mirror of
https://github.com/game-ci/unity-builder.git
synced 2026-05-31 13:56:13 -07:00
Adds support for useHostNetwork the unity-builder (#828)
* fix: remove concurrency block from reusable workflow to prevent deadlock
When integrity-check.yml calls validate-orchestrator-integration.yml via
workflow_call, both workflows resolve github.workflow to the same name
("Integrity"), creating identical concurrency groups. GitHub detects this
as a deadlock and cancels the run.
Fix: remove concurrency from the reusable workflow entirely — the caller
already manages concurrency for the group.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* Add optional argument to action
* Add useHostNetwork to Input class
* Adds useHostNetwork to BuildParameters
* Uses useHostNetwork in docker arguments for the linux command
* Adds tests for Inputs
* Tests for Build Parameters
* Use latests unity version for Xcode compatibility with modern versions
* chore: rebuild dist after rebase onto main
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: frostebite <jas.f.ukcmti@gmail.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
committed by
GitHub
parent
d10fd10a95
commit
c7a43cde4d
@@ -47,6 +47,10 @@ inputs:
|
||||
required: false
|
||||
default: ''
|
||||
description: 'Custom parameters to configure the build.'
|
||||
useHostNetwork:
|
||||
required: false
|
||||
default: false
|
||||
description: 'Initialises Docker using the host network. (Linux only)'
|
||||
versioning:
|
||||
required: false
|
||||
default: 'Semantic'
|
||||
|
||||
Reference in New Issue
Block a user