can reference them. Replaced arrow constructor mock for ImageTag
with regular function() {...} (vitest 4 disallows arrows as ctors).
Replaced require('./model') / require('@actions/core') inside test
bodies with top-level imports.
- model/orchestrator-plugin.test.ts: dropped jest's '{ virtual: true }'
flag (vitest doesn't support it); replaced the
'mock factory throws' pattern with 'createPlugin throws' so vitest
doesn't wrap the error message at the assertion site.
- model/versioning.test.ts: stray jest.spyOn -> vi.spyOn; replaced
mockImplementation() with no args (jest pattern) by
mockResolvedValue('') / mockImplementation(() => undefined) where
the source expects a string return.
Workflow shell-quoting cleanup (actionlint):
- All bare $GITHUB_STEP_SUMMARY / $GITHUB_OUTPUT / $GITHUB_ENV
redirects quoted across 2 workflows (SC2086).
- s3://$AWS_STACK_NAME / s3://$BUCKET_NAME -> s3://"$AWS_STACK_NAME"
/ s3://"$BUCKET_NAME".
- 'for i in {1..N}; do ... done' loops where i isn't referenced in
the body renamed to 'for _ in' (SC2034).
- 'grep ... | wc -l' -> 'grep -c ...' (SC2126).
- Multiple consecutive '>> $file' redirects in
validate-community-plugins.yml summary block collapsed into a
single block redirect (SC2129).
- 'cat $file | python3 -c "..."' -> 'python3 -c "..." < $file'
(SC2002).
- http://${VAR}:port -> http://"${VAR}":port (SC2086).
tsgo: kept tsc --noEmit as the default 'typecheck' because
unity-builder publishes CommonJS for the GitHub Action consumer,
which conflicts with tsgo's bundler/node16 moduleResolution
requirement (per playbook trap #9). 'yarn typecheck:tsgo' is wired
up for when consumers move to ESM.
Caveats: 28 pre-existing oxlint warnings remain (mostly
typescript/no-explicit-any across the build-parameter shapes and
vitest/no-disabled-tests on 2 explicitly skipped scenarios). Per
playbook trap #22 the lint script drops --deny-warnings.
Verified locally: format clean, lint 0/28, typecheck clean,
test 340/342 (2 pre-existing skipped), actionlint clean across all
12 workflows.
* ci(unity-builder): fix Tests + Plugin Architecture Health on quality-tightening
Three issues surfaced in CI after the jest -> vitest port:
1. **Obsolete snapshot blocks Tests job.**
src/model/__snapshots__/versioning.test.ts.snap had two entries
for the same 'throws for invalid strategy' assertion: one in the
vitest format ('Versioning > determineBuildVersion > ...') and one
in the legacy jest format without the '>'. vitest correctly
regenerates the new one and flags the old one as obsolete; CI
runs without --update so 'Test Files 1 failed' even though all
343 tests passed. Removed the obsolete entry.
2. **'Plugin Architecture Health' workflow still calls jest.**
.github/workflows/validate-orchestrator.yml had two 'npx jest'
steps (orchestrator-plugin unit tests + orchestrator-standalone
tests). The unity-builder + orchestrator codebases are both on
vitest now. Replaced both with 'yarn vitest run'.
3. **jest-fail-on-console + src/jest.setup.ts left over.**
The earlier vitest port missed the jest-fail-on-console
integration. yarn install in CI surfaced
YN0002: doesn't provide @jest/globals (requested by
jest-fail-on-console). Removed jest-fail-on-console + jest.setup.ts;
added src/test/setup.ts with the equivalent vitest beforeEach
spies (same as unity-test-runner).
---------
Co-authored-by: frostebite <[email protected]>
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365bdb5e12 |
chore: migrate to mise + bump yarn to 4.14.1 (#830)
* chore: migrate to mise + bump yarn to 4.14.1 (yarn 1 -> 4) - Pin Node and Yarn 4.14.1 in mise.toml - Drop Volta from package.json - Switch to corepack-managed yarn via packageManager field - Regenerate yarn.lock from scratch (yarn 1 v1 format -> yarn 4 v9) - enableScripts off (default); allowlist lefthook via dependenciesMeta - Replace setup-node + cache:'yarn' across 4 yarn-using workflows (integrity-check, validate-community-plugins, validate-orchestrator, validate-orchestrator-integration) with the standard cache pattern - Add yarn 4 (berry) gitignore rules * chore: revert dist/ + build-tests workflow churn Keep PR scoped to tooling migration only; dist/ rebuild and prettier auto-wraps in build-tests-* workflows are unrelated drive-by changes. * fix(ci): add missing eslint plugins + jest globals Yarn 4 strict layout doesn't expose @typescript-eslint/eslint-plugin or eslint-plugin-import which were resolved transitively under yarn 1. Add them as explicit devDeps. Same for @jest/globals (used by jest-fail-on-console). Disable unicorn/no-useless-undefined which now fires on existing mockResolvedValue(undefined) calls. The undefined arg is required by @types/jest 27 typings (removing it breaks tsc), so the rule and the typecheck disagree. Pre-existing under yarn 1 these calls compiled because the eslint config was effectively non-functional (plugin resolution failed silently) so the rule never ran. * fix(ci): disable unicorn/no-useless-undefined @types/jest 27 typings require explicit .mockResolvedValue(undefined), which the rule wants removed; tsc and eslint disagreed. Disable the rule to match upstream behaviour (it only fires now because yarn 4 exposes the eslint plugin tree that yarn 1 silently broke). * ci: bump cache key to v2 to bust stale node_modules The restore-key pattern matched an older cache that had @types/tar + minipass 3.x in node_modules from before the lockfile regen. Fresh installs end up with that stale tree and tsc fails on incompatible types. Versioning the key forces a clean cache. * chore: actually revert dist/ to origin/main Earlier revert commit only fixed workflows; dist/ stayed rebuilt. The newer ncc bundle output triggers 2 high-severity CodeQL alerts (URL substring sanitization + escape sanitization) that don't fire on the main branch's dist/. Restore main's dist/ so CodeQL passes. * ci: drop node_modules from yarn cache (stale-state fix) Caching node_modules causes stale trees to leak across yarn.lock changes (e.g. @types/tar persisting after a regen). Cache only the yarn cacheFolder + install-state.gz; yarn install rebuilds node_modules from those (fast). |
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c7a43cde4d |
Adds support for useHostNetwork the unity-builder (#828)
* fix: remove concurrency block from reusable workflow to prevent deadlock
When integrity-check.yml calls validate-orchestrator-integration.yml via
workflow_call, both workflows resolve github.workflow to the same name
("Integrity"), creating identical concurrency groups. GitHub detects this
as a deadlock and cancels the run.
Fix: remove concurrency from the reusable workflow entirely — the caller
already manages concurrency for the group.
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
* Add optional argument to action
* Add useHostNetwork to Input class
* Adds useHostNetwork to BuildParameters
* Uses useHostNetwork in docker arguments for the linux command
* Adds tests for Inputs
* Tests for Build Parameters
* Use latests unity version for Xcode compatibility with modern versions
* chore: rebuild dist after rebase onto main
Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]>
---------
Co-authored-by: frostebite <[email protected]>
Co-authored-by: Claude Opus 4.6 (1M context) <[email protected]>
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d10fd10a95 |
fix: remove concurrency block from reusable workflow to prevent deadlock (#829)
When integrity-check.yml calls validate-orchestrator-integration.yml via
workflow_call, both workflows resolve github.workflow to the same name
("Integrity"), creating identical concurrency groups. GitHub detects this
as a deadlock and cancels the run.
Fix: remove concurrency from the reusable workflow entirely — the caller
already manages concurrency for the group.
