Enable unity licensing server for macOS (#735)

* Remove arguments for license activation from build step

* Support Unity license server on macOS platform

* Prepare configuration file to appropriate path

* Use extended regular expression since mac uses BSD grep

* Store the exit code from license activation command

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Co-authored-by: Webber Takken <webber@takken.io>
This commit is contained in:
Pyeongseok Oh
2025-10-15 06:06:02 +09:00
committed by GitHub
parent 00fa0d3772
commit ab64768ceb
4 changed files with 93 additions and 29 deletions
-2
View File
@@ -149,8 +149,6 @@ echo ""
$( [ "${MANUAL_EXIT}" == "true" ] || echo "-quit" ) \
-batchmode \
$( [ "${ENABLE_GPU}" == "true" ] || echo "-nographics" ) \
-username "$UNITY_EMAIL" \
-password "$UNITY_PASSWORD" \
-customBuildName "$BUILD_NAME" \
-projectPath "$UNITY_PROJECT_PATH" \
$( [ -z "$BUILD_PROFILE" ] && echo "-buildTarget $BUILD_TARGET") \