Removed all instances of interpolated strings from editor scripts so we don't get compiler errors on old versions of .NET in Unity 2018 (#633)

Co-authored-by: Zac <[email protected]>
Co-authored-by: Andrew Kahr <[email protected]>
Co-authored-by: David Finol <[email protected]>
This commit is contained in:
zdickinsonfugro
2024-10-10 09:02:39 -05:00
committed by GitHub
co-authored by Zac Andrew Kahr David Finol
parent b11b6a6f2c
commit 83c85328dd
6 changed files with 26 additions and 26 deletions
@@ -21,11 +21,11 @@ namespace UnityBuilderAction.Versioning
version = GetSemanticCommitVersion();
Console.WriteLine("Repository has a valid version tag.");
} else {
version = $"0.0.{GetTotalNumberOfCommits()}";
version = "0.0." + GetTotalNumberOfCommits();
Console.WriteLine("Repository does not have tags to base the version on.");
}
Console.WriteLine($"Version is {version}");
Console.WriteLine("Version is " + version);
return version;
}