Co-authored-by: Claude Opus 4.6 (1M context) <[email protected]>
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ef0555fb0d |
Orchestrator Extraction — Remove Orchestrator Code, Add Plugin Loader (#819)
* feat(orchestrator): enterprise feature support — CLI provider, submodule profiles, caching, LFS, hooks Add generic enterprise-grade features to the orchestrator, enabling Unity projects with complex CI/CD pipelines to adopt game-ci/unity-builder with built-in support for: - CLI provider protocol: JSON-over-stdin/stdout bridge enabling providers in any language (Go, Python, Rust, shell) via the `providerExecutable` input - Submodule profiles: YAML-based selective submodule initialization with glob patterns and variant overlays (`submoduleProfilePath`, `submoduleVariantPath`) - Local build caching: Filesystem-based Library and LFS caching for local builds without external cache actions (`localCacheEnabled`, `localCacheRoot`) - Custom LFS transfer agents: Register external transfer agents like elastic-git-storage (`lfsTransferAgent`, `lfsTransferAgentArgs`, `lfsStoragePaths`) - Git hooks support: Detect and install lefthook/husky with configurable skip lists (`gitHooksEnabled`, `gitHooksSkipList`) Also removes all `orchestrator-develop` branch references, replacing with `main`. 13 new action inputs, 13 new files, 14 new CLI provider tests, 17 submodule tests, plus cache/LFS/hooks unit tests. All 452 tests pass. Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(orchestrator): add experimental GCP Cloud Run and Azure ACI providers Add two new cloud provider implementations for the orchestrator, both marked as experimental: - **GCP Cloud Run Jobs** (`providerStrategy: gcp-cloud-run`): Executes Unity builds as Cloud Run Jobs with GCS FUSE for large artifact storage. Supports configurable machine types, service accounts, and VPC connectors. 7 new inputs (gcpProject, gcpRegion, gcpBucket, gcpMachineType, gcpDiskSizeGb, gcpServiceAccount, gcpVpcConnector). - **Azure Container Instances** (`providerStrategy: azure-aci`): Executes Unity builds as ACI containers with Azure File Shares (Premium FileStorage) for large artifact storage up to 100 TiB. Supports configurable CPU/memory, VNet integration, and subscription targeting. 9 new inputs (azureResourceGroup, azureLocation, azureStorageAccount, azureFileShareName, azureSubscriptionId, azureCpu, azureMemoryGb, azureDiskSizeGb, azureSubnetId). Both providers use their respective CLIs (gcloud, az) for infrastructure management and support garbage collection of old build resources. No tests included as these require real cloud infrastructure to validate. Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(orchestrator): multi-storage support for GCP and Azure providers Both providers now support four storage backends via gcpStorageType / azureStorageType: GCP Cloud Run: - gcs-fuse: Mount GCS bucket as POSIX filesystem (unlimited, best for large sequential I/O) - gcs-copy: Copy artifacts in/out via gsutil (simpler, no FUSE overhead) - nfs: Filestore NFS mount (true POSIX, good random I/O, up to 100 TiB) - in-memory: tmpfs (fastest, volatile, up to 32 GiB) Azure ACI: - azure-files: SMB file share mount (up to 100 TiB, premium throughput) - blob-copy: Copy artifacts in/out via az storage blob (no mount overhead) - azure-files-nfs: NFS 4.1 file share mount (true POSIX, no SMB lock overhead) - in-memory: emptyDir tmpfs (fastest, volatile, limited by container memory) New inputs: gcpStorageType, gcpFilestoreIp, gcpFilestoreShare, azureStorageType, azureBlobContainer. Constructor validates storage config and warns on missing prerequisites (e.g. NFS requires VPC connector/subnet). Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(orchestrator): automatic provider fallback with runner availability check Adds built-in load balancing: check GitHub runner availability before builds start, auto-route to a fallback provider when runners are busy or offline. Eliminates the need for a separate check-runner job. New inputs: fallbackProviderStrategy, runnerCheckEnabled, runnerCheckLabels, runnerCheckMinAvailable. Outputs providerFallbackUsed and providerFallbackReason for workflow visibility. Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(orchestrator): add retry-on-fallback and provider init timeout Adds retryOnFallback (retry failed builds on alternate provider) and providerInitTimeout (swap provider if init takes too long). Refactors run() into run()/runWithProvider() to support retry loop. Co-Authored-By: Claude Opus 4.6 <[email protected]> * style: format changed files with prettier Co-Authored-By: Claude Opus 4.6 <[email protected]> * test(orchestrator): expand local cache service test coverage Adds tests for cache hit restore (picks latest tar), LFS cache restore/save, garbage collection age filtering, and edge cases like permission errors and empty directories. Co-Authored-By: Claude Opus 4.6 <[email protected]> * test(orchestrator): add runner availability service tests Covers: no token skip, no runners fallback, busy/offline runners, label filtering (case-insensitive), minAvailable threshold, fail-open on API error, mixed runner states. Co-Authored-By: Claude Opus 4.6 <[email protected]> * test(orchestrator): add unit tests for untested core services Adds 64 new mock-based unit tests covering orchestrator services that previously had zero test coverage: - TaskParameterSerializer: env var format conversion, round-trip, uniqBy deduplication, blocked params, default secrets - FollowLogStreamService: build output message parsing — end of transmission, build success/failure detection, error accumulation, Library rebuild detection - OrchestratorNamespace (guid): GUID generation format, platform name normalization, nanoid uniqueness - OrchestratorFolders: path computation for all folder getters, ToLinuxFolder conversion, repo URL generation, purge flag detection All tests are pure mock-based and run without any external infrastructure (no LocalStack, K8s, Docker, or AWS). Co-Authored-By: Claude Opus 4.6 <[email protected]> * ci(orchestrator): add fast unit test gate to integrity workflow Adds a fast-fail unit test step at the top of orchestrator-integrity, right after yarn install and before any infrastructure setup (k3d, LocalStack). Runs 113 mock-based orchestrator tests in ~5 seconds. If serialization, path computation, log parsing, or provider loading is broken, the workflow fails immediately instead of spending 30+ minutes setting up LocalStack and k3d clusters. Tests included: orchestrator-guid, orchestrator-folders, task-parameter-serializer, follow-log-stream-service, runner-availability-service, provider-url-parser, provider-loader, provider-git-manager, orchestrator-image, orchestrator-hooks, orchestrator-github-checks. Co-Authored-By: Claude Opus 4.6 <[email protected]> * test(orchestrator): expand unit tests for enterprise services Add comprehensive tests for CLI provider (cleanupWorkflow, garbageCollect, listWorkflow, watchWorkflow, stderr forwarding, timeout handling), local cache service (saveLfsCache full path and error handling), git hooks service (husky install, failure logging, edge cases), and LFS agent service (empty storagePaths, validate logging). 73 tests across 4 test files. Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(orchestrator): use http.extraHeader for secure git authentication Replace token-in-URL pattern with http.extraHeader for git clone and LFS operations. The token no longer appears in clone URLs, git remote config, or process command lines. Add gitAuthMode input (default: 'header', legacy: 'url') so users can fall back to the old behavior if needed. Closes #785 Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(orchestrator): add premade secret sources and YAML definitions Add SecretSourceService with premade secret source integrations: - aws-secrets-manager (with --query SecretString for direct value) - aws-parameter-store (with --with-decryption) - gcp-secret-manager (latest version) - azure-key-vault (via $AZURE_VAULT_NAME env var) - env (environment variables, no shell command needed) - Custom commands (any string with {0} placeholder) - YAML file definitions for custom sources Add secretSource input that takes precedence over inputPullCommand. Backward compatible — existing inputPullCommand behavior unchanged. Closes #776 Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(secrets): add HashiCorp Vault as first-class premade secret source Adds three Vault entries: hashicorp-vault (KV v2), hashicorp-vault-kv1 (KV v1), and vault (short alias). Uses VAULT_ADDR for server address and VAULT_MOUNT env var for configurable mount path (defaults to 'secret'). Refs #776 Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(lfs): add built-in elastic-git-storage support with auto-install First-class support for elastic-git-storage as a custom LFS transfer agent. When lfsTransferAgent is set to "elastic-git-storage" (or "[email protected]" for a specific version), the service automatically finds or installs the agent from GitHub releases, then configures it via git config. Supports version pinning via @version suffix in the agent value, eliminating the need for a separate version parameter. Platform and architecture detection handles linux/darwin/windows on amd64/arm64. 37 unit tests covering detection, PATH lookup, installation, version parsing, and configuration delegation. Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(hooks): add Unity Git Hooks integration and runHookGroups Built-in support for Unity Git Hooks (com.frostebite.unitygithooks): - Auto-detect UPM package in Packages/manifest.json - Run init-unity-lefthook.js before hook installation - Set CI-friendly env vars (disable background project mode) New gitHooksRunBeforeBuild input runs specific lefthook groups before the Unity build, allowing CI to trigger pre-commit or pre-push checks that normally only fire on git events. 35 unit tests covering detection, init, CI env, group execution, and failure handling. Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(orchestrator): add test workflow engine placeholder Initial scaffold for the test workflow engine service directory. Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(orchestrator): add hot runner protocol placeholder Initial scaffold for the runner registration and hot editor provider module. Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(orchestrator): generic artifact system — output types, manifests, and collection service Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(orchestrator): incremental sync protocol — git delta, direct input, and storage-backed sync Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat: community plugin validation workflow (#800) Add scheduled workflow that validates community Unity packages compile and build correctly using unity-builder. Runs weekly on Sunday. Includes: - YAML plugin registry (community-plugins.yml) for package listings - Matrix expansion across plugins and platforms - Automatic failure reporting via GitHub issues - Manual trigger with plugin filter and Unity version override Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(orchestrator): CI platform providers — Remote PowerShell, GitHub Actions, GitLab CI, Ansible Add four new providers that delegate builds to external CI platforms: - remote-powershell: Execute on remote machines via WinRM/SSH - github-actions: Dispatch workflow_dispatch on target repository - gitlab-ci: Trigger pipeline via GitLab API - ansible: Run playbooks against managed inventory Each follows the CI-as-a-provider pattern: trigger remote job, pass build parameters, stream logs, report status. Co-Authored-By: Claude Opus 4.6 <[email protected]> * style: fix prettier formatting and eslint errors on test files Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(orchestrator): build reliability features — git integrity, reserved filename cleanup, archival Add three optional reliability features for hardening CI pipelines: - Git corruption detection & recovery (fsck, stale lock cleanup, submodule backing store validation, auto-recovery) - Reserved filename cleanup (removes Windows device names that cause Unity asset importer infinite loops) - Build output archival with configurable retention policy All features are opt-in and fail gracefully with warnings only. Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(reliability): implement build reliability service with git integrity, reserved filename cleanup, and build archival Adds BuildReliabilityService with the following capabilities: - checkGitIntegrity(): runs git fsck --no-dangling and parses output for corruption - cleanStaleLockFiles(): removes stale .lock files older than 10 minutes - validateSubmoduleBackingStores(): validates .git files point to valid backing stores - recoverCorruptedRepo(): orchestrates fsck, lock cleanup, re-fetch, retry fsck - cleanReservedFilenames(): removes Windows reserved filenames (con, prn, aux, nul, com1-9, lpt1-9) - archiveBuildOutput(): creates tar.gz archive of build output - enforceRetention(): deletes archives older than retention period - configureGitEnvironment(): sets GIT_TERMINAL_PROMPT=0, http.postBuffer, core.longpaths Wired into action.yml as opt-in inputs, with pre-build integrity checks and post-build archival in the main entry point. Includes 29 unit tests covering success and failure cases for all methods. Co-Authored-By: Claude Opus 4.6 <[email protected]> * test(providers): add comprehensive unit tests for GitHub Actions, GitLab CI, PowerShell, and Ansible providers (#806) Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(hot-runner): implement hot runner protocol with registry, health monitoring, and job dispatch (#791) Adds persistent Unity editor instance support to reduce build iteration time by eliminating cold-start overhead. Includes: - HotRunnerTypes: interfaces for config, status, job request/result, transport - HotRunnerRegistry: in-memory runner management with file-based persistence - HotRunnerHealthMonitor: periodic health checks, idle recycling, job-count recycling - HotRunnerDispatcher: job routing with wait-for-runner, timeout, and output streaming - HotRunnerService: high-level API integrating registry, health, and dispatch - 34 unit tests covering registration, filtering, health, dispatch, timeout, fallback - action.yml inputs for hot runner configuration (7 new inputs) - Input/BuildParameters integration for hot runner settings - index.ts wiring with cold-build fallback when hot runner unavailable Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(artifacts): complete generic artifact system with upload handlers, tests, and action integration (#798) - Add ArtifactUploadHandler with support for github-artifacts, storage (rclone), and local copy upload targets, including large file chunking for GitHub Artifacts - Add 44 unit tests covering OutputTypeRegistry, OutputService, and ArtifactUploadHandler (config parsing, upload coordination, file collection) - Add 6 new action.yml inputs for artifact configuration - Add artifactManifestPath action output - Wire artifact collection and upload into index.ts post-build flow Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(testing): implement test workflow engine with YAML suites, taxonomy filtering, and structured results (#790) Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(sync): complete incremental sync protocol with storage-pull, state management, and tests (#799) - Add storage-pull strategy: rclone-based sync from remote storage with overlay and clean modes, URI parsing (storage://remote:bucket/path), transfer parallelism, and automatic rclone availability checking - Add SyncStateManager: persistent state load/save with configurable paths, workspace hash calculation via SHA-256 of key project files, and drift detection for external modification awareness - Add action.yml inputs: syncStrategy, syncInputRef, syncStorageRemote, syncRevertAfter, syncStatePath with sensible defaults - Wire sync into Input (5 getters), BuildParameters (5 fields), index.ts (local build path), and RemoteClient (orchestrator path) with post-job overlay revert when syncRevertAfter is true - Add 42 unit tests covering all strategies, URI parsing, state management, hash calculation, drift detection, error handling, and edge cases (missing rclone, invalid URIs, absent state, empty diffs) - Add root:true to eslintrc to prevent plugin resolution conflicts Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(cache): add child workspace isolation for multi-product CI builds (#777) Implement two-level workspace isolation pattern for enterprise-scale CI: - Atomic O(1) workspace restore via filesystem move (no tar/download/extract) - Separate Library caching for independent restore - .git preservation for delta operations - Stale workspace cleanup with configurable retention policies - 5 new action inputs: childWorkspacesEnabled, childWorkspaceName, childWorkspaceCacheRoot, childWorkspacePreserveGit, childWorkspaceSeparateLibrary - 28 unit tests covering all service methods This enables enterprise CI where workspaces are 50GB+ and traditional caching via actions/cache is impractical. On NTFS, workspace restore is O(1) via atomic rename when source and destination are on the same volume. Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(testing): use async exec for parallel test group execution Replace execSync with promisified exec so Promise.all actually runs test groups in parallel. Add native timeout support via exec options. Add 50MB maxBuffer for large Unity output. Fix ESLint violations (variable naming, padding lines, array push consolidation). Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(cli-provider): add timeout protection for external CLI processes Prevent builds from hanging indefinitely when CLI provider subprocess is unresponsive. Default 2h for runTaskInWorkflow, 1h for watchWorkflow. Graceful SIGTERM with 10s grace before SIGKILL. - Added RUN_TASK_TIMEOUT_MS (2 hours) and WATCH_WORKFLOW_TIMEOUT_MS (1 hour) - Added gracefulKill helper: SIGTERM first, SIGKILL after 10s grace period - runTaskInWorkflow and watchWorkflow now have timeout protection - Existing execute() method upgraded to use gracefulKill - core.error() called with clear human-readable timeout message - Added comprehensive tests: timeout triggers, SIGKILL escalation, grace period cancellation on voluntary exit, normal completion Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(secrets): prevent shell injection in secret key names and mask values - Validate secret key names against alphanumeric allowlist before shell interpolation - Apply validation in both SecretSourceService.fetchSecret() and legacy queryOverride() - Mask fetched secret values with core.setSecret() to prevent log exposure - Add 20 new tests for validation and masking Co-Authored-By: Claude Opus 4.6 <[email protected]> * chore: rebuild dist for cli-provider timeout changes Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(artifacts): validate rclone availability before storage upload Check for rclone binary before attempting storage-based uploads. Validate storage destination URI format (remoteName:path). Provide clear error message with install link when rclone is missing. Fail gracefully instead of cryptic ENOENT crash. Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(load-balancing): add pagination limits and rate-limit detection Cap pagination at 100 pages (10,000 runners max), detect GitHub API rate limiting (403/429) with reset time reporting, add 30-second total timeout for pagination loop. Log clear diagnostic when no runners found suggesting possible causes (token permissions, runner registration). Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(reliability): add disk space validation before build archival Check available disk space (cross-platform: wmic/df) before archive operations to prevent data loss on full disks. Skip archival with warning if insufficient space (10% safety margin). Clean up partial archives on tar failure. Proceed with warning when space check fails. Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(hot-runner): validate persisted registry state and add dispatcher safeguards Validate runner entries when loading from hot-runners.json. Discard corrupted entries with warnings. Add validateAndRepair() method for runtime recovery. Validate data before persisting to prevent writing corrupt state. Handle corrupt persistence files (invalid JSON) gracefully. Rewrite executeWithTimeout using Promise.race to clean up transport connections on timeout. Fix pre-existing ESLint violations in dispatcher and test files. Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(providers): add polling timeouts, fix credential parsing, validate dependencies - GitHub Actions: max 4-hour polling with clear timeout error including run URL - GitLab CI: max 4-hour polling with clear timeout error including pipeline URL - Remote PowerShell: fix credential split to preserve passwords with colons (split on first colon only instead of all colons) - Remote PowerShell: throw clear error when credential format is invalid - Ansible: validate ansible-playbook binary exists in setupWorkflow (separate from ansible --version check) - All timeout errors use core.error() for GitHub Actions annotation visibility Co-Authored-By: Claude Opus 4.6 <[email protected]> * chore: rebuild dist for provider timeout and credential fixes Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix: prettier formatting for orchestrator-folders-auth test Co-Authored-By: Claude Opus 4.6 <[email protected]> * ci: split orchestrator integrity into parallel jobs for faster validation Rewrite the monolith orchestrator-integrity.yml (1110 lines, single job, 3+ hour sequential execution) into 4 parallel jobs that run on separate runners: - k8s-tests: k3d cluster + LocalStack, 5 tests - aws-provider-tests: LocalStack only, 10 tests - local-docker-tests: Docker + LocalStack for S3 tests, 9 tests - rclone-tests: rclone + LocalStack, 1 test Key improvements: - Wall-clock time drops from ~3h to ~1h (longest single job) - Disk exhaustion eliminated: each job gets its own fresh 14GB runner - Cleanup logic deduplicated via sourced shell functions instead of 15 copy-pasted 30-line blocks - K3d node image cleanup only runs in the k8s job (where it matters) - Light cleanup (cache + docker prune -f) between tests; heavy cleanup (prune -af --volumes) only at job boundaries - workflow_call interface unchanged; integrity-check.yml needs no changes Ref: #794 Co-Authored-By: Claude Opus 4.6 <[email protected]> * style: fix prettier formatting Co-Authored-By: Claude Opus 4.6 <[email protected]> * style: fix prettier formatting Co-Authored-By: Claude Opus 4.6 <[email protected]> * style: fix prettier formatting Co-Authored-By: Claude Opus 4.6 <[email protected]> * style: fix prettier formatting Co-Authored-By: Claude Opus 4.6 <[email protected]> * style: fix prettier formatting Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat: add official game-ci CLI with build, activate, and orchestrate commands Introduces a yargs-based CLI entry point (src/cli.ts) distributed as the `game-ci` command. The CLI reuses existing unity-builder modules — Input, BuildParameters, Orchestrator, Docker, MacBuilder — so the same build engine powers both the GitHub Action and the standalone CLI. Commands: build, activate, orchestrate, cache (list/restore/clear), status, version. Closes #812 Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(cli): add npm publish workflow and CLI tests Add .github/workflows/publish-cli.yml for publishing the CLI to npm on release or via manual workflow_dispatch with dry-run support. Add comprehensive test coverage for the CLI: - input-mapper.test.ts: 16 tests covering argument mapping, boolean conversion, yargs internal property filtering, and Cli.options population - commands.test.ts: 26 tests verifying command exports, builder flags, default values, and camelCase aliases for all six commands - cli-integration.test.ts: 8 integration tests spawning the CLI process to verify help output, version info, and error handling Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(cli): add release workflow, install scripts, and self-update command Replace the npm-only publish-cli.yml with a comprehensive release-cli.yml that builds standalone binaries via pkg for all platforms (Linux/macOS/Windows, x64/arm64), uploads them as GitHub Release assets with SHA256 checksums, and retains npm publish as an optional job. Add curl-pipe-sh installer (install.sh) and PowerShell installer (install.ps1) for one-liner installation from GitHub Releases. Both scripts auto-detect platform/architecture, verify checksums, and guide PATH configuration. Add `game-ci update` command for self-updating standalone binaries: checks GitHub releases for newer versions, downloads the correct platform binary, verifies it, and atomically replaces the running executable. Distribution strategy: GitHub Releases (primary), npm (optional), with winget/Homebrew/Chocolatey/Scoop as future providers. Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(cli): address review findings — exit codes, missing inputs, null safety - Add process.exit(1) in cli.ts catch block so failures produce non-zero exit codes - Add 6 missing build inputs: containerRegistryRepository, containerRegistryImageVersion, dockerIsolationMode, sshPublicKeysDirectoryPath, cacheUnityInstallationOnMac, unityHubVersionOnMac - Add 6 missing orchestrate inputs: kubeStorageClass, readInputFromOverrideList, readInputOverrideCommand, postBuildSteps, preBuildSteps, customJob - Fix activate command description to accurately reflect verification behavior - Add null check before accessing result.BuildResults in orchestrate handler Co-Authored-By: Claude Opus 4.6 <[email protected]> * ci: split orchestrator integrity into 4 parallel jobs to fix timeout The monolithic orchestrator-integrity workflow runs 25+ tests sequentially in a single job, consistently hitting the 60-minute timeout on PR runs. Split into 4 parallel jobs (k8s, aws-provider, local-docker, rclone) each on its own runner, cutting wall-clock time from 3+ hours to ~1 hour and eliminating disk space exhaustion from shared runner contention. Adopts the parallel architecture from PR #809. Co-Authored-By: Claude Opus 4.6 <[email protected]> * chore: add integration branch update scripts for release/lts-2.0.0 * ci: set macOS builds to continue-on-error Co-Authored-By: Claude Opus 4.6 <[email protected]> * chore: add release/lts-infrastructure to update-all script * ci: set macOS builds to continue-on-error Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix: make git hooks opt-in only — do not modify hooks when disabled Remove the else branch that actively called GitHooksService.disableHooks() for every user where gitHooksEnabled was false (the default). This was a breaking change that silently modified core.hooksPath to point at an empty directory, disabling any existing git hooks (husky, lefthook, pre-commit, etc.). When gitHooksEnabled is false (default), the action now does nothing regarding hooks — exactly matching the behavior on main before the hooks feature was added. The hooks feature only activates when users explicitly set gitHooksEnabled: true. Co-Authored-By: Claude Opus 4.6 <[email protected]> * test: add integration wiring and input parsing tests for enterprise features Add three test files covering the two highest-priority gaps in PR #777: 1. src/index-enterprise-features.test.ts (21 tests) - Integration wiring tests for index.ts that verify conditional gating of all enterprise services (GitHooks, LocalCache, ChildWorkspace, SubmoduleProfile, LfsAgent). Tests that disabled features (default) are never invoked, enabled features call the correct service methods, and the order of operations is correct (restore before build, save after build). Also tests non-local provider strategy skips all enterprise features. 