mirror of
https://github.com/game-ci/unity-builder.git
synced 2026-06-01 06:16:14 -07:00
feat(cli): add release workflow, install scripts, and self-update command
Replace the npm-only publish-cli.yml with a comprehensive release-cli.yml that builds standalone binaries via pkg for all platforms (Linux/macOS/Windows, x64/arm64), uploads them as GitHub Release assets with SHA256 checksums, and retains npm publish as an optional job. Add curl-pipe-sh installer (install.sh) and PowerShell installer (install.ps1) for one-liner installation from GitHub Releases. Both scripts auto-detect platform/architecture, verify checksums, and guide PATH configuration. Add `game-ci update` command for self-updating standalone binaries: checks GitHub releases for newer versions, downloads the correct platform binary, verifies it, and atomically replaces the running executable. Distribution strategy: GitHub Releases (primary), npm (optional), with winget/Homebrew/Chocolatey/Scoop as future providers. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
57
.github/workflows/publish-cli.yml
vendored
57
.github/workflows/publish-cli.yml
vendored
@@ -1,57 +0,0 @@
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name: Publish CLI
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on:
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release:
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types: [published]
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workflow_dispatch:
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inputs:
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dry-run:
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description: 'Dry run (no actual publish)'
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required: false
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default: 'true'
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type: boolean
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concurrency:
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group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
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cancel-in-progress: true
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jobs:
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publish:
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name: Publish to npm
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runs-on: ubuntu-latest
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permissions:
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contents: read
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id-token: write
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steps:
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- uses: actions/checkout@v4
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- uses: actions/setup-node@v4
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with:
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node-version: '20'
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registry-url: 'https://registry.npmjs.org'
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- name: Install dependencies
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run: yarn install --frozen-lockfile
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- name: Build
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run: yarn build
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- name: Run tests
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run: yarn test
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- name: Verify CLI
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run: |
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node lib/cli.js version
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node lib/cli.js --help
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- name: Publish (dry run)
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if: github.event_name == 'workflow_dispatch' && inputs.dry-run == 'true'
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run: npm publish --dry-run
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env:
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NODE_AUTH_TOKEN: ${{ secrets.NPM_TOKEN }}
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- name: Publish
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if: github.event_name == 'release' || (github.event_name == 'workflow_dispatch' && inputs.dry-run == 'false')
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run: npm publish --provenance --access public
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env:
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NODE_AUTH_TOKEN: ${{ secrets.NPM_TOKEN }}
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170
.github/workflows/release-cli.yml
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170
.github/workflows/release-cli.yml
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@@ -0,0 +1,170 @@
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name: Release CLI
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on:
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release:
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types: [published]
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workflow_dispatch:
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inputs:
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tag:
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description: 'Release tag to build (e.g., v2.0.0). Uses latest release if empty.'
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required: false
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type: string
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publish-npm:
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description: 'Publish to npm'
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required: false
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default: false
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type: boolean
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concurrency:
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group: ${{ github.workflow }}-${{ github.event.release.tag_name || inputs.tag || github.ref }}
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cancel-in-progress: true
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jobs:
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build-binaries:
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name: Build ${{ matrix.target }}
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runs-on: ${{ matrix.os }}
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strategy:
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fail-fast: false
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matrix:
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include:
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- target: linux-x64
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os: ubuntu-latest
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pkg-target: node20-linux-x64
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binary-name: game-ci-linux-x64
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- target: linux-arm64
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os: ubuntu-latest
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pkg-target: node20-linux-arm64
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binary-name: game-ci-linux-arm64
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- target: macos-x64
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os: macos-latest
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pkg-target: node20-macos-x64
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binary-name: game-ci-macos-x64
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- target: macos-arm64
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os: macos-latest
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pkg-target: node20-macos-arm64
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binary-name: game-ci-macos-arm64
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- target: windows-x64
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os: windows-latest
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pkg-target: node20-win-x64
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binary-name: game-ci-windows-x64.exe
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steps:
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- uses: actions/checkout@v4
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with:
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ref: ${{ github.event.release.tag_name || inputs.tag || github.ref }}
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- uses: actions/setup-node@v4
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with:
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node-version: '20'
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- name: Install dependencies
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run: yarn install --frozen-lockfile
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- name: Build TypeScript
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run: yarn build
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- name: Verify CLI before packaging
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run: node lib/cli.js version
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- name: Build standalone binary
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run: npx pkg lib/cli.js --target ${{ matrix.pkg-target }} --output ${{ matrix.binary-name }} --compress GZip
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- name: Verify standalone binary (non-cross-compiled)
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if: |
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(matrix.target == 'linux-x64' && runner.os == 'Linux') ||
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(matrix.target == 'macos-arm64' && runner.os == 'macOS' && runner.arch == 'ARM64') ||
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(matrix.target == 'macos-x64' && runner.os == 'macOS' && runner.arch == 'X64') ||
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(matrix.target == 'windows-x64' && runner.os == 'Windows')
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run: ./${{ matrix.binary-name }} version
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shell: bash
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- uses: actions/upload-artifact@v4
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with:
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name: binary-${{ matrix.target }}
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path: ${{ matrix.binary-name }}
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retention-days: 5
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create-checksums-and-upload:
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name: Checksums and release upload
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needs: build-binaries
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runs-on: ubuntu-latest
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permissions:
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contents: write
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steps:
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- uses: actions/download-artifact@v4
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with:
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path: binaries
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pattern: binary-*
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merge-multiple: true
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- name: List binaries
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run: ls -la binaries/
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- name: Generate SHA256 checksums
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run: |
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cd binaries
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sha256sum game-ci-* > checksums.txt
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echo "=== checksums.txt ==="
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cat checksums.txt
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- name: Determine release tag
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id: tag
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run: |
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if [ "${{ github.event_name }}" = "release" ]; then
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echo "tag=${{ github.event.release.tag_name }}" >> "$GITHUB_OUTPUT"
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elif [ -n "${{ inputs.tag }}" ]; then
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echo "tag=${{ inputs.tag }}" >> "$GITHUB_OUTPUT"
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else
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echo "No release tag available. Skipping upload."
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echo "tag=" >> "$GITHUB_OUTPUT"
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fi
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- name: Upload binaries to release
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if: steps.tag.outputs.tag != ''
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env:
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GH_TOKEN: ${{ github.token }}
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run: |
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cd binaries
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for f in game-ci-* checksums.txt; do
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echo "Uploading $f..."
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gh release upload "${{ steps.tag.outputs.tag }}" "$f" \
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--repo "${{ github.repository }}" \
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--clobber
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done
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publish-npm:
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name: Publish to npm
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needs: build-binaries
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runs-on: ubuntu-latest
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if: >-
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(github.event_name == 'release') || (github.event_name == 'workflow_dispatch' && inputs.publish-npm)
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permissions:
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contents: read
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id-token: write
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steps:
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- uses: actions/checkout@v4
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with:
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ref: ${{ github.event.release.tag_name || inputs.tag || github.ref }}
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- uses: actions/setup-node@v4
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with:
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node-version: '20'
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registry-url: 'https://registry.npmjs.org'
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- name: Install dependencies
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run: yarn install --frozen-lockfile
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- name: Build
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run: yarn build
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- name: Run tests
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run: yarn test
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- name: Verify CLI
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run: |
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node lib/cli.js version
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node lib/cli.js --help
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- name: Publish to npm
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run: npm publish --provenance --access public
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env:
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NODE_AUTH_TOKEN: ${{ secrets.NPM_TOKEN }}
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