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feat(sync): complete incremental sync protocol with storage-pull, state management, and tests (#799)
- Add storage-pull strategy: rclone-based sync from remote storage with overlay and clean modes, URI parsing (storage://remote:bucket/path), transfer parallelism, and automatic rclone availability checking - Add SyncStateManager: persistent state load/save with configurable paths, workspace hash calculation via SHA-256 of key project files, and drift detection for external modification awareness - Add action.yml inputs: syncStrategy, syncInputRef, syncStorageRemote, syncRevertAfter, syncStatePath with sensible defaults - Wire sync into Input (5 getters), BuildParameters (5 fields), index.ts (local build path), and RemoteClient (orchestrator path) with post-job overlay revert when syncRevertAfter is true - Add 42 unit tests covering all strategies, URI parsing, state management, hash calculation, drift detection, error handling, and edge cases (missing rclone, invalid URIs, absent state, empty diffs) - Add root:true to eslintrc to prevent plugin resolution conflicts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -182,8 +182,8 @@ inputs:
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required: false
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default: ''
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description:
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'[Orchestrator] Run a custom job instead of the standard build automation for orchestrator (in yaml format with the
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keys image, secrets (name, value object array), command line string)'
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'[Orchestrator] Run a custom job instead of the standard build automation for orchestrator (in yaml format with
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the keys image, secrets (name, value object array), command line string)'
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awsStackName:
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default: 'game-ci'
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required: false
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@@ -279,6 +279,24 @@ inputs:
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description:
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'[Orchestrator] Specifies the repo for the unity builder. Useful if you forked the repo for testing, features, or
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fixes.'
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syncStrategy:
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description: 'Workspace sync strategy: full, git-delta, direct-input, storage-pull'
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required: false
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default: 'full'
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syncInputRef:
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description: 'URI for direct-input or storage-pull content (storage://remote/path or file path)'
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required: false
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syncStorageRemote:
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description: 'rclone remote name for storage-backed inputs (defaults to rcloneRemote)'
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required: false
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syncRevertAfter:
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description: 'Revert overlaid changes after job completion'
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required: false
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default: 'true'
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syncStatePath:
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description: 'Path to sync state file for delta tracking'
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required: false
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default: '.game-ci/sync-state.json'
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outputs:
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volume:
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