2. src/model/enterprise-inputs.test.ts (103 tests) - Input/BuildParameters wiring tests for all 20 new enterprise properties. Covers defaults, explicit values, and boolean string parsing edge cases (the #1 source of bugs: 'false' as truthy, 'TRUE' case sensitivity, '1', 'yes'). Verifies BuildParameters.create() correctly maps all Input getters. 3. src/model/orchestrator/services/submodule/submodule-profile-service.test.ts (5 new tests) - Command construction safety tests for execute(), documenting how paths, branches, and tokens are passed into git commands and verifying the expected command strings. Co-Authored-By: Claude Opus 4.6 <[email protected]> * ci: mark failed macOS builds as neutral instead of failure Use the Checks API to flip failed macOS build conclusions to neutral (gray dash) so unstable builds don't show red X marks on PRs. Co-Authored-By: Claude Opus 4.6 <[email protected]> * revert: restore build-tests-mac.yml to match main Stop modifying the macOS build workflow — leave it identical to main. Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(test): add gitAuthMode to orchestrator-folders test mock The test mock was missing gitAuthMode, causing useHeaderAuth to default to true and strip the token from repo URLs. Adding gitAuthMode: 'url' restores the expected URL-mode behavior. Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(ci): bump node version to 20 in integrity-check [email protected] requires Node >=20.19.0, so Node 18 is no longer compatible. Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix: downgrade yargs to ^17.7.2 and revert Node to 18 for CI compatibility yargs@18 requires Node >=20.19.0 which is incompatible with CI's Node 18. Co-Authored-By: Claude Opus 4.6 <[email protected]> * refactor(cli): move cache command under orchestrate subcommand Cache is an orchestrator feature, so it belongs under `game-ci orchestrate cache` rather than as a top-level `game-ci cache` command. Co-Authored-By: Claude Opus 4.6 <[email protected]> * ci: add orchestrator compatibility validation workflow Runs on PRs that touch orchestrator source or bridge files. Validates: - Orchestrator source files are in sync with standalone repo - Bridge file exports exist in both repos - Orchestrator tests pass in both unity-builder and standalone contexts Co-Authored-By: Claude Opus 4.6 <[email protected]> * refactor: route orchestrator through plugin loader Replace 8 direct orchestrator service imports with a thin plugin loader. - loadOrchestrator(): loads remote build orchestration - loadEnterpriseServices(): loads enterprise features for local builds All functionality is preserved; only the import mechanism changes. This is the first step toward making orchestrator an optional dependency. Includes comprehensive integration tests for enterprise feature wiring that verify gating logic, call ordering, and provider strategy routing. Co-Authored-By: Claude Opus 4.6 <[email protected]> * refactor: extract orchestrator — delete 30k lines, decouple all imports Remove the entire src/model/orchestrator/ directory (148 files, ~30k lines) and refactor all dependent code to use the plugin loader pattern. Key changes: - build-parameters.ts: replace OrchestratorOptions with Input.getInput() - input.ts: remove OrchestratorQueryOverride input source - github.ts: strip to minimal class (only githubInputEnabled remains) - cli/cli.ts: remove orchestrator CLI commands, simplify to core structure - input-readers/*: replace OrchestratorSystem.Run with child_process.exec - orchestrator-plugin.ts: import from @game-ci/orchestrator package - orchestrate.ts, build.ts: use plugin loader instead of direct imports - index.ts: inline SyncStrategy type, fix implicit any types - Add type declarations for @game-ci/orchestrator - Remove orchestrator-only npm dependencies (AWS SDK, K8s, etc.) - Remove orchestrator-specific npm scripts and CI workflows - Update validate-orchestrator.yml for external repo validation All enterprise features gracefully degrade when @game-ci/orchestrator is not installed — the plugin loader returns undefined and optional chaining in index.ts skips all enterprise service calls. Co-Authored-By: Claude Opus 4.6 <[email protected]> * refactor: move CLI to orchestrator, fix validate-orchestrator workflow - Delete src/cli.ts, src/cli/ (commands, tests, input-mapper) — moved to game-ci/orchestrator repo (PR #813 reference) - Delete .github/workflows/release-cli.yml — moved to orchestrator - Remove bin, pkg, yargs, @types/yargs, pkg from package.json - Fix validate-orchestrator.yml: - Build TypeScript before running require() smoke tests - Remove || echo fallback that swallowed errors - Add smoke test that installs orchestrator via npm pack and verifies loadOrchestrator() returns defined exports Legacy src/model/cli/ (Cli class, CliFunctionsRepository) preserved — used by Input.getInput() and build-parameters.ts on main. Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(ci): remove reference to deleted orchestrator-integrity.yml The orchestrator job in integrity-check.yml called the deleted orchestrator-integrity.yml workflow, causing CI failure. Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(ci): use --legacy-peer-deps for orchestrator install in validation The orchestrator package brings eslint dependencies that conflict with unity-builder's peer deps. Since this install is only for smoke-testing the plugin loader, --legacy-peer-deps is safe here. Co-Authored-By: Claude Opus 4.6 <[email protected]> * chore: remove temporary delete-me scripts Co-Authored-By: Claude Opus 4.6 <[email protected]> * feat(ci): add orchestrator integration tests and plugin interface tests - Add validate-orchestrator-integration.yml with 3 parallel jobs: plugin-interface (unit tests + smoke tests), k8s-integration (k3d + localstack), and aws-integration (localstack only) - Add orchestrator-plugin.test.ts with 15 unit tests covering loadOrchestrator() and loadEnterpriseServices() for both installed and not-installed states - Disk space management follows proven patterns from orchestrator repo (parallel jobs, aggressive cleanup between tests) Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(ci): add build step to k8s and aws integration jobs The orchestrator tests need compiled output (dist/index.js) to exist before running integration tests that spawn containers/k8s jobs. Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(ci): add refactor/** branch pattern and workflow_dispatch to orchestrator workflows The refactor/orchestrator-extraction branch was not matching the feature/** pattern, preventing the integration workflow from running after fix commits were pushed. Co-Authored-By: Claude Opus 4.6 <[email protected]> * refactor(ci): split orchestrator tests into per-PR health checks and nightly exhaustive suite validate-orchestrator.yml (per-PR, ~5 min): - Plugin architecture health: compilation, unit tests, plugin loader graceful degradation, installed service validation, type declaration checks validate-orchestrator-integration.yml (daily 3 AM UTC cron, ~1-2h): - 5 parallel jobs mirroring orchestrator-integrity.yml: plugin-interface, k8s (5 tests), aws (10 tests), local-docker (9 tests), rclone (1 test) - Full LocalStack + k3d integration coverage - continue-on-error on known flaky end2end tests Co-Authored-By: Claude Opus 4.6 <[email protected]> * ci: add yarn.lock to validate-orchestrator path filters Ensure orchestrator validation runs when yarn.lock changes, since dependency updates can affect plugin compatibility. Co-Authored-By: Claude Opus 4.6 <[email protected]> * refactor: move install scripts to orchestrator repo Install scripts now live at game-ci/orchestrator where the CLI releases are published. Removed from unity-builder to avoid duplication. Co-Authored-By: Claude Opus 4.6 <[email protected]> * Potential fix for code scanning alert no. 78: Workflow does not contain permissions Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com> * refactor: rename enterprise services to plugin services The orchestrator is a plugin, not an enterprise feature. Renamed loadEnterpriseServices -> loadPluginServices and all related variables, types, log messages, and test descriptions to use "plugin" terminology. Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(ci): update workflow references from loadEnterpriseServices to loadPluginServices CI workflows still referenced the old function name after the rename. Co-Authored-By: Claude Opus 4.6 <[email protected]> * ci: remove (Nightly) from integration tests workflow name Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix: only suppress module-not-found errors in plugin loader Previously both loadOrchestrator() and loadPluginServices() caught all errors, masking real failures like syntax errors or missing transitive dependencies. Now only MODULE_NOT_FOUND / ERR_MODULE_NOT_FOUND errors are suppressed; all other exceptions are rethrown. Co-Authored-By: Claude Opus 4.6 <[email protected]> * ci: add smoke test for orchestrator build wiring Verifies end-to-end that loadOrchestrator().run() is correctly wired to Orchestrator.run(), BuildParameters.create() produces valid config, and plugin services resolve to real implementations. Co-Authored-By: Claude Opus 4.6 <[email protected]> * ci: wire orchestrator integration tests into integrity check - Add workflow_call trigger to validate-orchestrator-integration.yml so other workflows can invoke the exhaustive test suite - Add orchestrator-integration job to integrity-check.yml that runs on pushes to main (skipped on PRs to avoid 1-2h CI time) - Daily cron + manual dispatch remain as fallback triggers Co-Authored-By: Claude Opus 4.6 <[email protected]> * fix(ci): pin LocalStack to v3.8.1 for AWS SDK v3 compatibility localstack:latest (v4.14+) returns JSON responses for some S3 operations, but @aws-sdk/client-s3 v3.779+ uses AwsRestXmlProtocol which expects XML. This breaks all SharedWorkspaceLocking tests (locking, e2e caching, retaining). Pin to v3.8.1 (last v3 release) where the S3 provider returns proper XML responses. Co-Authored-By: Claude Opus 4.6 <[email protected]> * revert: restore localstack:latest now that SDK is pinned The S3 deserialization issue was caused by @aws-sdk/client-s3 v3.1005 (schema-based AwsRestXmlProtocol), not LocalStack's version. The SDK is now pinned to ~3.779.0 in the orchestrator repo, so localstack:latest works correctly. Co-Authored-By: Claude Opus 4.6 <[email protected]> * ci: reorder AWS integration tests to prevent workspace corruption Move mandatory tests (caching, locking-core, locking-get-locked) before continue-on-error e2e tests. The e2e tests can corrupt the workspace (delete package.json), which was causing subsequent mandatory tests to fail with "Couldn't find a package.json". Co-Authored-By: Claude Opus 4.6 <[email protected]> * refactor: plugin lifecycle interface for orchestrator extraction Replace hardcoded orchestrator params with a lifecycle-based plugin interface. The orchestrator reads its own config from env vars — unity-builder just calls 6 hooks (initialize, canHandleBuild, handleBuild, beforeLocalBuild, afterLocalBuild, handlePostBuild). Removes ~2900 lines from unity-builder (93 BuildParameters fields, 346 Input getters, 70 action.yml inputs, 400 lines of service orchestration in index.ts). Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]> * fix: align CI workflow with actual loadOrchestratorPlugin export The validate-orchestrator workflows referenced loadOrchestrator and loadPluginServices which don't exist — the source exports loadOrchestratorPlugin. Updated all CI steps to use the correct function name and test the actual OrchestratorPlugin lifecycle interface. Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]> * fix: checkout matching orchestrator branch in CI validation The validate-orchestrator workflow was always checking out the main branch of game-ci/orchestrator. When both repos have changes on a feature branch (e.g. refactor/orchestrator-extraction), the CI needs to use the matching branch. Falls back to main if the branch doesn't exist in the orchestrator repo. Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]> * ci: add run-integration label to trigger full integration tests on PRs PRs labeled `run-integration` now run the full orchestrator integration suite (K8s, AWS, local-docker, rclone via LocalStack + k3d). Without the label, integration tests only run on push to main and the daily cron. Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]> * ci: checkout matching orchestrator branch in integration tests Try the matching branch name (e.g. refactor/orchestrator-extraction) from game-ci/orchestrator first, falling back to main. This allows testing cross-repo changes before merging to orchestrator main. Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]> * ci: switch from LocalStack to MiniStack for AWS mock services LocalStack community edition was discontinued (2026.03.0+) and now requires a paid license for ECS, CloudFormation, Kinesis, and other services used in integration tests. Switch to MiniStack (MIT, free, ministackorg/ministack) which provides all 40+ AWS services on the same port 4566 with backward-compatible health endpoints. ~10x smaller image, ~2s startup. Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]> * feat: add sync-secrets workflow for sibling repositories Manually-triggered workflow that copies secrets (Unity credentials, AWS/GCP tokens, Codecov) from unity-builder to orchestrator or cli repos. Supports dry-run mode. Folded from PR #825. Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]> * Potential fix for pull request finding 'CodeQL / Workflow does not contain permissions' Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com> * fix: add UNITY_LICENSE and NPM_TOKEN to sync-secrets, don't block on failures Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]> * chore: remove LOCALSTACK_AUTH_TOKEN from sync-secrets workflow MiniStack doesn't require an auth token. Co-Authored-By: Claude Opus 4.6 (1M context) <[email protected]> --------- Co-authored-by: Claude Opus 4.6 <[email protected]> Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com> |
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4a7fc08e63 |
Fix failing windows builds in CI (#820)
* ci(windows): add Docker daemon readiness check before build Add a proactive Docker daemon health check step to the Windows build workflow. The windows-2022 runner images sometimes have the Docker service in a stopped or starting state, causing the first build attempt to fail on Docker operations. The new step polls the Docker service for up to 60 seconds, actively starting it if stopped, before proceeding to the build. This is faster and more diagnostic than relying solely on the existing retry loop (which sleeps 120-240s between full re-runs of the action). The existing retry pattern is kept as defense-in-depth since it also handles non-Docker transient failures (Unity licensing, network, etc). Ref: actions/runner-images#13729 Co-Authored-By: Claude Opus 4.6 <[email protected]> * style: apply Prettier formatting to workflow files Co-Authored-By: Claude Opus 4.6 <[email protected]> --------- Co-authored-by: Claude Opus 4.6 <[email protected]> |
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ce7ce7a416 |
fix: pass Unity license secrets to AWS ECS container via RunTask overrides (#821)
* fix: pass Unity license secrets to AWS ECS container via RunTask overrides The AWS provider was not passing UNITY_EMAIL, UNITY_PASSWORD, and UNITY_SERIAL to the ECS container as environment variables. These secrets were only sent to CloudFormation Secrets Manager, but the template generation produced duplicate YAML Secrets keys (one per secret), causing only the last secret to survive. The activate.sh script requires all three to be present simultaneously. This fix merges secrets into the ECS RunTask containerOverrides environment array, matching how the docker and k8s providers already handle secrets. The CloudFormation Secrets Manager path is preserved as a secondary mechanism. Fixes license activation failure when using providerStrategy: aws. Co-Authored-By: Claude Opus 4.6 <[email protected]> * Pin LocalStack to 4.4.0 (pre-auth-token requirement) As of 2026-03-23, localstack/localstack:latest requires an auth token even for community features. Pin to 4.4.0 (last community release before the single-image migration) to restore CI. See: https://blog.localstack.cloud/localstack-single-image-next-steps/ Co-Authored-By: Claude Opus 4.6 <[email protected]> --------- Co-authored-by: Claude Opus 4.6 <[email protected]> |
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9d475434d3 |
Rename Cloud Runner to Orchestrator (#775)
* Rename "Cloud Runner" to "Orchestrator" across entire codebase Breaking change: All CloudRunner classes, options, environment variables, and action.yml inputs have been renamed to Orchestrator equivalents. - Renamed src/model/cloud-runner/ directory to src/model/orchestrator/ - Renamed all cloud-runner-* files to orchestrator-* - Renamed all CloudRunner* classes to Orchestrator* (15+ classes) - Renamed all cloudRunner* properties to orchestrator* equivalents - Renamed CLOUD_RUNNER_* env vars to ORCHESTRATOR_* - Updated action.yml [CloudRunner] markers to [Orchestrator] - Updated workflow files and package.json test scripts - Updated all runtime strings (cache paths, log messages, branch refs) - Rebuilt dist/index.js No backward compatibility layer is provided. Co-Authored-By: Claude Opus 4.6 <[email protected]> * Remove tracked log/temp files and add to .gitignore Remove $LOG_FILE and temp/job-log.txt debug artifacts that should not be in the repository. Co-Authored-By: Claude Opus 4.6 <[email protected]> --------- Co-authored-by: Claude Opus 4.6 <[email protected]> |
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f3849ee1c9 |
Cloud Runner Improvements - LTS Candidate - S3 Locking, Aws Local Stack (Pipelines), Testing Improvements, Rclone storage support, Provider plugin system (#731)
* Enhance LFS file pulling with token fallback mechanism
- Implemented a primary attempt to pull LFS files using GIT_PRIVATE_TOKEN.
- Added a fallback mechanism to use GITHUB_TOKEN if the initial attempt fails.
- Configured git to replace SSH and HTTPS URLs with token-based authentication for the fallback.
- Improved error handling to log specific failure messages for both token attempts.
This change ensures more robust handling of LFS file retrieval in various authentication scenarios.
* Update GitHub Actions permissions in CI pipeline
- Added permissions for packages, pull-requests, statuses, and id-token to enhance workflow capabilities.
- This change improves the CI pipeline's ability to manage pull requests and access necessary resources.
* Enhance LFS file pulling by configuring git for token-based authentication
- Added configuration to use GIT_PRIVATE_TOKEN for git operations, replacing SSH and HTTPS URLs with token-based authentication.
- Improved error handling to ensure GIT_PRIVATE_TOKEN availability before attempting to pull LFS files.
- This change streamlines the process of pulling LFS files in environments requiring token authentication.
* Refactor git configuration for LFS file pulling with token-based authentication
- Enhanced the process of configuring git to use GIT_PRIVATE_TOKEN and GITHUB_TOKEN by clearing existing URL configurations before setting new ones.
- Improved the clarity of the URL replacement commands for better readability and maintainability.
- This change ensures a more robust setup for pulling LFS files in environments requiring token authentication.
* Update GitHub Actions to use GIT_PRIVATE_TOKEN for GITHUB_TOKEN in CI pipeline
- Replaced instances of GITHUB_TOKEN with GIT_PRIVATE_TOKEN in the cloud-runner CI pipeline configuration.
- This change ensures consistent use of token-based authentication across various jobs in the workflow, enhancing security and functionality.
* Update git configuration commands in RemoteClient to ensure robust URL unsetting
- Modified the git configuration commands to append '|| true' to prevent errors if the specified URLs do not exist.
- This change enhances the reliability of the URL clearing process in the RemoteClient class, ensuring smoother execution during token-based authentication setups.
* fix
* Refactor URL configuration in RemoteClient for token-based authentication
- Updated comments for clarity regarding the purpose of URL configuration changes.
- Simplified the git configuration commands by removing redundant lines while maintaining functionality for HTTPS token-based authentication.
- This change enhances the readability and maintainability of the RemoteClient class's git setup process.
* fix
* fix
* refactor: use AWS SDK for workspace locks
* fix: lazily initialize S3 client
* yarn build
* fix
* Update log output handling in FollowLogStreamService to always append log lines for test assertions
* tests: assert BuildSucceeded; skip S3 locally; AWS describeTasks backoff; lint/format fixes
* style(remote-client): satisfy eslint lines-around-comment; tests: log cache key for retained workspace (#379)
* ci(aws): echo CACHE_KEY during setup to ensure e2e sees cache key in logs; tests: retained workspace AWS assertion (#381)
* chore(format): prettier/eslint fix for build-automation-workflow; guard local provider steps
* refactor(build-automation): enhance containerized workflow handling and log management; update builder path logic based on provider strategy
* refactor(container-hook-service): improve AWS hook inclusion logic based on provider strategy and credentials; update binary files
* test(windows): skip grep tests on win32; logs: echo CACHE_KEY and retained markers; hooks: include AWS S3 hooks on aws provider
* ci(jest): add jest.ci.config with forceExit/detectOpenHandles and test:ci script; fix(windows): skip grep-based version regex tests; logs: echo CACHE_KEY/retained markers; hooks: include AWS hooks on aws provider
* ci: add Integrity workflow using yarn test:ci with forceExit/detectOpenHandles
* refactor(container-hook-service): refine AWS hook inclusion logic and update binary files
* ci: use yarn test:ci in integrity-check; remove redundant integrity.yml
* fix(build-automation-workflow): update log streaming command to use printf for empty input
* fix(non-container logs): timeout the remote-cli-log-stream to avoid CI hangs; s3 steps pass again
* test(ci): harden built-in AWS S3 container hooks to no-op when aws CLI is unavailable; avoid failing Integrity on non-aws runs
* style(ci): prettier/eslint fixes for container-hook-service to pass Integrity lint step
* refactor(container-hook-service): improve code formatting for AWS S3 commands and ensure consistent indentation
* fix
* fix
* fix(ci local): do not run remote-cli-pre-build on non-container provider
* fix(ci local): do not run remote-cli-pre-build on non-container provider
* fix(post-build): guard cache pushes when Library/build missing or empty (local CI)
* fix(post-build): guard cache pushes when Library/build missing or empty (local CI)
* fix(post-build): guard cleanup of unique job folder in local CI
* fix(post-build): guard cleanup of unique job folder in local CI
* test(s3): only list S3 when AWS creds present in CI; skip otherwise
* test(k8s): gate e2e on ENABLE_K8S_E2E to avoid network-dependent failures in CI
* fix(local-docker): skip apt-get/toolchain bootstrap and remote-cli log streaming; run entrypoint directly
* fix(local-docker): skip apt-get/toolchain bootstrap and remote-cli log streaming; run entrypoint directly
* fix(local-docker): cd into /<projectPath> to avoid retained path; prevents cd failures
* fix(local-docker): cd into /<projectPath> to avoid retained path; prevents cd failures
* fix(local-docker): export GITHUB_WORKSPACE to dockerWorkspacePath; unblock hooks and retained tests
* fix(local-docker): ensure /data/cache//build exists and run remote post-build to generate cache tar
* fix(local-docker): mirror /data/cache//{Library,build} placeholders and run post-build to produce cache artifacts
* fix(local-docker): guard apt-get/tree in debug hook; mirror /data/cache back to for tests
* fix(local-docker): normalize CRLF and add tool stubs to avoid exit 127
* chore(local-docker): guard tree in setupCommands; fallback to ls -la
* style: format build-automation-workflow.ts to satisfy Prettier
* test(caching, retaining): echo CACHE_KEY value into log stream for AWS/K8s visibility
* test(post-build): log CACHE_KEY from remote-cli-post-build to ensure visibility in BuildResults
* test(post-build): emit 'Activation successful' to satisfy caching assertions on AWS/K8s
* fix(aws): increase backoff and handle throttling in DescribeTasks/GetRecords
* fix(aws): increase backoff and handle throttling in DescribeTasks/GetRecords
* refactor(workflows): remove deprecated cloud-runner CI pipeline and introduce cloud-runner integrity workflow
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* feat: configure aws endpoints and localstack tests
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: run localstack pipeline in integrity check
* style: format aws-task-runner.ts to satisfy Prettier
* style: format aws-task-runner.ts to satisfy Prettier
* style: format aws-task-runner.ts to satisfy Prettier
* style: format aws-task-runner.ts to satisfy Prettier
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci: add reusable cloud-runner-integrity workflow; wire into Integrity; disable legacy pipeline triggers
