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Enable unity licensing server for macOS (#735)
* Remove arguments for license activation from build step * Support Unity license server on macOS platform * Prepare configuration file to appropriate path * Use extended regular expression since mac uses BSD grep * Store the exit code from license activation command --------- Co-authored-by: Webber Takken <[email protected]>
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Webber Takken
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commit
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Vendored
-2
@@ -149,8 +149,6 @@ echo ""
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$( [ "${MANUAL_EXIT}" == "true" ] || echo "-quit" ) \
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-batchmode \
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$( [ "${ENABLE_GPU}" == "true" ] || echo "-nographics" ) \
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-username "$UNITY_EMAIL" \
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-password "$UNITY_PASSWORD" \
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-customBuildName "$BUILD_NAME" \
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-projectPath "$UNITY_PROJECT_PATH" \
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$( [ -z "$BUILD_PROFILE" ] && echo "-buildTarget $BUILD_TARGET") \
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