feat(hot-runner): implement hot runner protocol with registry, health monitoring, and job dispatch (#791)

Adds persistent Unity editor instance support to reduce build iteration time
by eliminating cold-start overhead. Includes:

- HotRunnerTypes: interfaces for config, status, job request/result, transport
- HotRunnerRegistry: in-memory runner management with file-based persistence
- HotRunnerHealthMonitor: periodic health checks, idle recycling, job-count recycling
- HotRunnerDispatcher: job routing with wait-for-runner, timeout, and output streaming
- HotRunnerService: high-level API integrating registry, health, and dispatch
- 34 unit tests covering registration, filtering, health, dispatch, timeout, fallback
- action.yml inputs for hot runner configuration (7 new inputs)
- Input/BuildParameters integration for hot runner settings
- index.ts wiring with cold-build fallback when hot runner unavailable

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
frostebite
2026-03-05 11:50:31 +00:00
parent 49b37f7831
commit 1bb31f3e98
13 changed files with 2170 additions and 23 deletions
+65 -10
View File
@@ -3,6 +3,8 @@ import { Action, BuildParameters, Cache, Orchestrator, Docker, ImageTag, Output
import { Cli } from './model/cli/cli';
import MacBuilder from './model/mac-builder';
import PlatformSetup from './model/platform-setup';
import { HotRunnerService } from './model/orchestrator/services/hot-runner';
import { HotRunnerConfig } from './model/orchestrator/services/hot-runner/hot-runner-types';
async function runMain() {
try {
@@ -21,17 +23,46 @@ async function runMain() {
let exitCode = -1;
if (buildParameters.providerStrategy === 'local') {
// Hot runner path: attempt to use a persistent Unity editor instance
if (buildParameters.hotRunnerEnabled) {
core.info('[HotRunner] Hot runner mode enabled, attempting hot build...');
const hotRunnerConfig: HotRunnerConfig = {
enabled: true,
transport: buildParameters.hotRunnerTransport,
host: buildParameters.hotRunnerHost,
port: buildParameters.hotRunnerPort,
healthCheckInterval: buildParameters.hotRunnerHealthInterval,
maxIdleTime: buildParameters.hotRunnerMaxIdle,
maxJobsBeforeRecycle: 0, // no automatic recycle by job count
};
const hotRunnerService = new HotRunnerService();
try {
await hotRunnerService.initialize(hotRunnerConfig);
const result = await hotRunnerService.submitBuild(buildParameters, (output) => {
core.info(output);
});
exitCode = result.exitCode;
core.info(`[HotRunner] Build completed with exit code ${exitCode}`);
await hotRunnerService.shutdown();
} catch (hotRunnerError) {
await hotRunnerService.shutdown();
if (buildParameters.hotRunnerFallbackToCold) {
core.warning(
`[HotRunner] Hot runner failed: ${(hotRunnerError as Error).message}. Falling back to cold build.`,
);
exitCode = await runColdBuild(buildParameters, baseImage, workspace, actionFolder);
} else {
throw hotRunnerError;
}
}
} else if (buildParameters.providerStrategy === 'local') {
core.info('Building locally');
await PlatformSetup.setup(buildParameters, actionFolder);
exitCode =
process.platform === 'darwin'
? await MacBuilder.run(actionFolder)
: await Docker.run(baseImage.toString(), {
workspace,
actionFolder,
...buildParameters,
});
exitCode = await runColdBuild(buildParameters, baseImage, workspace, actionFolder);
} else {
await Orchestrator.run(buildParameters, baseImage.toString());
exitCode = 0;
@@ -50,4 +81,28 @@ async function runMain() {
}
}
async function runColdBuild(
buildParameters: BuildParameters,
baseImage: ImageTag,
workspace: string,
actionFolder: string,
): Promise<number> {
if (buildParameters.providerStrategy === 'local') {
core.info('Building locally');
await PlatformSetup.setup(buildParameters, actionFolder);
return process.platform === 'darwin'
? await MacBuilder.run(actionFolder)
: await Docker.run(baseImage.toString(), {
workspace,
actionFolder,
...buildParameters,
});
} else {
await Orchestrator.run(buildParameters, baseImage.toString());
return 0;
}
}
runMain();