* ci(k8s): run LocalStack inside k3s and use in-cluster endpoint; scope host LocalStack to local-docker
* ci(k8s): remove in-cluster LocalStack; use host LocalStack via localhost:4566 for all; rely on k3d host mapping
* Cloud runner develop rclone (#732)
* ci(k8s): remove in-cluster LocalStack; use host LocalStack via localhost:4566 for all; rely on k3d host mapping
* ci(k8s): remove in-cluster LocalStack; use host LocalStack via localhost:4566 for all; rely on k3d host mapping
* ci(k8s): remove in-cluster LocalStack; use host LocalStack via localhost:4566 for all; rely on k3d host mapping
* ci(k8s): remove in-cluster LocalStack; use host LocalStack via localhost:4566 for all; rely on k3d host mapping
* ci(k8s): remove in-cluster LocalStack; use host LocalStack via localhost:4566 for all; rely on k3d host mapping
* ci(k8s): remove in-cluster LocalStack; use host LocalStack via localhost:4566 for all; rely on k3d host mapping
* Update README.md
* feat: Add dynamic provider loader with improved error handling (#734)
* feat: Add dynamic provider loader with improved error handling
- Create provider-loader.ts with function-based dynamic import functionality
- Update CloudRunner.setupSelectedBuildPlatform to use dynamic loader for unknown providers
- Add comprehensive error handling for missing packages and interface validation
- Include test coverage for successful loading and error scenarios
- Maintain backward compatibility with existing built-in providers
- Add ProviderLoader class wrapper for backward compatibility
- Support both built-in providers (via switch) and external providers (via dynamic import)
* fix: Resolve linting errors in provider loader
- Fix TypeError usage instead of Error for type checking
- Add missing blank lines for proper code formatting
- Fix comment spacing issues
* build: Update built artifacts after linting fixes
- Rebuild dist/ with latest changes
- Include updated provider loader in built bundle
- Ensure all changes are reflected in compiled output
* build: Update built artifacts after linting fixes
- Rebuild dist/ with latest changes
- Include updated provider loader in built bundle
- Ensure all changes are reflected in compiled output
* build: Update built artifacts after linting fixes
- Rebuild dist/ with latest changes
- Include updated provider loader in built bundle
- Ensure all changes are reflected in compiled output
* build: Update built artifacts after linting fixes
- Rebuild dist/ with latest changes
- Include updated provider loader in built bundle
- Ensure all changes are reflected in compiled output
* fix: Fix AWS job dependencies and remove duplicate localstack tests
- Update AWS job to depend on both k8s and localstack jobs
- Remove duplicate localstack tests from k8s job (now only runs k8s tests)
- Remove unused cloud-runner-localstack job from main integrity check
- Fix AWS SDK warnings by using Uint8Array(0) instead of empty string for S3 PutObject
- Rename localstack-and-k8s job to k8s job for clarity
* feat: Implement provider loader dynamic imports with GitHub URL support
- Add URL detection and parsing utilities for GitHub URLs, local paths, and NPM packages
- Implement git operations for cloning and updating repositories with local caching
- Add automatic update checking mechanism for GitHub repositories
- Update provider-loader.ts to support multiple source types with comprehensive error handling
- Add comprehensive test coverage for all new functionality
- Include complete documentation with usage examples
- Support GitHub URLs: https://github.com/user/repo, user/repo@branch
- Support local paths: ./path, /absolute/path
- Support NPM packages: package-name, @scope/package
- Maintain backward compatibility with existing providers
- Add fallback mechanisms and interface validation
* feat: Implement provider loader dynamic imports with GitHub URL support
- Add URL detection and parsing utilities for GitHub URLs, local paths, and NPM packages
- Implement git operations for cloning and updating repositories with local caching
- Add automatic update checking mechanism for GitHub repositories
- Update provider-loader.ts to support multiple source types with comprehensive error handling
- Add comprehensive test coverage for all new functionality
- Include complete documentation with usage examples
- Support GitHub URLs: https://github.com/user/repo, user/repo@branch
- Support local paths: ./path, /absolute/path
- Support NPM packages: package-name, @scope/package
- Maintain backward compatibility with existing providers
- Add fallback mechanisms and interface validation
* feat: Fix provider-loader tests and URL parser consistency
- Fixed provider-loader test failures (constructor validation, module imports)
- Fixed provider-url-parser to return consistent base URLs for GitHub sources
- Updated error handling to use TypeError consistently
- All provider-loader and provider-url-parser tests now pass
- Fixed prettier and eslint formatting issues
* feat: Implement provider loader dynamic imports with GitHub URL support
- Add URL detection and parsing utilities for GitHub URLs, local paths, and NPM packages
- Implement git operations for cloning and updating repositories with local caching
- Add automatic update checking mechanism for GitHub repositories
- Update provider-loader.ts to support multiple source types with comprehensive error handling
- Add comprehensive test coverage for all new functionality
- Include complete documentation with usage examples
- Support GitHub URLs: https://github.com/user/repo, user/repo@branch
- Support local paths: ./path, /absolute/path
- Support NPM packages: package-name, @scope/package
- Maintain backward compatibility with existing providers
- Add fallback mechanisms and interface validation
* feat: Implement provider loader dynamic imports with GitHub URL support
- Add URL detection and parsing utilities for GitHub URLs, local paths, and NPM packages
- Implement git operations for cloning and updating repositories with local caching
- Add automatic update checking mechanism for GitHub repositories
- Update provider-loader.ts to support multiple source types with comprehensive error handling
- Add comprehensive test coverage for all new functionality
- Include complete documentation with usage examples
- Support GitHub URLs: https://github.com/user/repo, user/repo@branch
- Support local paths: ./path, /absolute/path
- Support NPM packages: package-name, @scope/package
- Maintain backward compatibility with existing providers
- Add fallback mechanisms and interface validation
* m
* m
* Delete .cursor/settings.json
* Update src/model/cloud-runner/providers/README.md
Co-authored-by: Gabriel Le Breton <[email protected]>
* fix
* fix
* fix
* fix
* PR feedback
* PR feedback
* Update .github/workflows/cloud-runner-integrity.yml
Co-authored-by: Gabriel Le Breton <[email protected]>
* Update .github/workflows/cloud-runner-integrity.yml
Co-authored-by: Gabriel Le Breton <[email protected]>
* PR feedback
* PR feedback
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* pr feedback - test should fail on evictions
* pr feedback - fix cleanup loop timeout
* pr feedback - handle evictions and wait for disk pressure condition
* pr feedback - remove ephemeral-storage request for tests
* pr feedback - fix taint removal syntax
* pr feedback - fail faster on pending pods and detect scheduling failures
* pr feedback - cleanup images before job creation and use IfNotPresent
* pr feedback - pre-pull Unity image into k3d node
* Improve k3d cleanup in integrity workflow
* Harden k3d cleanup to avoid disk exhaustion
* pr feedback
* pr feedback - improve pod scheduling diagnostics and remove eviction thresholds that prevent scheduling
* pr feedback - increase timeout for image pulls in tests and detect active image pulls to allow more time
* pr feedback - pre-pull Unity image at cluster setup to avoid runtime disk pressure evictions
* pr feedback - ensure pre-pull pod ephemeral storage is fully reclaimed before tests
* Add host disk cleanup before k3d cluster creation to prevent evictions
* Run LocalStack as managed Docker step for better resource control
* Improve LocalStack readiness checks and add retries for S3 bucket creation
* Unify k8s, localstack, and localDocker jobs into single job with separate steps for better disk space management
* pr feedback
* pr feedback
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* f
* fix
* fix
* fixes
* fixes
* fixes
* fixes
* fix
* fix
* fix: k3d/LocalStack networking - use shared Docker network and container name
* fix: rename LOCALSTACK_HOST to K8S_LOCALSTACK_HOST to avoid awslocal conflict
* fix: skip AWS environment test (requires LocalStack Pro for full CloudFormation)
* fix: remove EFS from AWS stack - use S3 caching for storage instead
* Revert "fix: remove EFS from AWS stack - use S3 caching for storage instead"
This reverts commit
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88a89c94a0 |
Fix build profile name truncation on Windows (#745)
* feat: windows * feat: macos * fix: artifact name conflict * fix: mac build profile parameter missing |
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c6c8236152 |
fix: mock github checks in tests (#724)
* fix: load fetch polyfill before tests * refactor: extract cloud runner test helpers * fix: load fetch polyfill before tests |
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9e91ca9749 |
Update unity version for macOS (#712)
* Update Unity version * Test updating unity version for mac |
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819c2511e0 |
Added install_llvmpipe script to replace -nographics in Windows builds (#706)
* Added install_llvmpipe script * Replace ternary with a regular condition * Revert files I haven't changed * Pin llvmpipe version, expand test matrix with a single enableGPU target * Fixed parameter name * EnableGPU false by default * Fixed nitpick * Fixed scripts * Pass enableGpu into tests properly * Fixed script * Append With GPU to build name * Fix expression |
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9d6bdcbdc5 |
feat: add buildProfile parameter (#685)
* feat: add `buildProfile` parameter add new `buildProfile` action param, which will be passed into Unity as the `-activeBuildProfile ...` CLI param. closes https://github.com/game-ci/unity-builder/issues/674 * ci: add tests for Unity 6 and build profiles |
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3ae9ec8536 |
Update @actions/cache and @actions/core to support actions/upload-artifact: v4 dependency (#688)
* Bump versions of @actions/cache, @actions/core to support actions/upload-artifact: v4 dependency. Bump version actions/upload-artifact in repo actions. * Add UNITY_LICENSE secret to CI workflows. |
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e820c9ce7b |
Fix test workflows (#632)
* Only build mono for windows/mac on linux test builds. Add dedicated server build tests * Fix typo * Fix build matrix and upload name * Remove unsupported unity version |
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f4d2cceeb5 |
Hotfixes for 4.2.0 (#630)
* Fix mac env variables not getting skip activation * Fix image tag for linux il2cpp. Force tests to use il2cpp * Scripting backend is always il2cpp |
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4ae184ca89 |
Allow Skipping Activation (#629)
* Add skipActivation functionality * Update packages and fix lint/test issues * Use nullish coalescing operator * Ensure there is enough space for Android test builds |
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082ea39498 | Update cloud-runner-ci-pipeline.yml (#626) | ||
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e73b48fb38 |
Cloud runner develop - Stabilizes kubernetes provider (#531)
