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Removed all instances of interpolated strings from editor scripts so we don't get compiler errors on old versions of .NET in Unity 2018 (#633)
Co-authored-by: Zac <[email protected]> Co-authored-by: Andrew Kahr <[email protected]> Co-authored-by: David Finol <[email protected]>
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co-authored by
Zac
Andrew Kahr
David Finol
parent
b11b6a6f2c
commit
83c85328dd
+2
-2
@@ -21,11 +21,11 @@ namespace UnityBuilderAction.Versioning
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version = GetSemanticCommitVersion();
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Console.WriteLine("Repository has a valid version tag.");
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} else {
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version = $"0.0.{GetTotalNumberOfCommits()}";
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version = "0.0." + GetTotalNumberOfCommits();
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Console.WriteLine("Repository does not have tags to base the version on.");
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}
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Console.WriteLine($"Version is {version}");
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Console.WriteLine("Version is " + version);
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return version;
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}
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