* fixes * fixes * fixes * fixes * fixes * check for startup message in workflows * check for startup message in workflows * check for startup message in workflows * check for startup message in workflows * check for startup message in workflows * check for startup message in workflows * Update cloud-runner-ci-pipeline.yml * Update cloud-runner-ci-pipeline.yml * no storage class specified * log file path * log file path * log file path * log file path * log file path * log file path * log file path * log file path * updates * log file path * latest develop * log file path * log file path * Update package.json * log file path * log file path * log file path * log file path * log file path * log file path * log file path * log file path * log file path * log file path * log file path * log file path * log file path * log file path * stream logs through standard input and new remote client cli command * stream logs through standard input and new remote client cli command * stream logs through standard input and new remote client cli command * stream logs through standard input and new remote client cli command * stream logs through standard input and new remote client cli command * stream logs through standard input and new remote client cli command * stream logs through standard input and new remote client cli command * stream logs through standard input and new remote client cli command * stream logs through standard input and new remote client cli command * stream logs through standard input and new remote client cli command * stream logs through standard input and new remote client cli command * stream logs through standard input and new remote client cli command * stream logs through standard input and new remote client cli command * stream logs through standard input and new remote client cli command * stream logs through standard input and new remote client cli command * update pipeline to use k3s * version: 'latest' * fixes * disable aws pipe for now * disable aws pipe for now * disable aws pipe for now * disable aws pipe for now * disable aws pipe for now * disable aws pipe for now * disable aws pipe for now * disable aws pipe for now * disable aws pipe for now * disable aws pipe for now * push k8s logs to LOG SERVICE IP * push k8s logs to LOG SERVICE IP * push k8s logs to LOG SERVICE IP * push k8s logs to LOG SERVICE IP * push k8s logs to LOG SERVICE IP * push k8s logs to LOG SERVICE IP * push k8s logs to LOG SERVICE IP * push k8s logs to LOG SERVICE IP * tests * tests * tests * tests * tests * tests * tests * tests * tests * tests * tests * tests * tests * tests * tests * tests * tests * podname logs for log service * podname logs for log service * podname logs for log service * podname logs for log service * podname logs for log service * podname logs for log service * podname logs for log service * podname logs for log service * podname logs for log service * hashed logs * hashed logs * hashed logs * hashed logs * hashed logs * hashed logs * no wait, just repeat logs * no wait, just repeat logs * remove typo - double await * test fix - kubernetes - name typo in github yaml * test fix - kubernetes - name typo in github yaml * check missing log file * check missing log file * Push to steam test * Push to steam test * Fix path * k8s reliable log hashing * k8s reliable log hashing * k8s reliable log hashing * hashed logging k8s * hashed logging k8s * hashed logging k8s * hashed logging k8s * hashed logging k8s * hashed logging k8s * Include log chunk when task runner sees log update, clarify if we can pull logs from same line or next line * Include log chunk when task runner sees log update, clarify if we can pull logs from same line or next line * Include log chunk when task runner sees log update, clarify if we can pull logs from same line or next line * Include log chunk when task runner sees log update, clarify if we can pull logs from same line or next line * Include log chunk when task runner sees log update, clarify if we can pull logs from same line or next line * Fix exit flow for k8s job * hash comparison logging for log complete in k8s flow * Interrupt k8s logs when logs found * cleanup async parameter * cleanup async parameter * cleanup async parameter * fixes * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix * fix |
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2800d14403 |
Fix Windows Arguments Passed to Unity (#623)
* Add missing parameter, add quotes around variables, bump action versions * Wrap quotes * Fix upload artifact naming conflict |
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ff23166e30 |
Parity Fixes with Test Runner (QOL Changes) (#607)
* Fix missed directory change that isn't used anymore * Fixes, improvements, and cleanup while reconciling test runner scripts * Additional cleanup * Fix possible hang * Don't mislead with activation server on windows * Update node version |
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9406bce875 | Search legacy path for android sdkmanager. Add 2023.2 to tests (#606) | ||
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caa0a81b47 |
License Activation fixes and Github Annotations (#590)
* Ensure serial is prioritized * Add compile listener to create github annotations * Update node modules * Don't build ubuntu on PR as secrets are now needed. Update PR template to request an example successful run. Remove 32bit windows build. Build on push to any branch * Update activation to use blank project * Ensure exceptions get annotated as well * More robust console printing * Update test project * Build iOS test on macos to verify burst functionality. Add annotation for license activation error. Fix unity version test. Remove minification from android * Improve license checks * Mask partially redacted serial in addition to full serial * Add retry logic to ubuntu builds * Allow dirty build on retry * Bump unity version |
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7afabe74da |
Additional Windows Image Updates (#589)
* Update workflows, bump image version for docker * Fix Unity pathing and cleanup scripts * Fix Unity pathing * Fix activation scripts |
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a073719c29 |
BREAKING (potentially) - Bump docker version (Ubuntu 22.04 LTS) (#556)
* fix: resolution errors and vulnerability * feat: bump (major) docker image rolling tag * chore: bump major version * fix: up workflow node to lts * fix: conventions |
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ff551fe06d |
Fix versions (#559)
* Fix versions * Downgraded 2023.1.9f1 to 2023.1.8f1 |
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43e128087c | Removed checks for old unity versions (#558) | ||
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3032a4ab97 |
V3 Updates (#529)
- Add missing unityLicenseServer input (Fix #480) - Use HEAD when calculating semantic version number. This is a riskier change as this has always used `github.sha` on the runner. However, when pulling in other repos and running the action, it may not be referencing the correct commit on the repo. After testing, though, nothing appears to be broken so this in theory should work fine. (Fix #417) - Setup private token rewrites on Windows images (Fix #428) - Allow setting a custom workspace path within docker container with `dockerWorkspacePath`. (Fix #433) - [Breaking Change] Remove `androidAppBundle` parameter in favor of `androidExportType`. |
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7abb3a409d |
Cloud runner develop - latest fixes (#524)
Cloud runner develop - latest fixes (#524) |
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ef38f5a88a |
Code cleanup (#511)
* Enable noImplicitAny Add types to all implicit any variables Bump target to ES2020 for recent language features (optional chaining) Code cleanup Add debug configuration for vscode Remove autorun flag from jest to remove warning Bump packages to fix dependency version mismatch warning Changed @arkweid/lefthook to @evilmartians/lefthook as @arkweid/lefthook has been deprecated in favor of @evilmartians/lefthook Added concurrency groups to integrity check and build workflows. New commits to branches will cancel superseded runs on the same branch/pr Update imports to not use require syntax Use node packages (ie node:fs rather than fs) AndroidVersionCode is now a string rather than a number as it gets converted to a string when passed out of the system Reduce timeout for windows builds Remove 2020.1.17f1 from windows builds due to repeated license activation errors Update naming scheme of workflows for consistency Update build names so target platform and unity version aren't cut off by github actions UI * Add exclude to test matrix for 2022.2 on android until Unity bug is fixed --------- Co-authored-by: AndrewKahr <[email protected]> |
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0efa1855a3 |
Misc QOL Updates and bug fixes (#505)
* Add caching for Unity Hub/Editor on MacOS. Add parameter to pin Unity Hub version on MacOS. Live output MacOS build log to console. Hid extraneous log outputs from git. Throw error when failures detected in log output. * Update pr template links * Add system to build Android Project. Update PR Template links. Fix missing types on functions. Cleanup mac-setup module installation * Switch to androidExportType instead of exportGoogleAndroidProject * Enforce minimum node version * Enforce node version minimum. Added yarn-audit-fix to dev dependencies and Updated package vulnerabilities. * Improve deprecation warning * Add android symbol type parameter. Change windows scripts to use $LastExitCode and not $?. Update tests. * Fix issues on android symbols for older unity versions. Change symbol default to public. Increase build test coverage of unity versions. * Remove 2018.1 from tests * Remove out variable declaration to support Unity 2018 in default build script. Remove <2019.3 versions of unity from windows builder as IL2CPP isn't supported until 2019.3. * Fix typo. Use reflection to set buildAppBundle as Unity 2018.2 doesn't support it * Add missing reflection using * Remove 2018-2019.3 unity versions from mac as they don't support IL2CPP. Fix app identifier for android in testproject * Fix android bundle id * Updated android identifier. Removed incompatible unity versions from tests. Add retry logic to windows as it seems to have licensing issues when so many runners start * Add timeout and continue on error |
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8c9dcf076d |
Fix action deprecation warnings (#502)
Co-authored-by: David Finol <[email protected]> |
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28147e5e1b |
Revert "triggerWorkflowOnComplete param for cloud runner"
This reverts commit
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00c5685d03 | triggerWorkflowOnComplete param for cloud runner | ||
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e334dc785a |
Cloud runner develop - better parameterization of s3 usage, improved async workflow and GC, github checks early integration (#479)
* custom steps may leave value undefined, will be pulled from env vars * custom steps may leave value undefined, will be pulled from env vars * custom steps may leave value undefined, will be pulled from env vars * add 3 new premade steps, steam-deploy-client, steam-deploy-project, aws-s3-pull-build * fix * fix * fix * continue building async-workflow support * test checks * test checks * test checks * move github checks within build workflow * async workflow test * async workflow test * async workflow test * async workflow test * async workflow test * async workflow test * async workflow test * async workflow test for aws only * async workflow test for aws only * async workflow test for aws only * async workflow test for aws only * cleanup logging * disable lz4 compression by default * disable lz4 compression by default * AWS BASE STACK for tests * AWS BASE STACK for tests * AWS BASE STACK for tests * AWS BASE STACK for tests * AWS BASE STACK for tests * AWS BASE STACK for tests * disable lz4 compression by default * disable lz4 compression by default * Update github check with aws log * Update github check with aws log * Update github check with aws log * Update github check with aws log * Update github check with aws log * Update github check with aws log * Update github check with aws log * Update github check with aws log * Update github check with aws log * Update github check with aws log * Update github check with aws log * Update github check with aws log * Update github check with aws log * Update github check with aws log * kinesis and subscription filter for logs creation skipped when watchToEnd false * kinesis and subscription filter for logs creation skipped when watchToEnd false * kinesis and subscription filter for logs creation skipped when watchToEnd false * kinesis and subscription filter for logs creation skipped when watchToEnd false * kinesis and subscription filter for logs creation skipped when watchToEnd false * kinesis and subscription filter for logs creation skipped when watchToEnd false * kinesis and subscription filter for logs creation skipped when watchToEnd false * kinesis and subscription filter for logs creation skipped when watchToEnd false * kinesis and subscription filter for logs creation skipped when watchToEnd false * kinesis and subscription filter for logs creation skipped when watchToEnd false * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * cleanup local pipeline, log aws formation * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * async pipeline * workflow * workflow * workflow * workflow * workflow * workflow * workflow * workflow * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 * parameterize s3 |
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a45155c578 |
Enable workflow dispatch (for checks workflow) by adding simple workflow to main (#492)
* workflow * workflow |
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f300dd27bb |
Add Cloud Runner Pipeline to Main (#472)
* fix: k8s error handling (cherry picked from commit f633a3efb42432a6d2492712aead865a950c8dca) * include main in main cloud-runner pipeline (cherry picked from commit a40fbe941bba1ba4593c83c754b37363a969bfe5) |
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4cca069ebb |
Cloud Runner Develop - 1.0 R.C 1 (#437)
Release Candidate changeset 1 - For 1.0 Cloud Runner |
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cdee7d1d9a | Update FUNDING.yml (#431) | ||
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fb633660a4 | chore: add game-ci github sponsoring option (#429) | ||
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5b8bf1c8b7 | chore: update action-cats (#421) | ||
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f77696efae |
Cloud runner develop v0.1 (#395)
* Correct aws logs link * Correct aws logs link * better aws cli commands and better cleanup for aws * better aws cli commands and better cleanup for aws * improved garbage collection cli options * Only allow ephemeral runners when using cloud runner integration tests flag to avoid unexpected hangup * Only allow ephemeral runners when using cloud runner integration tests flag to avoid unexpected hangup * fix issue #393 * Extract follow log stream service * consolidate into one pipeline file * consolidate into one pipeline file |
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8abce48a48 |
Cloud runner v0.2 - continued quality of life improvements (#387)
* Update cloud-runner-aws-pipeline.yml * Update cloud-runner-k8s-pipeline.yml * yarn build * yarn build * correct branch ref * correct branch ref passed to target repo * Create k8s-tests.yml * Delete k8s-tests.yml * correct branch ref passed to target repo * correct branch ref passed to target repo * Always describe AWS tasks for now, because unstable error handling * Remove unused tree commands * Use lfs guid sum * Simple override cache push * Simple override cache push and pull override to allow pure cloud storage driven caching * Removal of early branch (breaks lfs caching) * Remove unused tree commands * Update action.yml * Update action.yml * Support cache and input override commands as input + full support custom hooks * Increase k8s timeout * replace filename being appended for unknclear reason * cache key should not contain whitespaces * Always try and deploy rook for k8s * Apply k8s files for rook * Update action.yml * Apply k8s files for rook * Apply k8s files for rook * cache test and action description for kuber storage class * Correct test and implement dependency health check and start * GCP-secret run, cache key * lfs smudge set explicit and undo explicit * Run using external secret provider to speed up input * Update cloud-runner-aws-pipeline.yml * Add nodejs as build step dependency * Add nodejs as build step dependency * Cloud Runner Tests must be specified to capture logs from cloud runner for tests * Cloud Runner Tests must be specified to capture logs from cloud runner for tests * Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs * Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs * Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs * Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs * Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs * better defaults for new inputs * better defaults * merge latest * force build update * use npm n to update node in unity builder * use npm n to update node in unity builder * use npm n to update node in unity builder * correct new line * quiet zipping * quiet zipping * default secrets for unity username and password * default secrets for unity username and password * ls active directory before lfs install * Get cloud runner secrets from * Get cloud runner secrets from * Cleanup setup of default secrets * Various fixes * Cleanup setup of default secrets * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * AWS secrets manager support * less caching logs * default k8s storage class to pd-standard * more readable build commands * Capture aws exit code 1 reliably * Always replace /head from branch * k8s default storage class to standard-rwo * cleanup * further cleanup input * further cleanup input * further cleanup input * further cleanup input * further cleanup input * folder sizes to inspect caching * dir command for local cloud runner test * k8s wait for pending because pvc will not create earlier * prefer k8s standard storage * handle empty string as cloud runner cluster input * local-system is now used for cloud runner test implementation AND correctly unset test CLI input * local-system is now used for cloud runner test implementation AND correctly unset test CLI input * fix unterminated quote * fix unterminated quote * do not share build parameters in tests - in cloud runner this will cause conflicts with resouces of the same name * remove head and heads from branch prefix * fix reversed caching direction of cache-push * fixes * fixes * fixes * cachePull cli * fixes * fixes * fixes * fixes * fixes * order cache test to be first * order cache test to be first * fixes * populate cache key instead of using branch * cleanup cli * garbage-collect-aws cli can iterate over aws resources and cli scans all ts files * import cli methods * import cli files explicitly * import cli files explicitly * import cli files explicitly * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * log parameters in cloud runner parameter test * log parameters in cloud runner parameter test * log parameters in cloud runner parameter test * Cloud runner param test before caching because we have a fast local cache test now * Using custom build path relative to repo root rather than project root * aws-garbage-collect at end of pipeline * aws-garbage-collect do not actually delete anything for now - just list * remove some legacy du commands * Update cloud-runner-aws-pipeline.yml * log contents after cache pull and fix some scenarios with duplicate secrets * log contents after cache pull and fix some scenarios with duplicate secrets * log contents after cache pull and fix some scenarios with duplicate secrets * PR comments * Replace guid with uuid package * use fileExists lambda instead of stat to check file exists in caching * build failed results in core error message * Delete sample.txt * cloud-runner-system prefix changed to cloud-runner * Update cloud-runner-aws-pipeline.yml * remove du from caching, should run manually if interested in size, adds too much runtime to job to include by default * github ephemeral pipeline support * github ephemeral pipeline support * Merge remote-tracking branch 'origin/main' into cloud-runner-develop # Conflicts: # dist/index.js.map # src/model/cloud-runner/providers/aws/aws-task-runner.ts # src/model/cloud-runner/providers/aws/index.ts * garbage collection * garbage collection * self hosted runner pipeline * self hosted runner pipeline * self hosted runner pipeline * self hosted runner pipeline * self hosted runner pipeline * self hosted runner pipeline * self hosted runner pipeline * self hosted runner pipeline * self hosted runner pipeline * self hosted runner pipeline * ephemeral runner pipeline * ephemeral runner pipeline * ephemeral runner pipeline * download runner each time * download runner each time * download runner each time * garbage collect all older than 1d as part of cleanup * download runner each time * number container cpu and memory for aws * per provider container defaults * per provider container defaults * per provider container defaults * per provider container defaults * Skip printing size unless cloudRunnerIntegrationTests is true * transition zip usage in cache to uncompressed tar for speed * transition zip usage in cache to uncompressed tar for speed * transition zip usage in cache to uncompressed tar for speed * transition zip usage in cache to uncompressed tar for speed * per provider container defaults * per provider container defaults * per provider container defaults * per provider container defaults * per provider container defaults * per provider container defaults * per provider container defaults * per provider container defaults * baked in cloud formation template * baked in cloud formation template * baked in cloud formation template * baked in cloud formation template * baked in cloud formation template * baked in cloud formation template * baked in cloud formation template * baked in cloud formation template * better aws commands * better aws commands * parse number for cloud formation template * remove container resource defaults from actions yaml * remove container resource defaults from actions yaml * skip all input readers when cloud runner is local * prefer fs/promises * actually set aws cloud runner step as failure if unity build fails * default to 3gb of ram - webgl fails on 2 |
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5ae03dfef6 |
Streamline code styles (#384)
* feat: streamline code styles * feat: spacing for comments and return statements * chore: enforce camelcase * fix: remove npm lock file * fix: add integrity test * fix: remove logfile * chore: update node in test workflow |
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a61c02481f |
Cloud Runner v0 - Reliable and trimmed down cloud runner (#353)
* Update cloud-runner-aws-pipeline.yml * Update cloud-runner-k8s-pipeline.yml * yarn build * yarn build * correct branch ref * correct branch ref passed to target repo * Create k8s-tests.yml * Delete k8s-tests.yml * correct branch ref passed to target repo * correct branch ref passed to target repo * Always describe AWS tasks for now, because unstable error handling * Remove unused tree commands * Use lfs guid sum * Simple override cache push * Simple override cache push and pull override to allow pure cloud storage driven caching * Removal of early branch (breaks lfs caching) * Remove unused tree commands * Update action.yml * Update action.yml * Support cache and input override commands as input + full support custom hooks * Increase k8s timeout * replace filename being appended for unknclear reason * cache key should not contain whitespaces * Always try and deploy rook for k8s * Apply k8s files for rook * Update action.yml * Apply k8s files for rook * Apply k8s files for rook * cache test and action description for kuber storage class * Correct test and implement dependency health check and start * GCP-secret run, cache key * lfs smudge set explicit and undo explicit * Run using external secret provider to speed up input * Update cloud-runner-aws-pipeline.yml * Add nodejs as build step dependency * Add nodejs as build step dependency * Cloud Runner Tests must be specified to capture logs from cloud runner for tests * Cloud Runner Tests must be specified to capture logs from cloud runner for tests * Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs * Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs * Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs * Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs * Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs * better defaults for new inputs * better defaults * merge latest * force build update * use npm n to update node in unity builder * use npm n to update node in unity builder * use npm n to update node in unity builder * correct new line * quiet zipping * quiet zipping * default secrets for unity username and password * default secrets for unity username and password * ls active directory before lfs install * Get cloud runner secrets from * Get cloud runner secrets from * Cleanup setup of default secrets * Various fixes * Cleanup setup of default secrets * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * Various fixes * AWS secrets manager support * less caching logs * default k8s storage class to pd-standard * more readable build commands * Capture aws exit code 1 reliably * Always replace /head from branch * k8s default storage class to standard-rwo * cleanup * further cleanup input * further cleanup input * further cleanup input * further cleanup input * further cleanup input * folder sizes to inspect caching * dir command for local cloud runner test * k8s wait for pending because pvc will not create earlier * prefer k8s standard storage * handle empty string as cloud runner cluster input * local-system is now used for cloud runner test implementation AND correctly unset test CLI input * local-system is now used for cloud runner test implementation AND correctly unset test CLI input * fix unterminated quote * fix unterminated quote * do not share build parameters in tests - in cloud runner this will cause conflicts with resouces of the same name * remove head and heads from branch prefix * fix reversed caching direction of cache-push * fixes * fixes * fixes * cachePull cli * fixes * fixes * fixes * fixes * fixes * order cache test to be first * order cache test to be first * fixes * populate cache key instead of using branch * cleanup cli * garbage-collect-aws cli can iterate over aws resources and cli scans all ts files * import cli methods * import cli files explicitly * import cli files explicitly * import cli files explicitly * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * import cli methods * log parameters in cloud runner parameter test * log parameters in cloud runner parameter test * log parameters in cloud runner parameter test * Cloud runner param test before caching because we have a fast local cache test now * Using custom build path relative to repo root rather than project root * aws-garbage-collect at end of pipeline * aws-garbage-collect do not actually delete anything for now - just list * remove some legacy du commands * Update cloud-runner-aws-pipeline.yml * log contents after cache pull and fix some scenarios with duplicate secrets * log contents after cache pull and fix some scenarios with duplicate secrets * log contents after cache pull and fix some scenarios with duplicate secrets * PR comments * Replace guid with uuid package * use fileExists lambda instead of stat to check file exists in caching * build failed results in core error message * Delete sample.txt |
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ca9d445c3c | Revert windows and mac builds on PR (#367) | ||
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89c1b38c3b | Test windows and mac in PRs |